| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/message_loop/message_loop.h" |
| #include "base/run_loop.h" |
| #include "device/gamepad/public/interfaces/gamepad_struct_traits_test.mojom.h" |
| #include "mojo/public/cpp/bindings/binding.h" |
| #include "mojo/public/cpp/bindings/interface_request.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/WebKit/public/platform/WebGamepad.h" |
| |
| namespace device { |
| |
| namespace { |
| |
| enum GamepadTestDataType { |
| GamepadCommon = 0, |
| GamepadPose_HasOrientation = 1, |
| GamepadPose_HasPosition = 2, |
| GamepadPose_Null = 3, |
| }; |
| |
| blink::WebGamepad GetWebGamepadInstance(GamepadTestDataType type) { |
| blink::WebGamepadButton wgb(true, false, 1.0f); |
| |
| blink::WebGamepadVector wgv; |
| memset(&wgv, 0, sizeof(blink::WebGamepadVector)); |
| wgv.notNull = true; |
| wgv.x = wgv.y = wgv.z = 1.0f; |
| |
| blink::WebGamepadQuaternion wgq; |
| memset(&wgq, 0, sizeof(blink::WebGamepadQuaternion)); |
| wgq.notNull = true; |
| wgq.x = wgq.y = wgq.z = wgq.w = 2.0f; |
| |
| blink::WebGamepadPose wgp; |
| memset(&wgp, 0, sizeof(blink::WebGamepadPose)); |
| if (type == GamepadPose_Null) { |
| wgp.notNull = false; |
| } else if (type == GamepadCommon) { |
| wgp.notNull = wgp.hasOrientation = wgp.hasPosition = true; |
| wgp.orientation = wgq; |
| wgp.position = wgv; |
| wgp.angularAcceleration = wgv; |
| } else if (type == GamepadPose_HasOrientation) { |
| wgp.notNull = wgp.hasOrientation = true; |
| wgp.hasPosition = false; |
| wgp.orientation = wgq; |
| wgp.angularAcceleration = wgv; |
| } else if (type == GamepadPose_HasPosition) { |
| wgp.notNull = wgp.hasPosition = true; |
| wgp.hasOrientation = false; |
| wgp.position = wgv; |
| wgp.angularAcceleration = wgv; |
| } |
| |
| blink::WebUChar wch[blink::WebGamepad::mappingLengthCap] = { |
| 1, 8, 9, 127, 128, 1024, 1025, 1949, |
| 2047, 2048, 16383, 16384, 20000, 32767, 32768, 65535}; |
| |
| blink::WebGamepad send; |
| memset(&send, 0, sizeof(blink::WebGamepad)); |
| |
| send.connected = true; |
| for (size_t i = 0; i < blink::WebGamepad::mappingLengthCap; i++) { |
| send.id[i] = send.mapping[i] = wch[i]; |
| } |
| send.timestamp = 1234567890123456789ULL; |
| send.axesLength = 0U; |
| for (size_t i = 0; i < blink::WebGamepad::axesLengthCap; i++) { |
| send.axesLength++; |
| send.axes[i] = 1.0; |
| } |
| send.buttonsLength = 0U; |
| for (size_t i = 0; i < blink::WebGamepad::buttonsLengthCap; i++) { |
| send.buttonsLength++; |
| send.buttons[i] = wgb; |
| } |
| send.pose = wgp; |
| send.hand = blink::WebGamepadHand::GamepadHandRight; |
| send.displayId = static_cast<unsigned short>(16); |
| |
| return send; |
| } |
| |
| bool isWebGamepadButtonEqual(const blink::WebGamepadButton& lhs, |
| const blink::WebGamepadButton& rhs) { |
| return (lhs.pressed == rhs.pressed && lhs.touched == rhs.touched && |
| lhs.value == rhs.value); |
| } |
| |
| bool isWebGamepadVectorEqual(const blink::WebGamepadVector& lhs, |
| const blink::WebGamepadVector& rhs) { |
| return ((lhs.notNull == false && rhs.notNull == false) || |
| (lhs.notNull == rhs.notNull && lhs.x == rhs.x && lhs.y == rhs.y && |
| lhs.z == rhs.z)); |
| } |
| |
| bool isWebGamepadQuaternionEqual(const blink::WebGamepadQuaternion& lhs, |
| const blink::WebGamepadQuaternion& rhs) { |
| return ((lhs.notNull == false && rhs.notNull == false) || |
| (lhs.notNull == rhs.notNull && lhs.x == rhs.x && lhs.y == rhs.y && |
| lhs.z == rhs.z && lhs.w == rhs.w)); |
| } |
| |
| bool isWebGamepadPoseEqual(const blink::WebGamepadPose& lhs, |
| const blink::WebGamepadPose& rhs) { |
| if (lhs.notNull == false && rhs.notNull == false) { |
| return true; |
| } |
| if (lhs.notNull != rhs.notNull || lhs.hasOrientation != rhs.hasOrientation || |
| lhs.hasPosition != rhs.hasPosition || |
| !isWebGamepadVectorEqual(lhs.angularVelocity, rhs.angularVelocity) || |
