| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wm/overview/window_selector_controller.h" |
| |
| #include <vector> |
| |
| #include "ash/session/session_controller.h" |
| #include "ash/shell.h" |
| #include "ash/shell_port.h" |
| #include "ash/wm/mru_window_tracker.h" |
| #include "ash/wm/overview/window_selector.h" |
| #include "ash/wm/screen_pinning_controller.h" |
| #include "ash/wm/window_state.h" |
| #include "base/metrics/histogram_macros.h" |
| |
| namespace ash { |
| |
| WindowSelectorController::WindowSelectorController() {} |
| |
| WindowSelectorController::~WindowSelectorController() { |
| // Destroy widgets that may be still animating if shell shuts down soon after |
| // exiting overview mode. |
| for (std::unique_ptr<DelayedAnimationObserver>& animation_observer : |
| delayed_animations_) { |
| animation_observer->Shutdown(); |
| } |
| } |
| |
| // static |
| bool WindowSelectorController::CanSelect() { |
| // Don't allow a window overview if the screen is locked or a modal dialog is |
| // open or running in kiosk app session. |
| SessionController* session_controller = Shell::Get()->session_controller(); |
| return session_controller->IsActiveUserSessionStarted() && |
| !session_controller->IsScreenLocked() && |
| !ShellPort::Get()->IsSystemModalWindowOpen() && |
| !Shell::Get()->screen_pinning_controller()->IsPinned() && |
| !session_controller->IsKioskSession(); |
| } |
| |
| bool WindowSelectorController::ToggleOverview() { |
| if (IsSelecting()) { |
| OnSelectionEnded(); |
| } else { |
| // Don't start overview if window selection is not allowed. |
| if (!CanSelect()) |
| return false; |
| |
| auto windows = Shell::Get()->mru_window_tracker()->BuildMruWindowList(); |
| auto end = |
| std::remove_if(windows.begin(), windows.end(), |
| std::not1(std::ptr_fun(&WindowSelector::IsSelectable))); |
| windows.resize(end - windows.begin()); |
| |
| // Don't enter overview mode with no windows. |
| if (windows.empty()) |
| return false; |
| |
| Shell::Get()->NotifyOverviewModeStarting(); |
| window_selector_.reset(new WindowSelector(this)); |
| window_selector_->Init(windows); |
| OnSelectionStarted(); |
| } |
| return true; |
| } |
| |
| bool WindowSelectorController::IsSelecting() const { |
| return window_selector_.get() != NULL; |
| } |
| |
| void WindowSelectorController::IncrementSelection(int increment) { |
| DCHECK(IsSelecting()); |
| window_selector_->IncrementSelection(increment); |
| } |
| |
| bool WindowSelectorController::AcceptSelection() { |
| DCHECK(IsSelecting()); |
| return window_selector_->AcceptSelection(); |
| } |
| |
| bool WindowSelectorController::IsRestoringMinimizedWindows() const { |
| return window_selector_.get() != NULL && |
| window_selector_->restoring_minimized_windows(); |
| } |
| |
| // TODO(flackr): Make WindowSelectorController observe the activation of |
| // windows, so we can remove WindowSelectorDelegate. |
| void WindowSelectorController::OnSelectionEnded() { |
| window_selector_->Shutdown(); |
| window_selector_.reset(); |
| last_selection_time_ = base::Time::Now(); |
| Shell::Get()->NotifyOverviewModeEnded(); |
| } |
| |
| void WindowSelectorController::AddDelayedAnimationObserver( |
| std::unique_ptr<DelayedAnimationObserver> animation_observer) { |
| animation_observer->SetOwner(this); |
| delayed_animations_.push_back(std::move(animation_observer)); |
| } |
| |
| void WindowSelectorController::RemoveAndDestroyAnimationObserver( |
| DelayedAnimationObserver* animation_observer) { |
| class IsEqual { |
| public: |
| explicit IsEqual(DelayedAnimationObserver* animation_observer) |
| : animation_observer_(animation_observer) {} |
| bool operator()(const std::unique_ptr<DelayedAnimationObserver>& other) { |
| return (other.get() == animation_observer_); |
| } |
| |
| private: |
| const DelayedAnimationObserver* animation_observer_; |
| }; |
| delayed_animations_.erase( |
| std::remove_if(delayed_animations_.begin(), delayed_animations_.end(), |
| IsEqual(animation_observer)), |
| delayed_animations_.end()); |
| } |
| |
| void WindowSelectorController::OnSelectionStarted() { |
| if (!last_selection_time_.is_null()) { |
| UMA_HISTOGRAM_LONG_TIMES("Ash.WindowSelector.TimeBetweenUse", |
| base::Time::Now() - last_selection_time_); |
| } |
| } |
| |
| } // namespace ash |