| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/base/channel_mixing_matrix.h" |
| |
| #include <stddef.h> |
| |
| #include "base/macros.h" |
| #include "base/strings/stringprintf.h" |
| #include "media/base/channel_mixer.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace media { |
| |
| // Test all possible layout conversions can be constructed and mixed. |
| TEST(ChannelMixingMatrixTest, ConstructAllPossibleLayouts) { |
| for (ChannelLayout input_layout = CHANNEL_LAYOUT_MONO; |
| input_layout <= CHANNEL_LAYOUT_MAX; |
| input_layout = static_cast<ChannelLayout>(input_layout + 1)) { |
| for (ChannelLayout output_layout = CHANNEL_LAYOUT_MONO; |
| output_layout <= CHANNEL_LAYOUT_MAX; |
| output_layout = static_cast<ChannelLayout>(output_layout + 1)) { |
| // DISCRETE, BITSTREAM can't be tested here based on the current approach. |
| // CHANNEL_LAYOUT_STEREO_AND_KEYBOARD_MIC is not mixable. |
| // Stereo down mix should never be the output layout. |
| if (input_layout == CHANNEL_LAYOUT_BITSTREAM || |
| input_layout == CHANNEL_LAYOUT_DISCRETE || |
| input_layout == CHANNEL_LAYOUT_STEREO_AND_KEYBOARD_MIC || |
| output_layout == CHANNEL_LAYOUT_BITSTREAM || |
| output_layout == CHANNEL_LAYOUT_DISCRETE || |
| output_layout == CHANNEL_LAYOUT_STEREO_AND_KEYBOARD_MIC || |
| output_layout == CHANNEL_LAYOUT_STEREO_DOWNMIX) { |
| continue; |
| } |
| |
| SCOPED_TRACE(base::StringPrintf( |
| "Input Layout: %d, Output Layout: %d", input_layout, output_layout)); |
| ChannelMixingMatrix matrix_builder( |
| input_layout, |
| ChannelLayoutToChannelCount(input_layout), |
| output_layout, |
| ChannelLayoutToChannelCount(output_layout)); |
| std::vector<std::vector<float>> matrix; |
| matrix_builder.CreateTransformationMatrix(&matrix); |
| } |
| } |
| } |
| |
| // Verify channels are mixed and scaled correctly. |
| TEST(ChannelMixingMatrixTest, StereoToMono) { |
| ChannelLayout input_layout = CHANNEL_LAYOUT_STEREO; |
| ChannelLayout output_layout = CHANNEL_LAYOUT_MONO; |
| ChannelMixingMatrix matrix_builder( |
| input_layout, |
| ChannelLayoutToChannelCount(input_layout), |
| output_layout, |
| ChannelLayoutToChannelCount(output_layout)); |
| std::vector<std::vector<float>> matrix; |
| bool remapping = matrix_builder.CreateTransformationMatrix(&matrix); |
| |
| // Input: stereo |
| // LEFT RIGHT |
| // Output: mono CENTER 0.5 0.5 |
| // |
| EXPECT_FALSE(remapping); |
| EXPECT_EQ(1u, matrix.size()); |
| EXPECT_EQ(2u, matrix[0].size()); |
| EXPECT_EQ(0.5f, matrix[0][0]); |
| EXPECT_EQ(0.5f, matrix[0][1]); |
| } |
| |
| TEST(ChannelMixingMatrixTest, MonoToStereo) { |
| ChannelLayout input_layout = CHANNEL_LAYOUT_MONO; |
| ChannelLayout output_layout = CHANNEL_LAYOUT_STEREO; |
| ChannelMixingMatrix matrix_builder( |
| input_layout, |
| ChannelLayoutToChannelCount(input_layout), |
| output_layout, |
| ChannelLayoutToChannelCount(output_layout)); |
| std::vector<std::vector<float>> matrix; |
| bool remapping = matrix_builder.CreateTransformationMatrix(&matrix); |
| |
| // Input: mono |
| // CENTER |
| // Output: stereo LEFT 1 |
| // RIGHT 1 |
| // |
| EXPECT_TRUE(remapping); |
| EXPECT_EQ(2u, matrix.size()); |
| EXPECT_EQ(1u, matrix[0].size()); |
| EXPECT_EQ(1.0f, matrix[0][0]); |
| EXPECT_EQ(1u, matrix[1].size()); |
| EXPECT_EQ(1.0f, matrix[1][0]); |
| } |
| |
| TEST(ChannelMixingMatrixTest, FiveOneToMono) { |
| ChannelLayout input_layout = CHANNEL_LAYOUT_5_1; |
| ChannelLayout output_layout = CHANNEL_LAYOUT_MONO; |
| ChannelMixingMatrix matrix_builder( |
| input_layout, |
| ChannelLayoutToChannelCount(input_layout), |
| output_layout, |
| ChannelLayoutToChannelCount(output_layout)); |
| std::vector<std::vector<float>> matrix; |
| bool remapping = matrix_builder.CreateTransformationMatrix(&matrix); |
| |
| // Note: 1/sqrt(2) is shown as 0.707. |
| // |
| // Input: 5.1 |
| // LEFT RIGHT CENTER LFE SIDE_LEFT SIDE_RIGHT |
| // Output: mono CENTER 0.707 0.707 1 0.707 0.707 0.707 |
| // |
| EXPECT_FALSE(remapping); |
| EXPECT_EQ(1u, matrix.size()); |
| EXPECT_EQ(6u, matrix[0].size()); |
| EXPECT_FLOAT_EQ(ChannelMixer::kHalfPower, matrix[0][0]); |
| EXPECT_FLOAT_EQ(ChannelMixer::kHalfPower, matrix[0][1]); |
| // The center channel will be mixed at scale 1. |
| EXPECT_EQ(1.0f, matrix[0][2]); |
| EXPECT_FLOAT_EQ(ChannelMixer::kHalfPower, matrix[0][3]); |
| EXPECT_FLOAT_EQ(ChannelMixer::kHalfPower, matrix[0][4]); |
| EXPECT_FLOAT_EQ(ChannelMixer::kHalfPower, matrix[0][5]); |
| } |
| |
| TEST(ChannelMixingMatrixTest, DiscreteToDiscrete) { |
| const struct { |
| int input_channels; |
| int output_channels; |
| } test_case[] = { |
| {2, 2}, {2, 5}, {5, 2}, |
| }; |
| |
| for (size_t n = 0; n < arraysize(test_case); n++) { |
| int input_channels = test_case[n].input_channels; |
| int output_channels = test_case[n].output_channels; |
| ChannelMixingMatrix matrix_builder(CHANNEL_LAYOUT_DISCRETE, |
| input_channels, |
| CHANNEL_LAYOUT_DISCRETE, |
| output_channels); |
| std::vector<std::vector<float>> matrix; |
| bool remapping = matrix_builder.CreateTransformationMatrix(&matrix); |
| EXPECT_TRUE(remapping); |
| EXPECT_EQ(static_cast<size_t>(output_channels), matrix.size()); |
| for (int i = 0; i < output_channels; i++) { |
| EXPECT_EQ(static_cast<size_t>(input_channels), matrix[i].size()); |
| for (int j = 0; j < input_channels; j++) { |
| if (i == j) { |
| EXPECT_EQ(1.0f, matrix[i][j]); |
| } else { |
| EXPECT_EQ(0.0f, matrix[i][j]); |
| } |
| } |
| } |
| } |
| } |
| |
| } // namespace media |