| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file is auto-generated from |
| // gpu/command_buffer/build_gles2_cmd_buffer.py |
| // DO NOT EDIT! |
| |
| // It is included by context_state.h |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
| |
| struct EnableFlags { |
| EnableFlags(); |
| bool blend; |
| bool cull_face; |
| bool depth_test; |
| bool dither; |
| bool polygon_offset_fill; |
| bool sample_alpha_to_coverage; |
| bool sample_coverage; |
| bool scissor_test; |
| bool stencil_test; |
| }; |
| |
| GLfloat blend_color_red; |
| GLfloat blend_color_green; |
| GLfloat blend_color_blue; |
| GLfloat blend_color_alpha; |
| GLenum blend_equation_rgb; |
| GLenum blend_equation_alpha; |
| GLenum blend_source_rgb; |
| GLenum blend_dest_rgb; |
| GLenum blend_source_alpha; |
| GLenum blend_dest_alpha; |
| GLfloat color_clear_red; |
| GLfloat color_clear_green; |
| GLfloat color_clear_blue; |
| GLfloat color_clear_alpha; |
| GLclampf depth_clear; |
| GLint stencil_clear; |
| GLboolean color_mask_red; |
| GLboolean color_mask_green; |
| GLboolean color_mask_blue; |
| GLboolean color_mask_alpha; |
| GLenum cull_mode; |
| GLenum depth_func; |
| GLboolean depth_mask; |
| GLclampf z_near; |
| GLclampf z_far; |
| GLenum front_face; |
| GLenum hint_generate_mipmap; |
| GLenum hint_fragment_shader_derivative; |
| GLfloat line_width; |
| GLint pack_alignment; |
| GLint unpack_alignment; |
| GLfloat polygon_offset_factor; |
| GLfloat polygon_offset_units; |
| GLclampf sample_coverage_value; |
| GLboolean sample_coverage_invert; |
| GLint scissor_x; |
| GLint scissor_y; |
| GLsizei scissor_width; |
| GLsizei scissor_height; |
| GLenum stencil_front_func; |
| GLint stencil_front_ref; |
| GLuint stencil_front_mask; |
| GLenum stencil_back_func; |
| GLint stencil_back_ref; |
| GLuint stencil_back_mask; |
| GLuint stencil_front_writemask; |
| GLuint stencil_back_writemask; |
| GLenum stencil_front_fail_op; |
| GLenum stencil_front_z_fail_op; |
| GLenum stencil_front_z_pass_op; |
| GLenum stencil_back_fail_op; |
| GLenum stencil_back_z_fail_op; |
| GLenum stencil_back_z_pass_op; |
| GLint viewport_x; |
| GLint viewport_y; |
| GLsizei viewport_width; |
| GLsizei viewport_height; |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
| |