| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/script/ScriptRunner.h" |
| |
| #include "core/script/MockScriptElementBase.h" |
| #include "core/script/ScriptLoader.h" |
| #include "platform/bindings/RuntimeCallStats.h" |
| #include "platform/heap/Handle.h" |
| #include "platform/scheduler/renderer/web_view_scheduler.h" |
| #include "platform/testing/TestingPlatformSupportWithMockScheduler.h" |
| #include "public/platform/Platform.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| using ::testing::Invoke; |
| using ::testing::ElementsAre; |
| using ::testing::Return; |
| using ::testing::WhenSorted; |
| using ::testing::ElementsAreArray; |
| using ::testing::_; |
| |
| namespace blink { |
| |
| class MockPendingScript : public PendingScript { |
| public: |
| static MockPendingScript* Create() { return new MockPendingScript; } |
| ~MockPendingScript() override {} |
| |
| MOCK_CONST_METHOD0(GetScriptType, ScriptType()); |
| MOCK_CONST_METHOD1(CheckMIMETypeBeforeRunScript, bool(Document*)); |
| MOCK_CONST_METHOD2(GetSource, Script*(const KURL&, bool&)); |
| MOCK_CONST_METHOD0(IsReady, bool()); |
| MOCK_CONST_METHOD0(IsExternal, bool()); |
| MOCK_CONST_METHOD0(ErrorOccurred, bool()); |
| MOCK_CONST_METHOD0(WasCanceled, bool()); |
| MOCK_CONST_METHOD0(UrlForTracing, KURL()); |
| MOCK_METHOD0(RemoveFromMemoryCache, void()); |
| |
| MOCK_CONST_METHOD0(IsCurrentlyStreaming, bool()); |
| // The currently released googletest cannot mock methods with C++ move-only |
| // types like std::unique_ptr. This has been promised to be fixed in a |
| // future release of googletest, but for now we use the recommended |
| // workaround of 'bumping' the method-to-be-mocked to another method. |
| bool StartStreamingIfPossible(ScriptStreamer::Type type, |
| base::OnceClosure closure) override { |
| return DoStartStreamingIfPossible(type, &closure); |
| } |
| MOCK_METHOD2(DoStartStreamingIfPossible, |
| bool(ScriptStreamer::Type, base::OnceClosure*)); |
| |
| protected: |
| MOCK_METHOD0(DisposeInternal, void()); |
| MOCK_CONST_METHOD0(CheckState, void()); |
| |
| private: |
| MockPendingScript() : PendingScript(nullptr, TextPosition()) {} |
| }; |
| |
| class MockScriptLoader final : public ScriptLoader { |
| public: |
| static MockScriptLoader* Create() { |
| return (new MockScriptLoader())->SetupForNonStreaming(); |
| } |
| ~MockScriptLoader() override {} |
| |
| MOCK_METHOD0(Execute, void()); |
| MOCK_CONST_METHOD0(IsReady, bool()); |
| MOCK_METHOD0(GetPendingScriptIfScriptIsAsync, PendingScript*()); |
| |
| // Set up the mock for streaming. The closure passed in will receive the |
| // 'finish streaming' callback, so that the test case can control when |
| // the mock streaming has mock finished. |
| MockScriptLoader* SetupForStreaming(base::OnceClosure& finished_callback); |
| MockScriptLoader* SetupForNonStreaming(); |
| |
| virtual void Trace(blink::Visitor*); |
| |
| private: |
| explicit MockScriptLoader() |
| : ScriptLoader(MockScriptElementBase::Create(), false, false, false) {} |
| Member<MockPendingScript> mock_pending_script_; |
| }; |
| |
| void MockScriptLoader::Trace(blink::Visitor* visitor) { |
| ScriptLoader::Trace(visitor); |
| visitor->Trace(mock_pending_script_); |
| } |
| |
| MockScriptLoader* MockScriptLoader::SetupForStreaming( |
| base::OnceClosure& finished_callback) { |
| mock_pending_script_ = MockPendingScript::Create(); |
| SetupForNonStreaming(); |
| |
| // Mock the streaming functions and save the 'streaming done' callback |
| // into the callback done variable. This way, we can control when |
| // streamig is done. |
| EXPECT_CALL(*mock_pending_script_, DoStartStreamingIfPossible(_, _)) |
| .WillOnce(Return(false)) |
| .WillOnce( |
| Invoke([&finished_callback](ScriptStreamer::Type, |
| base::OnceClosure* callback) -> bool { |
| finished_callback = std::move(*callback); |
| return true; |
| })) |
| .WillRepeatedly(Return(false)); |
| EXPECT_CALL(*mock_pending_script_, IsCurrentlyStreaming()) |
| .WillRepeatedly( |
| Invoke([&finished_callback] { return !!finished_callback; })); |
| return this; |
| } |
| |
| MockScriptLoader* MockScriptLoader::SetupForNonStreaming() { |
| EXPECT_CALL(*this, GetPendingScriptIfScriptIsAsync()) |
| .WillRepeatedly(Invoke([this]() -> PendingScript* { |
| return this->mock_pending_script_.Get(); |
| })); |
| return this; |
| } |
| |
| class ScriptRunnerTest : public ::testing::Test { |
| public: |
| ScriptRunnerTest() : document_(Document::CreateForTest()) {} |
| |
| void SetUp() override { |
