blob: 8bd3035fda428d3d257ef8d9198e702c8b3b9a69 [file] [log] [blame]
#!/usr/bin/python
#
# Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""code generator for GLES2 command buffers."""
import os
import os.path
import sys
import re
from optparse import OptionParser
_SIZE_OF_UINT32 = 4
_SIZE_OF_COMMAND_HEADER = 4
_FIRST_SPECIFIC_COMMAND_ID = 256
_LICENSE = """// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
"""
# This string is copied directly out of the gl2.h file from GLES2.0
#
# Edits:
#
# *) Any argument that is a resourceID has been changed to GLid<Type>.
# (not pointer arguments) and if it's allowed to be zero it's GLidZero<Type>
#
# *) All GLenums have been changed to GLenumTypeOfEnum
#
_GL_FUNCTIONS = """
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidShader shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, GLuint index, const char* name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLidZeroBuffer buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget target, GLidZeroFramebuffer framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidZeroRenderbuffer renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget target, GLidZeroTexture texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode );
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation modeRGB, GLenumEquation modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, GLenumDstBlendFactor dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor srcRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlendFactor dstAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLsizeiptr size, const void* data, GLenumBufferUsage usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptr offset, GLsizeiptr size, const void* data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferTarget target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenumShaderType type);
GL_APICALL void GL_APIENTRY glCullFace (GLenumFaceType mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLidProgram program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLidShader shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenumCmpFunction func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
GL_APICALL void GL_APIENTRY glDetachShader (GLidProgram program, GLidShader shader);
GL_APICALL void GL_APIENTRY glDisable (GLenumCapability cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices);
GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLidRenderbuffer renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, const char* name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget target, GLenumBufferParameter pname, GLint* params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParameter pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumProgramParameter pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GLsizei bufsize, GLsizei* length, char* infolog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBufferTarget target, GLenumRenderBufferParameter pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShaderParameter pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsizei bufsize, GLsizei* length, char* infolog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsizei bufsize, GLsizei* length, char* source);
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumTextureTarget target, GLenumTextureParameter pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumTextureTarget target, GLenumTextureParameter pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLint location, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLint location, GLint* params);
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, const char* name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVertexAttribute pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVertexAttribute pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenumVertexPointer pname, void** pointer);
GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintMode mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLintPixelStoreAlignment param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenumReadPixelFormat format, GLenumPixelType type, void* pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTarget target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLidShader* shaders, GLenum binaryformat, const void* binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizei count, const char** str, const GLint* length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenumFaceType face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GLint level, GLintTextureFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLfloat* params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLint* params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUseProgram (GLidProgram program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVertexAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei stride, const void* ptr);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
// Non-GL commands.
GL_APICALL void GL_APIENTRY glSwapBuffers (void);
"""
# This is the list of all commmands that will be generated and their Id.
# If a command is not listed in this table it is an error.
# This lets us make sure that command ids do not change as the generator
# generates new variations of commands.
_CMD_ID_TABLE = {
'ActiveTexture': 256,
'AttachShader': 257,
'BindAttribLocation': 258,
'BindAttribLocationImmediate': 259,
'BindBuffer': 260,
'BindFramebuffer': 261,
'BindRenderbuffer': 262,
'BindTexture': 263,
'BlendColor': 264,
'BlendEquation': 265,
'BlendEquationSeparate': 266,
'BlendFunc': 267,
'BlendFuncSeparate': 268,
'BufferData': 269,
'BufferDataImmediate': 270,
'BufferSubData': 271,
'BufferSubDataImmediate': 272,
'CheckFramebufferStatus': 273,
'Clear': 274,
'ClearColor': 275,
'ClearDepthf': 276,
'ClearStencil': 277,
'ColorMask': 278,
'CompileShader': 279,
'CompressedTexImage2D': 280,
'CompressedTexImage2DImmediate': 281,
'CompressedTexSubImage2D': 282,
'CompressedTexSubImage2DImmediate': 283,
'CopyTexImage2D': 284,
'CopyTexSubImage2D': 285,
'CreateProgram': 286,
'CreateShader': 287,
'CullFace': 288,
'DeleteBuffers': 289,
'DeleteBuffersImmediate': 290,
'DeleteFramebuffers': 291,
'DeleteFramebuffersImmediate': 292,
'DeleteProgram': 293,
'DeleteRenderbuffers': 294,
'DeleteRenderbuffersImmediate': 295,
'DeleteShader': 296,
'DeleteTextures': 297,
'DeleteTexturesImmediate': 298,
'DepthFunc': 299,
'DepthMask': 300,
'DepthRangef': 301,
'DetachShader': 302,
'Disable': 303,
'DisableVertexAttribArray': 304,
'DrawArrays': 305,
'DrawElements': 306,
'Enable': 307,
'EnableVertexAttribArray': 308,
'Finish': 309,
'Flush': 310,
'FramebufferRenderbuffer': 311,
'FramebufferTexture2D': 312,
'FrontFace': 313,
'GenBuffers': 314,
'GenBuffersImmediate': 315,
'GenerateMipmap': 316,
'GenFramebuffers': 317,
'GenFramebuffersImmediate': 318,
'GenRenderbuffers': 319,
'GenRenderbuffersImmediate': 320,
'GenTextures': 321,
'GenTexturesImmediate': 322,
'GetActiveAttrib': 323,
'GetActiveUniform': 324,
'GetAttachedShaders': 325,
'GetAttribLocation': 326,
'GetAttribLocationImmediate': 327,
'GetBooleanv': 328,
'GetBufferParameteriv': 329,
'GetError': 330,
'GetFloatv': 331,
'GetFramebufferAttachmentParameteriv': 332,
'GetIntegerv': 333,
'GetProgramiv': 334,
'GetProgramInfoLog': 335,
'GetRenderbufferParameteriv': 336,
'GetShaderiv': 337,
'GetShaderInfoLog': 338,
'GetShaderPrecisionFormat': 339,
'GetShaderSource': 340,
'GetString': 341,
'GetTexParameterfv': 342,
'GetTexParameteriv': 343,
'GetUniformfv': 344,
'GetUniformiv': 345,
'GetUniformLocation': 346,
'GetUniformLocationImmediate': 347,
'GetVertexAttribfv': 348,
'GetVertexAttribiv': 349,
'GetVertexAttribPointerv': 350,
'Hint': 351,
'IsBuffer': 352,
'IsEnabled': 353,
'IsFramebuffer': 354,
'IsProgram': 355,
'IsRenderbuffer': 356,
'IsShader': 357,
'IsTexture': 358,
'LineWidth': 359,
'LinkProgram': 360,
'PixelStorei': 361,
'PolygonOffset': 362,
'ReadPixels': 363,
'RenderbufferStorage': 364,
'SampleCoverage': 365,
'Scissor': 366,
'ShaderSource': 367,
'ShaderSourceImmediate': 368,
'StencilFunc': 369,
'StencilFuncSeparate': 370,
'StencilMask': 371,
'StencilMaskSeparate': 372,
'StencilOp': 373,
'StencilOpSeparate': 374,
'TexImage2D': 375,
'TexImage2DImmediate': 376,
'TexParameterf': 377,
'TexParameterfv': 378,
'TexParameterfvImmediate': 379,
'TexParameteri': 380,
'TexParameteriv': 381,
'TexParameterivImmediate': 382,
'TexSubImage2D': 383,
'TexSubImage2DImmediate': 384,
'Uniform1f': 385,
'Uniform1fv': 386,
'Uniform1fvImmediate': 387,
'Uniform1i': 388,
'Uniform1iv': 389,
'Uniform1ivImmediate': 390,
'Uniform2f': 391,
'Uniform2fv': 392,
'Uniform2fvImmediate': 393,
'Uniform2i': 394,
'Uniform2iv': 395,
'Uniform2ivImmediate': 396,
'Uniform3f': 397,
'Uniform3fv': 398,
'Uniform3fvImmediate': 399,
'Uniform3i': 400,
'Uniform3iv': 401,
'Uniform3ivImmediate': 402,
'Uniform4f': 403,
'Uniform4fv': 404,
'Uniform4fvImmediate': 405,
'Uniform4i': 406,
'Uniform4iv': 407,
'Uniform4ivImmediate': 408,
'UniformMatrix2fv': 409,
'UniformMatrix2fvImmediate': 410,
'UniformMatrix3fv': 411,
'UniformMatrix3fvImmediate': 412,
'UniformMatrix4fv': 413,
'UniformMatrix4fvImmediate': 414,
'UseProgram': 415,
'ValidateProgram': 416,
'VertexAttrib1f': 417,
'VertexAttrib1fv': 418,
'VertexAttrib1fvImmediate': 419,
'VertexAttrib2f': 420,
'VertexAttrib2fv': 421,
'VertexAttrib2fvImmediate': 422,
'VertexAttrib3f': 423,
'VertexAttrib3fv': 424,
'VertexAttrib3fvImmediate': 425,
'VertexAttrib4f': 426,
'VertexAttrib4fv': 427,
'VertexAttrib4fvImmediate': 428,
'VertexAttribPointer': 429,
'Viewport': 430,
'SwapBuffers': 431,
'BindAttribLocationBucket': 432,
'GetUniformLocationBucket': 433,
'GetAttribLocationBucket': 434,
'ShaderSourceBucket': 435,
}
# This is a list of enum names and their valid values. It is used to map
# GLenum arguments to a specific set of valid values.
_ENUM_LISTS = {
'FrameBufferTarget': {
'type': 'GLenum',
'valid': [
'GL_FRAMEBUFFER',
],
'invalid': [
'GL_RENDERBUFFER',
],
},
'RenderBufferTarget': {
'type': 'GLenum',
'valid': [
'GL_RENDERBUFFER',
],
'invalid': [
'GL_FRAMEBUFFER',
],
},
'BufferTarget': {
'type': 'GLenum',
'valid': [
'GL_ARRAY_BUFFER',
'GL_ELEMENT_ARRAY_BUFFER',
],
'invalid': [
'GL_RENDERBUFFER',
],
},
'BufferUsage': {
'type': 'GLenum',
'valid': [
'GL_STREAM_DRAW',
'GL_STATIC_DRAW',
'GL_DYNAMIC_DRAW',
],
'invalid': [
'GL_STATIC_READ',
],
},
'GLState': {
'type': 'GLenum',
'valid': [
'GL_ACTIVE_TEXTURE',
'GL_ALIASED_LINE_WIDTH_RANGE',
'GL_ALIASED_POINT_SIZE_RANGE',
'GL_ALPHA_BITS',
'GL_ARRAY_BUFFER_BINDING',
'GL_BLEND',
'GL_BLEND_COLOR',
'GL_BLEND_DST_ALPHA',
'GL_BLEND_DST_RGB',
'GL_BLEND_EQUATION_ALPHA',
'GL_BLEND_EQUATION_RGB',
'GL_BLEND_SRC_ALPHA',
'GL_BLEND_SRC_RGB',
'GL_BLUE_BITS',
'GL_COLOR_CLEAR_VALUE',
'GL_COLOR_WRITEMASK',
'GL_COMPRESSED_TEXTURE_FORMATS',
'GL_CULL_FACE',
'GL_CULL_FACE_MODE',
'GL_CURRENT_PROGRAM',
'GL_DEPTH_BITS',
'GL_DEPTH_CLEAR_VALUE',
'GL_DEPTH_FUNC',
'GL_DEPTH_RANGE',
'GL_DEPTH_TEST',
'GL_DEPTH_WRITEMASK',
'GL_DITHER',
'GL_ELEMENT_ARRAY_BUFFER_BINDING',
'GL_FRAMEBUFFER_BINDING',
'GL_FRONT_FACE',
'GL_GENERATE_MIPMAP_HINT',
'GL_GREEN_BITS',
'GL_IMPLEMENTATION_COLOR_READ_FORMAT',
'GL_IMPLEMENTATION_COLOR_READ_TYPE',
'GL_LINE_WIDTH',
'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS',
'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
'GL_MAX_FRAGMENT_UNIFORM_VECTORS',
'GL_MAX_RENDERBUFFER_SIZE',
'GL_MAX_TEXTURE_IMAGE_UNITS',
'GL_MAX_TEXTURE_SIZE',
'GL_MAX_VARYING_VECTORS',
'GL_MAX_VERTEX_ATTRIBS',
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS',
'GL_MAX_VERTEX_UNIFORM_VECTORS',
'GL_MAX_VIEWPORT_DIMS',
'GL_NUM_COMPRESSED_TEXTURE_FORMATS',
'GL_NUM_SHADER_BINARY_FORMATS',
'GL_PACK_ALIGNMENT',
'GL_POLYGON_OFFSET_FACTOR',
'GL_POLYGON_OFFSET_FILL',
'GL_POLYGON_OFFSET_UNITS',
'GL_RED_BITS',
'GL_RENDERBUFFER_BINDING',
'GL_SAMPLE_BUFFERS',
'GL_SAMPLE_COVERAGE_INVERT',
'GL_SAMPLE_COVERAGE_VALUE',
'GL_SAMPLES',
'GL_SCISSOR_BOX',
'GL_SCISSOR_TEST',
'GL_SHADER_BINARY_FORMATS',
'GL_SHADER_COMPILER',
'GL_STENCIL_BACK_FAIL',
'GL_STENCIL_BACK_FUNC',
'GL_STENCIL_BACK_PASS_DEPTH_FAIL',
'GL_STENCIL_BACK_PASS_DEPTH_PASS',
'GL_STENCIL_BACK_REF',
'GL_STENCIL_BACK_VALUE_MASK',
'GL_STENCIL_BACK_WRITEMASK',
'GL_STENCIL_BITS',
'GL_STENCIL_CLEAR_VALUE',
'GL_STENCIL_FAIL',
'GL_STENCIL_FUNC',
'GL_STENCIL_PASS_DEPTH_FAIL',
'GL_STENCIL_PASS_DEPTH_PASS',
'GL_STENCIL_REF',
'GL_STENCIL_TEST',
'GL_STENCIL_VALUE_MASK',
'GL_STENCIL_WRITEMASK',
'GL_SUBPIXEL_BITS',
'GL_TEXTURE_BINDING_2D',
'GL_TEXTURE_BINDING_CUBE_MAP',
'GL_UNPACK_ALIGNMENT',
'GL_VIEWPORT',
],
'invalid': [
'GL_FOG_HINT',
],
},
'TextureTarget': {
'type': 'GLenum',
'valid': [
'GL_TEXTURE_2D',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X',
'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y',
'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z',
'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
],
'invalid': [
'GL_PROXY_TEXTURE_CUBE_MAP',
]
