| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <limits.h> |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/i18n/rtl.h" |
| #include "base/logging.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "build/build_config.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkPixmap.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/font_list.h" |
| #include "ui/gfx/geometry/insets.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/range/range.h" |
| #include "ui/gfx/render_text.h" |
| #include "ui/gfx/shadow_value.h" |
| #include "ui/gfx/skia_util.h" |
| #include "ui/gfx/text_elider.h" |
| #include "ui/gfx/text_utils.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| // Checks each pixel immediately adjacent to the given pixel in the bitmap. If |
| // any of them are not the halo color, returns true. This defines the halo of |
| // pixels that will appear around the text. Note that we have to check each |
| // pixel against both the halo color and transparent since |
| // |DrawStringRectWithHalo| will modify the bitmap as it goes, and cleared |
| // pixels shouldn't count as changed. |
| bool PixelShouldGetHalo(const SkPixmap& pixmap, |
| int x, int y, |
| SkColor halo_color) { |
| if (x > 0 && |
| *pixmap.addr32(x - 1, y) != halo_color && |
| *pixmap.addr32(x - 1, y) != 0) |
| return true; // Touched pixel to the left. |
| if (x < pixmap.width() - 1 && |
| *pixmap.addr32(x + 1, y) != halo_color && |
| *pixmap.addr32(x + 1, y) != 0) |
| return true; // Touched pixel to the right. |
| if (y > 0 && |
| *pixmap.addr32(x, y - 1) != halo_color && |
| *pixmap.addr32(x, y - 1) != 0) |
| return true; // Touched pixel above. |
| if (y < pixmap.height() - 1 && |
| *pixmap.addr32(x, y + 1) != halo_color && |
| *pixmap.addr32(x, y + 1) != 0) |
| return true; // Touched pixel below. |
| return false; |
| } |
| |
| // Strips accelerator character prefixes in |text| if needed, based on |flags|. |
| // Returns a range in |text| to underline or Range::InvalidRange() if |
| // underlining is not needed. |
| Range StripAcceleratorChars(int flags, base::string16* text) { |
| if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) { |
| int char_pos = -1; |
| int char_span = 0; |
| *text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span); |
| if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1) |
| return Range(char_pos, char_pos + char_span); |
| } |
| return Range::InvalidRange(); |
| } |
| |
| // Elides |text| and adjusts |range| appropriately. If eliding causes |range| |
| // to no longer point to the same character in |text|, |range| is made invalid. |
| void ElideTextAndAdjustRange(const FontList& font_list, |
| float width, |
| base::string16* text, |
| Range* range) { |
| const base::char16 start_char = |
| (range->IsValid() ? text->at(range->start()) : 0); |
| *text = ElideText(*text, font_list, width, ELIDE_TAIL); |
| if (!range->IsValid()) |
| return; |
| if (range->start() >= text->length() || |
| text->at(range->start()) != start_char) { |
| *range = Range::InvalidRange(); |
| } |
| } |
| |
| // Updates |render_text| from the specified parameters. |
| void UpdateRenderText(const Rect& rect, |
| const base::string16& text, |
| const FontList& font_list, |
| int flags, |
| SkColor color, |
| RenderText* render_text) { |
| render_text->SetFontList(font_list); |
| render_text->SetText(text); |
| render_text->SetCursorEnabled(false); |
| render_text->SetDisplayRect(rect); |
| |
| // Set the text alignment explicitly based on the directionality of the UI, |
| // if not specified. |
| if (!(flags & (Canvas::TEXT_ALIGN_CENTER | |
| Canvas::TEXT_ALIGN_RIGHT | |
| Canvas::TEXT_ALIGN_LEFT | |
| Canvas::TEXT_ALIGN_TO_HEAD))) { |
| flags |= Canvas::DefaultCanvasTextAlignment(); |
| } |
| |
| if (flags & Canvas::TEXT_ALIGN_TO_HEAD) |
| render_text->SetHorizontalAlignment(ALIGN_TO_HEAD); |
| else if (flags & Canvas::TEXT_ALIGN_RIGHT) |
| render_text->SetHorizontalAlignment(ALIGN_RIGHT); |
| else if (flags & Canvas::TEXT_ALIGN_CENTER) |
| render_text->SetHorizontalAlignment(ALIGN_CENTER); |
| else |
| render_text->SetHorizontalAlignment(ALIGN_LEFT); |
