| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_VR_RENDERERS_TEXTURE_COPY_RENDERER_H_ |
| #define CHROME_BROWSER_VR_RENDERERS_TEXTURE_COPY_RENDERER_H_ |
| |
| #include "chrome/browser/vr/renderers/base_quad_renderer.h" |
| #include "chrome/browser/vr/vr_ui_export.h" |
| |
| namespace vr { |
| |
| // Renders a page-generated stereo VR view. |
| class VR_UI_EXPORT TextureCopyRenderer : public BaseQuadRenderer { |
| public: |
| TextureCopyRenderer(); |
| |
| TextureCopyRenderer(const TextureCopyRenderer&) = delete; |
| TextureCopyRenderer& operator=(const TextureCopyRenderer&) = delete; |
| |
| ~TextureCopyRenderer() override; |
| |
| void Draw(int texture_handle, |
| const float (&uv_transform)[16], |
| float xborder, |
| float yborder); |
| |
| private: |
| GLuint texture_handle_; |
| GLuint uv_transform_; |
| GLuint x_border_handle_; |
| GLuint y_border_handle_; |
| }; |
| |
| } // namespace vr |
| |
| #endif // CHROME_BROWSER_VR_RENDERERS_TEXTURE_COPY_RENDERER_H_ |