},
'TextureBindTarget': {
'type': 'GLenum',
'valid': [
'GL_TEXTURE_2D',
'GL_TEXTURE_CUBE_MAP',
],
'invalid': [
'GL_TEXTURE_1D',
'GL_TEXTURE_3D',
],
},
'ShaderType': {
'type': 'GLenum',
'valid': [
'GL_VERTEX_SHADER',
'GL_FRAGMENT_SHADER',
],
'invalid': [
'GL_GEOMETRY_SHADER',
],
},
'FaceType': {
'type': 'GLenum',
'valid': [
'GL_FRONT',
'GL_BACK',
'GL_FRONT_AND_BACK',
],
},
'FaceMode': {
'type': 'GLenum',
'valid': [
'GL_CW',
'GL_CCW',
],
},
'CmpFunction': {
'type': 'GLenum',
'valid': [
'GL_NEVER',
'GL_LESS',
'GL_EQUAL',
'GL_LEQUAL',
'GL_GREATER',
'GL_NOTEQUAL',
'GL_GEQUAL',
'GL_ALWAYS',
],
},
'Equation': {
'type': 'GLenum',
'valid': [
'GL_FUNC_ADD',
'GL_FUNC_SUBTRACT',
'GL_FUNC_REVERSE_SUBTRACT',
],
'invalid': [
'GL_MIN',
'GL_MAX',
],
},
'SrcBlendFactor': {
'type': 'GLenum',
'valid': [
'GL_ZERO',
'GL_ONE',
'GL_SRC_COLOR',
'GL_ONE_MINUS_SRC_COLOR',
'GL_DST_COLOR',
'GL_ONE_MINUS_DST_COLOR',
'GL_SRC_ALPHA',
'GL_ONE_MINUS_SRC_ALPHA',
'GL_DST_ALPHA',
'GL_ONE_MINUS_DST_ALPHA',
'GL_CONSTANT_COLOR',
'GL_ONE_MINUS_CONSTANT_COLOR',
'GL_CONSTANT_ALPHA',
'GL_ONE_MINUS_CONSTANT_ALPHA',
'GL_SRC_ALPHA_SATURATE',
],
},
'DstBlendFactor': {
'type': 'GLenum',
'valid': [
'GL_ZERO',
'GL_ONE',
'GL_SRC_COLOR',
'GL_ONE_MINUS_SRC_COLOR',
'GL_DST_COLOR',
'GL_ONE_MINUS_DST_COLOR',
'GL_SRC_ALPHA',
'GL_ONE_MINUS_SRC_ALPHA',
'GL_DST_ALPHA',
'GL_ONE_MINUS_DST_ALPHA',
'GL_CONSTANT_COLOR',
'GL_ONE_MINUS_CONSTANT_COLOR',
'GL_CONSTANT_ALPHA',
'GL_ONE_MINUS_CONSTANT_ALPHA',
],
},
'Capability': {
'type': 'GLenum',
'valid': [
'GL_BLEND',
'GL_CULL_FACE',
'GL_DEPTH_TEST',
'GL_DITHER',
'GL_POLYGON_OFFSET_FILL',
'GL_SAMPLE_ALPHA_TO_COVERAGE',
'GL_SAMPLE_COVERAGE',
'GL_SCISSOR_TEST',
'GL_STENCIL_TEST',
],
'invalid': [
'GL_CLIP_PLANE0',
'GL_POINT_SPRITE',
],
},
'DrawMode': {
'type': 'GLenum',
'valid': [
'GL_POINTS',
'GL_LINE_STRIP',
'GL_LINE_LOOP',
'GL_LINES',
'GL_TRIANGLE_STRIP',
'GL_TRIANGLE_FAN',
'GL_TRIANGLES',
],
'invalid': [
'GL_QUADS',
'GL_POLYGON',
],
},
'IndexType': {
'type': 'GLenum',
'valid': [
'GL_UNSIGNED_BYTE',
'GL_UNSIGNED_SHORT',
],
'invalid': [
'GL_UNSIGNED_INT',
'GL_INT',
],
},
'Attachment': {
'type': 'GLenum',
'valid': [
'GL_COLOR_ATTACHMENT0',
'GL_DEPTH_ATTACHMENT',
'GL_STENCIL_ATTACHMENT',
],
},
'BufferParameter': {
'type': 'GLenum',
'valid': [
'GL_BUFFER_SIZE',
'GL_BUFFER_USAGE',
],
'invalid': [
'GL_PIXEL_PACK_BUFFER',
],
},
'FrameBufferParameter': {
'type': 'GLenum',
'valid': [
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE',
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE',
],
},
'ProgramParameter': {
'type': 'GLenum',
'valid': [
'GL_DELETE_STATUS',
'GL_LINK_STATUS',
'GL_VALIDATE_STATUS',
'GL_INFO_LOG_LENGTH',
'GL_ATTACHED_SHADERS',
'GL_ACTIVE_ATTRIBUTES',
'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH',
'GL_ACTIVE_UNIFORMS',
'GL_ACTIVE_UNIFORM_MAX_LENGTH',
],
},
'RenderBufferParameter': {
'type': 'GLenum',
'valid': [
'GL_RENDERBUFFER_WIDTH',
'GL_RENDERBUFFER_HEIGHT',
'GL_RENDERBUFFER_INTERNAL_FORMAT',
'GL_RENDERBUFFER_RED_SIZE',
'GL_RENDERBUFFER_GREEN_SIZE',
'GL_RENDERBUFFER_BLUE_SIZE',
'GL_RENDERBUFFER_ALPHA_SIZE',
'GL_RENDERBUFFER_DEPTH_SIZE',
'GL_RENDERBUFFER_STENCIL_SIZE',
],
},
'ShaderParameter': {
'type': 'GLenum',
'valid': [
'GL_SHADER_TYPE',
'GL_DELETE_STATUS',
'GL_COMPILE_STATUS',
'GL_INFO_LOG_LENGTH',
'GL_SHADER_SOURCE_LENGTH',
],
},
'ShaderPrecision': {
'type': 'GLenum',
'valid': [
'GL_LOW_FLOAT',
'GL_MEDIUM_FLOAT',
'GL_HIGH_FLOAT',
'GL_LOW_INT',
'GL_MEDIUM_INT',
'GL_HIGH_INT',
],
},
'StringType': {
'type': 'GLenum',
'valid': [
'GL_VENDOR',
'GL_RENDERER',
'GL_VERSION',
'GL_SHADING_LANGUAGE_VERSION',
'GL_EXTENSIONS',
],
},
'TextureParameter': {
'type': 'GLenum',
'valid': [
'GL_TEXTURE_MAG_FILTER',
'GL_TEXTURE_MIN_FILTER',
'GL_TEXTURE_WRAP_S',
'GL_TEXTURE_WRAP_T',
],
'invalid': [
'GL_GENERATE_MIPMAP',
],
},
'VertexAttribute': {
'type': 'GLenum',
'valid': [
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING',
'GL_VERTEX_ATTRIB_ARRAY_ENABLED',
'GL_VERTEX_ATTRIB_ARRAY_SIZE',
'GL_VERTEX_ATTRIB_ARRAY_STRIDE',
'GL_VERTEX_ATTRIB_ARRAY_TYPE',
'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED',
'GL_CURRENT_VERTEX_ATTRIB',
],
},
'VertexPointer': {
'type': 'GLenum',
'valid': [
'GL_VERTEX_ATTRIB_ARRAY_POINTER',
],
},
'HintTarget': {
'type': 'GLenum',
'valid': [
'GL_GENERATE_MIPMAP_HINT',
],
'invalid': [
'GL_PERSPECTIVE_CORRECTION_HINT',
],
},
'HintMode': {
'type': 'GLenum',
'valid': [
'GL_FASTEST',
'GL_NICEST',
'GL_DONT_CARE',
],
},
'PixelStore': {
'type': 'GLenum',
'valid': [
'GL_PACK_ALIGNMENT',
'GL_UNPACK_ALIGNMENT',
],
'invalid': [
'GL_PACK_SWAP_BYTES',
'GL_UNPACK_SWAP_BYTES',
],
},
'PixelStoreAlignment': {
'type': 'GLint',
'valid': [
'1',
'2',
'4',
'8',
],
'invalid': [
'3',
'9',
],
},
'ReadPixelFormat': {
'type': 'GLenum',
'valid': [
'GL_ALPHA',
'GL_RGB',
'GL_RGBA',
],
},
'PixelType': {
'type': 'GLenum',
'valid': [
'GL_UNSIGNED_BYTE',
'GL_UNSIGNED_SHORT_5_6_5',
'GL_UNSIGNED_SHORT_4_4_4_4',
'GL_UNSIGNED_SHORT_5_5_5_1',
],
'invalid': [
'GL_SHORT',
'GL_INT',
],
},
'RenderBufferFormat': {
'type': 'GLenum',
'valid': [
'GL_RGBA4',
'GL_RGB565',
'GL_RGB5_A1',
'GL_DEPTH_COMPONENT16',
'GL_STENCIL_INDEX8',
],
},
'StencilOp': {
'type': 'GLenum',
'valid': [
'GL_KEEP',
'GL_ZERO',
'GL_REPLACE',
'GL_INCR',
'GL_INCR_WRAP',
'GL_DECR',
'GL_DECR_WRAP',
'GL_INVERT',
],
},
'TextureFormat': {
'type': 'GLenum',
'valid': [
'GL_ALPHA',
'GL_LUMINANCE',
'GL_LUMINANCE_ALPHA',
'GL_RGB',
'GL_RGBA',
],
'invalid': [
'GL_BGRA',
'GL_BGR',
],
},
'VertexAttribType': {
'type': 'GLenum',
'valid': [
'GL_BYTE',
'GL_UNSIGNED_BYTE',
'GL_SHORT',
'GL_UNSIGNED_SHORT',
# 'GL_FIXED', // This is not available on Desktop GL.
'GL_FLOAT',
],
'invalid': [
'GL_DOUBLE',
],
},
'TextureBorder': {
'type': 'GLint',
'valid': [
'0',
],
'invalid': [
'1',
],
},
'VertexAttribSize': {
'type': 'GLint',
'valid': [
'1',
'2',
'3',
'4',
],
'invalid': [
'0',
'5',
],
},
'False': {
'type': 'GLboolean',
'valid': [
'false',
],
'invalid': [
'true',
],
},
}
# This table specifies types and other special data for the commands that
# will be generated.
#
# cmd_comment: A comment added to the cmd format.
# type: defines which handler will be used to generate code.
# decoder_func: defines which function to call in the decoder to execute the
# corresponding GL command. If not specified the GL command will
# be called directly.
# gl_test_func: GL function that is expected to be called when testing.
# cmd_args: The arguments to use for the command. This overrides generating
# them based on the GL function arguments.
# a NonImmediate type is a type that stays a pointer even in
# and immediate version of acommand.
# immediate: Whether or not to generate an immediate command for the GL
# function. The default is if there is exactly 1 pointer argument
# in the GL function an immediate command is generated.
# bucket: True to generate a bucket version of the command.
# impl_func: Whether or not to generate the GLES2Implementation part of this
# command.
# needs_size: If true a data_size field is added to the command.
# data_type: The type of data the command uses. For PUTn or PUT types.
# count: The number of units per element. For PUTn or PUT types.
# unit_test: If False no unit test will be generated.
# expectation: If False the unit test will have no expected calls.
_FUNCTION_INFO = {
'ActiveTexture': {'decoder_func': 'DoActiveTexture', 'unit_test': False},
'BindAttribLocation': {'type': 'GLchar', 'bucket': True, 'needs_size': True},
'BindBuffer': {'decoder_func': 'DoBindBuffer'},
'BindFramebuffer': {
'decoder_func': 'DoBindFramebuffer',
'gl_test_func': 'glBindFramebufferEXT',
},
'BindRenderbuffer': {
'decoder_func': 'DoBindRenderbuffer',
'gl_test_func': 'glBindRenderbufferEXT',
},
'BindTexture': {'decoder_func': 'DoBindTexture'},
'BufferData': {'type': 'Manual', 'immediate': True},
'BufferSubData': {'type': 'Data', 'decoder_func': 'DoBufferSubData'},
'CheckFramebufferStatus': {
'type': 'Is',
'decoder_func': 'DoCheckFramebufferStatus',
'gl_test_func': 'glCheckFramebufferStatusEXT',
'result': ['GLenum'],
},
'ClearDepthf': {'decoder_func': 'glClearDepth'},
'CompileShader': {'decoder_func': 'DoCompileShader', 'unit_test': False},
'CompressedTexImage2D': {'type': 'Manual','immediate': True},
'CompressedTexSubImage2D': {'type': 'Data'},
'CreateProgram': {'type': 'Create'},
'CreateShader': {'type': 'Create'},
'DeleteBuffers': {'type': 'DELn', 'gl_test_func': 'glDeleteBuffersARB'},
'DeleteFramebuffers': {
'type': 'DELn',
'gl_test_func': 'glDeleteFramebuffersEXT',
},
'DeleteProgram': {'type': 'Custom', 'decoder_func': 'DoDeleteProgram'},
'DeleteRenderbuffers': {
'type': 'DELn',
'gl_test_func': 'glDeleteRenderbuffersEXT',
},
'DeleteShader': {'type': 'Custom', 'decoder_func': 'DoDeleteShader'},
'DeleteTextures': {'type': 'DELn'},
'DepthRangef': {'decoder_func': 'glDepthRange'},
'DisableVertexAttribArray': {'decoder_func': 'DoDisableVertexAttribArray'},
'DrawArrays': { 'decoder_func': 'DoDrawArrays', 'unit_test': False},
'DrawElements': {
'type': 'Manual',
'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset',
},
'EnableVertexAttribArray': {'decoder_func': 'DoEnableVertexAttribArray'},
'Finish': {'impl_func': False},
'Flush': {'impl_func': False},
'FramebufferRenderbuffer': {
'decoder_func': 'DoFramebufferRenderbuffer',
'gl_test_func': 'glFramebufferRenderbufferEXT',
},
'FramebufferTexture2D': {
'decoder_func': 'DoFramebufferTexture2D',
'gl_test_func': 'glFramebufferTexture2DEXT',
},
'GenerateMipmap': {
'decoder_func': 'DoGenerateMipmap',
'gl_test_func': 'glGenerateMipmapEXT',
},
'GenBuffers': {'type': 'GENn', 'gl_test_func': 'glGenBuffersARB'},
'GenFramebuffers': {'type': 'GENn', 'gl_test_func': 'glGenFramebuffersEXT'},
'GenRenderbuffers': {'type': 'GENn', 'gl_test_func': 'glGenRenderbuffersEXT'},