| !isWebGamepadVectorEqual(lhs.linearVelocity, rhs.linearVelocity) || |
| !isWebGamepadVectorEqual(lhs.angularAcceleration, |
| rhs.angularAcceleration) || |
| !isWebGamepadVectorEqual(lhs.linearAcceleration, |
| rhs.linearAcceleration)) { |
| return false; |
| } |
| if (lhs.hasOrientation && |
| !isWebGamepadQuaternionEqual(lhs.orientation, rhs.orientation)) { |
| return false; |
| } |
| if (lhs.hasPosition && !isWebGamepadVectorEqual(lhs.position, rhs.position)) { |
| return false; |
| } |
| return true; |
| } |
| |
| bool isWebGamepadEqual(const blink::WebGamepad& send, |
| const blink::WebGamepad& echo) { |
| if (send.connected != echo.connected || send.timestamp != echo.timestamp || |
| send.axesLength != echo.axesLength || |
| send.buttonsLength != echo.buttonsLength || |
| !isWebGamepadPoseEqual(send.pose, echo.pose) || send.hand != echo.hand || |
| send.displayId != echo.displayId) { |
| return false; |
| } |
| for (size_t i = 0; i < blink::WebGamepad::idLengthCap; i++) { |
| if (send.id[i] != echo.id[i]) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < blink::WebGamepad::axesLengthCap; i++) { |
| if (send.axes[i] != echo.axes[i]) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < blink::WebGamepad::buttonsLengthCap; i++) { |
| if (!isWebGamepadButtonEqual(send.buttons[i], echo.buttons[i])) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < blink::WebGamepad::mappingLengthCap; i++) { |
| if (send.mapping[i] != echo.mapping[i]) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| void ExpectWebGamepad(const blink::WebGamepad& send, |
| const base::Closure& closure, |
| const blink::WebGamepad& echo) { |
| EXPECT_EQ(true, isWebGamepadEqual(send, echo)); |
| closure.Run(); |
| } |
| |
| } // namespace |
| |
| class GamepadStructTraitsTest : public testing::Test, |
| public device::mojom::GamepadStructTraitsTest { |
| protected: |
| GamepadStructTraitsTest() : binding_(this) {} |
| |
| void PassGamepad(const blink::WebGamepad& send, |
| const PassGamepadCallback& callback) override { |
| callback.Run(send); |
| } |
| |
| device::mojom::GamepadStructTraitsTestPtr GetGamepadStructTraitsTestProxy() { |
| return binding_.CreateInterfacePtrAndBind(); |
| } |
| |
| private: |
| base::MessageLoop message_loop_; |
| mojo::Binding<device::mojom::GamepadStructTraitsTest> binding_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadStructTraitsTest); |
| }; |
| |
| TEST_F(GamepadStructTraitsTest, GamepadCommon) { |
| blink::WebGamepad send = GetWebGamepadInstance(GamepadCommon); |
| base::RunLoop loop; |
| device::mojom::GamepadStructTraitsTestPtr proxy = |
| GetGamepadStructTraitsTestProxy(); |
| proxy->PassGamepad(send, |
| base::Bind(&ExpectWebGamepad, send, loop.QuitClosure())); |
| loop.Run(); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_HasOrientation) { |
| blink::WebGamepad send = GetWebGamepadInstance(GamepadPose_HasOrientation); |
| base::RunLoop loop; |
| device::mojom::GamepadStructTraitsTestPtr proxy = |
| GetGamepadStructTraitsTestProxy(); |
| proxy->PassGamepad(send, |
| base::Bind(&ExpectWebGamepad, send, loop.QuitClosure())); |
| loop.Run(); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_HasPosition) { |
| blink::WebGamepad send = GetWebGamepadInstance(GamepadPose_HasPosition); |
| base::RunLoop loop; |
| device::mojom::GamepadStructTraitsTestPtr proxy = |
| GetGamepadStructTraitsTestProxy(); |
| proxy->PassGamepad(send, |
| base::Bind(&ExpectWebGamepad, send, loop.QuitClosure())); |
| loop.Run(); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_Null) { |
| blink::WebGamepad send = GetWebGamepadInstance(GamepadPose_Null); |
| base::RunLoop loop; |
| device::mojom::GamepadStructTraitsTestPtr proxy = |
| GetGamepadStructTraitsTestProxy(); |
| proxy->PassGamepad(send, |
| base::Bind(&ExpectWebGamepad, send, loop.QuitClosure())); |
| loop.Run(); |
| } |
| |
| } // namespace device |