| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_WIN_RENDERING_WINDOW_MANAGER_H_ |
| #define UI_GFX_WIN_RENDERING_WINDOW_MANAGER_H_ |
| |
| #include <windows.h> |
| |
| #include "base/containers/flat_map.h" |
| #include "base/synchronization/lock.h" |
| #include "ui/gfx/gfx_export.h" |
| |
| namespace base { |
| template <typename T> |
| struct DefaultSingletonTraits; |
| } |
| |
| namespace gfx { |
| |
| // This keeps track of whether a given HWND has a child window which the GPU |
| // process renders into. |
| class GFX_EXPORT RenderingWindowManager { |
| public: |
| static RenderingWindowManager* GetInstance(); |
| |
| void RegisterParent(HWND parent); |
| bool RegisterChild(HWND parent, HWND child_window); |
| void DoSetParentOnChild(HWND parent); |
| void UnregisterParent(HWND parent); |
| bool HasValidChildWindow(HWND parent); |
| |
| private: |
| friend struct base::DefaultSingletonTraits<RenderingWindowManager>; |
| |
| struct EmeddingInfo { |
| // The child window. |
| HWND child = nullptr; |
| |
| // SetParent() should be called for child window. |
| bool call_set_parent = false; |
| }; |
| |
| RenderingWindowManager(); |
| ~RenderingWindowManager(); |
| |
| base::Lock lock_; |
| base::flat_map<HWND, EmeddingInfo> info_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderingWindowManager); |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_WIN_RENDERING_WINDOW_MANAGER_H_ |