| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |
| #define COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |
| |
| #include <stdint.h> |
| |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/files/file_path.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/values.h" |
| #include "components/sync/base/model_type.h" |
| #include "components/sync/engine_impl/loopback_server/loopback_server_entity.h" |
| #include "components/sync/engine_impl/net/server_connection_manager.h" |
| #include "components/sync/protocol/loopback_server.pb.h" |
| #include "components/sync/protocol/sync.pb.h" |
| |
| namespace syncer { |
| |
| // A loopback version of the Sync server used for local profile serialization. |
| class LoopbackServer { |
| public: |
| explicit LoopbackServer(const base::FilePath& persistent_file); |
| virtual ~LoopbackServer(); |
| |
| // Handles a /command POST (with the given |request|) to the server. Three |
| // output arguments, |server_status|, |response_code|, and |response|, are |
| // used to pass data back to the caller. The command has failed if the value |
| // pointed to by |error_code| is nonzero. |
| void HandleCommand(const std::string& request, |
| HttpResponse::ServerConnectionCode* server_status, |
| int64_t* response_code, |
| std::string* response); |
| |
| private: |
| using EntityMap = |
| std::map<std::string, std::unique_ptr<LoopbackServerEntity>>; |
| |
| // Gets LoopbackServer ready for syncing. |
| void Init(); |
| |
| // Processes a GetUpdates call. |
| bool HandleGetUpdatesRequest(const sync_pb::GetUpdatesMessage& get_updates, |
| sync_pb::GetUpdatesResponse* response); |
| |
| // Processes a Commit call. |
| bool HandleCommitRequest(const sync_pb::CommitMessage& message, |
| const std::string& invalidator_client_id, |
| sync_pb::CommitResponse* response); |
| |
| void ClearServerData(); |
| |
| // Creates and saves a permanent folder for Bookmarks (e.g., Bookmark Bar). |
| bool CreatePermanentBookmarkFolder(const std::string& server_tag, |
| const std::string& name); |
| |
| // Inserts the default permanent items in |entities_|. |
| bool CreateDefaultPermanentItems(); |
| |
| std::string GenerateNewKeystoreKey() const; |
| |
| // Saves a |entity| to |entities_|. |
| void SaveEntity(std::unique_ptr<LoopbackServerEntity> entity); |
| |
| // Commits a client-side SyncEntity to the server as a LoopbackServerEntity. |
| // The client that sent the commit is identified via |client_guid|. The |
| // parent ID string present in |client_entity| should be ignored in favor |
| // of |parent_id|. If the commit is successful, the entity's server ID string |
| // is returned and a new LoopbackServerEntity is saved in |entities_|. |
| std::string CommitEntity( |
| const sync_pb::SyncEntity& client_entity, |
| sync_pb::CommitResponse_EntryResponse* entry_response, |
| const std::string& client_guid, |
| const std::string& parent_id); |
| |
| // Populates |entry_response| based on the stored entity identified by |
| // |entity_id|. It is assumed that the entity identified by |entity_id| has |
| // already been stored using SaveEntity. |
| void BuildEntryResponseForSuccessfulCommit( |
| const std::string& entity_id, |
| sync_pb::CommitResponse_EntryResponse* entry_response); |
| |
| // Determines whether the SyncEntity with id_string |id| is a child of an |
| // entity with id_string |potential_parent_id|. |
| bool IsChild(const std::string& id, const std::string& potential_parent_id); |
| |
| // Creates and saves tombstones for all children of the entity with the given |
| // |id|. A tombstone is not created for the entity itself. |
| void DeleteChildren(const std::string& id); |
| |
| // Updates the |entity| to a new version and increments the version counter |
| // that the server uses to assign versions. |
| void UpdateEntityVersion(LoopbackServerEntity* entity); |
| |
| // Returns the store birthday. |
| std::string GetStoreBirthday() const; |
| |
| // Serializes the server state to |proto|. |
| void SerializeState(sync_pb::LoopbackServerProto* proto) const; |
| |
| // Populates the server state from |proto|. Returns true iff successful. |
| bool DeSerializeState(const sync_pb::LoopbackServerProto& proto); |
| |
| // Saves all entities and server state to a protobuf file in |filename|. |
| bool SaveStateToFile(const base::FilePath& filename) const; |
| |
| // Loads all entities and server state from a protobuf file in |filename|. |
| bool LoadStateFromFile(const base::FilePath& filename); |
| |
| // This is the last version number assigned to an entity. The next entity will |
| // have a version number of version_ + 1. |
| int64_t version_; |
| |
| int64_t store_birthday_; |
| |
| EntityMap entities_; |
| std::vector<std::string> keystore_keys_; |
| |
| // The file used to store the local sync data. |
| base::FilePath persistent_file_; |
| |
| // Used to verify that LoopbackServer is only used from one thread. |
| base::ThreadChecker thread_checker_; |
| }; |
| |
| } // namespace syncer |
| |
| #endif // COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |