| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/browser_sync/sync_auth_manager.h" |
| |
| #include <utility> |
| |
| #include "base/metrics/histogram_macros.h" |
| #include "base/time/time.h" |
| #include "components/sync/base/stop_source.h" |
| #include "components/sync/base/sync_prefs.h" |
| #include "components/sync/engine/sync_credentials.h" |
| #include "google_apis/gaia/gaia_constants.h" |
| #include "services/identity/public/cpp/primary_account_access_token_fetcher.h" |
| |
| namespace browser_sync { |
| |
| namespace { |
| |
| constexpr char kSyncOAuthConsumerName[] = "sync"; |
| |
| constexpr net::BackoffEntry::Policy kRequestAccessTokenBackoffPolicy = { |
| // Number of initial errors (in sequence) to ignore before applying |
| // exponential back-off rules. |
| 0, |
| |
| // Initial delay for exponential back-off in ms. |
| 2000, |
| |
| // Factor by which the waiting time will be multiplied. |
| 2, |
| |
| // Fuzzing percentage. ex: 10% will spread requests randomly |
| // between 90%-100% of the calculated time. |
| 0.2, // 20% |
| |
| // Maximum amount of time we are willing to delay our request in ms. |
| // TODO(crbug.com/246686): We should retry RequestAccessToken on connection |
| // state change after backoff. |
| 1000 * 3600 * 4, // 4 hours. |
| |
| // Time to keep an entry from being discarded even when it |
| // has no significant state, -1 to never discard. |
| -1, |
| |
| // Don't use initial delay unless the last request was an error. |
| false, |
| }; |
| |
| } // namespace |
| |
| SyncAuthManager::SyncAuthManager( |
| syncer::SyncPrefs* sync_prefs, |
| identity::IdentityManager* identity_manager, |
| const AccountStateChangedCallback& account_state_changed, |
| const CredentialsChangedCallback& credentials_changed) |
| : sync_prefs_(sync_prefs), |
| identity_manager_(identity_manager), |
| account_state_changed_callback_(account_state_changed), |
| credentials_changed_callback_(credentials_changed), |
| registered_for_auth_notifications_(false), |
| request_access_token_backoff_(&kRequestAccessTokenBackoffPolicy), |
| weak_ptr_factory_(this) { |
| DCHECK(sync_prefs_); |
| // |identity_manager_|can be null if local Sync is enabled. |
| } |
| |
| SyncAuthManager::~SyncAuthManager() { |
| if (registered_for_auth_notifications_) { |
| identity_manager_->RemoveObserver(this); |
| } |
| } |
| |
| void SyncAuthManager::RegisterForAuthNotifications() { |
| DCHECK(!registered_for_auth_notifications_); |
| identity_manager_->AddObserver(this); |
| registered_for_auth_notifications_ = true; |
| } |
| |
| AccountInfo SyncAuthManager::GetAuthenticatedAccountInfo() const { |
| return identity_manager_ ? identity_manager_->GetPrimaryAccountInfo() |
| : AccountInfo(); |
| } |
| |
| const syncer::SyncTokenStatus& SyncAuthManager::GetSyncTokenStatus() const { |
| return token_status_; |
| } |
| |
| syncer::SyncCredentials SyncAuthManager::GetCredentials() const { |
| syncer::SyncCredentials credentials; |
| |
| const AccountInfo account_info = GetAuthenticatedAccountInfo(); |
| credentials.account_id = account_info.account_id; |
| credentials.email = account_info.email; |
| credentials.sync_token = access_token_; |
| |
| credentials.scope_set.insert(GaiaConstants::kChromeSyncOAuth2Scope); |
| |
| return credentials; |
| } |
| |
| void SyncAuthManager::ConnectionStatusChanged(syncer::ConnectionStatus status) { |
| token_status_.connection_status_update_time = base::Time::Now(); |
| token_status_.connection_status = status; |
| |
| switch (status) { |
| case syncer::CONNECTION_AUTH_ERROR: |
| // Sync server returned error indicating that access token is invalid. It |
| // could be either expired or access is revoked. Let's request another |
| // access token and if access is revoked then request for token will fail |
| // with corresponding error. If access token is repeatedly reported |
| // invalid, there may be some issues with server, e.g. authentication |
| // state is inconsistent on sync and token server. In that case, we |
| // backoff token requests exponentially to avoid hammering token server |
| // too much and to avoid getting same token due to token server's caching |
| // policy. |request_access_token_retry_timer_| is used to backoff request |
| // triggered by both auth error and failure talking to GAIA server. |
| // Therefore, we're likely to reach the backoff ceiling more quickly than |
