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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_STREAM_FACTORY_IMPL_JOB_H_
#define NET_HTTP_HTTP_STREAM_FACTORY_IMPL_JOB_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "net/base/completion_callback.h"
#include "net/base/net_export.h"
#include "net/base/request_priority.h"
#include "net/http/bidirectional_stream_impl.h"
#include "net/http/http_auth.h"
#include "net/http/http_auth_controller.h"
#include "net/http/http_request_info.h"
#include "net/http/http_stream_factory_impl.h"
#include "net/log/net_log.h"
#include "net/proxy/proxy_server.h"
#include "net/proxy/proxy_service.h"
#include "net/quic/chromium/quic_stream_factory.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/client_socket_pool_manager.h"
#include "net/socket/ssl_client_socket.h"
#include "net/spdy/spdy_session_key.h"
#include "net/ssl/ssl_config_service.h"
namespace net {
class ClientSocketHandle;
class HttpAuthController;
class HttpNetworkSession;
class HttpStream;
class SpdySessionPool;
struct SSLConfig;
class QuicHttpStream;
// An HttpStreamRequestImpl exists for each stream which is in progress of being
// created for the StreamFactory.
class HttpStreamFactoryImpl::Job {
public:
// Delegate to report Job's status to Request and HttpStreamFactory.
class NET_EXPORT_PRIVATE Delegate {
public:
virtual ~Delegate() {}
// Invoked when |job| has an HttpStream ready.
virtual void OnStreamReady(Job* job,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info) = 0;
// Invoked when |job| has a BidirectionalStream ready.
virtual void OnBidirectionalStreamImplReady(
Job* job,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info) = 0;
// Invoked when |job| has a WebSocketHandshakeStream ready.
virtual void OnWebSocketHandshakeStreamReady(
Job* job,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
WebSocketHandshakeStreamBase* stream) = 0;
// Invoked when |job| fails to create a stream.
virtual void OnStreamFailed(Job* job,
int status,
const SSLConfig& used_ssl_config) = 0;
// Invoked when |job| has a certificate error for the Request.
virtual void OnCertificateError(Job* job,
int status,
const SSLConfig& used_ssl_config,
const SSLInfo& ssl_info) = 0;
// Invoked when |job| has a failure of the CONNECT request through an HTTPS
// proxy.
virtual void OnHttpsProxyTunnelResponse(
Job* job,
const HttpResponseInfo& response_info,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
HttpStream* stream) = 0;
// Invoked when |job| raises failure for SSL Client Auth.
virtual void OnNeedsClientAuth(Job* job,
const SSLConfig& used_ssl_config,
SSLCertRequestInfo* cert_info) = 0;
// Invoked when |job| needs proxy authentication.
virtual void OnNeedsProxyAuth(Job* job,
const HttpResponseInfo& proxy_response,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
HttpAuthController* auth_controller) = 0;
// Invoked when |job| has completed proxy resolution. The delegate may
// create an alternative proxy server job to fetch the request.
virtual void OnResolveProxyComplete(
Job* job,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HttpStreamRequest::StreamType stream_type) = 0;
// Invoked to notify the Request and Factory of the readiness of new
// SPDY session.
virtual void OnNewSpdySessionReady(
Job* job,
const base::WeakPtr<SpdySession>& spdy_session,
bool direct) = 0;
// Invoked when the orphaned |job| finishes.
virtual void OnOrphanedJobComplete(const Job* job) = 0;
// Invoked when the |job| finishes pre-connecting sockets.
virtual void OnPreconnectsComplete(Job* job) = 0;
// Invoked to record connection attempts made by the socket layer to
// Request if |job| is associated with Request.
virtual void AddConnectionAttemptsToRequest(
Job* job,
const ConnectionAttempts& attempts) = 0;
// Invoked when |job| finishes initiating a connection.
virtual void OnConnectionInitialized(Job* job, int rv) = 0;
// Return false if |job| can advance to the next state. Otherwise, |job|
// will wait for Job::Resume() to be called before advancing.
virtual bool ShouldWait(Job* job) = 0;
// Called when |job| determines the appropriate |spdy_session_key| for the
// Request. Note that this does not mean that SPDY is necessarily supported
// for this SpdySessionKey, since we may need to wait for NPN to complete
// before knowing if SPDY is available.
virtual void SetSpdySessionKey(Job* job,
const SpdySessionKey& spdy_session_key) = 0;
// Remove session from the SpdySessionRequestMap.
virtual void RemoveRequestFromSpdySessionRequestMapForJob(Job* job) = 0;
virtual const BoundNetLog* GetNetLog(Job* job) const = 0;
virtual WebSocketHandshakeStreamBase::CreateHelper*
websocket_handshake_stream_create_helper() = 0;
virtual void MaybeSetWaitTimeForMainJob(const base::TimeDelta& delay) = 0;
virtual bool for_websockets() = 0;
};
// Constructor for non-alternative Job.
