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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TASK_TASK_SCHEDULER_SEQUENCE_H_
#define BASE_TASK_TASK_SCHEDULER_SEQUENCE_H_
#include <stddef.h>
#include "base/base_export.h"
#include "base/containers/queue.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/optional.h"
#include "base/sequence_token.h"
#include "base/task/common/intrusive_heap.h"
#include "base/task/task_scheduler/scheduler_lock.h"
#include "base/task/task_scheduler/scheduler_parallel_task_runner.h"
#include "base/task/task_scheduler/sequence_sort_key.h"
#include "base/task/task_scheduler/task.h"
#include "base/task/task_traits.h"
#include "base/threading/sequence_local_storage_map.h"
namespace base {
namespace internal {
// A Sequence holds slots each containing up to a single Task that must be
// executed in posting order.
//
// In comments below, an "empty Sequence" is a Sequence with no slot.
//
// Note: there is a known refcounted-ownership cycle in the Scheduler
// architecture: Sequence -> Task -> TaskRunner -> Sequence -> ...
// This is okay so long as the other owners of Sequence (PriorityQueue and
// SchedulerWorker in alternation and
// SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::GetWork()
// temporarily) keep running it (and taking Tasks from it as a result). A
// dangling reference cycle would only occur should they release their reference
// to it while it's not empty. In other words, it is only correct for them to
// release it after PopTask() returns false to indicate it was made empty by
// that call (in which case the next PushTask() will return true to indicate to
// the caller that the Sequence should be re-enqueued for execution).
//
// This class is thread-safe.
class BASE_EXPORT Sequence : public RefCountedThreadSafe<Sequence> {
public:
// A Transaction can perform multiple operations atomically on a
// Sequence. While a Transaction is alive, it is guaranteed that nothing
// else will access the Sequence; the Sequence's lock is held for the
// lifetime of the Transaction.
class BASE_EXPORT Transaction {
public:
Transaction(Transaction&& other);
~Transaction();
// Adds |task| in a new slot at the end of the Sequence. Returns true if the
// Sequence was empty before this operation.
bool PushTask(Task task);
// Transfers ownership of the Task in the front slot of the Sequence to the
// caller. The front slot of the Sequence will be nullptr and remain until
// Pop(). Cannot be called on an empty Sequence or a Sequence whose front
// slot is already nullptr.
//
// Because this method cannot be called on an empty Sequence, the returned
// Optional<Task> is never nullptr. An Optional is used in preparation for
// the merge between TaskScheduler and TaskQueueManager (in Blink).
// https://crbug.com/783309
Optional<Task> TakeTask();
// Removes the front slot of the Sequence. The front slot must have been
// emptied by TakeTask() before this is called. Cannot be called on an empty
// Sequence. Returns true if the Sequence is empty after this operation.
bool Pop();
// Returns a SequenceSortKey representing the priority of the Sequence.
// Cannot be called on an empty Sequence.
SequenceSortKey GetSortKey() const;
bool IsEmpty() const;
// Sets Sequence priority to |priority|.
void UpdatePriority(TaskPriority priority);
// Returns the traits of all Tasks in the Sequence.
TaskTraits traits() const { return sequence_->traits_; }
Sequence* sequence() const { return sequence_; }
private:
friend class Sequence;
explicit Transaction(Sequence* sequence);
Sequence* sequence_;
DISALLOW_COPY_AND_ASSIGN(Transaction);
};
// |traits| is metadata that applies to all Tasks in the Sequence.
// |scheduler_parallel_task_runner| is a reference to the
// SchedulerParallelTaskRunner that created this Sequence, if any.
Sequence(const TaskTraits& traits,
scoped_refptr<SchedulerParallelTaskRunner>
scheduler_parallel_task_runner = nullptr);
// Begins a Transaction. This method cannot be called on a thread which has an
// active Sequence::Transaction.
Transaction BeginTransaction();
// Support for IntrusiveHeap.
void SetHeapHandle(const HeapHandle& handle);
void ClearHeapHandle();
HeapHandle heap_handle() const { return heap_handle_; }
// Returns a token that uniquely identifies this Sequence.
const SequenceToken& token() const { return token_; }
SequenceLocalStorageMap* sequence_local_storage() {
return &sequence_local_storage_;
}
// Returns the shutdown behavior of all Tasks in the Sequence. Can be
// accessed without a Transaction because it is never mutated.
TaskShutdownBehavior shutdown_behavior() const {
return traits_.shutdown_behavior();
}
private:
friend class RefCountedThreadSafe<Sequence>;
~Sequence();
const SequenceToken token_ = SequenceToken::Create();
// Synchronizes access to all members.
mutable SchedulerLock lock_{UniversalPredecessor()};
// Queue of tasks to execute.
base::queue<Task> queue_;
// Holds data stored through the SequenceLocalStorageSlot API.
SequenceLocalStorageMap sequence_local_storage_;
// The TaskTraits of all Tasks in the Sequence.
TaskTraits traits_;
// A reference to the SchedulerParallelTaskRunner that created this Sequence,
// if any. Used to remove Sequence from the TaskRunner's list of Sequence
// references when Sequence is deleted.
const scoped_refptr<SchedulerParallelTaskRunner>
scheduler_parallel_task_runner_;
// The Sequence's position in its current PriorityQueue. Access is protected
// by the PriorityQueue's lock.
HeapHandle heap_handle_;
DISALLOW_COPY_AND_ASSIGN(Sequence);
};
struct BASE_EXPORT SequenceAndTransaction {
scoped_refptr<Sequence> sequence;
Sequence::Transaction transaction;
SequenceAndTransaction(scoped_refptr<Sequence> sequence_in,
Sequence::Transaction transaction_in);
SequenceAndTransaction(SequenceAndTransaction&& other);
static SequenceAndTransaction FromSequence(scoped_refptr<Sequence> sequence);
~SequenceAndTransaction();
};
} // namespace internal
} // namespace base
#endif // BASE_TASK_TASK_SCHEDULER_SEQUENCE_H_