'GenTextures': {'type': 'GENn', 'gl_test_func': 'glGenTextures'},
'GetActiveAttrib': {
'type': 'Custom',
'immediate': False,
'cmd_args':
'GLidProgram program, GLuint index, uint32 name_bucket_id, '
'void* result',
'result': [
'int32 success',
'int32 size',
'uint32 type',
],
},
'GetActiveUniform': {
'type': 'Custom',
'immediate': False,
'cmd_args':
'GLidProgram program, GLuint index, uint32 name_bucket_id, '
'void* result',
'result': [
'int32 success',
'int32 size',
'uint32 type',
],
},
'GetAttachedShaders': {
'type': 'Custom',
'immediate': False,
'cmd_args': 'GLidProgram program, void* result, uint32 result_size',
'result': ['SizedResult<GLuint>'],
},
'GetAttribLocation': {
'type': 'HandWritten',
'immediate': True,
'bucket': True,
'needs_size': True,
'cmd_args':
'GLidProgram program, const char* name, NonImmediate GLint* location',
'result': ['GLint'],
},
'GetBooleanv': {'type': 'GETn', 'result': ['SizedResult<GLboolean>']},
'GetBufferParameteriv': {'type': 'GETn', 'result': ['SizedResult<GLint>']},
'GetError': {
'type': 'Is',
'decoder_func': 'GetGLError',
'impl_func': False,
'result': ['GLenum'],
},
'GetFloatv': {'type': 'GETn', 'result': ['SizedResult<GLfloat>']},
'GetFramebufferAttachmentParameteriv': {
'type': 'GETn',
'decoder_func': 'DoGetFramebufferAttachmentParameteriv',
'gl_test_func': 'glGetFramebufferAttachmentParameterivEXT',
'result': ['SizedResult<GLint>'],
},
'GetIntegerv': {'type': 'GETn', 'result': ['SizedResult<GLint>']},
'GetProgramiv': {'type': 'GETn', 'result': ['SizedResult<GLint>']},
'GetProgramInfoLog': {
'type': 'STRn',
'get_len_func': 'glGetProgramiv',
'get_len_enum': 'GL_INFO_LOG_LENGTH',
},
'GetRenderbufferParameteriv': {
'type': 'GETn',
'decoder_func': 'DoGetRenderbufferParameteriv',
'gl_test_func': 'glGetRenderbufferParameterivEXT',
'result': ['SizedResult<GLint>'],
},
'GetShaderiv': {
'type': 'GETn',
'decoder_func': 'DoGetShaderiv',
'result': ['SizedResult<GLint>'],
},
'GetShaderInfoLog': {
'type': 'STRn',
'get_len_func': 'glGetShaderiv',
'get_len_enum': 'GL_INFO_LOG_LENGTH',
},
'GetShaderPrecisionFormat': {
'type': 'Custom',
'immediate': False,
'cmd_args':
'GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, '
'void* result',
'result': [
'int32 success',
'int32 min_range',
'int32 max_range',
'int32 precision',
],
},
'GetShaderSource': {
'type': 'STRn',
'decoder_func': 'DoGetShaderSource',
'get_len_func': 'DoGetShaderiv',
'get_len_enum': 'GL_SHADER_SOURCE_LENGTH',
'unit_test': False,
},
'GetString': {
'type': 'Custom',
'cmd_args': 'GLenumStringType name, uint32 bucket_id',
},
'GetTexParameterfv': {'type': 'GETn', 'result': ['SizedResult<GLfloat>']},
'GetTexParameteriv': {'type': 'GETn', 'result': ['SizedResult<GLint>']},
'GetUniformfv': {
'type': 'Custom',
'immediate': False,
'result': ['SizedResult<GLfloat>'],
},
'GetUniformiv': {
'type': 'Custom',
'immediate': False,
'result': ['SizedResult<GLint>'],
},
'GetUniformLocation': {
'type': 'HandWritten',
'immediate': True,
'bucket': True,
'needs_size': True,
'cmd_args':
'GLidProgram program, const char* name, NonImmediate GLint* location',
'result': ['GLint'],
},
'GetVertexAttribfv': {'type': 'GETn', 'result': ['SizedResult<GLfloat>']},
'GetVertexAttribiv': {'type': 'GETn', 'result': ['SizedResult<GLint>']},
'GetVertexAttribPointerv': {
'type': 'Custom',
'immediate': False,
'result': ['SizedResult<GLuint>'],
},
'IsBuffer': {'type': 'Is'},
'IsEnabled': {'type': 'Is'},
'IsFramebuffer': {'type': 'Is', 'decoder_func': 'glIsFramebufferEXT'},
'IsProgram': {'type': 'Is'},
'IsRenderbuffer': {'type': 'Is', 'decoder_func': 'glIsRenderbufferEXT'},
'IsShader': {'type': 'Is'},
'IsTexture': {'type': 'Is'},
'LinkProgram': {'decoder_func': 'DoLinkProgram'},
'PixelStorei': {'type': 'Manual'},
'RenderbufferStorage': {
'decoder_func': 'DoRenderbufferStorage',
'gl_test_func': 'glRenderbufferStorageEXT',
},
'ReadPixels': {
'cmd_comment':
'// ReadPixels has the result separated from the pixel buffer so that\n'
'// it is easier to specify the result going to some specific place\n'
'// that exactly fits the rectangle of pixels.\n',
'type': 'Custom',
'immediate': False,
'impl_func': False,
'cmd_args':
'GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, '
'GLenum type, uint32 pixels_shm_id, uint32 pixels_shm_offset, '
'uint32 result_shm_id, uint32 result_shm_offset',
'result': ['uint32'],
},
'ReleaseShaderCompiler': {'type': 'Noop'},
'ShaderBinary': {'type': 'Noop'},
'ShaderSource': {
'type': 'Manual',
'immediate': True,
'bucket': True,
'needs_size': True,
'cmd_args':
'GLuint shader, const char* data',
},
'SwapBuffers': {
'type': 'Custom',
'impl_func': False,
'unit_test': False,
},
'TexImage2D': {'type': 'Manual', 'immediate': True},
'TexParameterf': {'decoder_func': 'DoTexParameterf'},
'TexParameteri': {'decoder_func': 'DoTexParameteri'},
'TexParameterfv': {
'type': 'PUT',
'data_type': 'GLfloat',
'count': 1,
'decoder_func': 'DoTexParameterfv',
},
'TexParameteriv': {
'type': 'PUT',
'data_type': 'GLint',
'count': 1,
'decoder_func': 'DoTexParameteriv',
},
'TexSubImage2D': {'type': 'Data'},
'Uniform1fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 1},
'Uniform1i': {'decoder_func': 'DoUniform1i', 'unit_test': False},
'Uniform1iv': {
'type': 'PUTn',
'data_type': 'GLint',
'count': 1,
'decoder_func': 'DoUniform1iv',
'unit_test': False,
},
'Uniform2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 2},
'Uniform2iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 2},
'Uniform3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 3},
'Uniform3iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 3},
'Uniform4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
'Uniform4iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 4},
'UniformMatrix2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
'UniformMatrix3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 9},
'UniformMatrix4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 16},
'UseProgram': {'decoder_func': 'DoUseProgram', 'unit_test': False},
'VertexAttrib1fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
'VertexAttrib2fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 2},
'VertexAttrib3fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 3},
'VertexAttrib4fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 4},
'VertexAttribPointer': {
'type': 'Manual',
'cmd_args': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, '
'GLsizei stride, GLuint offset',
},
}
class CWriter(object):
"""Writes to a file formatting it for Google's style guidelines."""
def __init__(self, filename):
self.filename = filename
self.file = open(filename, "wb")
self.file_num = 0
def SetFileNum(self, num):
"""Used to help write number files and tests."""
self.file_num = num
def Write(self, string):
"""Writes a string to a file spliting if it's > 80 characters."""
lines = string.splitlines()
num_lines = len(lines)
for ii in range(0, num_lines):
self.__WriteLine(lines[ii], ii < (num_lines - 1) or string[-1] == '\n')
def __FindSplit(self, string):
"""Finds a place to split a string."""
splitter = string.find('=')
if splitter >= 0 and not string[splitter + 1] == '=' and splitter < 80:
return splitter
parts = string.split('(')
if len(parts) > 1:
splitter = len(parts[0])
for ii in range(1, len(parts)):
if (not parts[ii - 1][-3:] == "if " and
(len(parts[ii]) > 0 and not parts[ii][0] == ")")
and splitter < 80):
return splitter
splitter += len(parts[ii]) + 1
done = False
end = len(string)
last_splitter = -1
while not done:
splitter = string[0:end].rfind(',')
if splitter < 0:
return last_splitter
elif splitter >= 80:
end = splitter
else:
return splitter
def __WriteLine(self, line, ends_with_eol):
"""Given a signle line, writes it to a file, splitting if it's > 80 chars"""
if len(line) >= 80:
i = self.__FindSplit(line)
if i > 0:
line1 = line[0:i + 1]
nolint = ''
if len(line1) > 80:
nolint = ' // NOLINT'
self.file.write(line1 + nolint + '\n')
match = re.match("( +)", line1)
indent = ""
if match:
indent = match.group(1)
splitter = line[i]
if not splitter == ',':
indent = " " + indent
self.__WriteLine(indent + line[i + 1:].lstrip(), True)
return
nolint = ''
if len(line) > 80:
nolint = ' // NOLINT'
self.file.write(line + nolint)
if ends_with_eol:
self.file.write('\n')
def Close(self):
"""Close the file."""
self.file.close()
class CHeaderWriter(CWriter):
"""Writes a C Header file."""
_non_alnum_re = re.compile(r'[^a-zA-Z0-9]')
def __init__(self, filename, file_comment = None):
CWriter.__init__(self, filename)
base = os.path.dirname(
os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
hpath = os.path.abspath(filename)[len(base) + 1:]
self.guard = self._non_alnum_re.sub('_', hpath).upper() + '_'
self.Write(_LICENSE)
self.Write(
"// This file is auto-generated. DO NOT EDIT!\n"
"\n")
if not file_comment == None:
self.Write(file_comment)
self.Write("#ifndef %s\n" % self.guard)
self.Write("#define %s\n\n" % self.guard)
def Close(self):
self.Write("#endif // %s\n\n" % self.guard)
CWriter.Close(self)
class TypeHandler(object):
"""This class emits code for a particular type of function."""
_remove_expected_call_re = re.compile(r' EXPECT_CALL.*?;\n', re.S)
def __init__(self):
pass
def InitFunction(self, func):
"""Add or adjust anything type specific for this function."""
if func.GetInfo('needs_size'):
func.AddCmdArg(DataSizeArgument('data_size'))
def AddImmediateFunction(self, generator, func):
"""Adds an immediate version of a function."""
# Generate an immediate command if there is only 1 pointer arg.
immediate = func.GetInfo('immediate') # can be True, False or None
if immediate == True or immediate == None:
if func.num_pointer_args == 1 or immediate:
generator.AddFunction(ImmediateFunction(func))
def AddBucketFunction(self, generator, func):
"""Adds a bucket version of a function."""