// Job is owned by |delegate|, hence |delegate| is valid for the
// lifetime of the Job.
Job(Delegate* delegate,
JobType job_type,
HttpNetworkSession* session,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HostPortPair destination,
GURL origin_url,
NetLog* net_log);
// Constructor for the alternative Job. The Job is owned by |delegate|, hence
// |delegate| is valid for the lifetime of the Job. If |alternative_service|
// is initialized, then the Job will use the alternative service. On the
// other hand, if |alternative_proxy_server| is a valid proxy server, then the
// job will use that instead of using ProxyService for proxy resolution.
// Further, if |alternative_proxy_server| is a valid but bad proxy, then
// fallback proxies are not used. It is illegal to call this with an
// initialized |alternative_service|, and a valid |alternative_proxy_server|.
Job(Delegate* delegate,
JobType job_type,
HttpNetworkSession* session,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HostPortPair destination,
GURL origin_url,
AlternativeService alternative_service,
const ProxyServer& alternative_proxy_server,
NetLog* net_log);
virtual ~Job();
// Start initiates the process of creating a new HttpStream.
// |delegate_| will be notified upon completion.
void Start(HttpStreamRequest::StreamType stream_type);
// Preconnect will attempt to request |num_streams| sockets from the
// appropriate ClientSocketPool.
int Preconnect(int num_streams);
int RestartTunnelWithProxyAuth(const AuthCredentials& credentials);
LoadState GetLoadState() const;
// Tells |this| that |delegate_| has determined it still needs to continue
// connecting.
virtual void Resume();
// Called to detach |this| Job. May resume the other Job, will disconnect
// the socket for |this| Job, and notify |delegate| upon completion.
void Orphan();
void SetPriority(RequestPriority priority);
RequestPriority priority() const { return priority_; }
bool was_npn_negotiated() const;
NextProto negotiated_protocol() const;
bool using_spdy() const;
const BoundNetLog& net_log() const { return net_log_; }
HttpStreamRequest::StreamType stream_type() const { return stream_type_; }
std::unique_ptr<HttpStream> ReleaseStream() { return std::move(stream_); }
void SetStream(HttpStream* http_stream) { stream_.reset(http_stream); }
std::unique_ptr<BidirectionalStreamImpl> ReleaseBidirectionalStream() {
return std::move(bidirectional_stream_impl_);
}
bool is_waiting() const { return next_state_ == STATE_WAIT_COMPLETE; }
const SSLConfig& server_ssl_config() const;
const SSLConfig& proxy_ssl_config() const;
const ProxyInfo& proxy_info() const;
// Called to indicate that this job succeeded, and some other jobs
// will be orphaned.
void ReportJobSucceededForRequest();
// Marks that the other |job| has completed.
virtual void MarkOtherJobComplete(const Job& job);
JobType job_type() const { return job_type_; }
private:
friend class HttpStreamFactoryImplJobPeer;
enum State {
STATE_START,
STATE_RESOLVE_PROXY,
STATE_RESOLVE_PROXY_COMPLETE,
// Note that when Alternate-Protocol says we can connect to an alternate
// port using a different protocol, we have the choice of communicating over
// the original protocol, or speaking the alternate protocol (currently,
// only npn-spdy) over an alternate port. For a cold page load, the http
// connection that delivers the http response that has the
// Alternate-Protocol header will already be warm. So, blocking the next
// http request on establishing a new npn-spdy connection would incur extra
// latency. Even if the http connection was not reused, establishing a new
// http connection is typically faster than npn-spdy, since npn-spdy
// requires a SSL handshake. Therefore, we start both the http and the
// npn-spdy jobs in parallel. In order not to unnecessarily waste sockets,
// we have the http job block on the npn-spdy job after proxy resolution.
// The npn-spdy job will Resume() the http job if, in
// STATE_INIT_CONNECTION_COMPLETE, it detects an error or does not find an
// existing SpdySession. In that case, the http and npn-spdy jobs will race.
// When QUIC protocol is used by the npn-spdy job, then http job will wait
// for |wait_time_| when the http job was resumed.
