blob: 82a7fe73ecd22943772ddad4c92d91c837eafb67 [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/renderer/render_widget.h"
#include <windows.h>
#include "base/gfx/point.h"
#include "base/gfx/size.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/scoped_ptr.h"
#include "chrome/renderer/render_process.h"
#include "skia/ext/platform_canvas_win.h"
#include "webkit/glue/webinputevent.h"
#include "webkit/glue/webwidget.h"
///////////////////////////////////////////////////////////////////////////////
namespace {
// This class is used to defer calling RenderWidget::Close() while the current
// thread is inside RenderThread::Send(), which in some cases can result in a
// nested MessageLoop being run.
class DeferredCloses : public Task {
public:
// Called to queue a deferred close for the given widget.
static void Push(RenderWidget* widget) {
if (!current_)
current_ = new DeferredCloses();
current_->queue_.push(widget);
}
// Called to trigger any deferred closes to be run.
static void Post() {
if (current_) {
MessageLoop::current()->PostTask(FROM_HERE, current_);
current_ = NULL;
}
}
private:
virtual void Run() {
// Maybe we are being run from within another RenderWidget::Send call. If
// that is true, then we need to re-queue the widgets to be closed and try
// again later.
while (!queue_.empty()) {
if (queue_.front()->InSend()) {
Push(queue_.front());
} else {
queue_.front()->Close();
}
queue_.pop();
}
}
// The current DeferredCloses object.
static DeferredCloses* current_;
typedef std::queue< scoped_refptr<RenderWidget> > WidgetQueue;
WidgetQueue queue_;
};
DeferredCloses* DeferredCloses::current_ = NULL;
} // namespace
///////////////////////////////////////////////////////////////////////////////
RenderWidget::RenderWidget(RenderThreadBase* render_thread, bool activatable)
: routing_id_(MSG_ROUTING_NONE),
opener_id_(MSG_ROUTING_NONE),
render_thread_(render_thread),
host_window_(NULL),
current_paint_buf_(NULL),
current_scroll_buf_(NULL),
next_paint_flags_(0),
paint_reply_pending_(false),
did_show_(false),
closing_(false),
is_hidden_(false),
needs_repainting_on_restore_(false),
has_focus_(false),
ime_is_active_(false),
ime_control_enable_ime_(true),
ime_control_x_(-1),
ime_control_y_(-1),
ime_control_new_state_(false),
ime_control_updated_(false),
ime_control_busy_(false),
activatable_(activatable) {
RenderProcess::AddRefProcess();
DCHECK(render_thread_);
}
RenderWidget::~RenderWidget() {
if (current_paint_buf_) {
RenderProcess::FreeSharedMemory(current_paint_buf_);
current_paint_buf_ = NULL;
}
if (current_scroll_buf_) {
RenderProcess::FreeSharedMemory(current_scroll_buf_);
current_scroll_buf_ = NULL;
}
RenderProcess::ReleaseProcess();
}
/*static*/
RenderWidget* RenderWidget::Create(int32 opener_id,
RenderThreadBase* render_thread,
bool activatable) {
DCHECK(opener_id != MSG_ROUTING_NONE);
scoped_refptr<RenderWidget> widget = new RenderWidget(render_thread,
activatable);
widget->Init(opener_id); // adds reference
return widget;
}
void RenderWidget::Init(int32 opener_id) {
DCHECK(!webwidget_);
if (opener_id != MSG_ROUTING_NONE)
opener_id_ = opener_id;
// Avoid a leak here by not assigning, since WebWidget::Create addrefs for us.
WebWidget* webwidget = WebWidget::Create(this);
webwidget_.swap(&webwidget);
bool result = render_thread_->Send(
new ViewHostMsg_CreateWidget(opener_id, activatable_, &routing_id_));
if (result) {
render_thread_->AddRoute(routing_id_, this);
// Take a reference on behalf of the RenderThread. This will be balanced
// when we receive ViewMsg_Close.
