| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_ |
| #define CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_ |
| |
| #include "base/single_thread_task_runner.h" |
| #include "content/common/content_export.h" |
| #include "gpu/ipc/host/shader_disk_cache.h" |
| |
| namespace content { |
| |
| // Initializes the ShaderCacheFactory singleton instance. The singleton |
| // instance is created and used in the thread associated with |task_runner|. |
| CONTENT_EXPORT void InitShaderCacheFactorySingleton( |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| |
| // Returns an instance previously created by InitShaderCacheFactorySingleton(). |
| // This can return nullptr if an instance has not yet been created. |
| CONTENT_EXPORT gpu::ShaderCacheFactory* GetShaderCacheFactorySingleton(); |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_GPU_SHADER_CACHE_FACTORY_H_ |