blob: 961f119e63aed533ce943968e3c617f9e9a0b418 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/html/custom/custom_element_reaction_stack.h"
#include <initializer_list>
#include <vector>
#include "base/macros.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/html/custom/custom_element_reaction.h"
#include "third_party/blink/renderer/core/html/custom/custom_element_reaction_test_helpers.h"
#include "third_party/blink/renderer/core/html/custom/custom_element_test_helpers.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
TEST(CustomElementReactionStackTest, one) {
std::vector<char> log;
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'a'}))
<< "popping the reaction stack should run reactions";
}
TEST(CustomElementReactionStackTest, multipleElements) {
std::vector<char> log;
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('b', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'a', 'b'}))
<< "reactions should run in the order the elements queued";
}
TEST(CustomElementReactionStackTest, popTopEmpty) {
std::vector<char> log;
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
stack->Push();
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>())
<< "popping the empty top-of-stack should not run any reactions";
}
TEST(CustomElementReactionStackTest, popTop) {
std::vector<char> log;
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('b', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'b'}))
<< "popping the top-of-stack should only run top-of-stack reactions";
}
TEST(CustomElementReactionStackTest, requeueingDoesNotReorderElements) {
std::vector<char> log;
Element* element = CreateElement("a");
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(element,
MakeGarbageCollected<TestReaction>(commands));
}
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('z', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('b', log));
stack->EnqueueToCurrentQueue(element,
MakeGarbageCollected<TestReaction>(commands));
}
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'a', 'b', 'z'}))
<< "reactions should run together in the order elements were queued";
}
TEST(CustomElementReactionStackTest, oneReactionQueuePerElement) {
std::vector<char> log;
Element* element = CreateElement("a");
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('a', log));
stack->EnqueueToCurrentQueue(element,
MakeGarbageCollected<TestReaction>(commands));
}
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('z', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
stack->Push();
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('y', log));
stack->EnqueueToCurrentQueue(CreateElement("a"),
MakeGarbageCollected<TestReaction>(commands));
}
{
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<Log>('b', log));
stack->EnqueueToCurrentQueue(element,
MakeGarbageCollected<TestReaction>(commands));
}
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'y', 'a', 'b'}))
<< "reactions should run together in the order elements were queued";
log.clear();
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'z'})) << "reactions should be run once";
}
class EnqueueToStack : public Command {
public:
EnqueueToStack(CustomElementReactionStack* stack,
Element* element,
CustomElementReaction* reaction)
: stack_(stack), element_(element), reaction_(reaction) {}
~EnqueueToStack() override = default;
void Trace(blink::Visitor* visitor) override {
Command::Trace(visitor);
visitor->Trace(stack_);
visitor->Trace(element_);
visitor->Trace(reaction_);
}
void Run(Element&) override {
stack_->EnqueueToCurrentQueue(element_, reaction_);
}
private:
Member<CustomElementReactionStack> stack_;
Member<Element> element_;
Member<CustomElementReaction> reaction_;
DISALLOW_COPY_AND_ASSIGN(EnqueueToStack);
};
TEST(CustomElementReactionStackTest, enqueueFromReaction) {
std::vector<char> log;
Element* element = CreateElement("a");
CustomElementReactionStack* stack =
MakeGarbageCollected<CustomElementReactionStack>();
stack->Push();
{
HeapVector<Member<Command>>* subcommands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
subcommands->push_back(MakeGarbageCollected<Log>('a', log));
HeapVector<Member<Command>>* commands =
MakeGarbageCollected<HeapVector<Member<Command>>>();
commands->push_back(MakeGarbageCollected<EnqueueToStack>(
stack, element, MakeGarbageCollected<TestReaction>(subcommands)));
stack->EnqueueToCurrentQueue(element,
MakeGarbageCollected<TestReaction>(commands));
}
stack->PopInvokingReactions();
EXPECT_EQ(log, std::vector<char>({'a'})) << "enqueued reaction from another "
"reaction should run in the same "
"invoke";
}
} // namespace blink