| // We have to create ScriptRunner after initializing platform, because we |
| // need Platform::current()->currentThread()->scheduler()-> |
| // loadingTaskRunner() to be initialized before creating ScriptRunner to |
| // save it in constructor. |
| script_runner_ = ScriptRunner::Create(document_.Get()); |
| RuntimeCallStats::SetRuntimeCallStatsForTesting(); |
| } |
| void TearDown() override { |
| script_runner_.Release(); |
| RuntimeCallStats::ClearRuntimeCallStatsForTesting(); |
| } |
| |
| protected: |
| Persistent<Document> document_; |
| Persistent<ScriptRunner> script_runner_; |
| WTF::Vector<int> order_; |
| ScopedTestingPlatformSupport<TestingPlatformSupportWithMockScheduler> |
| platform_; |
| }; |
| |
| TEST_F(ScriptRunnerTest, QueueSingleScript_Async) { |
| MockScriptLoader* script_loader = MockScriptLoader::Create(); |
| script_runner_->QueueScriptForExecution(script_loader, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader, ScriptRunner::kAsync); |
| |
| EXPECT_CALL(*script_loader, Execute()); |
| platform_->RunUntilIdle(); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueSingleScript_InOrder) { |
| MockScriptLoader* script_loader = MockScriptLoader::Create(); |
| script_runner_->QueueScriptForExecution(script_loader, |
| ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader, IsReady()).WillOnce(Return(true)); |
| EXPECT_CALL(*script_loader, Execute()); |
| |
| script_runner_->NotifyScriptReady(script_loader, ScriptRunner::kInOrder); |
| |
| platform_->RunUntilIdle(); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueMultipleScripts_InOrder) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| |
| HeapVector<Member<MockScriptLoader>> script_loaders; |
| script_loaders.push_back(script_loader1); |
| script_loaders.push_back(script_loader2); |
| script_loaders.push_back(script_loader3); |
| |
| for (ScriptLoader* script_loader : script_loaders) { |
| script_runner_->QueueScriptForExecution(script_loader, |
| ScriptRunner::kInOrder); |
| } |
| |
| for (size_t i = 0; i < script_loaders.size(); ++i) { |
| EXPECT_CALL(*script_loaders[i], Execute()).WillOnce(Invoke([this, i] { |
| order_.push_back(i + 1); |
| })); |
| } |
| |
| // Make the scripts become ready in reverse order. |
| bool is_ready[] = {false, false, false}; |
| |
| for (size_t i = 0; i < script_loaders.size(); ++i) { |
| EXPECT_CALL(*script_loaders[i], IsReady()) |
| .WillRepeatedly(Invoke([&is_ready, i] { return is_ready[i]; })); |
| } |
| |
| for (int i = 2; i >= 0; i--) { |
| is_ready[i] = true; |
| script_runner_->NotifyScriptReady(script_loaders[i], |
| ScriptRunner::kInOrder); |
| platform_->RunUntilIdle(); |
| } |
| |
| // But ensure the scripts were run in the expected order. |
| EXPECT_THAT(order_, ElementsAre(1, 2, 3)); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueMixedScripts) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader4 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader5 = MockScriptLoader::Create(); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader2, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader3, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader4, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader5, ScriptRunner::kAsync); |
| |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(false)); |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(false)); |
| script_runner_->NotifyScriptReady(script_loader2, ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(true)); |
| script_runner_->NotifyScriptReady(script_loader3, ScriptRunner::kInOrder); |
| |
| script_runner_->NotifyScriptReady(script_loader4, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader5, ScriptRunner::kAsync); |
| |
| EXPECT_CALL(*script_loader1, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(1); |
| })); |
| EXPECT_CALL(*script_loader2, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(2); |
| })); |
| EXPECT_CALL(*script_loader3, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(3); |
| })); |
| EXPECT_CALL(*script_loader4, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(4); |
| })); |
| EXPECT_CALL(*script_loader5, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(5); |
| })); |
| |
| platform_->RunUntilIdle(); |
| |
| // Async tasks are expected to run first. |
| EXPECT_THAT(order_, ElementsAre(4, 5, 1, 2, 3)); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueReentrantScript_Async) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader2, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader3, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kAsync); |
