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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
* All right reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_
#include "third_party/blink/renderer/core/layout/api/line_layout_block_flow.h"
#include "third_party/blink/renderer/core/layout/line/inline_iterator.h"
#include "third_party/blink/renderer/core/layout/line/line_info.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
enum WhitespacePosition { kLeadingWhitespace, kTrailingWhitespace };
struct LayoutTextInfo;
class LineBreaker {
STACK_ALLOCATED();
public:
friend class BreakingContext;
LineBreaker(LineLayoutBlockFlow block) : block_(block) { Reset(); }
InlineIterator NextLineBreak(InlineBidiResolver&,
LineInfo&,
LayoutTextInfo&,
WordMeasurements&);
bool LineWasHyphenated() { return hyphenated_; }
const Vector<LineLayoutBox>& PositionedObjects() {
return positioned_objects_;
}
EClear Clear() { return clear_; }
private:
void Reset();
void SkipLeadingWhitespace(InlineBidiResolver&, LineInfo&, LineWidth&);
LineLayoutBlockFlow block_;
bool hyphenated_;
EClear clear_;
Vector<LineLayoutBox> positioned_objects_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_