| |
| render_text->set_subpixel_rendering_suppressed( |
| (flags & Canvas::NO_SUBPIXEL_RENDERING) != 0); |
| |
| render_text->SetColor(color); |
| const int font_style = font_list.GetFontStyle(); |
| render_text->SetStyle(BOLD, (font_style & Font::BOLD) != 0); |
| render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0); |
| render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0); |
| } |
| |
| } // namespace |
| |
| // static |
| void Canvas::SizeStringFloat(const base::string16& text, |
| const FontList& font_list, |
| float* width, float* height, |
| int line_height, |
| int flags) { |
| DCHECK_GE(*width, 0); |
| DCHECK_GE(*height, 0); |
| |
| if ((flags & MULTI_LINE) && *width != 0) { |
| WordWrapBehavior wrap_behavior = TRUNCATE_LONG_WORDS; |
| if (flags & CHARACTER_BREAK) |
| wrap_behavior = WRAP_LONG_WORDS; |
| else if (!(flags & NO_ELLIPSIS)) |
| wrap_behavior = ELIDE_LONG_WORDS; |
| |
| std::vector<base::string16> strings; |
| ElideRectangleText(text, font_list, *width, INT_MAX, wrap_behavior, |
| &strings); |
| Rect rect(base::saturated_cast<int>(*width), INT_MAX); |
| std::unique_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| UpdateRenderText(rect, base::string16(), font_list, flags, 0, |
| render_text.get()); |
| |
| float h = 0; |
| float w = 0; |
| for (size_t i = 0; i < strings.size(); ++i) { |
| StripAcceleratorChars(flags, &strings[i]); |
| render_text->SetText(strings[i]); |
| const SizeF& string_size = render_text->GetStringSizeF(); |
| w = std::max(w, string_size.width()); |
| h += (i > 0 && line_height > 0) ? |
| std::max(static_cast<float>(line_height), string_size.height()) |
| : string_size.height(); |
| } |
| *width = w; |
| *height = h; |
| } else { |
| std::unique_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| Rect rect(base::saturated_cast<int>(*width), |
| base::saturated_cast<int>(*height)); |
| base::string16 adjusted_text = text; |
| StripAcceleratorChars(flags, &adjusted_text); |
| UpdateRenderText(rect, adjusted_text, font_list, flags, 0, |
| render_text.get()); |
| const SizeF& string_size = render_text->GetStringSizeF(); |
| *width = string_size.width(); |
| *height = string_size.height(); |
| } |
| } |
| |
| void Canvas::DrawStringRectWithShadows(const base::string16& text, |
| const FontList& font_list, |
| SkColor color, |
| const Rect& text_bounds, |
| int line_height, |
| int flags, |
| const ShadowValues& shadows) { |
| if (!IntersectsClipRect(RectToSkRect(text_bounds))) |
| return; |
| |
| Rect clip_rect(text_bounds); |
| clip_rect.Inset(ShadowValue::GetMargin(shadows)); |
| |
| canvas_->save(); |
| ClipRect(clip_rect); |
| |
| Rect rect(text_bounds); |
| |
| std::unique_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| render_text->set_shadows(shadows); |
| |
| if (flags & MULTI_LINE) { |
| WordWrapBehavior wrap_behavior = IGNORE_LONG_WORDS; |
| if (flags & CHARACTER_BREAK) |
| wrap_behavior = WRAP_LONG_WORDS; |
| else if (!(flags & NO_ELLIPSIS)) |
| wrap_behavior = ELIDE_LONG_WORDS; |
| |
| std::vector<base::string16> strings; |
| ElideRectangleText(text, font_list, |
| static_cast<float>(text_bounds.width()), |
| text_bounds.height(), wrap_behavior, &strings); |
| |
| for (size_t i = 0; i < strings.size(); i++) { |
| Range range = StripAcceleratorChars(flags, &strings[i]); |
| UpdateRenderText(rect, strings[i], font_list, flags, color, |
| render_text.get()); |
| int line_padding = 0; |
| if (line_height > 0) |
| line_padding = line_height - render_text->GetStringSize().height(); |
| else |
| line_height = render_text->GetStringSize().height(); |
| |
| // TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357 |
| #if !defined(OS_WIN) |
| if (i == 0) { |
| // TODO(msw|asvitkine): Support multi-line text with varied heights. |
| const int text_height = strings.size() * line_height - line_padding; |
| rect += Vector2d(0, (text_bounds.height() - text_height) / 2); |
| } |
| #endif |
| |
| rect.set_height(line_height - line_padding); |
| |
| if (range.IsValid()) |
| render_text->ApplyStyle(UNDERLINE, true, range); |
| render_text->SetDisplayRect(rect); |
