| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_ |
| #define CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/single_thread_task_runner.h" |
| #include "base/synchronization/lock.h" |
| #include "cc/test/test_image_factory.h" |
| #include "components/viz/common/gpu/context_provider.h" |
| #include "components/viz/common/gpu/raster_context_provider.h" |
| #include "components/viz/test/test_gpu_memory_buffer_manager.h" |
| #include "gpu/config/gpu_feature_info.h" |
| |
| class GrContext; |
| |
| namespace gpu { |
| class GLInProcessContext; |
| class GpuProcessActivityFlags; |
| class RasterInProcessContext; |
| |
| namespace raster { |
| class GrShaderCache; |
| } |
| } |
| |
| namespace skia_bindings { |
| class GrContextForGLES2Interface; |
| } |
| |
| namespace cc { |
| |
| std::unique_ptr<gpu::GLInProcessContext> CreateTestInProcessContext(); |
| |
| class TestInProcessContextProvider |
| : public base::RefCountedThreadSafe<TestInProcessContextProvider>, |
| public viz::ContextProvider, |
| public viz::RasterContextProvider { |
| public: |
| explicit TestInProcessContextProvider( |
| bool enable_oop_rasterization, |
| bool support_locking, |
| gpu::raster::GrShaderCache* gr_shader_cache = nullptr, |
| gpu::GpuProcessActivityFlags* activity_flags = nullptr); |
| |
| // viz::ContextProvider / viz::RasterContextProvider implementation. |
| void AddRef() const override; |
| void Release() const override; |
| gpu::ContextResult BindToCurrentThread() override; |
| gpu::gles2::GLES2Interface* ContextGL() override; |
| gpu::raster::RasterInterface* RasterInterface() override; |
| gpu::ContextSupport* ContextSupport() override; |
| class GrContext* GrContext() override; |
| gpu::SharedImageInterface* SharedImageInterface() override; |
| viz::ContextCacheController* CacheController() override; |
| base::Lock* GetLock() override; |
| const gpu::Capabilities& ContextCapabilities() const override; |
| const gpu::GpuFeatureInfo& GetGpuFeatureInfo() const override; |
| void AddObserver(viz::ContextLostObserver* obs) override {} |
| void RemoveObserver(viz::ContextLostObserver* obs) override {} |
| |
| void ExecuteOnGpuThread(base::OnceClosure task); |
| |
| protected: |
| friend class base::RefCountedThreadSafe<TestInProcessContextProvider>; |
| ~TestInProcessContextProvider() override; |
| |
| private: |
| bool enable_oop_rasterization_ = false; |
| gpu::raster::GrShaderCache* gr_shader_cache_ = nullptr; |
| gpu::GpuProcessActivityFlags* activity_flags_ = nullptr; |
| |
| viz::TestGpuMemoryBufferManager gpu_memory_buffer_manager_; |
| TestImageFactory image_factory_; |
| |
| // Used if support_gles2_interface. |
| std::unique_ptr<gpu::GLInProcessContext> gles2_context_; |
| std::unique_ptr<gpu::raster::RasterInterface> raster_implementation_gles2_; |
| std::unique_ptr<skia_bindings::GrContextForGLES2Interface> gr_context_; |
| |
| // Used if !support_gles2_interface. |
| std::unique_ptr<gpu::RasterInProcessContext> raster_context_; |
| |
| std::unique_ptr<viz::ContextCacheController> cache_controller_; |
| base::Optional<base::Lock> context_lock_; |
| gpu::GpuFeatureInfo gpu_feature_info_; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_ |