AddRef();
} else {
DCHECK(false);
}
}
// This is used to complete pending inits and non-pending inits. For non-
// pending cases, the parent will be the same as the current parent. This
// indicates we do not need to reparent or anything.
void RenderWidget::CompleteInit(HWND parent_hwnd) {
DCHECK(routing_id_ != MSG_ROUTING_NONE);
DCHECK(parent_hwnd);
host_window_ = parent_hwnd;
Send(new ViewHostMsg_RendererReady(routing_id_));
}
IPC_DEFINE_MESSAGE_MAP(RenderWidget)
IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
IPC_MESSAGE_HANDLER(ViewMsg_WasRestored, OnWasRestored)
IPC_MESSAGE_HANDLER(ViewMsg_PaintRect_ACK, OnPaintRectAck)
IPC_MESSAGE_HANDLER(ViewMsg_ScrollRect_ACK, OnScrollRectAck)
IPC_MESSAGE_HANDLER(ViewMsg_HandleInputEvent, OnHandleInputEvent)
IPC_MESSAGE_HANDLER(ViewMsg_MouseCaptureLost, OnMouseCaptureLost)
IPC_MESSAGE_HANDLER(ViewMsg_SetFocus, OnSetFocus)
IPC_MESSAGE_HANDLER(ViewMsg_ImeSetInputMode, OnImeSetInputMode)
IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnMsgRepaint)
IPC_MESSAGE_UNHANDLED_ERROR()
IPC_END_MESSAGE_MAP()
bool RenderWidget::Send(IPC::Message* message) {
// Don't send any messages after the browser has told us to close.
if (closing_) {
delete message;
return false;
}
// If given a messsage without a routing ID, then assign our routing ID.
if (message->routing_id() == MSG_ROUTING_NONE)
message->set_routing_id(routing_id_);
bool rv = render_thread_->Send(message);
// If there aren't any more RenderThread::Send calls on the stack, then we
// can go ahead and schedule Close to be called on any RenderWidget objects
// that received a ViewMsg_Close while we were inside Send.
if (!render_thread_->InSend())
DeferredCloses::Post();
return rv;
}
bool RenderWidget::InSend() const {
return render_thread_->InSend();
}
// Got a response from the browser after the renderer decided to create a new
// view.
void RenderWidget::OnCreatingNewAck(HWND parent) {
DCHECK(routing_id_ != MSG_ROUTING_NONE);
CompleteInit(parent);
}
void RenderWidget::OnClose() {
if (closing_)
return;
closing_ = true;
// Browser correspondence is no longer needed at this point.
if (routing_id_ != MSG_ROUTING_NONE)
render_thread_->RemoveRoute(routing_id_);
// Balances the AddRef taken when we called AddRoute. This release happens
// via the MessageLoop since it may cause our destruction.
MessageLoop::current()->ReleaseSoon(FROM_HERE, this);
// If there is a Send call on the stack, then it could be dangerous to close
// now. Instead, we wait until we get out of Send.
if (render_thread_->InSend()) {
DeferredCloses::Push(this);
} else {
Close();
}
}
void RenderWidget::OnResize(const gfx::Size& new_size) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
// TODO(darin): We should not need to reset this here.
is_hidden_ = false;
needs_repainting_on_restore_ = false;
// We shouldn't be asked to resize to our current size.
DCHECK(size_ != new_size);
size_ = new_size;
// We should not be sent a Resize message if we have not ACK'd the previous
DCHECK(!next_paint_is_resize_ack());
// When resizing, we want to wait to paint before ACK'ing the resize. This
// ensures that we only resize as fast as we can paint. We only need to send
// an ACK if we are resized to a non-empty rect.
webwidget_->Resize(new_size);
if (!new_size.IsEmpty()) {
DCHECK(!paint_rect_.IsEmpty());
// This should have caused an invalidation of the entire view. The damaged
// rect could be larger than new_size if we are being made smaller.
DCHECK_GE(paint_rect_.width(), new_size.width());
DCHECK_GE(paint_rect_.height(), new_size.height());
// We will send the Resize_ACK flag once we paint again.
set_next_paint_is_resize_ack();
}
}
void RenderWidget::OnWasHidden() {
// Go into a mode where we stop generating paint and scrolling events.
is_hidden_ = true;
}
void RenderWidget::OnWasRestored(bool needs_repainting) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
// See OnWasHidden
is_hidden_ = false;
if (!needs_repainting && !needs_repainting_on_restore_)
return;
needs_repainting_on_restore_ = false;
// Tag the next paint as a restore ack, which is picked up by DoDeferredPaint
// when it sends out the next PaintRect message.
set_next_paint_is_restore_ack();
// Generate a full repaint.