STATE_WAIT,
STATE_WAIT_COMPLETE,
STATE_INIT_CONNECTION,
STATE_INIT_CONNECTION_COMPLETE,
STATE_WAITING_USER_ACTION,
STATE_RESTART_TUNNEL_AUTH,
STATE_RESTART_TUNNEL_AUTH_COMPLETE,
STATE_CREATE_STREAM,
STATE_CREATE_STREAM_COMPLETE,
STATE_DRAIN_BODY_FOR_AUTH_RESTART,
STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE,
STATE_DONE,
STATE_NONE
};
enum JobStatus {
STATUS_RUNNING,
STATUS_FAILED,
STATUS_BROKEN,
STATUS_SUCCEEDED
};
void OnStreamReadyCallback();
void OnBidirectionalStreamImplReadyCallback();
void OnWebSocketHandshakeStreamReadyCallback();
// This callback function is called when a new SPDY session is created.
void OnNewSpdySessionReadyCallback();
void OnStreamFailedCallback(int result);
void OnCertificateErrorCallback(int result, const SSLInfo& ssl_info);
void OnNeedsProxyAuthCallback(const HttpResponseInfo& response_info,
HttpAuthController* auth_controller);
void OnNeedsClientAuthCallback(SSLCertRequestInfo* cert_info);
void OnHttpsProxyTunnelResponseCallback(const HttpResponseInfo& response_info,
HttpStream* stream);
void OnPreconnectsComplete();
void OnIOComplete(int result);
int RunLoop(int result);
int DoLoop(int result);
int StartInternal();
int DoInitConnectionImpl();
// Each of these methods corresponds to a State value. Those with an input
// argument receive the result from the previous state. If a method returns
// ERR_IO_PENDING, then the result from OnIOComplete will be passed to the
// next state method as the result arg.
int DoStart();
int DoResolveProxy();
int DoResolveProxyComplete(int result);
int DoWait();
int DoWaitComplete(int result);
int DoInitConnection();
int DoInitConnectionComplete(int result);
int DoWaitingUserAction(int result);
int DoCreateStream();
int DoCreateStreamComplete(int result);
int DoRestartTunnelAuth();
int DoRestartTunnelAuthComplete(int result);
// Creates a SpdyHttpStream or a BidirectionalStreamImpl from the given values
// and sets to |stream_| or |bidirectional_stream_impl_| respectively. Does
// nothing if |stream_factory_| is for WebSockets.
int SetSpdyHttpStreamOrBidirectionalStreamImpl(
base::WeakPtr<SpdySession> session,
bool direct);
// Returns to STATE_INIT_CONNECTION and resets some state.
void ReturnToStateInitConnection(bool close_connection);
// Set the motivation for this request onto the underlying socket.
void SetSocketMotivation();
bool IsHttpsProxyAndHttpUrl() const;
// Is this a SPDY or QUIC alternative Job?
bool IsSpdyAlternative() const;
bool IsQuicAlternative() const;
// Sets several fields of |ssl_config| based on the proxy info and other
// factors.
void InitSSLConfig(SSLConfig* ssl_config, bool is_proxy) const;
// Retrieve SSLInfo from our SSL Socket.
// This must only be called when we are using an SSLSocket.
// After calling, the caller can use ssl_info_.
void GetSSLInfo();
SpdySessionKey GetSpdySessionKey() const;
// Returns true if the current request can use an existing spdy session.
bool CanUseExistingSpdySession() const;
// Called when we encounter a network error that could be resolved by trying
// a new proxy configuration. If there is another proxy configuration to try
// then this method sets next_state_ appropriately and returns either OK or
// ERR_IO_PENDING depending on whether or not the new proxy configuration is
// available synchronously or asynchronously. Otherwise, the given error
// code is simply returned.
int ReconsiderProxyAfterError(int error);
// Called to handle a certificate error. Stores the certificate in the
// allowed_bad_certs list, and checks if the error can be ignored. Returns
// OK if it can be ignored, or the error code otherwise.
int HandleCertificateError(int error);
// Called to handle a client certificate request.
int HandleCertificateRequest(int error);
// Moves this stream request into SPDY mode.
void SwitchToSpdyMode();
// Should we force QUIC for this stream request.
bool ShouldForceQuic() const;
void MaybeMarkAlternativeServiceBroken();
// May notify proxy delegate that the alternative proxy server is broken. The
// alternative proxy server is considered as broken if the alternative proxy
// server job failed, but the main job was successful.
void MaybeNotifyAlternativeProxyServerBroken() const;
ClientSocketPoolManager::SocketGroupType GetSocketGroup() const;
void MaybeCopyConnectionAttemptsFromSocketOrHandle();
// Record histograms of latency until Connect() completes.
static void LogHttpConnectedMetrics(const ClientSocketHandle& handle);
// Invoked by the transport socket pool after host resolution is complete
// to allow the connection to be aborted, if a matching SPDY session can
// be found. Will return ERR_SPDY_SESSION_ALREADY_EXISTS if such a
// session is found, and OK otherwise.
