| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "blimp/common/compositor/webp_decoder.h" |
| |
| #include "base/logging.h" |
| #include "third_party/libwebp/webp/decode.h" |
| #include "third_party/libwebp/webp/demux.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| |
| namespace blimp { |
| |
| bool WebPDecoder(const void* input, size_t input_size, SkBitmap* bitmap) { |
| DCHECK(bitmap); |
| |
| // Initialize an empty WebPDecoderConfig. |
| WebPDecoderConfig config; |
| if (!WebPInitDecoderConfig(&config)) { |
| LOG(WARNING) << "Failed to initialize WebP config."; |
| return false; |
| } |
| |
| // Treat the input as uint8_t. |
| WebPData data = {reinterpret_cast<const uint8_t*>(input), input_size}; |
| |
| // Read WebP feature information into |config.input|, which is a |
| // WebPBitstreamFeatures. It contains information such as width, height and |
| // whether the WebP image has an alpha channel or not. |
| if (WebPGetFeatures(data.bytes, data.size, &config.input) != VP8_STATUS_OK) { |
| LOG(WARNING) << "Failed to get WebP features."; |
| return false; |
| } |
| // Animations are not supported. |
| DCHECK_EQ(config.input.has_animation, 0); |
| |
| // Allocate correct size for the bitmap based on the WebPBitstreamFeatures. |
| bitmap->allocN32Pixels(config.input.width, config.input.height); |
| DCHECK_EQ(kPremul_SkAlphaType, bitmap->alphaType()); |
| |
| // Setup the decoder buffer based on the WebPBitstreamFeatures. |
| WebPDecBuffer decoderBuffer; |
| |
| DCHECK(config.input.has_alpha); |
| #if SK_B32_SHIFT // Output little-endian RGBA pixels (Android). |
| decoderBuffer.colorspace = MODE_rgbA; |
| #else // Output little-endian BGRA pixels. |
| decoderBuffer.colorspace = MODE_bgrA; |
| #endif |
| decoderBuffer.u.RGBA.stride = config.input.width * 4; |
| decoderBuffer.u.RGBA.size = decoderBuffer.u.RGBA.stride * config.input.height; |
| |
| // Instead of using the default WebPDecBuffer output, make WebPDecode directly |
| // write into the SkBitmap. |
| decoderBuffer.is_external_memory = 1; |
| decoderBuffer.u.RGBA.rgba = |
| reinterpret_cast<uint8_t*>(bitmap->getAddr32(0, 0)); |
| |
| // Set the config up to use the decoding buffer we created. |
| config.output = decoderBuffer; |
| |
| // Decode the input data into the bitmap buffer. |
| bool success = WebPDecode(data.bytes, data.size, &config) == VP8_STATUS_OK; |
| |
| // Now free the buffer. It is safe to call this even when the buffer is |
| // external and not allocated by WebPDecode. |
| WebPFreeDecBuffer(&config.output); |
| |
| if (!success) { |
| LOG(WARNING) << "Failed to decode WebP data."; |
| return false; |
| } |
| return true; |
| } |
| |
| } // namespace blimp |