| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
| #define CC_LAYERS_DRAW_PROPERTIES_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "cc/trees/occlusion.h" |
| #include "third_party/skia/include/core/SkXfermode.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| class LayerImpl; |
| |
| // Container for properties that layers need to compute before they can be |
| // drawn. |
| struct CC_EXPORT DrawProperties { |
| DrawProperties(); |
| ~DrawProperties(); |
| |
| // Transforms objects from content space to target surface space, where |
| // this layer would be drawn. |
| gfx::Transform target_space_transform; |
| |
| // Transforms objects from content space to screen space (viewport space). |
| gfx::Transform screen_space_transform; |
| |
| // Known occlusion above the layer mapped to the content space of the layer. |
| Occlusion occlusion_in_content_space; |
| |
| // DrawProperties::opacity may be different than LayerImpl::opacity, |
| // particularly in the case when a RenderSurface re-parents the layer's |
| // opacity, or when opacity is compounded by the hierarchy. |
| float opacity; |
| |
| // xxx_is_animating flags are used to indicate whether the DrawProperties |
| // are actually meaningful on the main thread. When the properties are |
| // animating, the main thread may not have the same values that are used |
| // to draw. |
| bool screen_space_transform_is_animating; |
| |
| // True if the layer can use LCD text. |
| bool can_use_lcd_text; |
| |
| // True if the layer needs to be clipped by clip_rect. |
| bool is_clipped; |
| |
| // The layer whose coordinate space this layer draws into. This can be |
| // either the same layer (draw_properties_.render_target == this) or an |
| // ancestor of this layer. |
| LayerImpl* render_target; |
| |
| // This rect is a bounding box around what part of the layer is visible, in |
| // the layer's coordinate space. |
| gfx::Rect visible_layer_rect; |
| |
| // In target surface space, the rect that encloses the clipped, drawable |
| // content of the layer. |
| gfx::Rect drawable_content_rect; |
| |
| // In target surface space, the original rect that clipped this layer. This |
| // value is used to avoid unnecessarily changing GL scissor state. |
| gfx::Rect clip_rect; |
| |
| // Number of descendants with a clip parent that is our ancestor. NB - this |
| // does not include our clip children because they are clipped by us. |
| size_t num_unclipped_descendants; |
| |
| // This is true if the layer has any direct child that has a scroll parent. |
| // This layer will not be the scroll parent in this case. This information |
| // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our |
| // children have scroll parents, we will not need to recur out of order. |
| bool has_child_with_a_scroll_parent; |
| |
| // Each time we generate a new render surface layer list, an ID is used to |
| // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
| // that marked the render surface layer list generation which last updated |
| // these draw properties and determined that this layer will draw itself. |
| // If these draw properties are not a part of the render surface layer list, |
| // or the layer doesn't contribute anything, then this ID will be either out |
| // of date or 0. |
| int last_drawn_render_surface_layer_list_id; |
| |
| // The maximum scale during the layers current animation at which content |
| // should be rastered at to be crisp. |
| float maximum_animation_contents_scale; |
| |
| // The scale during the layer animation start at which content should be |
| // rastered at to be crisp. |
| float starting_animation_contents_scale; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_LAYERS_DRAW_PROPERTIES_H_ |