# Generate an immediate command if there is only 1 pointer arg.
bucket = func.GetInfo('bucket') # can be True, False or None
if bucket:
generator.AddFunction(BucketFunction(func))
def WriteStruct(self, func, file):
"""Writes a structure that matches the arguments to a function."""
comment = func.GetInfo('cmd_comment')
if not comment == None:
file.Write(comment)
file.Write("struct %s {\n" % func.name)
file.Write(" typedef %s ValueType;\n" % func.name)
file.Write(" static const CommandId kCmdId = k%s;\n" % func.name)
func.WriteCmdArgFlag(file)
file.Write("\n")
result = func.GetInfo('result')
if not result == None:
if len(result) == 1:
file.Write(" typedef %s Result;\n\n" % result[0])
else:
file.Write(" struct Result {\n")
for line in result:
file.Write(" %s;\n" % line)
file.Write(" };\n\n")
func.WriteCmdComputeSize(file)
func.WriteCmdSetHeader(file)
func.WriteCmdInit(file)
func.WriteCmdSet(file)
file.Write(" gpu::CommandHeader header;\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s %s;\n" % (arg.cmd_type, arg.name))
file.Write("};\n")
file.Write("\n")
size = len(args) * _SIZE_OF_UINT32 + _SIZE_OF_COMMAND_HEADER
file.Write("COMPILE_ASSERT(sizeof(%s) == %d,\n" % (func.name, size))
file.Write(" Sizeof_%s_is_not_%d);\n" % (func.name, size))
file.Write("COMPILE_ASSERT(offsetof(%s, header) == 0,\n" % func.name)
file.Write(" OffsetOf_%s_header_not_0);\n" % func.name)
offset = _SIZE_OF_COMMAND_HEADER
for arg in args:
file.Write("COMPILE_ASSERT(offsetof(%s, %s) == %d,\n" %
(func.name, arg.name, offset))
file.Write(" OffsetOf_%s_%s_not_%d);\n" %
(func.name, arg.name, offset))
offset += _SIZE_OF_UINT32
if not result == None and len(result) > 1:
offset = 0;
for line in result:
parts = line.split()
name = parts[-1]
check = """
COMPILE_ASSERT(offsetof(%(cmd_name)s::Result, %(field_name)s) == %(offset)d,
OffsetOf_%(cmd_name)s_Result_%(field_name)s_not_%(offset)d);
"""
file.Write((check.strip() + "\n") % {
'cmd_name': func.name,
'field_name': name,
'offset': offset,
})
offset += _SIZE_OF_UINT32
file.Write("\n")
def WriteDocs(self, func, file):
"""Writes a structure for docs."""
func.WriteCommandDescription(file)
comment = func.GetInfo('cmd_comment')
if not comment == None:
file.Write(comment.replace('//', '//!'))
file.Write("struct %s {\n" % func.name)
file.Write(" static const CommandId kCmdId = %d;\n\n" %
_CMD_ID_TABLE[func.name])
result = func.GetInfo('result')
if not result == None:
if len(result) == 1:
file.Write(" typedef %s Result;\n\n" % result[0])
else:
file.Write(" struct Result {\n")
for line in result:
file.Write(" %s;\n" % line)
file.Write(" };\n\n")
file.Write(" CommandHeader header;\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s %s; //!< %s\n" % (arg.cmd_type, arg.name, arg.type))
file.Write("};\n")
file.Write("\n")
def WriteHandlerImplementation(self, func, file):
"""Writes the handler implementation for this command."""
file.Write(" %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
def WriteCmdSizeTest(self, func, file):
"""Writes the size test for a command."""
file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);\n")
def WriteFormatTest(self, func, file):
"""Writes a format test for a command."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" %s cmd = { { 0 } };\n" % func.name)
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(");\n")
value = 11
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
func.type_handler.WriteCmdSizeTest(func, file)
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd));\n");
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write("}\n")
file.Write("\n")
def WriteImmediateFormatTest(self, func, file):
"""Writes a format test for an immediate version of a command."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(");\n")
value = 11
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
func.type_handler.WriteImmediateCmdSizeTest(func, file)
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd));\n");
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write("}\n")
file.Write("\n")
def WriteBucketFormatTest(self, func, file):
"""Writes a format test for a bucket version of a command."""
pass
def WriteGetDataSizeCode(self, func, file):
"""Writes the code to set data_size used in validation"""
pass
def WriteImmediateCmdSizeTest(self, func, file):
"""Writes a size test for an immediate version of a command."""
file.Write(" // TODO(gman): Compute correct size.\n")
file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);\n")
def WriteImmediateHandlerImplementation (self, func, file):
"""Writes the handler impl for the immediate version of a command."""
file.Write(" %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
def WriteBucketHandlerImplementation (self, func, file):
"""Writes the handler impl for the bucket version of a command."""
file.Write(" %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
def WriteServiceImplementation(self, func, file):
"""Writes the service implementation for a command."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
if len(func.GetOriginalArgs()) > 0:
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
self.WriteGetDataSizeCode(func, file)
last_arg.WriteGetCode(file)
func.WriteHandlerValidation(file)
func.WriteHandlerImplementation(file)
file.Write(" return error::kNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateServiceImplementation(self, func, file):
"""Writes the service implementation for an immediate version of command."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
self.WriteGetDataSizeCode(func, file)
last_arg.WriteGetCode(file)
func.WriteHandlerValidation(file)
func.WriteHandlerImplementation(file)
file.Write(" return error::kNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteBucketServiceImplementation(self, func, file):
"""Writes the service implementation for a bucket version of command."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
self.WriteGetDataSizeCode(func, file)
last_arg.WriteGetCode(file)
func.WriteHandlerValidation(file)
func.WriteHandlerImplementation(file)
file.Write(" return error::kNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteValidUnitTest(self, func, file, test, extra = {}):
"""Writes a valid unit test."""
if func.GetInfo('expectation') == False:
test = self._remove_expected_call_re.sub('', test)
name = func.name
arg_strings = []
count = 0
for arg in func.GetOriginalArgs():
arg_strings.append(arg.GetValidArg(count, 0))
count += 1
gl_arg_strings = []
count = 0
for arg in func.GetOriginalArgs():
gl_arg_strings.append(arg.GetValidGLArg(count, 0))
count += 1
gl_func_name = func.GetGLTestFunctionName()
vars = {
'test_name': 'GLES2DecoderTest%d' % file.file_num,
'name':name,
'gl_func_name': gl_func_name,
'args': ", ".join(arg_strings),
'gl_args': ", ".join(gl_arg_strings),
}
vars.update(extra)
file.Write(test % vars)
def WriteInvalidUnitTest(self, func, file, test, extra = {}):
"""Writes a invalid unit test."""
arg_index = 0
for arg in func.GetOriginalArgs():
num_invalid_values = arg.GetNumInvalidValues(func)
for value_index in range(0, num_invalid_values):
arg_strings = []
parse_result = "kNoError"
gl_error = None
count = 0
for arg in func.GetOriginalArgs():
if count == arg_index:
(arg_string, parse_result, gl_error) = arg.GetInvalidArg(
count, value_index)
else:
arg_string = arg.GetValidArg(count, 0)
arg_strings.append(arg_string)
count += 1
gl_arg_strings = []
count = 0
for arg in func.GetOriginalArgs():
gl_arg_strings.append("_")
count += 1
gl_func_name = func.GetGLTestFunctionName()
gl_error_test = ''
if not gl_error == None:
gl_error_test = '\n EXPECT_EQ(%s, GetGLError());' % gl_error
vars = {
'test_name': 'GLES2DecoderTest%d' % file.file_num ,
'name': func.name,
'arg_index': arg_index,
'value_index': value_index,
'gl_func_name': gl_func_name,
'args': ", ".join(arg_strings),
'all_but_last_args': ", ".join(arg_strings[:-1]),
'gl_args': ", ".join(gl_arg_strings),
'parse_result': parse_result,
'gl_error_test': gl_error_test,
}
vars.update(extra)
file.Write(test % vars)
arg_index += 1
def WriteServiceUnitTest(self, func, file):
"""Writes the service unit test for a command."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s));
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
self.WriteValidUnitTest(func, file, valid_test)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::%(parse_result)s, ExecuteCmd(cmd));%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test)
def WriteImmediateServiceUnitTest(self, func, file):
"""Writes the service unit test for an immediate command."""
file.Write("// TODO(gman): %s\n" % func.name)
def WriteImmediateValidationCode(self, func, file):
"""Writes the validation code for an immediate version of a command."""
pass
def WriteBucketServiceUnitTest(self, func, file):
"""Writes the service unit test for a bucket command."""
file.Write("// TODO(gman): %s\n" % func.name)
def WriteBucketValidationCode(self, func, file):
"""Writes the validation code for a bucket version of a command."""
file.Write("// TODO(gman): %s\n" % func.name)
def WriteGLES2ImplementationDeclaration(self, func, file):
"""Writes the GLES2 Implemention declaration."""
file.Write("%s %s(%s);\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Writes the GLES2 Implemention."""
impl_func = func.GetInfo('impl_func')
if func.can_auto_generate and (impl_func == None or impl_func == True):
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
for arg in func.GetOriginalArgs():
arg.WriteClientSideValidationCode(file)
file.Write(" helper_->%s(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
else:
self.WriteGLES2ImplementationDeclaration(func, file)
def WriteImmediateCmdComputeSize(self, func, file):
"""Writes the size computation code for the immediate version of a cmd."""
file.Write(" static uint32 ComputeSize(uint32 size_in_bytes) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + // NOLINT\n")
file.Write(" RoundSizeToMultipleOfEntries(size_in_bytes));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Writes the SetHeader function for the immediate version of a cmd."""
file.Write(" void SetHeader(uint32 size_in_bytes) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(size_in_bytes);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Writes the Init function for the immediate version of a command."""
raise Error
def WriteImmediateCmdSet(self, func, file):
"""Writes the Set function for the immediate version of a command."""
raise Error
def WriteCmdHelper(self, func, file):
"""Writes the cmd helper definition for a cmd."""
args = func.MakeCmdArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedCmdArgString("")))
file.Write(" gles2::%s& c = GetCmdSpace<gles2::%s>();\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateCmdHelper(self, func, file):
"""Writes the cmd helper definition for the immediate version of a cmd."""
args = func.MakeCmdArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedCmdArgString("")))
file.Write(" const uint32 s = 0; // TODO(gman): compute correct size\n")
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(s);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
class CustomHandler(TypeHandler):
"""Handler for commands that are auto-generated but require minor tweaks."""
def __init__(self):
TypeHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" uint32 total_size = 0; // TODO(gman): get correct size.\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" SetHeader(total_size);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedCmdArgString("_", True))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, total_size);\n")
file.Write(" }\n")
file.Write("\n")
class TodoHandler(CustomHandler):
"""Handle for commands that are not yet implemented."""
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
pass
class HandWrittenHandler(CustomHandler):
"""Handler for comands where everything must be written by hand."""
def InitFunction(self, func):
"""Add or adjust anything type specific for this function."""
CustomHandler.InitFunction(self, func)
func.can_auto_generate = False
def WriteStruct(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteDocs(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteBucketServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteBucketServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteBucketCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Write test for %s\n" % func.name)
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Write test for %s\n" % func.name)
def WriteBucketFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Write test for %s\n" % func.name)
class ManualHandler(CustomHandler):
"""Handler for commands who's handlers must be written by hand."""
def __init__(self):
CustomHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Implement test for %s\n" % func.name)
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s);\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write("\n")
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'ShaderSourceImmediate':
file.Write(" uint32 total_size = ComputeSize(_data_size);\n")
else:
CustomHandler.WriteImmediateCmdGetTotalSize(self, func, file)
class DataHandler(TypeHandler):
"""Handler for glBufferData, glBufferSubData, glTexImage2D, glTexSubImage2D,
glCompressedTexImage2D, glCompressedTexImageSub2D."""
def __init__(self):
TypeHandler.__init__(self)
def WriteGetDataSizeCode(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
name = func.name
if name.endswith("Immediate"):
name = name[0:-9]
if name == 'BufferData' or name == 'BufferSubData':
file.Write(" uint32 data_size = size;\n")
elif (name == 'CompressedTexImage2D' or
name == 'CompressedTexSubImage2D'):
file.Write(" uint32 data_size = imageSize;\n")
elif name == 'TexImage2D' or name == 'TexSubImage2D':
code = """ uint32 data_size;
if (!GLES2Util::ComputeImageDataSize(
width, height, format, type, unpack_alignment_, &data_size)) {
return error::kOutOfBounds;
}
"""
file.Write(code)
else:
file.Write("// uint32 data_size = 0; // TODO(gman): get correct size!\n")
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'BufferDataImmediate':
file.Write(" uint32 total_size = ComputeSize(_size);\n")
elif func.name == 'BufferSubDataImmediate':
file.Write(" uint32 total_size = ComputeSize(_size);\n")
elif func.name == 'CompressedTexImage2DImmediate':
file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
elif func.name == 'CompressedTexSubImage2DImmediate':
file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
elif func.name == 'TexImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
elif func.name == 'TexSubImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
def WriteImmediateCmdSizeTest(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'BufferDataImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
elif func.name == 'BufferSubDataImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
elif func.name == 'CompressedTexImage2DImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
elif func.name == 'CompressedTexSubImage2DImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
elif func.name == 'TexImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
elif func.name == 'TexSubImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
file.Write(" EXPECT_EQ(sizeof(cmd), total_size);\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" SetHeader(total_size);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedCmdArgString("_", True))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, total_size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Remove this exception.
file.Write("// TODO(gman): Implement test for %s\n" % func.name)
return
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): %s\n\n" % func.name)
class GENnHandler(TypeHandler):
"""Handler for glGen___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
pass
def WriteGetDataSizeCode(self, func, file):
"""Overrriden from TypeHandler."""
