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// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into reffy-reports
// (https://github.com/tidoust/reffy-reports)
// Source: Orientation Sensor (https://w3c.github.io/orientation-sensor/)
typedef (Float32Array or Float64Array or DOMMatrix) RotationMatrixType;
[SecureContext, Exposed=Window]
interface OrientationSensor : Sensor {
readonly attribute FrozenArray<double>? quaternion;
void populateMatrix(RotationMatrixType targetMatrix);
};
enum OrientationSensorLocalCoordinateSystem { "device", "screen" };
dictionary OrientationSensorOptions : SensorOptions {
OrientationSensorLocalCoordinateSystem referenceFrame = "device";
};
[Constructor(optional OrientationSensorOptions sensorOptions), SecureContext, Exposed=Window]
interface AbsoluteOrientationSensor : OrientationSensor {
};
[Constructor(optional OrientationSensorOptions sensorOptions), SecureContext, Exposed=Window]
interface RelativeOrientationSensor : OrientationSensor {
};
dictionary AbsoluteOrientationReadingValues {
required FrozenArray<double>? quaternion;
};
dictionary RelativeOrientationReadingValues : AbsoluteOrientationReadingValues {
};