blob: 18559688977262e493c8985d3222f563b138dcfd [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <stdint.h>
#include "third_party/sqlite/sqlite3.h"
static int Progress(void *not_used_ptr) {
return 1;
}
// Entry point for LibFuzzer.
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
if (size < 2)
return 0;
sqlite3* db;
if (SQLITE_OK != sqlite3_open(":memory:", &db))
return 0;
// Use first byte as random selector for other parameters.
int selector = data[0];
// To cover both cases when progress_handler is used and isn't used.
if (selector & 1)
sqlite3_progress_handler(db, 4, &Progress, NULL);
else
sqlite3_progress_handler(db, 0, NULL, NULL);
// Remove least significant bit to make further usage of selector independent.
selector <<= 1;
sqlite3_stmt* statement = NULL;
int result = sqlite3_prepare_v2(db, (const char*)(data + 1),
static_cast<int>(size) - 1,
&statement, NULL);
if (result == SQLITE_OK) {
// Use selector value to randomize number of iterations.
for (int i = 0; i < selector; i++) {
if (sqlite3_step(statement) != SQLITE_ROW)
break;
}
sqlite3_finalize(statement);
}
sqlite3_close(db);
return 0;
}