code = """ uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
"""
file.Write(code)
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" if (!GenGLObjects<GL%sHelper>(n, %s)) {\n"
" return error::kInvalidArguments;\n"
" }\n" %
(func.name, func.GetLastOriginalArg().name))
def WriteImmediateHandlerImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" if (!GenGLObjects<GL%sHelper>(n, %s)) {\n"
" return error::kInvalidArguments;\n"
" }\n" %
(func.original_name, func.GetLastOriginalArg().name))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" MakeIds(%s);\n" % func.MakeOriginalArgString(""))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(1, _))
.WillOnce(SetArgumentPointee<1>(kNewServiceId));
GetSharedMemoryAs<GLuint*>()[0] = kNewClientId;
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId);
}
"""
self.WriteValidUnitTest(func, file, valid_test)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(_, _)).Times(0);
GetSharedMemoryAs<GLuint*>()[0] = client_%(resource_name)s_id_;
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kInvalidArguments, ExecuteCmd(cmd));
}
"""
self.WriteValidUnitTest(func, file, invalid_test, {
'resource_name': func.GetOriginalArgs()[1].name[0:-1]
})
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(1, _))
.WillOnce(SetArgumentPointee<1>(kNewServiceId));
%(name)s& cmd = *GetImmediateAs<%(name)s>();
GLuint temp = kNewClientId;
SpecializedSetup<%(name)s, 0>();
cmd.Init(1, &temp);
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId);
}
"""
self.WriteValidUnitTest(func, file, valid_test)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(_, _)).Times(0);
%(name)s& cmd = *GetImmediateAs<%(name)s>();
SpecializedSetup<%(name)s, 0>();
cmd.Init(1, &client_%(resource_name)s_id_);
EXPECT_EQ(error::kInvalidArguments,
ExecuteImmediateCmd(cmd, sizeof(&client_%(resource_name)s_id_)));
}
"""
self.WriteValidUnitTest(func, file, invalid_test, {
'resource_name': func.GetOriginalArgs()[1].name[0:-1]
})
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
file.Write(
" return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei n) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_n);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_n);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n ids);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u),\n")
file.Write(" cmd.header.size * 4u);\n")
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n");
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u));\n");
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that ids were inserted;\n")
file.Write("}\n")
file.Write("\n")
class CreateHandler(TypeHandler):
"""Handler for glCreate___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
func.AddCmdArg(Argument("client_id", 'uint32'))
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s))
.WillOnce(Return(kNewServiceId));
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s%(comma)skNewClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId);
}
"""
comma = ""
if len(func.GetOriginalArgs()):
comma =", "
self.WriteValidUnitTest(func, file, valid_test, {
'comma': comma,
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s%(comma)skNewClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test, {
'comma': comma,
})
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" uint32 client_id = c.client_id;\n")
file.Write(" %sHelper(%s);\n" %
(func.name, func.MakeCmdArgString("")))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" GLuint client_id;\n")
file.Write(" MakeIds(1, &client_id);\n")
file.Write(" helper_->%s(%s);\n" %
(func.name, func.MakeCmdArgString("")))
file.Write(" return client_id;\n")
file.Write("}\n")
file.Write("\n")
class DELnHandler(TypeHandler):
"""Handler for glDelete___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteGetDataSizeCode(self, func, file):
"""Overrriden from TypeHandler."""
code = """ uint32 data_size;
if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) {
return error::kOutOfBounds;
}
"""
file.Write(code)
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(
*gl_,
%(gl_func_name)s(1, Pointee(kService%(upper_resource_name)sId)))
.Times(1);
GetSharedMemoryAs<GLuint*>()[0] = client_%(resource_name)s_id_;
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(GetServiceId(kNewClientId), 0u);
}
"""
self.WriteValidUnitTest(func, file, valid_test, {
'resource_name': func.GetOriginalArgs()[1].name[0:-1],
'upper_resource_name':
func.GetOriginalArgs()[1].name[0:-1].capitalize(),
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(1, Pointee(0)))
.Times(1);
GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId;
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
"""
self.WriteValidUnitTest(func, file, invalid_test)
def WriteImmediateServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(
*gl_,
%(gl_func_name)s(1, Pointee(kService%(upper_resource_name)sId)))
.Times(1);
%(name)s& cmd = *GetImmediateAs<%(name)s>();
SpecializedSetup<%(name)s, 0>();
cmd.Init(1, &client_%(resource_name)s_id_);
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(client_%(resource_name)s_id_)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(GetServiceId(kNewClientId), 0u);
}
"""
self.WriteValidUnitTest(func, file, valid_test, {
'resource_name': func.GetOriginalArgs()[1].name[0:-1],
'upper_resource_name':
func.GetOriginalArgs()[1].name[0:-1].capitalize(),
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(1, Pointee(0)))
.Times(1);
%(name)s& cmd = *GetImmediateAs<%(name)s>();
SpecializedSetup<%(name)s, 0>();
GLuint temp = kInvalidClientId;
cmd.Init(1, &temp);
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(temp)));
}
"""
self.WriteValidUnitTest(func, file, invalid_test)
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
(func.name, func.GetLastOriginalArg().name))
def WriteImmediateHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
(func.original_name, func.GetLastOriginalArg().name))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" FreeIds(%s);\n" % func.MakeOriginalArgString(""))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
file.Write(
" return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei n) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_n);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_n);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n ids);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u),\n")
file.Write(" cmd.header.size * 4u);\n")
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n");
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u));\n");
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that ids were inserted;\n")
file.Write("}\n")
file.Write("\n")
class GETnHandler(TypeHandler):
"""Handler for GETn for glGetBooleanv, glGetFloatv, ... type functions."""
def __init__(self):
TypeHandler.__init__(self)
def AddImmediateFunction(self, generator, func):
"""Overrriden from TypeHandler."""
pass
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_args = func.GetOriginalArgs()[:-1]
for arg in all_but_last_args:
arg.WriteGetCode(file)
code = """ typedef %(func_name)s::Result Result;
GLsizei num_values = util_.GLGetNumValuesReturned(pname);
if (num_values == 0) {
SetGLError(GL_INVALID_ENUM);
return error::kNoError;
}
Result* result = GetSharedMemoryAs<Result*>(
c.params_shm_id, c.params_shm_offset, Result::ComputeSize(num_values));
%(last_arg_type)s params = result ? result->GetData() : NULL;
"""
file.Write(code % {
'last_arg_type': last_arg.type,
'func_name': func.name,
})
func.WriteHandlerValidation(file)
code = """ // Check that the client initialized the result.
if (result->size != 0) {
return error::kInvalidArguments;
}
CopyRealGLErrorsToWrapper();
"""
file.Write(code)
func.WriteHandlerImplementation(file)
code = """ GLenum error = glGetError();
if (error == GL_NO_ERROR) {
result->SetNumResults(num_values);
} else {
SetGLError(error);
}
return error::kNoError;
}
"""
file.Write(code)
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
all_but_last_args = func.GetOriginalArgs()[:-1]
arg_string = (
", ".join(["%s" % arg.name for arg in all_but_last_args]))
code = """ typedef %(func_name)s::Result Result;
Result* result = GetResultAs<Result*>();
result->SetNumResults(0);
helper_->%(func_name)s(%(arg_string)s, result_shm_id(), result_shm_offset());
WaitForCmd();
result->CopyResult(params);
}
"""
file.Write(code % {
'func_name': func.name,
'arg_string': arg_string,
})
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
SpecializedSetup<%(name)s, 0>();
typedef %(name)s::Result Result;
Result* result = static_cast<Result*>(shared_memory_address_);
EXPECT_CALL(*gl_, %(gl_func_name)s(%(local_gl_args)s));
result->size = 0;
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
%(valid_pname)s),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
gl_arg_strings = []
valid_pname = ''
count = 0
for arg in func.GetOriginalArgs()[:-1]:
arg_value = arg.GetValidGLArg(count, 0)
gl_arg_strings.append(arg_value)
if arg.name == 'pname':
valid_pname = arg_value
count += 1
gl_arg_strings.append("result->GetData()")
self.WriteValidUnitTest(func, file, valid_test, {
'local_gl_args': ", ".join(gl_arg_strings),
'valid_pname': valid_pname,
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(name)s::Result* result =
static_cast<%(name)s::Result*>(shared_memory_address_);
result->size = 0;
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::%(parse_result)s, ExecuteCmd(cmd));
EXPECT_EQ(0u, result->size);%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test)
class PUTHandler(TypeHandler):
"""Handler for glTexParameter_v, glVertexAttrib_v functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteImmediateServiceUnitTest(self, func, file):
"""Writes the service unit test for a command."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
%(name)s& cmd = *GetImmediateAs<%(name)s>();
EXPECT_CALL(
*gl_,
%(gl_func_name)s(%(gl_args)s,
reinterpret_cast<%(data_type)s*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<%(name)s, 0>();
%(data_type)s temp[%(data_count)s] = { 0, };
cmd.Init(%(gl_args)s, &temp[0]);
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
gl_arg_strings = []
gl_any_strings = []
count = 0
for arg in func.GetOriginalArgs()[0:-1]:
gl_arg_strings.append(arg.GetValidGLArg(count, 0))
gl_any_strings.append("_")
count += 1
extra = {
'data_type': func.GetInfo('data_type'),
'data_count': func.GetInfo('count'),
'gl_args': ", ".join(gl_arg_strings),
'gl_any_args': ", ".join(gl_any_strings),
}
self.WriteValidUnitTest(func, file, valid_test, extra)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
%(name)s& cmd = *GetImmediateAs<%(name)s>();
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_any_args)s, _)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(data_type)s temp[%(data_count)s] = { 0, };
cmd.Init(%(all_but_last_args)s, &temp[0]);
EXPECT_EQ(error::%(parse_result)s,
ExecuteImmediateCmd(cmd, sizeof(temp)));%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test, extra)
def WriteGetDataSizeCode(self, func, file):
"""Overrriden from TypeHandler."""
code = """ uint32 data_size;
if (!ComputeDataSize(1, sizeof(%s), %d, &data_size)) {
return error::kOutOfBounds;
}
"""
file.Write(code % (func.info.data_type, func.info.count))
if func.is_immediate:
file.Write(" if (data_size > immediate_data_size) {\n")
file.Write(" return error::kOutOfBounds;\n")
file.Write(" }\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize() {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(%s) * %d); // NOLINT\n" %
(func.info.data_type, func.info.count))
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize() {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(
" sizeof(ValueType) + ComputeDataSize()); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader() {\n")
file.Write(
" header.SetCmdByTotalSize<ValueType>(ComputeSize());\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader();\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize());\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize();\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize();\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
file.Write(" static %s data[] = {\n" % func.info.data_type)
for v in range(0, func.info.count):
file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
(func.info.data_type, v))
file.Write(" };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n data);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
file.Write(" cmd.header.size * 4u);\n")
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)));\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that data was inserted;\n")
file.Write("}\n")
file.Write("\n")
class PUTnHandler(TypeHandler):
"""Handler for PUTn 'glUniform__v' type functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteImmediateServiceUnitTest(self, func, file):
"""Writes the service unit test for a command."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
%(name)s& cmd = *GetImmediateAs<%(name)s>();
EXPECT_CALL(
*gl_,
%(gl_func_name)s(%(gl_args)s,
reinterpret_cast<%(data_type)s*>(ImmediateDataAddress(&cmd))));
SpecializedSetup<%(name)s, 0>();
%(data_type)s temp[%(data_count)s * 2] = { 0, };
cmd.Init(%(gl_args)s, &temp[0]);
EXPECT_EQ(error::kNoError,
ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
gl_arg_strings = []
gl_any_strings = []
count = 0
for arg in func.GetOriginalArgs()[0:-1]:
gl_arg_strings.append(arg.GetValidGLArg(count, 0))
gl_any_strings.append("_")
count += 1
extra = {
'data_type': func.GetInfo('data_type'),
'data_count': func.GetInfo('count'),
'gl_args': ", ".join(gl_arg_strings),
'gl_any_args': ", ".join(gl_any_strings),
}
self.WriteValidUnitTest(func, file, valid_test, extra)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
%(name)s& cmd = *GetImmediateAs<%(name)s>();
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_any_args)s, _)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(data_type)s temp[%(data_count)s * 2] = { 0, };
cmd.Init(%(all_but_last_args)s, &temp[0]);
EXPECT_EQ(error::%(parse_result)s,
ExecuteImmediateCmd(cmd, sizeof(temp)));%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test, extra)
def WriteGetDataSizeCode(self, func, file):
"""Overrriden from TypeHandler."""
code = """ uint32 data_size;
if (!ComputeDataSize(1, sizeof(%s), %d, &data_size)) {
return error::kOutOfBounds;
}
"""
file.Write(code % (func.info.data_type, func.info.count))
if func.is_immediate:
file.Write(" if (data_size > immediate_data_size) {\n")
file.Write(" return error::kOutOfBounds;\n")
file.Write(" }\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei count) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(%s) * %d * count); // NOLINT\n" %
(func.info.data_type, func.info.count))
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei count) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(
" sizeof(ValueType) + ComputeDataSize(count)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei count) {\n")
file.Write(
" header.SetCmdByTotalSize<ValueType>(ComputeSize(count));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_count);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_count));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_count);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(count);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
file.Write(" static %s data[] = {\n" % func.info.data_type)
for v in range(0, func.info.count * 2):
file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
(func.info.data_type, v))
file.Write(" };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 1
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n data);\n")
args = func.GetCmdArgs()
value = 1
file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name)
file.Write(" cmd.header.command);\n")
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
file.Write(" cmd.header.size * 4u);\n")
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n")
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)));\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that data was inserted;\n")
file.Write("}\n")
file.Write("\n")
class GLcharHandler(CustomHandler):
"""Handler for functions that pass a single string ."""
