blob: fe25e944589c979ca614ba3fbbd30170ab05c15f [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/exo/pointer.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "cc/output/copy_output_request.h"
#include "cc/output/copy_output_result.h"
#include "components/exo/pointer_delegate.h"
#include "components/exo/pointer_stylus_delegate.h"
#include "components/exo/surface.h"
#include "components/exo/wm_helper.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/manager/managed_display_info.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/transform_util.h"
#if defined(USE_OZONE)
#include "ui/ozone/public/cursor_factory_ozone.h"
#endif
#if defined(USE_X11)
#include "ui/base/cursor/cursor_loader_x11.h"
#endif
namespace exo {
namespace {
const float kLargeCursorScale = 2.8f;
// Synthesized events typically lack floating point precision so to avoid
// generating mouse event jitter we consider the location of these events
// to be the same as |location| if floored values match.
bool SameLocation(const ui::LocatedEvent* event, const gfx::PointF& location) {
if (event->flags() & ui::EF_IS_SYNTHESIZED)
return event->location() == gfx::ToFlooredPoint(location);
return event->location_f() == location;
}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// Pointer, public:
Pointer::Pointer(PointerDelegate* delegate)
: delegate_(delegate),
cursor_(ui::CursorType::kNull),
cursor_capture_source_id_(base::UnguessableToken::Create()),
cursor_capture_weak_ptr_factory_(this) {
auto* helper = WMHelper::GetInstance();
helper->AddPreTargetHandler(this);
helper->AddCursorObserver(this);
}
Pointer::~Pointer() {
delegate_->OnPointerDestroying(this);
if (surface_)
surface_->RemoveSurfaceObserver(this);
if (focus_) {
focus_->RemoveSurfaceObserver(this);
focus_->UnregisterCursorProvider(this);
}
auto* helper = WMHelper::GetInstance();
helper->RemoveCursorObserver(this);
helper->RemovePreTargetHandler(this);
}
void Pointer::SetCursor(Surface* surface, const gfx::Point& hotspot) {
// Early out if the pointer doesn't have a surface in focus.
if (!focus_)
return;
// This is used to avoid unnecessary cursor changes.
bool cursor_changed = false;
// If surface is different than the current pointer surface then remove the
// current surface and add the new surface.
if (surface != surface_) {
if (surface && surface->HasSurfaceDelegate()) {
DLOG(ERROR) << "Surface has already been assigned a role";
return;
}
if (surface_) {
surface_->window()->SetTransform(gfx::Transform());
WMHelper::GetInstance()
->GetContainer(ash::kShellWindowId_MouseCursorContainer)
->RemoveChild(surface_->window());
surface_->SetSurfaceDelegate(nullptr);
surface_->RemoveSurfaceObserver(this);
}
surface_ = surface;
if (surface_) {
surface_->SetSurfaceDelegate(this);
surface_->AddSurfaceObserver(this);
// Note: Surface window needs to be added to the tree so we can take a
// snapshot. Where in the tree is not important but we might as well use
// the cursor container.
WMHelper::GetInstance()
->GetContainer(ash::kShellWindowId_MouseCursorContainer)
->AddChild(surface_->window());
}
cursor_changed = true;
}
// Update hotspot.
if (hotspot != hotspot_) {
hotspot_ = hotspot;
cursor_changed = true;
}
// Early out if cursor did not change.
if (!cursor_changed)
return;
// If |surface_| is set then asynchronously capture a snapshot of cursor,
// otherwise cancel pending capture and immediately set the cursor to "none".
if (surface_) {
CaptureCursor();
} else {
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
cursor_ = ui::CursorType::kNone;
UpdateCursor();
}
}
gfx::NativeCursor Pointer::GetCursor() {
return cursor_;
}
////////////////////////////////////////////////////////////////////////////////
// ui::EventHandler overrides:
void Pointer::OnMouseEvent(ui::MouseEvent* event) {
Surface* target = GetEffectiveTargetForEvent(event);
// If target is different than the current pointer focus then we need to
// generate enter and leave events.
if (target != focus_) {
// First generate a leave event if we currently have a target in focus.
