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// Copyright 2012 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "google/cacheinvalidation/impl/basic-system-resources.h"
namespace invalidation {
BasicSystemResources::BasicSystemResources(
Logger* logger, Scheduler* internal_scheduler,
Scheduler* listener_scheduler, NetworkChannel* network,
Storage* storage, const string& platform)
: logger_(logger),
internal_scheduler_(internal_scheduler),
listener_scheduler_(listener_scheduler),
network_(network),
storage_(storage),
platform_(platform) {
logger_->SetSystemResources(this);
internal_scheduler_->SetSystemResources(this);
listener_scheduler_->SetSystemResources(this);
network_->SetSystemResources(this);
storage_->SetSystemResources(this);
}
BasicSystemResources::~BasicSystemResources() {
}
void BasicSystemResources::Start() {
CHECK(!run_state_.IsStarted()) << "resources already started";
// TODO(ghc): Investigate whether we should have Start() and Stop() methods
// on components like the scheduler. Otherwise, the resources can't start and
// stop them ...
run_state_.Start();
}
void BasicSystemResources::Stop() {
CHECK(run_state_.IsStarted()) << "cannot stop resources that aren't started";
CHECK(!run_state_.IsStopped()) << "resources already stopped";
run_state_.Stop();
}
bool BasicSystemResources::IsStarted() const {
return run_state_.IsStarted();
}
Logger* BasicSystemResources::logger() {
return logger_.get();
}
Scheduler* BasicSystemResources::internal_scheduler() {
return internal_scheduler_.get();
}
Scheduler* BasicSystemResources::listener_scheduler() {
return listener_scheduler_.get();
}
NetworkChannel* BasicSystemResources::network() {
return network_.get();
}
Storage* BasicSystemResources::storage() {
return storage_.get();
}
string BasicSystemResources::platform() const {
return platform_;
}
} // namespace invalidation