| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/ui/views/toolbar/toolbar_button.h" |
| |
| #include "base/bind.h" |
| #include "base/location.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "build/build_config.h" |
| #include "chrome/browser/themes/theme_service.h" |
| #include "chrome/browser/themes/theme_service_factory.h" |
| #include "chrome/browser/ui/layout_constants.h" |
| #include "chrome/browser/ui/tabs/tab_strip_model.h" |
| #include "chrome/browser/ui/views/harmony/chrome_layout_provider.h" |
| #include "chrome/browser/ui/views/toolbar/toolbar_ink_drop_util.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/base/material_design/material_design_controller.h" |
| #include "ui/base/models/menu_model.h" |
| #include "ui/display/display.h" |
| #include "ui/display/screen.h" |
| #include "ui/views/controls/button/label_button_border.h" |
| #include "ui/views/controls/menu/menu_item_view.h" |
| #include "ui/views/controls/menu/menu_model_adapter.h" |
| #include "ui/views/controls/menu/menu_runner.h" |
| #include "ui/views/style/platform_style.h" |
| #include "ui/views/widget/widget.h" |
| |
| ToolbarButton::ToolbarButton(views::ButtonListener* listener) |
| : ToolbarButton(listener, nullptr, nullptr) {} |
| |
| ToolbarButton::ToolbarButton(views::ButtonListener* listener, |
| std::unique_ptr<ui::MenuModel> model, |
| TabStripModel* tab_strip_model) |
| : views::LabelButton(listener, base::string16()), |
| model_(std::move(model)), |
| tab_strip_model_(tab_strip_model), |
| layout_insets_(GetLayoutInsets(TOOLBAR_BUTTON)), |
| show_menu_factory_(this) { |
| set_has_ink_drop_action_on_click(true); |
| set_context_menu_controller(this); |
| SetInkDropMode(InkDropMode::ON); |
| SetFocusPainter(nullptr); |
| SetInstallFocusRingOnFocus(views::PlatformStyle::kPreferFocusRings); |
| |
| // Make sure icons are flipped by default so that back, forward, etc. follows |
| // UI direction. |
| EnableCanvasFlippingForRTLUI(true); |
| |
| set_ink_drop_visible_opacity(kToolbarInkDropVisibleOpacity); |
| |
| const int size = GetLayoutConstant(LOCATION_BAR_HEIGHT); |
| const int radii = ChromeLayoutProvider::Get()->GetCornerRadiusMetric( |
| views::EMPHASIS_MAXIMUM, gfx::Size(size, size)); |
| set_ink_drop_corner_radii(radii, radii); |
| |
| SetImageLabelSpacing(ChromeLayoutProvider::Get()->GetDistanceMetric( |
| DISTANCE_RELATED_LABEL_HORIZONTAL_LIST)); |
| SetHorizontalAlignment(gfx::ALIGN_RIGHT); |
| |
| UpdateHighlightBackgroundAndInsets(); |
| } |
| |
| ToolbarButton::~ToolbarButton() {} |
| |
| void ToolbarButton::Init() { |
| SetFocusBehavior(FocusBehavior::ACCESSIBLE_ONLY); |
| } |
| |
| void ToolbarButton::SetHighlightColor(base::Optional<SkColor> color) { |
| if (highlight_color_ == color) |
| return; |
| |
| highlight_color_ = color; |
| UpdateHighlightBackgroundAndInsets(); |
| } |
| |
| void ToolbarButton::UpdateHighlightBackgroundAndInsets() { |
| if (!highlight_color_) { |
| SetBackground(nullptr); |
| } else { |
| // ToolbarButtons are always the height the location bar. |
| const gfx::Insets bg_insets( |
| (height() - GetLayoutConstant(LOCATION_BAR_HEIGHT)) / 2); |
| const SkColor bg_color = SkColorSetA(*highlight_color_, 32); |
| SetBackground(views::CreateBackgroundFromPainter( |
| views::Painter::CreateSolidRoundRectPainter( |
| bg_color, ink_drop_large_corner_radius(), bg_insets))); |
| SetEnabledTextColors(*highlight_color_); |
| } |
| |
| gfx::Insets insets = layout_insets_ + gfx::Insets(0, leading_margin_, 0, 0); |
| if (highlight_color_) |
| insets += gfx::Insets(0, ink_drop_large_corner_radius() / 2, 0, 0); |
| |
| SetBorder(views::CreateEmptyBorder(insets)); |
| } |
| |
| void ToolbarButton::SetLayoutInsets(const gfx::Insets& insets) { |
| layout_insets_ = insets; |
| UpdateHighlightBackgroundAndInsets(); |
| } |
| |
| void ToolbarButton::SetLeadingMargin(int margin) { |
| if (leading_margin_ == margin) |
| return; |
| leading_margin_ = margin; |
