blob: 01ba70d1713ece015eb767af70e53d2adaf941ab [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_
#define REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_
#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/input_stub.h"
namespace remoting::protocol {
// ClientEventDispatcher manages the event channel on the client
// side. It implements InputStub for outgoing input messages.
class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub {
public:
ClientEventDispatcher();
ClientEventDispatcher(const ClientEventDispatcher&) = delete;
ClientEventDispatcher& operator=(const ClientEventDispatcher&) = delete;
~ClientEventDispatcher() override;
// InputStub implementation.
void InjectKeyEvent(const KeyEvent& event) override;
void InjectTextEvent(const TextEvent& event) override;
void InjectMouseEvent(const MouseEvent& event) override;
void InjectTouchEvent(const TouchEvent& event) override;
private:
void OnIncomingMessage(std::unique_ptr<CompoundBuffer> message) override;
};
} // namespace remoting::protocol
#endif // REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_