DidInvalidateRect(webwidget_, gfx::Rect(size_.width(), size_.height()));
}
void RenderWidget::OnPaintRectAck() {
DCHECK(paint_reply_pending());
paint_reply_pending_ = false;
// If we sent a PaintRect message with a zero-sized bitmap, then
// we should have no current paint buf.
if (current_paint_buf_) {
RenderProcess::FreeSharedMemory(current_paint_buf_);
current_paint_buf_ = NULL;
}
// Continue painting if necessary...
DoDeferredPaint();
}
void RenderWidget::OnScrollRectAck() {
DCHECK(scroll_reply_pending());
RenderProcess::FreeSharedMemory(current_scroll_buf_);
current_scroll_buf_ = NULL;
// Continue scrolling if necessary...
DoDeferredScroll();
}
void RenderWidget::OnHandleInputEvent(const IPC::Message& message) {
void* iter = NULL;
const char* data;
int data_length;
if (!message.ReadData(&iter, &data, &data_length))
return;
const WebInputEvent* input_event =
reinterpret_cast<const WebInputEvent*>(data);
bool processed = false;
if (webwidget_)
processed = webwidget_->HandleInputEvent(input_event);
IPC::Message* response = new ViewHostMsg_HandleInputEvent_ACK(routing_id_);
response->WriteInt(input_event->type);
if (!processed) {
// If the event was not processed we send it back.
response->WriteData(data, data_length);
}
Send(response);
}
void RenderWidget::OnMouseCaptureLost() {
if (webwidget_)
webwidget_->MouseCaptureLost();
}
void RenderWidget::OnSetFocus(bool enable) {
has_focus_ = enable;
if (webwidget_)
webwidget_->SetFocus(enable);
if (enable) {
// Force to retrieve the state of the focused widget to determine if we
// should activate IMEs next time when this process calls the UpdateIME()
// function.
ime_control_updated_ = true;
ime_control_new_state_ = true;
}
}
void RenderWidget::ClearFocus() {
// We may have got the focus from the browser before this gets processed, in
// which case we do not want to unfocus ourself.
if (!has_focus_ && webwidget_)
webwidget_->SetFocus(false);
}
void RenderWidget::PaintRect(const gfx::Rect& rect,
base::SharedMemory* paint_buf) {
skia::PlatformCanvasWin canvas(rect.width(), rect.height(), true,
paint_buf->handle());
// Bring the canvas into the coordinate system of the paint rect
canvas.translate(static_cast<SkScalar>(-rect.x()),
static_cast<SkScalar>(-rect.y()));
webwidget_->Paint(&canvas, rect);
// Flush to underlying bitmap. TODO(darin): is this needed?
canvas.getTopPlatformDevice().accessBitmap(false);
// Let the subclass observe this paint operations.
DidPaint();
}
size_t RenderWidget::GetPaintBufSize(const gfx::Rect& rect) {
// TODO(darin): protect against overflow
return 4 * rect.width() * rect.height();
}
void RenderWidget::DoDeferredPaint() {
if (!webwidget_ || paint_reply_pending() || paint_rect_.IsEmpty())
return;
// When we are hidden, we want to suppress painting, but we still need to
// mark this DoDeferredPaint as complete.
if (is_hidden_ || size_.IsEmpty()) {
paint_rect_ = gfx::Rect();
needs_repainting_on_restore_ = true;
return;
}
// Layout may generate more invalidation...
webwidget_->Layout();
// OK, save the current paint_rect to a local since painting may cause more
// invalidation. Some WebCore rendering objects only layout when painted.
gfx::Rect damaged_rect = paint_rect_;
paint_rect_ = gfx::Rect();
// Compute a buffer for painting and cache it.
current_paint_buf_ =
RenderProcess::AllocSharedMemory(GetPaintBufSize(damaged_rect));
if (!current_paint_buf_) {
NOTREACHED();
return;
}
PaintRect(damaged_rect, current_paint_buf_);
ViewHostMsg_PaintRect_Params params;
params.bitmap = current_paint_buf_->handle();
params.bitmap_rect = damaged_rect;
params.view_size = size_;
params.plugin_window_moves = plugin_window_moves_;
params.flags = next_paint_flags_;
plugin_window_moves_.clear();
paint_reply_pending_ = true;
Send(new ViewHostMsg_PaintRect(routing_id_, params));
next_paint_flags_ = 0;
UpdateIME();
}
void RenderWidget::DoDeferredScroll() {
if (!webwidget_ || scroll_reply_pending() || scroll_rect_.IsEmpty())
return;
// When we are hidden, we want to suppress scrolling, but we still need to
// mark this DoDeferredScroll as complete.
if (is_hidden_ || size_.IsEmpty()) {
scroll_rect_ = gfx::Rect();
needs_repainting_on_restore_ = true;
return;
}
// Layout may generate more invalidation, so we might have to bail on
// optimized scrolling...
webwidget_->Layout();
if (scroll_rect_.IsEmpty())
return;
gfx::Rect damaged_rect;
// Compute the region we will expose by scrolling, and paint that into a
// shared memory section.
if (scroll_delta_.x()) {
int dx = scroll_delta_.x();
damaged_rect.set_y(scroll_rect_.y());
damaged_rect.set_height(scroll_rect_.height());
if (dx > 0) {
damaged_rect.set_x(scroll_rect_.x());
damaged_rect.set_width(dx);
} else {
damaged_rect.set_x(scroll_rect_.right() + dx);
damaged_rect.set_width(-dx);
}
} else {
int dy = scroll_delta_.y();
damaged_rect.set_x(scroll_rect_.x());
damaged_rect.set_width(scroll_rect_.width());
if (dy > 0) {
damaged_rect.set_y(scroll_rect_.y());
damaged_rect.set_height(dy);
} else {
damaged_rect.set_y(scroll_rect_.bottom() + dy);
damaged_rect.set_height(-dy);
}
}
// In case the scroll offset exceeds the width/height of the scroll rect
damaged_rect = scroll_rect_.Intersect(damaged_rect);
current_scroll_buf_ =
RenderProcess::AllocSharedMemory(GetPaintBufSize(damaged_rect));
if (!current_scroll_buf_) {
NOTREACHED();
return;
}
// Set these parameters before calling Paint, since that could result in
// further invalidates (uncommon).
ViewHostMsg_ScrollRect_Params params;
params.bitmap = current_scroll_buf_->handle();
params.bitmap_rect = damaged_rect;
params.dx = scroll_delta_.x();
params.dy = scroll_delta_.y();
params.clip_rect = scroll_rect_;
params.view_size = size_;
params.plugin_window_moves = plugin_window_moves_;
plugin_window_moves_.clear();
// Mark the scroll operation as no longer pending.
scroll_rect_ = gfx::Rect();
PaintRect(damaged_rect, current_scroll_buf_);
Send(new ViewHostMsg_ScrollRect(routing_id_, params));
UpdateIME();
}
///////////////////////////////////////////////////////////////////////////////
// WebWidgetDelegate
gfx::NativeView RenderWidget::GetContainingView(WebWidget* webwidget) {
return host_window_;
}
void RenderWidget::DidInvalidateRect(WebWidget* webwidget,
const gfx::Rect& rect) {
// We only want one pending DoDeferredPaint call at any time...
bool paint_pending = !paint_rect_.IsEmpty();
// If this invalidate overlaps with a pending scroll, then we have to
// downgrade to invalidating the scroll rect.
if (rect.Intersects(scroll_rect_)) {
paint_rect_ = paint_rect_.Union(scroll_rect_);
scroll_rect_ = gfx::Rect();
}
gfx::Rect view_rect(0, 0, size_.width(), size_.height());
// TODO(iyengar) Investigate why we have painting issues when
// we ignore invalid regions outside the view.
// Ignore invalidates that occur outside the bounds of the view
// TODO(darin): maybe this should move into the paint code?
// paint_rect_ = view_rect.Intersect(paint_rect_.Union(rect));
paint_rect_ = paint_rect_.Union(view_rect.Intersect(rect));
if (paint_rect_.IsEmpty() || paint_reply_pending() || paint_pending)
return;
// Perform painting asynchronously. This serves two purposes:
// 1) Ensures that we call WebView::Paint without a bunch of other junk
// on the call stack.
