| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include <GLES2/gl2.h> | 
 | #include <GLES2/gl2ext.h> | 
 |  | 
 | #include <android/native_window_jni.h> | 
 |  | 
 | #include "base/bind.h" | 
 | #include "base/logging.h" | 
 | #include "base/synchronization/waitable_event.h" | 
 | #include "gpu/command_buffer/tests/gl_manager.h" | 
 | #include "gpu/command_buffer/tests/gl_test_utils.h" | 
 | #include "testing/gmock/include/gmock/gmock.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 | #include "ui/gfx/native_widget_types.h" | 
 | #include "ui/gl/android/surface_texture.h" | 
 | #include "ui/gl/gl_surface.h" | 
 |  | 
 | namespace gpu { | 
 |  | 
 | class GLSurfaceTextureTest : public testing::Test { | 
 |  protected: | 
 |   virtual void SetUp() OVERRIDE { | 
 |     gl_.Initialize(GLManager::Options()); | 
 |   } | 
 |  | 
 |   virtual void TearDown() OVERRIDE { | 
 |     gl_.Destroy(); | 
 |   } | 
 |  | 
 |   GLManager gl_; | 
 | }; | 
 |  | 
 | TEST_F(GLSurfaceTextureTest, SimpleTest) { | 
 |   // TODO(sievers): Eliminate the need for this by using a client-side | 
 |   // abstraction for the SurfaceTexture in this test. | 
 |   GLuint texture = 0xFEEDBEEF; | 
 |  | 
 |   scoped_refptr<gfx::SurfaceTexture> surface_texture( | 
 |       gfx::SurfaceTexture::Create(texture)); | 
 |   gfx::AcceleratedWidget window = surface_texture->CreateSurface(); | 
 |   EXPECT_TRUE(window != NULL); | 
 |  | 
 |   scoped_refptr<gfx::GLSurface> gl_surface = | 
 |       gfx::GLSurface::CreateViewGLSurface(window); | 
 |   EXPECT_TRUE(gl_surface.get() != NULL); | 
 |  | 
 |   gl_.SetSurface(gl_surface.get()); | 
 |  | 
 |   glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
 |   glClear(GL_COLOR_BUFFER_BIT); | 
 | //  glSwapBuffers(); | 
 |  | 
 |   surface_texture->UpdateTexImage(); | 
 |  | 
 |   GLTestHelper::CheckGLError("no errors", __LINE__); | 
 |  | 
 |   ANativeWindow_release(window); | 
 | } | 
 |  | 
 | }  // namespace gpu | 
 |  |