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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TEST_TEST_DELEGATING_OUTPUT_SURFACE_H_
#define CC_TEST_TEST_DELEGATING_OUTPUT_SURFACE_H_
#include "base/memory/weak_ptr.h"
#include "cc/output/output_surface.h"
#include "cc/output/renderer_settings.h"
#include "cc/scheduler/begin_frame_source.h"
#include "cc/surfaces/display.h"
#include "cc/surfaces/display_client.h"
#include "cc/surfaces/surface_factory.h"
#include "cc/surfaces/surface_factory_client.h"
#include "cc/surfaces/surface_id_allocator.h"
#include "cc/surfaces/surface_manager.h"
namespace cc {
class CopyOutputRequest;
class TestDelegatingOutputSurfaceClient {
public:
virtual ~TestDelegatingOutputSurfaceClient() {}
virtual void DisplayReceivedCompositorFrame(const CompositorFrame& frame) = 0;
virtual void DisplayWillDrawAndSwap(bool will_draw_and_swap,
const RenderPassList& render_passes) = 0;
virtual void DisplayDidDrawAndSwap() = 0;
};
// Delegating output surface that owns and forwards frames to a Display.
class TestDelegatingOutputSurface : public OutputSurface,
public SurfaceFactoryClient,
public DisplayClient {
public:
// Pass true for |force_disable_reclaim_resources| to act like the Display
// is out-of-process and can't return resources synchronously.
TestDelegatingOutputSurface(
scoped_refptr<ContextProvider> compositor_context_provider,
scoped_refptr<ContextProvider> worker_context_provider,
std::unique_ptr<OutputSurface> display_output_surface,
SharedBitmapManager* shared_bitmap_manager,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
const RendererSettings& renderer_settings,
base::SingleThreadTaskRunner* task_runner,
bool synchronous_composite,
bool force_disable_reclaim_resources);
~TestDelegatingOutputSurface() override;
void SetClient(TestDelegatingOutputSurfaceClient* client) {
test_client_ = client;
}
Display* display() const { return display_.get(); }
// Will be submitted with the next SwapBuffers.
void RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> request);
// OutputSurface implementation.
bool BindToClient(OutputSurfaceClient* client) override;
void DetachFromClient() override;
void SwapBuffers(CompositorFrame frame) override;
void ForceReclaimResources() override;
void BindFramebuffer() override;
uint32_t GetFramebufferCopyTextureFormat() override;
// SurfaceFactoryClient implementation.
void ReturnResources(const ReturnedResourceArray& resources) override;
void SetBeginFrameSource(BeginFrameSource* begin_frame_source) override;
// DisplayClient implementation.
void DisplayOutputSurfaceLost() override;
void DisplaySetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
void DisplayWillDrawAndSwap(bool will_draw_and_swap,
const RenderPassList& render_passes) override;
void DisplayDidDrawAndSwap() override;
private:
void DidDrawCallback(bool synchronous);
// TODO(danakj): These don't need to be stored in unique_ptrs when
// OutputSurface is owned/destroyed on the compositor thread.
std::unique_ptr<SurfaceManager> surface_manager_;
std::unique_ptr<SurfaceIdAllocator> surface_id_allocator_;
SurfaceId delegated_surface_id_;
// Uses surface_manager_.
std::unique_ptr<SurfaceFactory> surface_factory_;
// Uses surface_manager_.
std::unique_ptr<Display> display_;
bool bound_ = false;
TestDelegatingOutputSurfaceClient* test_client_ = nullptr;
std::vector<std::unique_ptr<CopyOutputRequest>> copy_requests_;
base::WeakPtrFactory<TestDelegatingOutputSurface> weak_ptrs_;
};
} // namespace cc
#endif // CC_TEST_TEST_DELEGATING_OUTPUT_SURFACE_H_