blob: a21f12cfbaf5b27fa3ce4bd76b29f97e326b3e99 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/audio_debug_recording_helper.h"
#include "base/bind.h"
#include "base/files/file_path.h"
#include "base/memory/ptr_util.h"
#include "base/single_thread_task_runner.h"
#include "media/audio/audio_debug_file_writer.h"
namespace media {
AudioDebugRecordingHelper::AudioDebugRecordingHelper(
const AudioParameters& params,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
base::OnceClosure on_destruction_closure)
: params_(params),
recording_enabled_(0),
task_runner_(std::move(task_runner)),
on_destruction_closure_(std::move(on_destruction_closure)),
weak_factory_(this) {}
AudioDebugRecordingHelper::~AudioDebugRecordingHelper() {
if (on_destruction_closure_)
std::move(on_destruction_closure_).Run();
}
void AudioDebugRecordingHelper::EnableDebugRecording(
const base::FilePath& file_name) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(!debug_writer_);
DCHECK(!file_name.empty());
debug_writer_ = CreateAudioDebugFileWriter(params_);
debug_writer_->Start(
file_name.AddExtension(debug_writer_->GetFileNameExtension()));
base::subtle::NoBarrier_Store(&recording_enabled_, 1);
}
void AudioDebugRecordingHelper::DisableDebugRecording() {
DCHECK(task_runner_->BelongsToCurrentThread());
base::subtle::NoBarrier_Store(&recording_enabled_, 0);
if (debug_writer_) {
debug_writer_->Stop();
debug_writer_.reset();
}
}
void AudioDebugRecordingHelper::OnData(const AudioBus* source) {
// Check if debug recording is enabled to avoid an unecessary copy and thread
// jump if not. Recording can be disabled between the atomic Load() here and
// DoWrite(), but it's fine with a single unnecessary copy+jump at disable
// time. We use an atomic operation for accessing the flag on different
// threads. No memory barrier is needed for the same reason; a race is no
// problem at enable and disable time. Missing one buffer of data doesn't
// matter.
base::subtle::Atomic32 recording_enabled =
base::subtle::NoBarrier_Load(&recording_enabled_);
if (!recording_enabled)
return;
// TODO(tommi): This is costly. AudioBus heap allocs and we create a new one
// for every callback. We could instead have a pool of bus objects that get
// returned to us somehow.
// We should also avoid calling PostTask here since the implementation of the
// debug writer will basically do a PostTask straight away anyway. Might
// require some modifications to AudioDebugFileWriter though since there are
// some threading concerns there and AudioDebugFileWriter's lifetime
// guarantees need to be longer than that of associated active audio streams.
std::unique_ptr<AudioBus> audio_bus_copy =
AudioBus::Create(source->channels(), source->frames());
source->CopyTo(audio_bus_copy.get());
task_runner_->PostTask(
FROM_HERE,
base::Bind(&AudioDebugRecordingHelper::DoWrite,
weak_factory_.GetWeakPtr(), base::Passed(&audio_bus_copy)));
}
void AudioDebugRecordingHelper::DoWrite(std::unique_ptr<media::AudioBus> data) {
DCHECK(task_runner_->BelongsToCurrentThread());
if (debug_writer_)
debug_writer_->Write(std::move(data));
}
std::unique_ptr<AudioDebugFileWriter>
AudioDebugRecordingHelper::CreateAudioDebugFileWriter(
const AudioParameters& params) {
return base::MakeUnique<AudioDebugFileWriter>(params);
}
} // namespace media