| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SVGMaskPainter_h |
| #define SVGMaskPainter_h |
| |
| #include "platform/geometry/FloatRect.h" |
| #include "platform/wtf/Allocator.h" |
| |
| namespace blink { |
| |
| class GraphicsContext; |
| class LayoutObject; |
| class LayoutSVGResourceMasker; |
| |
| class SVGMaskPainter { |
| STACK_ALLOCATED(); |
| |
| public: |
| SVGMaskPainter(LayoutSVGResourceMasker& mask) : mask_(mask) {} |
| |
| bool PrepareEffect(const LayoutObject&, GraphicsContext&); |
| void FinishEffect(const LayoutObject&, GraphicsContext&); |
| |
| private: |
| void DrawMaskForLayoutObject(GraphicsContext&, |
| const LayoutObject&, |
| const FloatRect& target_bounding_box); |
| |
| LayoutSVGResourceMasker& mask_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SVGMaskPainter_h |