def __init__(self):
CustomHandler.__init__(self)
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeSize(uint32 data_size) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + data_size); // NOLINT\n")
file.Write(" }\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
code = """
void SetHeader(uint32 data_size) {
header.SetCmdBySize<ValueType>(data_size);
}
"""
file.Write(code)
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
args = func.GetCmdArgs()
set_code = []
for arg in args:
set_code.append(" %s = _%s;" % (arg.name, arg.name))
code = """
void Init(%(typed_args)s, uint32 _data_size) {
SetHeader(_data_size);
%(set_code)s
memcpy(ImmediateDataAddress(this), _%(last_arg)s, _data_size);
}
"""
file.Write(code % {
"typed_args": func.MakeTypedOriginalArgString("_"),
"set_code": "\n".join(set_code),
"last_arg": last_arg.name
})
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void* Set(void* cmd%s, uint32 _data_size) {\n" %
func.MakeTypedOriginalArgString("_", True))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _data_size);\n" %
func.MakeOriginalArgString("_"))
file.Write(" return NextImmediateCmdAddress<ValueType>("
"cmd, _data_size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
last_arg = func.GetLastOriginalArg()
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 data_size = strlen(name);\n")
file.Write(" gles2::%s& c = GetImmediateCmdSpace<gles2::%s>("
"data_size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s, data_size);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
init_code = []
check_code = []
all_but_last_arg = func.GetCmdArgs()[:-1]
value = 11
for arg in all_but_last_arg:
init_code.append(" static_cast<%s>(%d)," % (arg.type, value))
value += 1
value = 11
for arg in all_but_last_arg:
check_code.append(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);" %
(arg.type, value, arg.name))
value += 1
code = """
TEST(GLES2FormatTest, %(func_name)s) {
int8 buf[256] = { 0, };
%(func_name)s& cmd = *static_cast<%(func_name)s*>(static_cast<void*>(&buf));
static const char* const test_str = \"test string\";
void* next_cmd = cmd.Set(
&cmd,
%(init_code)s
test_str,
strlen(test_str));
EXPECT_EQ(static_cast<uint32>(%(func_name)s::kCmdId),
cmd.header.command);
EXPECT_EQ(sizeof(cmd) +
RoundSizeToMultipleOfEntries(strlen(test_str)),
cmd.header.size * 4u);
EXPECT_EQ(static_cast<char*>(next_cmd),
reinterpret_cast<char*>(&cmd) + sizeof(cmd) +
RoundSizeToMultipleOfEntries(strlen(test_str)));
%(check_code)s
EXPECT_EQ(static_cast<uint32>(strlen(test_str)), cmd.data_size);
EXPECT_EQ(0, memcmp(test_str, ImmediateDataAddress(&cmd), strlen(test_str)));
}
"""
file.Write(code % {
'func_name': func.name,
'init_code': "\n".join(init_code),
'check_code': "\n".join(check_code),
})
class IsHandler(TypeHandler):
"""Handler for glIs____ type and glGetError functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
func.AddCmdArg(Argument("result_shm_id", 'uint32'))
func.AddCmdArg(Argument("result_shm_offset", 'uint32'))
if func.GetInfo('result') == None:
func.AddInfo('result', ['uint32'])
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s));
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s%(comma)sshared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
comma = ""
if len(func.GetOriginalArgs()):
comma =", "
self.WriteValidUnitTest(func, file, valid_test, {
'comma': comma,
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s%(comma)sshared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::%(parse_result)s, ExecuteCmd(cmd));%(gl_error_test)s
}
"""
self.WriteInvalidUnitTest(func, file, invalid_test, {
'comma': comma,
})
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgsBadSharedMemoryId) {
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0);
SpecializedSetup<%(name)s, 0>();
%(name)s cmd;
cmd.Init(%(args)s%(comma)skInvalidSharedMemoryId, shared_memory_offset_);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
cmd.Init(%(args)s%(comma)sshared_memory_id_, kInvalidSharedMemoryOffset);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
}
"""
self.WriteValidUnitTest(func, file, invalid_test, {
'comma': comma,
})
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
args = func.GetOriginalArgs()
for arg in args:
arg.WriteGetCode(file)
code = """ typedef %(func_name)s::Result Result;
Result* result_dst = GetSharedMemoryAs<Result*>(
c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
if (!result_dst) {
return error::kOutOfBounds;
}
"""
file.Write(code % {'func_name': func.name})
func.WriteHandlerValidation(file)
file.Write(" *result_dst = %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
file.Write(" return error::kNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
impl_func = func.GetInfo('impl_func')
if impl_func == None or impl_func == True:
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" typedef %s::Result Result;\n" % func.name)
file.Write(" Result* result = GetResultAs<Result*>();\n")
file.Write(" *result = 0;\n")
arg_string = func.MakeOriginalArgString("")
comma = ""
if len(arg_string) > 0:
comma = ", "
file.Write(" helper_->%s(%s%sresult_shm_id(), result_shm_offset());\n" %
(func.name, arg_string, comma))
file.Write(" WaitForCmd();\n")
file.Write(" return *result;\n")
file.Write("}\n")
file.Write("\n")
else:
self.WriteGLES2ImplementationDeclaration(func, file)
class STRnHandler(TypeHandler):
"""Handler for GetProgramInfoLog, GetShaderInfoLog and GetShaderSource."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
# remove all but the first cmd args.
cmd_args = func.GetCmdArgs()
func.ClearCmdArgs()
func.AddCmdArg(cmd_args[0])
# add on a bucket id.
func.AddCmdArg(Argument('bucket_id', 'uint32'))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
code = """%(return_type)s %(func_name)s(%(args)s) {
helper_->SetBucketSize(kResultBucketId, 0);
helper_->%(func_name)s(%(id_name)s, kResultBucketId);
if (bufsize > 0) {
std::string str;
if (GetBucketAsString(kResultBucketId, &str)) {
GLsizei max_size =
std::min(static_cast<size_t>(%(bufsize_name)s) - 1, str.size());
if (%(length_name)s != NULL) {
*%(length_name)s = max_size;
}
memcpy(%(dest_name)s, str.c_str(), max_size);
%(dest_name)s[max_size] = '\\0';
}
}
}
"""
args = func.GetOriginalArgs()
file.Write(code % {
'return_type': func.return_type,
'func_name': func.original_name,
'args': func.MakeTypedOriginalArgString(""),
'id_name': args[0].name,
'bufsize_name': args[1].name,
'length_name': args[2].name,
'dest_name': args[3].name,
})
def WriteServiceUnitTest(self, func, file):
"""Overrriden from TypeHandler."""
valid_test = """
TEST_F(%(test_name)s, %(name)sValidArgs) {
const char* kInfo = "hello";
const uint32 kBucketId = 123;
SpecializedSetup<%(name)s, 0>();
%(expect_len_code)s
EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s))
.WillOnce(DoAll(SetArgumentPointee<2>(strlen(kInfo)),
SetArrayArgument<3>(kInfo, kInfo + strlen(kInfo) + 1)));
%(name)s cmd;
cmd.Init(%(args)s);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
CommonDecoder::Bucket* bucket = decoder_->GetBucket(kBucketId);
ASSERT_TRUE(bucket != NULL);
EXPECT_EQ(strlen(kInfo) + 1, bucket->size());
EXPECT_EQ(0, memcmp(bucket->GetData(0, bucket->size()), kInfo,
bucket->size()));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
"""
args = func.GetOriginalArgs()
id_name = args[0].GetValidGLArg(0, 0)
get_len_func = func.GetInfo('get_len_func')
get_len_enum = func.GetInfo('get_len_enum')
sub = {
'id_name': id_name,
'get_len_func': get_len_func,
'get_len_enum': get_len_enum,
'gl_args': '%s, strlen(kInfo) + 1, _, _' % args[0].GetValidGLArg(0, 0),
'args': '%s, kBucketId' % args[0].GetValidArg(0, 0),
'expect_len_code': '',
}
if get_len_func[0:2] == 'gl':
sub['expect_len_code'] = (
" EXPECT_CALL(*gl_, %s(%s, %s, _))\n"
" .WillOnce(SetArgumentPointee<2>(strlen(kInfo)));") % (
get_len_func[2:], id_name, get_len_enum)
self.WriteValidUnitTest(func, file, valid_test, sub)
invalid_test = """
TEST_F(%(test_name)s, %(name)sInvalidArgs) {
const uint32 kBucketId = 123;
EXPECT_CALL(*gl_, %(gl_func_name)s(_, _, _, _))
.Times(0);
%(name)s cmd;
cmd.Init(kInvalidClientId, kBucketId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
}
"""
self.WriteValidUnitTest(func, file, invalid_test)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"error::Error GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
args = func.GetCmdArgs()
id_arg = args[0]
bucket_arg = args[1]
id_arg.WriteGetCode(file)
bucket_arg.WriteGetCode(file)
id_arg.WriteValidationCode(file)
file.Write(" GLint len = 0;\n")
file.Write(" %s(%s, %s, &len);\n" % (
func.GetInfo('get_len_func'), id_arg.name,
func.GetInfo('get_len_enum')))
file.Write(" Bucket* bucket = CreateBucket(%s);\n" % bucket_arg.name)
file.Write(" bucket->SetSize(len + 1);\n");
file.Write(
" %s(%s, len + 1, &len, bucket->GetDataAs<GLchar*>(0, len + 1));\n" %
(func.GetGLFunctionName(), id_arg.name))
file.Write(" return error::kNoError;\n")
file.Write("}\n")
file.Write("\n")
class FunctionInfo(object):
"""Holds info about a function."""
def __init__(self, info, type_handler):
for key in info:
setattr(self, key, info[key])
self.type_handler = type_handler
if not 'type' in info:
self.type = ''
class Argument(object):
"""A class that represents a function argument."""
cmd_type_map_ = {
'GLenum': 'uint32',
'GLint': 'int32',
'GLintptr': 'int32',
'GLsizei': 'int32',
'GLsizeiptr': 'int32',
'GLfloat': 'float',
'GLclampf': 'float',
}
def __init__(self, name, type):
self.name = name
self.type = type
if type in self.cmd_type_map_:
self.cmd_type = self.cmd_type_map_[type]
else:
self.cmd_type = 'uint32'
def IsPointer(self):
"""Returns true if argument is a pointer."""
return False
def AddCmdArgs(self, args):
"""Adds command arguments for this argument to the given list."""
return args.append(self)
def AddInitArgs(self, args):
"""Adds init arguments for this argument to the given list."""
return args.append(self)
def GetValidArg(self, offset, index):
return str(offset + 1)
def GetValidGLArg(self, offset, index):
return str(offset + 1)
def GetNumInvalidValues(self, func):
"""returns the number of invalid values to be tested."""
return 0
def GetInvalidArg(self, offset, index):
"""returns an invalid value and expected parse result by index."""
return ("---ERROR0---", "---ERROR2---", None)
def WriteGetCode(self, file):
"""Writes the code to get an argument from a command structure."""
file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
(self.type, self.name, self.type, self.name))
def WriteValidationCode(self, file):
"""Writes the validation code for an argument."""
pass
def WriteClientSideValidationCode(self, file):
"""Writes the validation code for an argument."""
pass
def WriteGetAddress(self, file):
"""Writes the code to get the address this argument refers to."""
pass
def GetImmediateVersion(self):
"""Gets the immediate version of this argument."""
return self
def GetBucketVersion(self):
"""Gets the bucket version of this argument."""
return self
class DataSizeArgument(Argument):
"""class for data_size which Bucket commands do not need."""
def __init__(self, name):
Argument.__init__(self, name, "uint32")
def GetBucketVersion(self):
return None
class SizeArgument(Argument):
"""class for GLsizei and GLsizeiptr."""
def __init__(self, name, type):
Argument.__init__(self, name, type)
def GetNumInvalidValues(self, func):
"""overridden from Argument."""
if func.is_immediate:
return 0
return 1
def GetInvalidArg(self, offset, index):
"""overridden from Argument."""
return ("-1", "kNoError", "GL_INVALID_VALUE")
def WriteValidationCode(self, file):
"""overridden from Argument."""
file.Write(" if (%s < 0) {\n" % self.name)
file.Write(" SetGLError(GL_INVALID_VALUE);\n")
file.Write(" return error::kNoError;\n")
file.Write(" }\n")
def WriteClientSideValidationCode(self, file):
"""overridden from Argument."""
file.Write(" if (%s < 0) {\n" % self.name)
file.Write(" SetGLError(GL_INVALID_VALUE);\n")
file.Write(" return;\n")
file.Write(" }\n")
class EnumBaseArgument(Argument):
"""Base class for EnumArgument, IntArgument and BoolArgument"""
def __init__(self, name, gl_type, type, gl_error):
Argument.__init__(self, name, gl_type)
self.local_type = type
self.gl_error = gl_error
name = type[len(gl_type):]
self.enum_info = _ENUM_LISTS[name]
def WriteValidationCode(self, file):
file.Write(" if (!Validate%s(%s)) {\n" % (self.local_type, self.name))
file.Write(" SetGLError(%s);\n" % self.gl_error)
file.Write(" return error::kNoError;\n")
file.Write(" }\n")
def GetValidArg(self, offset, index):
if 'valid' in self.enum_info:
valid = self.enum_info['valid']
num_valid = len(valid)
if index >= num_valid:
index = num_valid - 1
return valid[index]
return str(offset + 1)
def GetValidGLArg(self, offset, index):
return self.GetValidArg(offset, index)
def GetNumInvalidValues(self, func):
"""returns the number of invalid values to be tested."""
if 'invalid' in self.enum_info:
invalid = self.enum_info['invalid']
return len(invalid)
return 0
def GetInvalidArg(self, offset, index):
"""returns an invalid value by index."""
if 'invalid' in self.enum_info:
invalid = self.enum_info['invalid']
num_invalid = len(invalid)
if index >= num_invalid:
index = num_invalid - 1
return (invalid[index], "kNoError", self.gl_error)
return ("---ERROR1---", "kNoError", self.gl_error)
class EnumArgument(EnumBaseArgument):
"""A class that represents a GLenum argument"""
def __init__(self, name, type):
EnumBaseArgument.__init__(self, name, "GLenum", type, "GL_INVALID_ENUM")
class IntArgument(EnumBaseArgument):
"""A class for a GLint argument that can only except specific values.
For example glTexImage2D takes a GLint for its internalformat
argument instead of a GLenum.
"""
def __init__(self, name, type):
EnumBaseArgument.__init__(self, name, "GLint", type, "GL_INVALID_VALUE")
class BoolArgument(EnumBaseArgument):
"""A class for a GLboolean argument that can only except specific values.
For example glUniformMatrix takes a GLboolean for it's transpose but it
must be false.
"""
def __init__(self, name, type):
EnumBaseArgument.__init__(self, name, "GLboolean", type, "GL_INVALID_VALUE")
class ImmediatePointerArgument(Argument):
"""A class that represents an immediate argument to a function.