| // you would expect from looking at the BackoffPolicy if both types of |
| // errors happen. We shouldn't receive two errors back-to-back without |
| // attempting a token/sync request in between, thus crank up request delay |
| // unnecessary. This is because we won't make a sync request if we hit an |
| // error until GAIA succeeds at sending a new token, and we won't request |
| // a new token unless sync reports a token failure. But to be safe, don't |
| // schedule request if this happens. |
| if (request_access_token_retry_timer_.IsRunning()) { |
| // The timer to perform a request later is already running; nothing |
| // further needs to be done at this point. |
| } else if (request_access_token_backoff_.failure_count() == 0) { |
| // First time request without delay. Currently invalid token is used |
| // to initialize sync engine and we'll always end up here. We don't |
| // want to delay initialization. |
| request_access_token_backoff_.InformOfRequest(false); |
| RequestAccessToken(); |
| } else { |
| request_access_token_backoff_.InformOfRequest(false); |
| base::TimeDelta delay = |
| request_access_token_backoff_.GetTimeUntilRelease(); |
| token_status_.next_token_request_time = base::Time::Now() + delay; |
| request_access_token_retry_timer_.Start( |
| FROM_HERE, delay, |
| base::BindRepeating(&SyncAuthManager::RequestAccessToken, |
| weak_ptr_factory_.GetWeakPtr())); |
| } |
| break; |
| case syncer::CONNECTION_OK: |
| // Reset backoff time after successful connection. |
| // Request shouldn't be scheduled at this time. But if it is, it's |
| // possible that sync flips between OK and auth error states rapidly, |
| // thus hammers token server. To be safe, only reset backoff delay when |
| // no scheduled request. |
| if (!request_access_token_retry_timer_.IsRunning()) { |
| request_access_token_backoff_.Reset(); |
| } |
| last_auth_error_ = GoogleServiceAuthError::AuthErrorNone(); |
| break; |
| case syncer::CONNECTION_SERVER_ERROR: |
| // TODO(crbug.com/839834): Verify whether CONNECTION_FAILED is really an |
| // appropriate auth error here; maybe SERVICE_ERROR would be better? |
| last_auth_error_ = |
| GoogleServiceAuthError(GoogleServiceAuthError::CONNECTION_FAILED); |
| break; |
| case syncer::CONNECTION_NOT_ATTEMPTED: |
| // The connection status should never change to "not attempted". |
| NOTREACHED(); |
| break; |
| } |
| } |
| |
| void SyncAuthManager::ClearAccessTokenAndRequest() { |
| access_token_.clear(); |
| request_access_token_retry_timer_.Stop(); |
| token_status_.next_token_request_time = base::Time(); |
| ongoing_access_token_fetch_.reset(); |
| weak_ptr_factory_.InvalidateWeakPtrs(); |
| } |
| |
| void SyncAuthManager::Clear() { |
| // TODO(crbug.com/839834): Clearing the auth error here isn't quite right. |
| // It makes sense to clear any auth error we got from the Sync server, but we |
| // should probably retain any errors from the identity manager. |
| last_auth_error_ = GoogleServiceAuthError::AuthErrorNone(); |
| ClearAccessTokenAndRequest(); |
| } |
| |
| void SyncAuthManager::OnPrimaryAccountSet( |
| const AccountInfo& primary_account_info) { |
| account_state_changed_callback_.Run(); |
| } |
| |
| void SyncAuthManager::OnPrimaryAccountCleared( |
| const AccountInfo& previous_primary_account_info) { |
| UMA_HISTOGRAM_ENUMERATION("Sync.StopSource", syncer::SIGN_OUT, |
| syncer::STOP_SOURCE_LIMIT); |
| account_state_changed_callback_.Run(); |
| } |
| |
| void SyncAuthManager::OnRefreshTokenUpdatedForAccount( |
| const AccountInfo& account_info, |
| bool is_valid) { |
| if (account_info.account_id != GetAuthenticatedAccountInfo().account_id) { |
| return; |
| } |
| |
| if (!is_valid) { |
| // When the refresh token is replaced by an invalid token, Sync must be |
| // stopped immediately, even if the current access token is still valid. |
| // This happens e.g. when the user signs out of the web with Dice enabled. |
| ClearAccessTokenAndRequest(); |
| |
| // Set the last auth error to the one that is specified in |
| // google_service_auth_error.h to correspond to this case (token was |
| // invalidated client-side). |
| // TODO(blundell): Long-term, it would be nicer if Sync didn't have to |
| // cache signin-level authentication errors. |
| GoogleServiceAuthError invalid_token_error = |
| GoogleServiceAuthError::FromInvalidGaiaCredentialsReason( |
| GoogleServiceAuthError::InvalidGaiaCredentialsReason:: |