| UpdateHighlightBackgroundAndInsets(); |
| } |
| |
| void ToolbarButton::ClearPendingMenu() { |
| show_menu_factory_.InvalidateWeakPtrs(); |
| } |
| |
| bool ToolbarButton::IsMenuShowing() const { |
| return menu_showing_; |
| } |
| |
| void ToolbarButton::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
| if (focus_ring()) { |
| SkPath path; |
| path.addOval(gfx::RectToSkRect(GetLocalBounds())); |
| focus_ring()->SetPath(path); |
| } |
| UpdateHighlightBackgroundAndInsets(); |
| LabelButton::OnBoundsChanged(previous_bounds); |
| } |
| |
| bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { |
| if (IsTriggerableEvent(event) && enabled() && ShouldShowMenu() && |
| HitTestPoint(event.location())) { |
| // Store the y pos of the mouse coordinates so we can use them later to |
| // determine if the user dragged the mouse down (which should pop up the |
| // drag down menu immediately, instead of waiting for the timer) |
| y_position_on_lbuttondown_ = event.y(); |
| |
| // Schedule a task that will show the menu. |
| const int kMenuTimerDelay = 500; |
| base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
| FROM_HERE, |
| base::BindOnce(&ToolbarButton::ShowDropDownMenu, |
| show_menu_factory_.GetWeakPtr(), |
| ui::GetMenuSourceTypeForEvent(event)), |
| base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); |
| } |
| |
| return LabelButton::OnMousePressed(event); |
| } |
| |
| bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) { |
| bool result = LabelButton::OnMouseDragged(event); |
| |
| if (show_menu_factory_.HasWeakPtrs()) { |
| // If the mouse is dragged to a y position lower than where it was when |
| // clicked then we should not wait for the menu to appear but show |
| // it immediately. |
| if (event.y() > y_position_on_lbuttondown_ + GetHorizontalDragThreshold()) { |
| show_menu_factory_.InvalidateWeakPtrs(); |
| ShowDropDownMenu(ui::GetMenuSourceTypeForEvent(event)); |
| } |
| } |
| |
| return result; |
| } |
| |
| void ToolbarButton::OnMouseReleased(const ui::MouseEvent& event) { |
| if (IsTriggerableEvent(event) || |
| (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
| LabelButton::OnMouseReleased(event); |
| } |
| |
| if (IsTriggerableEvent(event)) |
| show_menu_factory_.InvalidateWeakPtrs(); |
| } |
| |
| void ToolbarButton::OnMouseCaptureLost() { |
| } |
| |
| void ToolbarButton::OnMouseExited(const ui::MouseEvent& event) { |
| // Starting a drag results in a MouseExited, we need to ignore it. |
| // A right click release triggers an exit event. We want to |
| // remain in a PUSHED state until the drop down menu closes. |
| if (state() != STATE_DISABLED && !InDrag() && state() != STATE_PRESSED) |
| SetState(STATE_NORMAL); |
| } |
| |
| void ToolbarButton::OnGestureEvent(ui::GestureEvent* event) { |
| if (menu_showing_) { |
| // While dropdown menu is showing the button should not handle gestures. |
| event->StopPropagation(); |
| return; |
| } |
| |
| LabelButton::OnGestureEvent(event); |
| } |
| |
| void ToolbarButton::GetAccessibleNodeData(ui::AXNodeData* node_data) { |
| Button::GetAccessibleNodeData(node_data); |
| node_data->role = ax::mojom::Role::kButton; |
| node_data->SetHasPopup(ax::mojom::HasPopup::kMenu); |
| if (enabled()) |
| node_data->SetDefaultActionVerb(ax::mojom::DefaultActionVerb::kPress); |
| } |
| |
| std::unique_ptr<views::InkDrop> ToolbarButton::CreateInkDrop() { |
| return CreateToolbarInkDrop<LabelButton>(this); |
| } |
| |
| std::unique_ptr<views::InkDropRipple> ToolbarButton::CreateInkDropRipple() |
| const { |
| return CreateToolbarInkDropRipple<LabelButton>( |
| this, GetInkDropCenterBasedOnLastEvent(), |
| gfx::Insets(0, leading_margin_, 0, 0)); |
| } |
| |
| std::unique_ptr<views::InkDropHighlight> ToolbarButton::CreateInkDropHighlight() |
| const { |
| if (highlight_color_) { |
| // TODO(pbos): Unify with CreateToolbarInkDropHighlight which currently |