if (focus_) {
delegate_->OnPointerLeave(focus_);
focus_->RemoveSurfaceObserver(this);
// Require SetCursor() to be called and cursor to be re-defined in
// response to each OnPointerEnter() call.
focus_->UnregisterCursorProvider(this);
focus_ = nullptr;
cursor_ = ui::CursorType::kNull;
cursor_capture_weak_ptr_factory_.InvalidateWeakPtrs();
}
// Second generate an enter event if focus moved to a new target.
if (target) {
delegate_->OnPointerEnter(target, event->location_f(),
event->button_flags());
location_ = event->location_f();
focus_ = target;
focus_->AddSurfaceObserver(this);
focus_->RegisterCursorProvider(this);
}
delegate_->OnPointerFrame();
}
if (!focus_)
return;
if (event->IsMouseEvent() && event->type() != ui::ET_MOUSE_EXITED) {
// Generate motion event if location changed. We need to check location
// here as mouse movement can generate both "moved" and "entered" events
// but OnPointerMotion should only be called if location changed since
// OnPointerEnter was called.
if (!SameLocation(event, location_)) {
location_ = event->location_f();
delegate_->OnPointerMotion(event->time_stamp(), location_);
delegate_->OnPointerFrame();
}
}
switch (event->type()) {
case ui::ET_MOUSE_PRESSED:
case ui::ET_MOUSE_RELEASED: {
delegate_->OnPointerButton(event->time_stamp(),
event->changed_button_flags(),
event->type() == ui::ET_MOUSE_PRESSED);
delegate_->OnPointerFrame();
break;
}
case ui::ET_SCROLL: {
ui::ScrollEvent* scroll_event = static_cast<ui::ScrollEvent*>(event);
delegate_->OnPointerScroll(
event->time_stamp(),
gfx::Vector2dF(scroll_event->x_offset(), scroll_event->y_offset()),
false);
delegate_->OnPointerFrame();
break;
}
case ui::ET_MOUSEWHEEL: {
delegate_->OnPointerScroll(
event->time_stamp(),
static_cast<ui::MouseWheelEvent*>(event)->offset(), true);
delegate_->OnPointerFrame();
break;
}
case ui::ET_SCROLL_FLING_START: {
delegate_->OnPointerScrollStop(event->time_stamp());
delegate_->OnPointerFrame();
break;
}
case ui::ET_SCROLL_FLING_CANCEL: {
delegate_->OnPointerScrollCancel(event->time_stamp());
delegate_->OnPointerFrame();
break;
}
case ui::ET_MOUSE_MOVED:
case ui::ET_MOUSE_DRAGGED:
case ui::ET_MOUSE_ENTERED:
case ui::ET_MOUSE_EXITED:
case ui::ET_MOUSE_CAPTURE_CHANGED:
break;
default:
NOTREACHED();
break;
}
UpdateCursorScale();
}
void Pointer::OnScrollEvent(ui::ScrollEvent* event) {
OnMouseEvent(event);
}
////////////////////////////////////////////////////////////////////////////////
// WMHelper::CursorObserver overrides:
void Pointer::OnCursorSetChanged(ui::CursorSetType cursor_set) {
if (focus_)
UpdateCursorScale();
}
////////////////////////////////////////////////////////////////////////////////
// SurfaceDelegate overrides:
void Pointer::OnSurfaceCommit() {
surface_->CheckIfSurfaceHierarchyNeedsCommitToNewSurfaces();
surface_->CommitSurfaceHierarchy();
// Capture new cursor to reflect result of commit.
if (focus_)
CaptureCursor();
}
bool Pointer::IsSurfaceSynchronized() const {
// A pointer surface is always desynchronized.