| |
| MockScriptLoader* script_loader = script_loader2; |
| EXPECT_CALL(*script_loader1, Execute()) |
| .WillOnce(Invoke([script_loader, this] { |
| order_.push_back(1); |
| script_runner_->NotifyScriptReady(script_loader, ScriptRunner::kAsync); |
| })); |
| |
| script_loader = script_loader3; |
| EXPECT_CALL(*script_loader2, Execute()) |
| .WillOnce(Invoke([script_loader, this] { |
| order_.push_back(2); |
| script_runner_->NotifyScriptReady(script_loader, ScriptRunner::kAsync); |
| })); |
| |
| EXPECT_CALL(*script_loader3, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(3); |
| })); |
| |
| // Make sure that re-entrant calls to notifyScriptReady don't cause |
| // ScriptRunner::execute to do more work than expected. |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1)); |
| |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1, 2)); |
| |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1, 2, 3)); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueReentrantScript_InOrder) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(true)); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, |
| ScriptRunner::kInOrder); |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kInOrder); |
| |
| MockScriptLoader* script_loader = script_loader2; |
| EXPECT_CALL(*script_loader1, Execute()) |
| .WillOnce(Invoke([script_loader, &script_loader2, this] { |
| order_.push_back(1); |
| script_runner_->QueueScriptForExecution(script_loader, |
| ScriptRunner::kInOrder); |
| script_runner_->NotifyScriptReady(script_loader2, |
| ScriptRunner::kInOrder); |
| })); |
| |
| script_loader = script_loader3; |
| EXPECT_CALL(*script_loader2, Execute()) |
| .WillOnce(Invoke([script_loader, &script_loader3, this] { |
| order_.push_back(2); |
| script_runner_->QueueScriptForExecution(script_loader, |
| ScriptRunner::kInOrder); |
| script_runner_->NotifyScriptReady(script_loader3, |
| ScriptRunner::kInOrder); |
| })); |
| |
| EXPECT_CALL(*script_loader3, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(3); |
| })); |
| |
| // Make sure that re-entrant calls to queueScriptForExecution don't cause |
| // ScriptRunner::execute to do more work than expected. |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1)); |
| |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1, 2)); |
| |
| platform_->RunSingleTask(); |
| EXPECT_THAT(order_, ElementsAre(1, 2, 3)); |
| } |
| |
| TEST_F(ScriptRunnerTest, QueueReentrantScript_ManyAsyncScripts) { |
| MockScriptLoader* script_loaders[20]; |
| for (int i = 0; i < 20; i++) |
| script_loaders[i] = nullptr; |
| |
| for (int i = 0; i < 20; i++) { |
| script_loaders[i] = MockScriptLoader::Create(); |
| EXPECT_CALL(*script_loaders[i], IsReady()).WillRepeatedly(Return(true)); |
| |
| script_runner_->QueueScriptForExecution(script_loaders[i], |
| ScriptRunner::kAsync); |
| |
| if (i > 0) { |
| EXPECT_CALL(*script_loaders[i], Execute()).WillOnce(Invoke([this, i] { |
| order_.push_back(i); |
| })); |
| } |
| } |
| |
| script_runner_->NotifyScriptReady(script_loaders[0], ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loaders[1], ScriptRunner::kAsync); |
| |
| EXPECT_CALL(*script_loaders[0], Execute()) |
| .WillOnce(Invoke([&script_loaders, this] { |
| for (int i = 2; i < 20; i++) { |
| script_runner_->NotifyScriptReady(script_loaders[i], |
| ScriptRunner::kAsync); |
| } |
| order_.push_back(0); |
| })); |
| |
| platform_->RunUntilIdle(); |
| |
| int expected[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, |
| 10, 11, 12, 13, 14, 15, 16, 17, 18, 19}; |
| |
| EXPECT_THAT(order_, ::testing::ElementsAreArray(expected)); |
| } |
| |
| TEST_F(ScriptRunnerTest, ResumeAndSuspend_InOrder) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader2, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader3, |
| ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader1, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(1); |
| })); |
| EXPECT_CALL(*script_loader2, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(2); |
| })); |
| EXPECT_CALL(*script_loader3, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(3); |
| })); |
| |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(true)); |
| |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(false)); |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(false)); |
| script_runner_->NotifyScriptReady(script_loader2, ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader3, IsReady()).WillRepeatedly(Return(true)); |