| render_text->Draw(this); |
| rect += Vector2d(0, line_height); |
| } |
| } else { |
| base::string16 adjusted_text = text; |
| Range range = StripAcceleratorChars(flags, &adjusted_text); |
| bool elide_text = ((flags & NO_ELLIPSIS) == 0); |
| |
| #if defined(OS_LINUX) |
| // On Linux, eliding really means fading the end of the string. But only |
| // for LTR text. RTL text is still elided (on the left) with "...". |
| if (elide_text) { |
| render_text->SetText(adjusted_text); |
| if (render_text->GetDisplayTextDirection() == base::i18n::LEFT_TO_RIGHT) { |
| render_text->SetElideBehavior(FADE_TAIL); |
| elide_text = false; |
| } |
| } |
| #endif |
| |
| if (elide_text) { |
| ElideTextAndAdjustRange(font_list, |
| static_cast<float>(text_bounds.width()), |
| &adjusted_text, &range); |
| } |
| |
| UpdateRenderText(rect, adjusted_text, font_list, flags, color, |
| render_text.get()); |
| if (range.IsValid()) |
| render_text->ApplyStyle(UNDERLINE, true, range); |
| render_text->Draw(this); |
| } |
| |
| canvas_->restore(); |
| } |
| |
| void Canvas::DrawStringRectWithHalo(const base::string16& text, |
| const FontList& font_list, |
| SkColor text_color, |
| SkColor halo_color_in, |
| const Rect& display_rect, |
| int flags) { |
| // Some callers will have semitransparent halo colors, which we don't handle |
| // (since the resulting image can have 1-bit transparency only). |
| SkColor halo_color = SkColorSetA(halo_color_in, 0xFF); |
| |
| // Create a temporary buffer filled with the halo color. It must leave room |
| // for the 1-pixel border around the text. |
| Size size(display_rect.width() + 2, display_rect.height() + 2); |
| Canvas text_canvas(size, image_scale(), false); |
| SkPaint bkgnd_paint; |
| bkgnd_paint.setColor(halo_color); |
| text_canvas.DrawRect(Rect(size), bkgnd_paint); |
| |
| // Draw the text into the temporary buffer. This will have correct |
| // ClearType since the background color is the same as the halo color. |
| text_canvas.DrawStringRectWithFlags( |
| text, font_list, text_color, |
| Rect(1, 1, display_rect.width(), display_rect.height()), flags); |
| |
| uint32_t halo_premul = SkPreMultiplyColor(halo_color); |
| SkPixmap pixmap; |
| skia::GetWritablePixels(text_canvas.sk_canvas(), &pixmap); |
| |
| for (int cur_y = 0; cur_y < pixmap.height(); cur_y++) { |
| uint32_t* text_row = pixmap.writable_addr32(0, cur_y); |
| for (int cur_x = 0; cur_x < pixmap.width(); cur_x++) { |
| if (text_row[cur_x] == halo_premul) { |
| // This pixel was not touched by the text routines. See if it borders |
| // a touched pixel in any of the 4 directions (not diagonally). |
| if (!PixelShouldGetHalo(pixmap, cur_x, cur_y, halo_premul)) |
| text_row[cur_x] = 0; // Make transparent. |
| } else { |
| text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque. |
| } |
| } |
| } |
| |
| // Draw the halo bitmap with blur. |
| SkBitmap bitmap; |
| bitmap.installPixels(pixmap.info(), pixmap.writable_addr(), |
| pixmap.rowBytes()); |
| ImageSkia text_image = ImageSkia(ImageSkiaRep(bitmap, |
| text_canvas.image_scale())); |
| DrawImageInt(text_image, display_rect.x() - 1, display_rect.y() - 1); |
| } |
| |
| void Canvas::DrawFadedString(const base::string16& text, |
| const FontList& font_list, |
| SkColor color, |
| const Rect& display_rect, |
| int flags) { |
| // If the whole string fits in the destination then just draw it directly. |
| if (GetStringWidth(text, font_list) <= display_rect.width()) { |
| DrawStringRectWithFlags(text, font_list, color, display_rect, flags); |
| return; |
| } |
| // Align with content directionality instead of fading both ends. |
| flags &= ~TEXT_ALIGN_CENTER; |
| if (!(flags & (TEXT_ALIGN_LEFT | TEXT_ALIGN_RIGHT))) |
| flags |= TEXT_ALIGN_TO_HEAD; |
| flags |= NO_ELLIPSIS; |
| |
| std::unique_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| Rect rect = display_rect; |
| UpdateRenderText(rect, text, font_list, flags, color, render_text.get()); |
| render_text->SetElideBehavior(FADE_TAIL); |
| |
| canvas_->save(); |
| ClipRect(display_rect); |
| render_text->Draw(this); |
| canvas_->restore(); |
| } |
| |
| } // namespace gfx |