|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // Helper functions for GL. | 
|  |  | 
|  | #ifndef GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ | 
|  | #define GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ | 
|  |  | 
|  | #include <GLES2/gl2.h> | 
|  | #include "base/basictypes.h" | 
|  |  | 
|  | class GLTestHelper { | 
|  | public: | 
|  | static const uint8 kCheckClearValue = 123u; | 
|  |  | 
|  | static bool HasExtension(const char* extension); | 
|  | static bool CheckGLError(const char* msg, int line); | 
|  |  | 
|  | // Compiles a shader. | 
|  | // Returns shader, 0 on failure.. | 
|  | static GLuint LoadShader(GLenum type, const char* shaderSrc); | 
|  |  | 
|  | // Attaches 2 shaders and links them to a program. | 
|  | // Returns program, 0 on failure.. | 
|  | static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader); | 
|  |  | 
|  | // Compiles 2 shaders, attaches and links them to a program | 
|  | // Returns program, 0 on failure. | 
|  | static GLuint LoadProgram( | 
|  | const char* vertex_shader_source, | 
|  | const char* fragment_shader_source); | 
|  |  | 
|  | // Make a unit quad with position only. | 
|  | // Returns the created buffer. | 
|  | static GLuint SetupUnitQuad(GLint position_location); | 
|  |  | 
|  | // Make a 6 vertex colors. | 
|  | // Returns the created buffer. | 
|  | static GLuint SetupColorsForUnitQuad( | 
|  | GLint location, const GLfloat color[4], GLenum usage); | 
|  |  | 
|  | // Checks an area of pixels for a color. | 
|  | static bool CheckPixels( | 
|  | GLint x, GLint y, GLsizei width, GLsizei height, GLint tolerance, | 
|  | const uint8* color); | 
|  |  | 
|  | // Uses ReadPixels to save an area of the current FBO/Backbuffer. | 
|  | static bool SaveBackbufferAsBMP(const char* filename, int width, int height); | 
|  |  | 
|  | // Run unit tests. | 
|  | static int RunTests(int argc, char** argv); | 
|  | }; | 
|  |  | 
|  | #endif  // GPU_COMMAND_BUFFER_TESTS_GL_TEST_UTILS_H_ |