| script_runner_->NotifyScriptReady(script_loader3, ScriptRunner::kInOrder); |
| |
| platform_->RunSingleTask(); |
| script_runner_->Suspend(); |
| script_runner_->Resume(); |
| platform_->RunUntilIdle(); |
| |
| // Make sure elements are correct and in right order. |
| EXPECT_THAT(order_, ElementsAre(1, 2, 3)); |
| } |
| |
| TEST_F(ScriptRunnerTest, ResumeAndSuspend_Async) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader3 = MockScriptLoader::Create(); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader2, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader3, ScriptRunner::kAsync); |
| |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader2, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader3, ScriptRunner::kAsync); |
| |
| EXPECT_CALL(*script_loader1, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(1); |
| })); |
| EXPECT_CALL(*script_loader2, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(2); |
| })); |
| EXPECT_CALL(*script_loader3, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(3); |
| })); |
| |
| platform_->RunSingleTask(); |
| script_runner_->Suspend(); |
| script_runner_->Resume(); |
| platform_->RunUntilIdle(); |
| |
| // Make sure elements are correct. |
| EXPECT_THAT(order_, WhenSorted(ElementsAre(1, 2, 3))); |
| } |
| |
| TEST_F(ScriptRunnerTest, LateNotifications) { |
| MockScriptLoader* script_loader1 = MockScriptLoader::Create(); |
| MockScriptLoader* script_loader2 = MockScriptLoader::Create(); |
| |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, |
| ScriptRunner::kInOrder); |
| script_runner_->QueueScriptForExecution(script_loader2, |
| ScriptRunner::kInOrder); |
| |
| EXPECT_CALL(*script_loader1, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(1); |
| })); |
| EXPECT_CALL(*script_loader2, Execute()).WillOnce(Invoke([this] { |
| order_.push_back(2); |
| })); |
| |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kInOrder); |
| platform_->RunUntilIdle(); |
| |
| // At this moment all tasks can be already executed. Make sure that we do not |
| // crash here. |
| script_runner_->NotifyScriptReady(script_loader2, ScriptRunner::kInOrder); |
| platform_->RunUntilIdle(); |
| |
| EXPECT_THAT(order_, ElementsAre(1, 2)); |
| } |
| |
| TEST_F(ScriptRunnerTest, TasksWithDeadScriptRunner) { |
| Persistent<MockScriptLoader> script_loader1 = MockScriptLoader::Create(); |
| Persistent<MockScriptLoader> script_loader2 = MockScriptLoader::Create(); |
| |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| EXPECT_CALL(*script_loader2, IsReady()).WillRepeatedly(Return(true)); |
| |
| script_runner_->QueueScriptForExecution(script_loader1, ScriptRunner::kAsync); |
| script_runner_->QueueScriptForExecution(script_loader2, ScriptRunner::kAsync); |
| |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader2, ScriptRunner::kAsync); |
| |
| script_runner_.Release(); |
| |
| ThreadState::Current()->CollectAllGarbage(); |
| |
| // m_scriptRunner is gone. We need to make sure that ScriptRunner::Task do not |
| // access dead object. |
| EXPECT_CALL(*script_loader1, Execute()).Times(0); |
| EXPECT_CALL(*script_loader2, Execute()).Times(0); |
| |
| platform_->RunUntilIdle(); |
| } |
| |
| TEST_F(ScriptRunnerTest, TryStreamWhenEnqueingScript) { |
| Persistent<MockScriptLoader> script_loader1 = MockScriptLoader::Create(); |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| script_runner_->QueueScriptForExecution(script_loader1, ScriptRunner::kAsync); |
| } |
| |
| TEST_F(ScriptRunnerTest, DontExecuteWhileStreaming) { |
| base::OnceClosure callback; |
| Persistent<MockScriptLoader> script_loader1 = |
| MockScriptLoader::Create()->SetupForStreaming(callback); |
| EXPECT_CALL(*script_loader1, IsReady()).WillRepeatedly(Return(true)); |
| |
| // Enqueue script & make it ready. |
| script_runner_->QueueScriptForExecution(script_loader1, ScriptRunner::kAsync); |
| script_runner_->NotifyScriptReady(script_loader1, ScriptRunner::kAsync); |
| |
| // We should have started streaming by now. |
| CHECK(callback); |
| |
| // Note that there is no expectation for ScriptLoader::Execute() yet, |
| // so the mock will fail if it's called anyway. |
| platform_->RunUntilIdle(); |
| |
| // Finish streaming. |
| std::move(callback).Run(); |
| |
| // Now that streaming is finished, expect Execute() to be called. |
| EXPECT_CALL(*script_loader1, Execute()).Times(1); |
| platform_->RunUntilIdle(); |
| } |
| |
| } // namespace blink |