| CREDENTIALS_REJECTED_BY_CLIENT); |
| last_auth_error_ = invalid_token_error; |
| |
| credentials_changed_callback_.Run(); |
| return; |
| } |
| |
| // If we already have an access token or previously failed to retrieve one |
| // (and hence the retry timer is running), then request a fresh access token |
| // now. This will also drop the current access token. |
| if (!access_token_.empty() || request_access_token_retry_timer_.IsRunning()) { |
| DCHECK(!ongoing_access_token_fetch_); |
| RequestAccessToken(); |
| } else if (last_auth_error_ != GoogleServiceAuthError::AuthErrorNone()) { |
| // If we were in an auth error state, then now's also a good time to try |
| // again. In this case it's possible that there is already a pending |
| // request, in which case RequestAccessToken will simply do nothing. |
| RequestAccessToken(); |
| } |
| } |
| |
| void SyncAuthManager::OnRefreshTokenRemovedForAccount( |
| const AccountInfo& account_info) { |
| if (account_info.account_id != GetAuthenticatedAccountInfo().account_id) { |
| return; |
| } |
| |
| // TODO(crbug.com/839834): REQUEST_CANCELED doesn't seem like the right auth |
| // error to use here. Maybe INVALID_GAIA_CREDENTIALS? |
| last_auth_error_ = |
| GoogleServiceAuthError(GoogleServiceAuthError::REQUEST_CANCELED); |
| |
| ClearAccessTokenAndRequest(); |
| |
| credentials_changed_callback_.Run(); |
| } |
| |
| bool SyncAuthManager::IsRetryingAccessTokenFetchForTest() const { |
| return request_access_token_retry_timer_.IsRunning(); |
| } |
| |
| void SyncAuthManager::ResetRequestAccessTokenBackoffForTest() { |
| request_access_token_backoff_.Reset(); |
| } |
| |
| void SyncAuthManager::RequestAccessToken() { |
| // Only one active request at a time. |
| if (ongoing_access_token_fetch_) { |
| return; |
| } |
| request_access_token_retry_timer_.Stop(); |
| token_status_.next_token_request_time = base::Time(); |
| |
| OAuth2TokenService::ScopeSet oauth2_scopes; |
| oauth2_scopes.insert(GaiaConstants::kChromeSyncOAuth2Scope); |
| |
| // Invalidate previous token, otherwise token service will return the same |
| // token again. |
| if (!access_token_.empty()) { |
| identity_manager_->RemoveAccessTokenFromCache( |
| GetAuthenticatedAccountInfo().account_id, oauth2_scopes, access_token_); |
| |
| access_token_.clear(); |
| credentials_changed_callback_.Run(); |
| } |
| |
| |
| token_status_.token_request_time = base::Time::Now(); |
| token_status_.token_receive_time = base::Time(); |
| token_status_.next_token_request_time = base::Time(); |
| ongoing_access_token_fetch_ = std::make_unique< |
| identity::PrimaryAccountAccessTokenFetcher>( |
| kSyncOAuthConsumerName, identity_manager_, oauth2_scopes, |
| base::BindOnce(&SyncAuthManager::AccessTokenFetched, |
| base::Unretained(this)), |
| identity::PrimaryAccountAccessTokenFetcher::Mode::kWaitUntilAvailable); |
| } |
| |
| void SyncAuthManager::AccessTokenFetched( |
| GoogleServiceAuthError error, |
| identity::AccessTokenInfo access_token_info) { |
| DCHECK(ongoing_access_token_fetch_); |
| ongoing_access_token_fetch_.reset(); |
| |
| access_token_ = access_token_info.token; |
| token_status_.last_get_token_error = error; |
| |
| switch (error.state()) { |
| case GoogleServiceAuthError::NONE: |
| token_status_.token_receive_time = base::Time::Now(); |
| sync_prefs_->SetSyncAuthError(false); |
| last_auth_error_ = GoogleServiceAuthError::AuthErrorNone(); |
| break; |
| case GoogleServiceAuthError::CONNECTION_FAILED: |
| case GoogleServiceAuthError::REQUEST_CANCELED: |
| case GoogleServiceAuthError::SERVICE_ERROR: |
| case GoogleServiceAuthError::SERVICE_UNAVAILABLE: |
| // Transient error. Retry after some time. |
| request_access_token_backoff_.InformOfRequest(false); |
| token_status_.next_token_request_time = |
| base::Time::Now() + |
| request_access_token_backoff_.GetTimeUntilRelease(); |
| request_access_token_retry_timer_.Start( |
| FROM_HERE, request_access_token_backoff_.GetTimeUntilRelease(), |
| base::BindRepeating(&SyncAuthManager::RequestAccessToken, |
| weak_ptr_factory_.GetWeakPtr())); |
| break; |
| case GoogleServiceAuthError::INVALID_GAIA_CREDENTIALS: |
| sync_prefs_->SetSyncAuthError(true); |
| last_auth_error_ = error; |
| break; |
| default: |
| LOG(ERROR) << "Unexpected persistent error: " << error.ToString(); |
| last_auth_error_ = error; |
| } |
| |
| credentials_changed_callback_.Run(); |
| } |
| |
| } // namespace browser_sync |