// 2) Allows us to collect more damage rects before painting to help coalesce
// the work that we will need to do.
MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
this, &RenderWidget::DoDeferredPaint));
}
void RenderWidget::DidScrollRect(WebWidget* webwidget, int dx, int dy,
const gfx::Rect& clip_rect) {
// We only support scrolling along one axis at a time.
DCHECK((dx && !dy) || (!dx && dy));
bool intersects_with_painting = paint_rect_.Intersects(clip_rect);
// If we already have a pending scroll operation or if this scroll operation
// intersects the existing paint region, then just failover to invalidating.
if (!scroll_rect_.IsEmpty() || intersects_with_painting) {
if (!intersects_with_painting && scroll_rect_ == clip_rect) {
// OK, we can just update the scroll delta (requires same scrolling axis)
if (!dx && !scroll_delta_.x()) {
scroll_delta_.set_y(scroll_delta_.y() + dy);
return;
}
if (!dy && !scroll_delta_.y()) {
scroll_delta_.set_x(scroll_delta_.x() + dx);
return;
}
}
DidInvalidateRect(webwidget_, scroll_rect_);
DCHECK(scroll_rect_.IsEmpty());
DidInvalidateRect(webwidget_, clip_rect);
return;
}
// We only want one pending DoDeferredScroll call at any time...
bool scroll_pending = !scroll_rect_.IsEmpty();
scroll_rect_ = clip_rect;
scroll_delta_.SetPoint(dx, dy);
if (scroll_pending)
return;
// Perform scrolling asynchronously since we need to call WebView::Paint
MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
this, &RenderWidget::DoDeferredScroll));
}
void RenderWidget::SetCursor(WebWidget* webwidget, const WebCursor& cursor) {
// Only send a SetCursor message if we need to make a change.
if (!current_cursor_.IsEqual(cursor)) {
current_cursor_ = cursor;
Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
}
}
// We are supposed to get a single call to Show for a newly created RenderWidget
// that was created via RenderWidget::CreateWebView. So, we wait until this
// point to dispatch the ShowWidget message.
//
// This method provides us with the information about how to display the newly
// created RenderWidget (i.e., as a constrained popup or as a new tab).
//
void RenderWidget::Show(WebWidget* webwidget,
WindowOpenDisposition disposition) {
DCHECK(!did_show_) << "received extraneous Show call";
DCHECK(routing_id_ != MSG_ROUTING_NONE);
DCHECK(opener_id_ != MSG_ROUTING_NONE);
if (!did_show_) {
did_show_ = true;
// NOTE: initial_pos_ may still have its default values at this point, but
// that's okay. It'll be ignored if as_popup is false, or the browser
// process will impose a default position otherwise.
render_thread_->Send(new ViewHostMsg_ShowWidget(
opener_id_, routing_id_, initial_pos_));
}
}
void RenderWidget::Focus(WebWidget* webwidget) {
// Prevent the widget from stealing the focus if it does not have focus
// already. We do this by explicitely setting the focus to false again.
// We only let the browser focus the renderer.
if (!has_focus_ && webwidget_) {
MessageLoop::current()->PostTask(FROM_HERE,
NewRunnableMethod(this, &RenderWidget::ClearFocus));
}
}
void RenderWidget::Blur(WebWidget* webwidget) {
Send(new ViewHostMsg_Blur(routing_id_));
}
void RenderWidget::CloseWidgetSoon(WebWidget* webwidget) {
// If a page calls window.close() twice, we'll end up here twice, but that's
// OK. It is safe to send multiple Close messages.
// Ask the RenderWidgetHost to initiate close.