static int OnHostResolution(SpdySessionPool* spdy_session_pool,
const SpdySessionKey& spdy_session_key,
const GURL& origin_url,
const AddressList& addresses,
const BoundNetLog& net_log);
const HttpRequestInfo request_info_;
RequestPriority priority_;
ProxyInfo proxy_info_;
SSLConfig server_ssl_config_;
SSLConfig proxy_ssl_config_;
const BoundNetLog net_log_;
CompletionCallback io_callback_;
std::unique_ptr<ClientSocketHandle> connection_;
HttpNetworkSession* const session_;
State next_state_;
ProxyService::PacRequest* pac_request_;
SSLInfo ssl_info_;
// The server we are trying to reach, could be that of the origin or of the
// alternative service (after applying host mapping rules).
const HostPortPair destination_;
// The origin url we're trying to reach. This url may be different from the
// original request when host mapping rules are set-up.
const GURL origin_url_;
// AlternativeService for this Job if this is an alternative Job.
const AlternativeService alternative_service_;
// AlternativeService for the other Job if this is not an alternative Job.
AlternativeService other_job_alternative_service_;
// Unowned. |this| job is owned by |delegate_|.
Delegate* delegate_;
// Alternative proxy server that should be used by |this| to fetch the
// request.
const ProxyServer alternative_proxy_server_;
// Alternative proxy server for the other job.
ProxyServer other_job_alternative_proxy_server_;
const JobType job_type_;
// True if handling a HTTPS request, or using SPDY with SSL
bool using_ssl_;
// True if this network transaction is using SPDY instead of HTTP.
bool using_spdy_;
// True if this network transaction is using QUIC instead of HTTP.
bool using_quic_;
QuicStreamRequest quic_request_;
// True if this job used an existing QUIC session.
bool using_existing_quic_session_;
// Force quic for a specific port.
int force_quic_port_;
// The certificate error while using SPDY over SSL for insecure URLs.
int spdy_certificate_error_;
scoped_refptr<HttpAuthController>
auth_controllers_[HttpAuth::AUTH_NUM_TARGETS];
// True when the tunnel is in the process of being established - we can't
// read from the socket until the tunnel is done.
bool establishing_tunnel_;
std::unique_ptr<HttpStream> stream_;
std::unique_ptr<WebSocketHandshakeStreamBase> websocket_stream_;
std::unique_ptr<BidirectionalStreamImpl> bidirectional_stream_impl_;
// True if we negotiated NPN.
bool was_npn_negotiated_;
// Protocol negotiated with the server.
NextProto negotiated_protocol_;
// 0 if we're not preconnecting. Otherwise, the number of streams to
// preconnect.
int num_streams_;
// Initialized when we create a new SpdySession.
base::WeakPtr<SpdySession> new_spdy_session_;
// Initialized when we have an existing SpdySession.
base::WeakPtr<SpdySession> existing_spdy_session_;
// Only used if |new_spdy_session_| is non-NULL.
bool spdy_session_direct_;
JobStatus job_status_;
JobStatus other_job_status_;
// Type of stream that is requested.
HttpStreamRequest::StreamType stream_type_;
base::WeakPtrFactory<Job> ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(Job);
};
// Factory for creating Jobs.
class HttpStreamFactoryImpl::JobFactory {
public:
virtual ~JobFactory() {}
// Creates an alternative service Job.
virtual HttpStreamFactoryImpl::Job* CreateJob(
HttpStreamFactoryImpl::Job::Delegate* delegate,
HttpStreamFactoryImpl::JobType job_type,
HttpNetworkSession* session,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HostPortPair destination,
GURL origin_url,
AlternativeService alternative_service,
NetLog* net_log) = 0;
// Creates an alternative proxy server Job.
virtual HttpStreamFactoryImpl::Job* CreateJob(
HttpStreamFactoryImpl::Job::Delegate* delegate,
HttpStreamFactoryImpl::JobType job_type,
HttpNetworkSession* session,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HostPortPair destination,
GURL origin_url,
const ProxyServer& alternative_proxy_server,
NetLog* net_log) = 0;
// Creates a non-alternative Job.
virtual HttpStreamFactoryImpl::Job* CreateJob(
HttpStreamFactoryImpl::Job::Delegate* delegate,
HttpStreamFactoryImpl::JobType job_type,
HttpNetworkSession* session,
const HttpRequestInfo& request_info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HostPortPair destination,
GURL origin_url,
NetLog* net_log) = 0;
};
} // namespace net
#endif // NET_HTTP_HTTP_STREAM_FACTORY_IMPL_JOB_H_