An immediate argument is one where the data follows the command.
"""
def __init__(self, name, type):
Argument.__init__(self, name, type)
def AddCmdArgs(self, args):
"""Overridden from Argument."""
pass
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetImmediateDataAs<%s>(\n" %
(self.type, self.name, self.type))
file.Write(" c, data_size, immediate_data_size);\n")
def WriteValidationCode(self, file):
"""Overridden from Argument."""
file.Write(" if (%s == NULL) {\n" % self.name)
file.Write(" return error::kOutOfBounds;\n")
file.Write(" }\n")
def GetImmediateVersion(self):
"""Overridden from Argument."""
return None
class PointerArgument(Argument):
"""A class that represents a pointer argument to a function."""
def __init__(self, name, type):
Argument.__init__(self, name, type)
def IsPointer(self):
"""Returns true if argument is a pointer."""
return True
def GetValidArg(self, offset, index):
"""Overridden from Argument."""
return "shared_memory_id_, shared_memory_offset_"
def GetValidGLArg(self, offset, index):
"""Overridden from Argument."""
return "reinterpret_cast<%s>(shared_memory_address_)" % self.type
def GetNumInvalidValues(self, func):
"""Overridden from Argument."""
return 2
def GetInvalidArg(self, offset, index):
"""Overridden from Argument."""
if index == 0:
return ("kInvalidSharedMemoryId, 0", "kOutOfBounds", None)
else:
return ("shared_memory_id_, kInvalidSharedMemoryOffset",
"kOutOfBounds", None)
def AddCmdArgs(self, args):
"""Overridden from Argument."""
args.append(Argument("%s_shm_id" % self.name, 'uint32'))
args.append(Argument("%s_shm_offset" % self.name, 'uint32'))
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetSharedMemoryAs<%s>(\n" %
(self.type, self.name, self.type))
file.Write(
" c.%s_shm_id, c.%s_shm_offset, data_size);\n" %
(self.name, self.name))
def WriteGetAddress(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetSharedMemoryAs<%s>(\n" %
(self.type, self.name, self.type))
file.Write(
" %s_shm_id, %s_shm_offset, %s_size);\n" %
(self.name, self.name, self.name))
def WriteValidationCode(self, file):
"""Overridden from Argument."""
file.Write(" if (%s == NULL) {\n" % self.name)
file.Write(" return error::kOutOfBounds;\n")
file.Write(" }\n")
def GetImmediateVersion(self):
"""Overridden from Argument."""
return ImmediatePointerArgument(self.name, self.type)
def GetBucketVersion(self):
"""Overridden from Argument."""
if self.type == "const char*":
return InputStringBucketArgument(self.name, self.type)
return self
class InputStringBucketArgument(Argument):
"""An string input argument where the string is passed in a bucket."""
def __init__(self, name, type):
Argument.__init__(self, name + "_bucket_id", "uint32")
def WriteGetCode(self, file):
"""Overridden from Argument."""
code = """
Bucket* %(name)s_bucket = GetBucket(c.%(name)s);
if (!%(name)s_bucket) {
return error::kInvalidArguments;
}
std::string %(name)s_str;
if (!%(name)s_bucket->GetAsString(&%(name)s_str)) {
return error::kInvalidArguments;
}
const char* %(name)s = %(name)s_str.c_str();
"""
file.Write(code % {
'name': self.name,
})
def GetValidArg(self, offset, index):
return "kNameBucketId"
def GetValidGLArg(self, offset, index):
return "_"
class NonImmediatePointerArgument(PointerArgument):
"""A pointer argument that stays a pointer even in an immediate cmd."""
def __init__(self, name, type):
PointerArgument.__init__(self, name, type)
def IsPointer(self):
"""Returns true if argument is a pointer."""
return False
def GetImmediateVersion(self):
"""Overridden from Argument."""
return self
class ResourceIdArgument(Argument):
"""A class that represents a resource id argument to a function."""
def __init__(self, name, type):
match = re.match("(GLid\w+)", type)
self.resource_type = match.group(1)[4:]
type = type.replace(match.group(1), "GLuint")
Argument.__init__(self, name, type)
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(" %s %s;\n" % (self.type, self.name))
file.Write(" if (!id_manager()->GetServiceId(c.%s, &%s)) {\n" %
(self.name, self.name))
file.Write(" SetGLError(GL_INVALID_VALUE);\n")
file.Write(" return error::kNoError;\n")
file.Write(" }\n")
def GetValidArg(self, offset, index):
return "client_%s_id_" % self.resource_type.lower()
def GetValidGLArg(self, offset, index):
return "kService%sId" % self.resource_type
class ResourceIdZeroArgument(Argument):
"""Represents a resource id argument to a function that can be zero."""
def __init__(self, name, type):
match = re.match("(GLidZero\w+)", type)
self.resource_type = match.group(1)[8:]
type = type.replace(match.group(1), "GLuint")
Argument.__init__(self, name, type)
def WriteGetCode(self, file):
"""Overridden from Argument."""
code = """ %(type)s %(name)s = c.%(name)s;
if (%(name)s != 0u &&
!id_manager()->GetServiceId(%(name)s, &%(name)s)) {
SetGLError(GL_INVALID_VALUE);
return error::kNoError;
}
"""
file.Write(code % {'type': self.type, 'name': self.name})
def GetValidArg(self, offset, index):
return "client_%s_id_" % self.resource_type.lower()
def GetValidGLArg(self, offset, index):
return "kService%sId" % self.resource_type
class Function(object):
"""A class that represents a function."""
def __init__(self, original_name, name, info, return_type, original_args,
args_for_cmds, cmd_args, init_args, num_pointer_args):
self.name = name
self.original_name = original_name
self.info = info
self.type_handler = info.type_handler
self.return_type = return_type
self.original_args = original_args
self.num_pointer_args = num_pointer_args
self.can_auto_generate = num_pointer_args == 0 and return_type == "void"
self.cmd_args = cmd_args
self.init_args = init_args
self.InitFunction()
self.args_for_cmds = args_for_cmds
self.is_immediate = False
def IsType(self, type_name):
"""Returns true if function is a certain type."""
return self.info.type == type_name
def InitFunction(self):
"""Calls the init function for the type handler."""
self.type_handler.InitFunction(self)
def GetInfo(self, name):
"""Returns a value from the function info for this function."""
if hasattr(self.info, name):
return getattr(self.info, name)
return None
def AddInfo(self, name, value):
"""Adds an info."""
setattr(self.info, name, value)
def GetGLFunctionName(self):
"""Gets the function to call to execute GL for this command."""
if self.GetInfo('decoder_func'):
return self.GetInfo('decoder_func')
return "gl%s" % self.original_name
def GetGLTestFunctionName(self):
gl_func_name = self.GetInfo('gl_test_func')
if gl_func_name == None:
gl_func_name = self.GetGLFunctionName()
if gl_func_name.startswith("gl"):
gl_func_name = gl_func_name[2:]
else:
gl_func_name = self.original_name
return gl_func_name
def AddCmdArg(self, arg):
"""Adds a cmd argument to this function."""
self.cmd_args.append(arg)
def GetCmdArgs(self):
"""Gets the command args for this function."""
return self.cmd_args
def ClearCmdArgs(self):
"""Clears the command args for this function."""
self.cmd_args = []
def GetInitArgs(self):
"""Gets the init args for this function."""
return self.init_args
def GetOriginalArgs(self):
"""Gets the original arguments to this function."""
return self.original_args
def GetLastOriginalArg(self):
"""Gets the last original argument to this function."""
return self.original_args[len(self.original_args) - 1]
def __GetArgList(self, arg_string, add_comma):
"""Adds a comma if arg_string is not empty and add_comma is true."""
comma = ""
if add_comma and len(arg_string):
comma = ", "
return "%s%s" % (comma, arg_string)
def MakeTypedOriginalArgString(self, prefix, add_comma = False):
"""Gets a list of arguments as they arg in GL."""
args = self.GetOriginalArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeOriginalArgString(self, prefix, add_comma = False):
"""Gets the list of arguments as they are in GL."""
args = self.GetOriginalArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeTypedCmdArgString(self, prefix, add_comma = False):
"""Gets a typed list of arguments as they need to be for command buffers."""
args = self.GetCmdArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeCmdArgString(self, prefix, add_comma = False):
"""Gets the list of arguments as they need to be for command buffers."""
args = self.GetCmdArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeTypedInitString(self, prefix, add_comma = False):
"""Gets a typed list of arguments as they need to be for cmd Init/Set."""
args = self.GetInitArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeInitString(self, prefix, add_comma = False):
"""Gets the list of arguments as they need to be for cmd Init/Set."""
args = self.GetInitArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def WriteCommandDescription(self, file):
"""Writes a description of the command."""
file.Write("//! Command that corresponds to gl%s.\n" % self.original_name)
def WriteHandlerValidation(self, file):
"""Writes validation code for the function."""
for arg in self.GetOriginalArgs():
arg.WriteValidationCode(file)
self.WriteValidationCode(file)
def WriteHandlerImplementation(self, file):
"""Writes the handler implementation for this command."""
self.type_handler.WriteHandlerImplementation(self, file)
def WriteValidationCode(self, file):
"""Writes the validation code for a command."""
pass
def WriteCmdArgFlag(self, file):
"""Writes the cmd kArgFlags constant."""
file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kFixed;\n")
def WriteCmdComputeSize(self, file):
"""Writes the ComputeSize function for the command."""
file.Write(" static uint32 ComputeSize() {\n")
file.Write(
" return static_cast<uint32>(sizeof(ValueType)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteCmdSetHeader(self, file):
"""Writes the cmd's SetHeader function."""
file.Write(" void SetHeader() {\n")
file.Write(" header.SetCmd<ValueType>();\n")
file.Write(" }\n")
file.Write("\n")
def WriteCmdInit(self, file):
"""Writes the cmd's Init function."""
file.Write(" void Init(%s) {\n" % self.MakeTypedCmdArgString("_"))
file.Write(" SetHeader();\n")
args = self.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteCmdSet(self, file):
"""Writes the cmd's Set function."""
copy_args = self.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
self.MakeTypedCmdArgString("_", True))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextCmdAddress<ValueType>(cmd);\n")
file.Write(" }\n")
file.Write("\n")
def WriteStruct(self, file):
self.type_handler.WriteStruct(self, file)
def WriteDocs(self, file):
self.type_handler.WriteDocs(self, file)
def WriteCmdHelper(self, file):
"""Writes the cmd's helper."""
self.type_handler.WriteCmdHelper(self, file)
def WriteServiceImplementation(self, file):
"""Writes the service implementation for a command."""
self.type_handler.WriteServiceImplementation(self, file)
def WriteServiceUnitTest(self, file):
"""Writes the service implementation for a command."""
self.type_handler.WriteServiceUnitTest(self, file)
def WriteGLES2ImplementationHeader(self, file):
"""Writes the GLES2 Implemention declaration."""
self.type_handler.WriteGLES2ImplementationHeader(self, file)
def WriteFormatTest(self, file):
"""Writes the cmd's format test."""
self.type_handler.WriteFormatTest(self, file)
class ImmediateFunction(Function):
"""A class that represnets an immediate function command."""
def __init__(self, func):
new_args = []
for arg in func.GetOriginalArgs():
new_arg = arg.GetImmediateVersion()
if new_arg:
new_args.append(new_arg)
cmd_args = []
new_args_for_cmds = []
for arg in func.args_for_cmds:
new_arg = arg.GetImmediateVersion()
if new_arg:
new_args_for_cmds.append(new_arg)
new_arg.AddCmdArgs(cmd_args)
new_init_args = []
for arg in new_args_for_cmds:
arg.AddInitArgs(new_init_args)
Function.__init__(
self,
func.original_name,
"%sImmediate" % func.name,
func.info,
func.return_type,
new_args,
new_args_for_cmds,
cmd_args,
new_init_args,
0)
self.is_immediate = True
def WriteCommandDescription(self, file):
"""Overridden from Function"""
file.Write("//! Immediate version of command that corresponds to gl%s.\n" %
self.original_name)
def WriteServiceImplementation(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateServiceImplementation(self, file)
def WriteHandlerImplementation(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateHandlerImplementation(self, file)
def WriteServiceUnitTest(self, file):
"""Writes the service implementation for a command."""
self.type_handler.WriteImmediateServiceUnitTest(self, file)
def WriteValidationCode(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateValidationCode(self, file)
def WriteCmdArgFlag(self, file):
"""Overridden from Function"""
file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;\n")
def WriteCmdComputeSize(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdComputeSize(self, file)
def WriteCmdSetHeader(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdSetHeader(self, file)
def WriteCmdInit(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdInit(self, file)
def WriteCmdSet(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdSet(self, file)
def WriteCmdHelper(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdHelper(self, file)
def WriteFormatTest(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateFormatTest(self, file)
class BucketFunction(Function):
"""A class that represnets a bucket version of a function command."""
def __init__(self, func):
new_args = []
for arg in func.GetOriginalArgs():
new_arg = arg.GetBucketVersion()
if new_arg:
new_args.append(new_arg)
cmd_args = []
new_args_for_cmds = []
for arg in func.args_for_cmds:
new_arg = arg.GetBucketVersion()
if new_arg:
new_args_for_cmds.append(new_arg)
new_arg.AddCmdArgs(cmd_args)
new_init_args = []
for arg in new_args_for_cmds:
arg.AddInitArgs(new_init_args)
Function.__init__(
self,
func.original_name,
"%sBucket" % func.name,
func.info,
func.return_type,
new_args,
new_args_for_cmds,
cmd_args,
new_init_args,
0)
def InitFunction(self):
"""Overridden from Function"""
pass
def WriteCommandDescription(self, file):
"""Overridden from Function"""
file.Write("//! Bucket version of command that corresponds to gl%s.\n" %
self.original_name)
def WriteServiceImplementation(self, file):
"""Overridden from Function"""
pass
def WriteHandlerImplementation(self, file):
"""Overridden from Function"""
self.type_handler.WriteBucketHandlerImplementation(self, file)
def WriteServiceUnitTest(self, file):
"""Writes the service implementation for a command."""
self.type_handler.WriteBucketServiceUnitTest(self, file)
def CreateArg(arg_string):
"""Creates an Argument."""
arg_parts = arg_string.split()
if len(arg_parts) == 1 and arg_parts[0] == 'void':
return None
# Is this a pointer argument?
elif arg_string.find('*') >= 0:
if arg_parts[0] == 'NonImmediate':
return NonImmediatePointerArgument(
arg_parts[-1],
" ".join(arg_parts[1:-1]))
else:
return PointerArgument(
arg_parts[-1],
" ".join(arg_parts[0:-1]))
# Is this a resource argument? Must come after pointer check.
elif arg_parts[0].startswith('GLidZero'):
return ResourceIdZeroArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
elif arg_parts[0].startswith('GLid'):
return ResourceIdArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
elif arg_parts[0].startswith('GLenum') and len(arg_parts[0]) > 6:
return EnumArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
elif arg_parts[0].startswith('GLboolean') and len(arg_parts[0]) > 9:
return BoolArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
elif (arg_parts[0].startswith('GLint') and len(arg_parts[0]) > 5 and
arg_parts[0] != "GLintptr"):
return IntArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
elif arg_parts[0].startswith('GLsize'):
return SizeArgument(arg_parts[-1], " ".join(arg_parts[0:-1]))
else:
return Argument(arg_parts[-1], " ".join(arg_parts[0:-1]))
class GLGenerator(object):
"""A class to generate GL command buffers."""
