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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_TARGET_H_
#define CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_TARGET_H_
#include "base/time/time.h"
#include "content/browser/renderer_host/input/synthetic_gesture_new.h"
#include "content/common/content_export.h"
#include "content/common/input/synthetic_gesture_params.h"
namespace content {
class InputEvent;
// Interface between the synthetic gesture controller and the RenderWidgetHost.
class CONTENT_EXPORT SyntheticGestureTarget {
public:
SyntheticGestureTarget() {}
virtual ~SyntheticGestureTarget() {}
// Allows synthetic gestures to insert input events in the highest level of
// input processing on the target platform (e.g. Java on Android), so that
// the event traverses the entire input processing stack.
virtual void DispatchInputEventToPlatform(const InputEvent& event) = 0;
// Called by SyntheticGestureController when a gesture has finished.
virtual void OnSyntheticGestureCompleted(
SyntheticGestureNew::Result result) = 0;
// Called by SyntheticGestureController to request a flush at a time
// appropriate for the platform, e.g. aligned with vsync.
virtual void SetNeedsFlush() = 0;
// Returns the default gesture source type for the target.
virtual SyntheticGestureParams::GestureSourceType
GetDefaultSyntheticGestureSourceType() const = 0;
// Check if a particular gesture type is supported by the target.
virtual bool SupportsSyntheticGestureSourceType(
SyntheticGestureParams::GestureSourceType gesture_source_type) const = 0;
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_TARGET_H_