| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_ |
| #define CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_ |
| |
| #include "chrome/browser/vr/elements/rect.h" |
| |
| namespace vr { |
| |
| // A FullScreenRect ignores its inherited transform and fills the entire |
| // viewport. |
| class FullScreenRect : public Rect { |
| public: |
| FullScreenRect(); |
| |
| FullScreenRect(const FullScreenRect&) = delete; |
| FullScreenRect& operator=(const FullScreenRect&) = delete; |
| |
| ~FullScreenRect() override; |
| |
| private: |
| void Render(UiElementRenderer* renderer, |
| const CameraModel& model) const final; |
| bool IsWorldPositioned() const final; |
| }; |
| |
| } // namespace vr |
| |
| #endif // CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_ |