_function_re = re.compile(r'GL_APICALL(.*?)GL_APIENTRY (.*?) \((.*?)\);')
def __init__(self, verbose):
self.original_functions = []
self.functions = []
self.verbose = verbose
self.errors = 0
self._function_info = {}
self._empty_type_handler = TypeHandler()
self._empty_function_info = FunctionInfo({}, self._empty_type_handler)
self._type_handlers = {
'Create': CreateHandler(),
'Custom': CustomHandler(),
'Data': DataHandler(),
'DELn': DELnHandler(),
'GENn': GENnHandler(),
'GETn': GETnHandler(),
'GLchar': GLcharHandler(),
'HandWritten': HandWrittenHandler(),
'Is': IsHandler(),
'Manual': ManualHandler(),
'PUT': PUTHandler(),
'PUTn': PUTnHandler(),
'STRn': STRnHandler(),
'Todo': TodoHandler(),
}
for func_name in _FUNCTION_INFO:
info = _FUNCTION_INFO[func_name]
type = ''
if 'type' in info:
type = info['type']
self._function_info[func_name] = FunctionInfo(info,
self.GetTypeHandler(type))
def AddFunction(self, func):
"""Adds a function."""
self.functions.append(func)
def GetTypeHandler(self, name):
"""Gets a type info for the given type."""
if name in self._type_handlers:
return self._type_handlers[name]
return self._empty_type_handler
def GetFunctionInfo(self, name):
"""Gets a type info for the given function name."""
if name in self._function_info:
return self._function_info[name]
return self._empty_function_info
def Log(self, msg):
"""Prints something if verbose is true."""
if self.verbose:
print msg
def Error(self, msg):
"""Prints an error."""
print "Error: %s" % msg
self.errors += 1
def WriteLicense(self, file):
"""Writes the license."""
file.Write(_LICENSE)
def WriteNamespaceOpen(self, file):
"""Writes the code for the namespace."""
file.Write("namespace gpu {\n")
file.Write("namespace gles2 {\n")
file.Write("\n")
def WriteNamespaceClose(self, file):
"""Writes the code to close the namespace."""
file.Write("} // namespace gles2\n")
file.Write("} // namespace gpu\n")
file.Write("\n")
def ParseArgs(self, arg_string):
"""Parses a function arg string."""
args = []
num_pointer_args = 0
parts = arg_string.split(',')
is_gl_enum = False
for arg_string in parts:
if arg_string.startswith('GLenum '):
is_gl_enum = True
arg = CreateArg(arg_string)
if arg:
args.append(arg)
if arg.IsPointer():
num_pointer_args += 1
return (args, num_pointer_args, is_gl_enum)
def ParseGLH(self, filename):
"""Parses the GL2.h file and extracts the functions"""
for line in _GL_FUNCTIONS.splitlines():
match = self._function_re.match(line)
if match:
func_name = match.group(2)[2:]
func_info = self.GetFunctionInfo(func_name)
if func_info.type != 'Noop':
return_type = match.group(1).strip()
arg_string = match.group(3)
(args, num_pointer_args, is_gl_enum) = self.ParseArgs(arg_string)
# comment in to find out which functions use bare enums.
# if is_gl_enum:
# self.Log("%s uses bare GLenum" % func_name)
args_for_cmds = args
if hasattr(func_info, 'cmd_args'):
(args_for_cmds, num_pointer_args, is_gl_enum) = (
self.ParseArgs(getattr(func_info, 'cmd_args')))
cmd_args = []
for arg in args_for_cmds:
arg.AddCmdArgs(cmd_args)
init_args = []
for arg in args_for_cmds:
arg.AddInitArgs(init_args)
return_arg = CreateArg(return_type + " result")
if return_arg:
init_args.append(return_arg)
f = Function(func_name, func_name, func_info, return_type, args,
args_for_cmds, cmd_args, init_args, num_pointer_args)
self.original_functions.append(f)
self.AddFunction(f)
f.type_handler.AddImmediateFunction(self, f)
f.type_handler.AddBucketFunction(self, f)
self.Log("Auto Generated Functions : %d" %
len([f for f in self.functions if f.can_auto_generate or
(not f.IsType('') and not f.IsType('Custom') and
not f.IsType('Todo'))]))
funcs = [f for f in self.functions if not f.can_auto_generate and
(f.IsType('') or f.IsType('Custom') or f.IsType('Todo'))]
self.Log("Non Auto Generated Functions: %d" % len(funcs))
for f in funcs:
self.Log(" %-10s %-20s gl%s" % (f.info.type, f.return_type, f.name))
def WriteCommandIds(self, filename):
"""Writes the command buffer format"""
file = CHeaderWriter(filename)
file.Write("#define GLES2_COMMAND_LIST(OP) \\\n")
by_id = {}
for func in self.functions:
if not func.name in _CMD_ID_TABLE:
self.Error("Command %s not in _CMD_ID_TABLE" % func.name)
by_id[_CMD_ID_TABLE[func.name]] = func
for id in sorted(by_id.keys()):
file.Write(" %-60s /* %d */ \\\n" %
("OP(%s)" % by_id[id].name, id))
file.Write("\n")
file.Write("enum CommandId {\n")
file.Write(" kStartPoint = cmd::kLastCommonId, "
"// All GLES2 commands start after this.\n")
file.Write("#define GLES2_CMD_OP(name) k ## name,\n")
file.Write(" GLES2_COMMAND_LIST(GLES2_CMD_OP)\n")
file.Write("#undef GLES2_CMD_OP\n")
file.Write(" kNumCommands\n")
file.Write("};\n")
file.Write("\n")
file.Close()
def WriteFormat(self, filename):
"""Writes the command buffer format"""
file = CHeaderWriter(filename)
for func in self.functions:
func.WriteStruct(file)
file.Write("\n")
file.Close()
def WriteDocs(self, filename):
"""Writes the command buffer doc version of the commands"""
file = CWriter(filename)
for func in self.functions:
func.WriteDocs(file)
file.Write("\n")
file.Close()
def WriteFormatTest(self, filename):
"""Writes the command buffer format test."""
file = CHeaderWriter(
filename,
"// This file contains unit tests for gles2 commmands\n"
"// It is included by gles2_cmd_format_test.cc\n"
"\n")
for func in self.functions:
func.WriteFormatTest(file)
file.Close()
def WriteCommandIdTest(self, filename):
"""Writes the command id test."""
file = CHeaderWriter(
filename,
"// This file contains unit tests for gles2 commmand ids\n")
file.Write("// *** These IDs MUST NOT CHANGE!!! ***\n")
file.Write("// Changing them will break all client programs.\n")
file.Write("TEST(GLES2CommandIdTest, CommandIdsMatch) {\n")
for func in self.functions:
if not func.name in _CMD_ID_TABLE:
self.Error("Command %s not in _CMD_ID_TABLE" % func.name)
file.Write(" COMPILE_ASSERT(%s::kCmdId == %d,\n" %
(func.name, _CMD_ID_TABLE[func.name]))
file.Write(" GLES2_%s_kCmdId_mismatch);\n" % func.name)
file.Write("}\n")
file.Write("\n")
file.Close()
def WriteCmdHelperHeader(self, filename):
"""Writes the gles2 command helper."""
file = CHeaderWriter(filename)
for func in self.functions:
func.WriteCmdHelper(file)
file.Close()
def WriteServiceImplementation(self, filename):
"""Writes the service decorder implementation."""
file = CHeaderWriter(
filename,
"// It is included by gles2_cmd_decoder.cc\n")
for func in self.functions:
func.WriteServiceImplementation(file)
file.Close()
def WriteServiceUnitTests(self, filename):
"""Writes the service decorder unit tests."""
num_tests = len(self.functions)
step = (num_tests + 1) / 2
count = 0
for test_num in range(0, num_tests, step):
count += 1
name = filename % count
file = CHeaderWriter(
name,
"// It is included by gles2_cmd_decoder_unittest_%d.cc\n" % count)
file.SetFileNum(count)
end = test_num + step
if end > num_tests:
end = num_tests
for idx in range(test_num, end):
func = self.functions[idx]
if func.GetInfo('unit_test') == False:
file.Write("// TODO(gman): %s\n" % func.name)
else:
func.WriteServiceUnitTest(file)
file.Close()
def WriteGLES2CLibImplementation(self, filename):
"""Writes the GLES2 c lib implementation."""
file = CHeaderWriter(
filename,
"// These functions emluate GLES2 over command buffers.\n")
for func in self.original_functions:
file.Write("%s GLES2%s(%s) {\n" %
(func.return_type, func.name,
func.MakeTypedOriginalArgString("")))
return_string = "return "
if func.return_type == "void":
return_string = ""
file.Write(" %sgles2::GetGLContext()->%s(%s);\n" %
(return_string, func.original_name,
func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
file.Close()
def WriteGLES2ImplementationHeader(self, filename):
"""Writes the GLES2 helper header."""
file = CHeaderWriter(
filename,
"// This file is included by gles2_implementation.h to declare the\n"
"// GL api functions.\n")
for func in self.original_functions:
func.WriteGLES2ImplementationHeader(file)
file.Close()
def WriteServiceUtilsHeader(self, filename):
"""Writes the gles2 auto generated utility header."""
file = CHeaderWriter(filename)
for enum in sorted(_ENUM_LISTS.keys()):
file.Write("bool Validate%s%s(GLenum value);\n" % (_ENUM_LISTS[enum]['type'], enum))
file.Write("\n")
file.Close()
def WriteServiceUtilsImplementation(self, filename):
"""Writes the gles2 auto generated utility implementation."""
file = CHeaderWriter(filename)
for enum in sorted(_ENUM_LISTS.keys()):
file.Write("bool Validate%s%s(GLenum value) {\n" % (_ENUM_LISTS[enum]['type'], enum))
file.Write(" switch (value) {\n")
for value in _ENUM_LISTS[enum]['valid']:
file.Write(" case %s:\n" % value)
file.Write(" return true;\n")
file.Write(" default:\n")
file.Write(" return false;\n")
file.Write(" }\n")
file.Write("}\n")
file.Write("\n")
file.Close()
def main(argv):
"""This is the main function."""
parser = OptionParser()
parser.add_option(
"-g", "--generate-implementation-templates", action="store_true",
help="generates files that are generally hand edited..")
parser.add_option(
"--generate-command-id-tests", action="store_true",
help="generate tests for commands ids. Commands MUST not change ID!")
parser.add_option(
"--generate-docs", action="store_true",
help="generate a docs friendly version of the command formats.")
parser.add_option(
"-v", "--verbose", action="store_true",
help="prints more output.")
(options, args) = parser.parse_args(args=argv)
gen = GLGenerator(options.verbose)
gen.ParseGLH("common/GLES2/gl2.h")
gen.WriteCommandIds("common/gles2_cmd_ids_autogen.h")
gen.WriteFormat("common/gles2_cmd_format_autogen.h")
gen.WriteFormatTest("common/gles2_cmd_format_test_autogen.h")
gen.WriteGLES2ImplementationHeader("client/gles2_implementation_autogen.h")
gen.WriteGLES2CLibImplementation("client/gles2_c_lib_autogen.h")
gen.WriteCmdHelperHeader("client/gles2_cmd_helper_autogen.h")
gen.WriteServiceImplementation("service/gles2_cmd_decoder_autogen.h")
gen.WriteServiceUnitTests("service/gles2_cmd_decoder_unittest_%d_autogen.h")
gen.WriteServiceUtilsHeader("service/gles2_cmd_validation_autogen.h")
gen.WriteServiceUtilsImplementation(
"service/gles2_cmd_validation_implementation_autogen.h")
if options.generate_command_id_tests:
gen.WriteCommandIdTest("common/gles2_cmd_id_test_autogen.h")
if options.generate_docs:
gen.WriteDocs("docs/gles2_cmd_format_docs_autogen.h")
if gen.errors > 0:
print "%d errors" % gen.errors
sys.exit(1)
if __name__ == '__main__':
main(sys.argv[1:])