| // assumes a square inkdrop and uses different bounds for the center point. |
| auto highlight = std::make_unique<views::InkDropHighlight>( |
| size(), ink_drop_large_corner_radius(), |
| gfx::PointF(GetMirroredRect(GetLocalBounds()).CenterPoint()), |
| GetInkDropBaseColor()); |
| highlight->set_visible_opacity(kToolbarInkDropHighlightVisibleOpacity); |
| return highlight; |
| } |
| |
| return CreateToolbarInkDropHighlight<LabelButton>( |
| this, GetMirroredRect(GetContentsBounds()).CenterPoint()); |
| } |
| |
| std::unique_ptr<views::InkDropMask> ToolbarButton::CreateInkDropMask() const { |
| return CreateToolbarInkDropMask<LabelButton>( |
| this, gfx::Insets(0, leading_margin_, 0, 0)); |
| } |
| |
| SkColor ToolbarButton::GetInkDropBaseColor() const { |
| if (highlight_color_) |
| return *highlight_color_; |
| return GetToolbarInkDropBaseColor(this); |
| } |
| |
| void ToolbarButton::ShowContextMenuForView(View* source, |
| const gfx::Point& point, |
| ui::MenuSourceType source_type) { |
| if (!enabled()) |
| return; |
| |
| show_menu_factory_.InvalidateWeakPtrs(); |
| ShowDropDownMenu(source_type); |
| } |
| |
| bool ToolbarButton::ShouldShowMenu() { |
| return model_ != nullptr; |
| } |
| |
| void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) { |
| if (!ShouldShowMenu()) |
| return; |
| |
| gfx::Rect lb = GetLocalBounds(); |
| |
| // Both the menu position and the menu anchor type change if the UI layout |
| // is right-to-left. |
| gfx::Point menu_position(lb.origin()); |
| menu_position.Offset(0, lb.height() - 1); |
| if (base::i18n::IsRTL()) |
| menu_position.Offset(lb.width() - 1, 0); |
| |
| View::ConvertPointToScreen(this, &menu_position); |
| |
| #if defined(OS_CHROMEOS) |
| // A window won't overlap between displays on ChromeOS. |
| // Use the left bound of the display on which |
| // the menu button exists. |
| gfx::NativeView view = GetWidget()->GetNativeView(); |
| display::Display display = |
| display::Screen::GetScreen()->GetDisplayNearestView(view); |
| int left_bound = display.bounds().x(); |
| #else |
| // The window might be positioned over the edge between two screens. We'll |
| // want to position the dropdown on the screen the mouse cursor is on. |
| display::Screen* screen = display::Screen::GetScreen(); |
| display::Display display = |
| screen->GetDisplayNearestPoint(screen->GetCursorScreenPoint()); |
| int left_bound = display.bounds().x(); |
| #endif |
| if (menu_position.x() < left_bound) |
| menu_position.set_x(left_bound); |
| |
| // Make the button look depressed while the menu is open. |
| SetState(STATE_PRESSED); |
| |
| menu_showing_ = true; |
| |
| AnimateInkDrop(views::InkDropState::ACTIVATED, nullptr /* event */); |
| |
| // Exit if the model is null. Although ToolbarButton::ShouldShowMenu() |
| // performs the same check, its overrides may not. |
| if (!model_) |
| return; |
| |
| if (tab_strip_model_ && !tab_strip_model_->GetActiveWebContents()) |
| return; |
| |
| // Create and run menu. |
| menu_model_adapter_ = std::make_unique<views::MenuModelAdapter>( |
| model_.get(), base::BindRepeating(&ToolbarButton::OnMenuClosed, |
| base::Unretained(this))); |
| menu_model_adapter_->set_triggerable_event_flags(triggerable_event_flags()); |
| menu_runner_ = std::make_unique<views::MenuRunner>( |
| menu_model_adapter_->CreateMenu(), views::MenuRunner::HAS_MNEMONICS); |
| menu_runner_->RunMenuAt(GetWidget(), nullptr, |
| gfx::Rect(menu_position, gfx::Size(0, 0)), |
| views::MENU_ANCHOR_TOPLEFT, source_type); |
| } |
| |
| void ToolbarButton::OnMenuClosed() { |
| AnimateInkDrop(views::InkDropState::DEACTIVATED, nullptr /* event */); |
| |
| menu_showing_ = false; |
| |
| // Set the state back to normal after the drop down menu is closed. |
| if (state() != STATE_DISABLED) |
| SetState(STATE_NORMAL); |
| |
| menu_runner_.reset(); |
| menu_model_adapter_.reset(); |
| } |
| |
| const char* ToolbarButton::GetClassName() const { |
| return "ToolbarButton"; |
| } |