| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/browser/indexed_db/indexed_db_class_factory.h" |
| |
| #include <utility> |
| |
| #include "content/browser/indexed_db/indexed_db_transaction.h" |
| #include "content/browser/indexed_db/leveldb/leveldb_iterator_impl.h" |
| #include "content/browser/indexed_db/leveldb/leveldb_transaction.h" |
| |
| namespace content { |
| |
| static IndexedDBClassFactory::GetterCallback* s_factory_getter; |
| static ::base::LazyInstance<IndexedDBClassFactory>::Leaky s_factory = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| void IndexedDBClassFactory::SetIndexedDBClassFactoryGetter(GetterCallback* cb) { |
| s_factory_getter = cb; |
| } |
| |
| IndexedDBClassFactory* IndexedDBClassFactory::Get() { |
| if (s_factory_getter) |
| return (*s_factory_getter)(); |
| else |
| return s_factory.Pointer(); |
| } |
| |
| IndexedDBDatabase* IndexedDBClassFactory::CreateIndexedDBDatabase( |
| const base::string16& name, |
| IndexedDBBackingStore* backing_store, |
| IndexedDBFactory* factory, |
| const IndexedDBDatabase::Identifier& unique_identifier) { |
| return new IndexedDBDatabase(name, backing_store, factory, unique_identifier); |
| } |
| |
| IndexedDBTransaction* IndexedDBClassFactory::CreateIndexedDBTransaction( |
| int64_t id, |
| scoped_refptr<IndexedDBDatabaseCallbacks> callbacks, |
| const std::set<int64_t>& scope, |
| blink::WebIDBTransactionMode mode, |
| IndexedDBDatabase* db, |
| IndexedDBBackingStore::Transaction* backing_store_transaction) { |
| return new IndexedDBTransaction(id, callbacks, scope, mode, db, |
| backing_store_transaction); |
| } |
| |
| LevelDBTransaction* IndexedDBClassFactory::CreateLevelDBTransaction( |
| LevelDBDatabase* db) { |
| return new LevelDBTransaction(db); |
| } |
| |
| content::LevelDBIteratorImpl* IndexedDBClassFactory::CreateIteratorImpl( |
| std::unique_ptr<leveldb::Iterator> iterator) { |
| return new LevelDBIteratorImpl(std::move(iterator)); |
| } |
| |
| } // namespace content |