return false;
}
////////////////////////////////////////////////////////////////////////////////
// SurfaceObserver overrides:
void Pointer::OnSurfaceDestroying(Surface* surface) {
DCHECK(surface == surface_ || surface == focus_);
if (surface == surface_)
surface_ = nullptr;
if (surface == focus_)
focus_ = nullptr;
surface->RemoveSurfaceObserver(this);
}
////////////////////////////////////////////////////////////////////////////////
// Pointer, private:
Surface* Pointer::GetEffectiveTargetForEvent(ui::Event* event) const {
Surface* target =
Surface::AsSurface(static_cast<aura::Window*>(event->target()));
if (!target)
return nullptr;
return delegate_->CanAcceptPointerEventsForSurface(target) ? target : nullptr;
}
void Pointer::UpdateCursorScale() {
DCHECK(focus_);
display::Screen* screen = display::Screen::GetScreen();
WMHelper* helper = WMHelper::GetInstance();
// Update cursor scale if the effective UI scale has changed.
display::Display display = screen->GetDisplayNearestWindow(focus_->window());
float scale = helper->GetDisplayInfo(display.id()).GetEffectiveUIScale();
if (display::Display::HasInternalDisplay()) {
float primary_device_scale_factor =
screen->GetPrimaryDisplay().device_scale_factor();
// The size of the cursor surface is the quotient of its physical size and
// the DSF of the primary display. The physical size is proportional to the
// DSF of the internal display. For external displays (and the internal
// display when secondary to a display with a different DSF), scale the
// cursor so its physical size matches with the single display case.
if (!display.IsInternal() ||
display.device_scale_factor() != primary_device_scale_factor) {
scale *= primary_device_scale_factor /
helper->GetDisplayInfo(display::Display::InternalDisplayId())
.device_scale_factor();
}
}
if (helper->GetCursorSet() == ui::CURSOR_SET_LARGE)
scale *= kLargeCursorScale;
if (scale != cursor_scale_) {
cursor_scale_ = scale;
if (surface_)
CaptureCursor();
}
}
void Pointer::CaptureCursor() {
DCHECK(surface_);
DCHECK(focus_);
// Set UI scale before submitting capture request.
surface_->window()->layer()->SetTransform(
gfx::GetScaleTransform(gfx::Point(), cursor_scale_));
float primary_device_scale_factor =
display::Screen::GetScreen()->GetPrimaryDisplay().device_scale_factor();
std::unique_ptr<cc::CopyOutputRequest> request =
cc::CopyOutputRequest::CreateBitmapRequest(
base::Bind(&Pointer::OnCursorCaptured,
cursor_capture_weak_ptr_factory_.GetWeakPtr(),
gfx::ScaleToFlooredPoint(
hotspot_,
// |hotspot_| is in surface coordinate space so apply
// both device scale and UI scale.
cursor_scale_ * primary_device_scale_factor)));
request->set_source(cursor_capture_source_id_);
surface_->window()->layer()->RequestCopyOfOutput(std::move(request));
}
void Pointer::OnCursorCaptured(const gfx::Point& hotspot,
std::unique_ptr<cc::CopyOutputResult> result) {
if (!focus_)
return;
cursor_ = ui::CursorType::kNone;
if (!result->IsEmpty()) {
DCHECK(result->HasBitmap());
std::unique_ptr<SkBitmap> bitmap = result->TakeBitmap();
ui::PlatformCursor platform_cursor;
#if defined(USE_OZONE)
// TODO(reveman): Add interface for creating cursors from GpuMemoryBuffers
// and use that here instead of the current bitmap API. crbug.com/686600
platform_cursor = ui::CursorFactoryOzone::GetInstance()->CreateImageCursor(
*bitmap.get(), hotspot, cursor_scale_);
#elif defined(USE_X11)
XcursorImage* image = ui::SkBitmapToXcursorImage(bitmap.get(), hotspot);
platform_cursor = ui::CreateReffedCustomXCursor(image);
#endif
cursor_ = ui::CursorType::kCustom;
cursor_.SetPlatformCursor(platform_cursor);
#if defined(USE_OZONE)
ui::CursorFactoryOzone::GetInstance()->UnrefImageCursor(platform_cursor);
#elif defined(USE_X11)
ui::UnrefCustomXCursor(platform_cursor);
#endif
}
UpdateCursor();
}
void Pointer::UpdateCursor() {
DCHECK(focus_);
aura::Window* root_window = focus_->window()->GetRootWindow();
if (!root_window)
return;
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(root_window);
if (cursor_client)
cursor_client->SetCursor(cursor_);
}
} // namespace exo