Send(new ViewHostMsg_Close(routing_id_));
}
void RenderWidget::Close() {
if (webwidget_) {
webwidget_->Close();
webwidget_ = NULL;
}
}
void RenderWidget::GetWindowRect(WebWidget* webwidget, gfx::Rect* rect) {
Send(new ViewHostMsg_GetWindowRect(routing_id_, host_window_, rect));
}
void RenderWidget::SetWindowRect(WebWidget* webwidget, const gfx::Rect& pos) {
if (did_show_) {
Send(new ViewHostMsg_RequestMove(routing_id_, pos));
} else {
initial_pos_ = pos;
}
}
void RenderWidget::GetRootWindowRect(WebWidget* webwidget, gfx::Rect* rect) {
Send(new ViewHostMsg_GetRootWindowRect(routing_id_, host_window_, rect));
}
void RenderWidget::GetRootWindowResizerRect(WebWidget* webwidget,
gfx::Rect* rect) {
Send(new ViewHostMsg_GetRootWindowResizerRect(routing_id_, host_window_, rect));
}
void RenderWidget::OnImeSetInputMode(bool is_active) {
// To prevent this renderer process from sending unnecessary IPC messages to
// a browser process, we permit the renderer process to send IPC messages
// only during the IME attached to the browser process is active.
ime_is_active_ = is_active;
}
void RenderWidget::OnImeSetComposition(int string_type,
int cursor_position,
int target_start, int target_end,
const std::wstring& ime_string) {
if (webwidget_) {
ime_control_busy_ = true;
webwidget_->ImeSetComposition(string_type, cursor_position,
target_start, target_end,
ime_string);
ime_control_busy_ = false;
}
}
void RenderWidget::OnMsgRepaint(const gfx::Size& size_to_paint) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
set_next_paint_is_repaint_ack();
gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
DidInvalidateRect(webwidget_, repaint_rect);
}
void RenderWidget::UpdateIME() {
// If a browser process does not have IMEs, its IMEs are not active, or there
// are not any attached widgets.
// a renderer process does not have to retrieve information of the focused
// control or send notification messages to a browser process.
if (!ime_is_active_) {
return;
}
// Retrieve the caret position from the focused widget and verify we should
// enabled IMEs attached to the browser process.
bool enable_ime = false;
const void* node = NULL;
gfx::Rect caret_rect;
if (!webwidget_ ||
!webwidget_->ImeUpdateStatus(&enable_ime, &node, &caret_rect)) {
// There are not any editable widgets attached to this process.
// We should disable the IME to prevent it from sending CJK strings to
// non-editable widgets.
ime_control_updated_ = true;
ime_control_new_state_ = false;
}
if (ime_control_new_state_ != enable_ime) {
ime_control_updated_ = true;
ime_control_new_state_ = enable_ime;
}
if (ime_control_updated_) {
// The input focus has been changed.
// Compare the current state with the updated state and choose actions.
if (ime_control_enable_ime_) {
if (ime_control_new_state_) {
// Case 1: a text input -> another text input
// Complete the current composition and notify the caret position.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(),
IME_COMPLETE_COMPOSITION,
caret_rect));
} else {
// Case 2: a text input -> a password input (or a static control)
// Complete the current composition and disable the IME.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(), IME_DISABLE,
caret_rect));
}
} else {
if (ime_control_new_state_) {
// Case 3: a password input (or a static control) -> a text input
// Enable the IME and notify the caret position.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(),
IME_COMPLETE_COMPOSITION,
caret_rect));
} else {
// Case 4: a password input (or a static contol) -> another password
// input (or another static control).
// The IME has been already disabled and we don't have to do anything.
}
}
} else {
// The input focus is not changed.
// Notify the caret position to a browser process only if it is changed.
if (ime_control_enable_ime_) {
if (caret_rect.x() != ime_control_x_ ||
caret_rect.y() != ime_control_y_) {
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(), IME_MOVE_WINDOWS,
caret_rect));
}
}
}
// Save the updated IME status to prevent from sending the same IPC messages.
ime_control_updated_ = false;
ime_control_enable_ime_ = ime_control_new_state_;
ime_control_x_ = caret_rect.x();
ime_control_y_ = caret_rect.y();
}
void RenderWidget::DidMove(WebWidget* webwidget,
const WebPluginGeometry& move) {
size_t i = 0;
for (; i < plugin_window_moves_.size(); ++i) {
if (plugin_window_moves_[i].window == move.window) {
plugin_window_moves_[i] = move;
break;
}
}
if (i == plugin_window_moves_.size())
plugin_window_moves_.push_back(move);
}