| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/quads/render_pass.h" |
| |
| #include <algorithm> |
| |
| #include "base/trace_event/trace_event_argument.h" |
| #include "base/values.h" |
| #include "cc/base/math_util.h" |
| #include "cc/debug/traced_value.h" |
| #include "cc/output/copy_output_request.h" |
| #include "cc/quads/checkerboard_draw_quad.h" |
| #include "cc/quads/debug_border_draw_quad.h" |
| #include "cc/quads/draw_quad.h" |
| #include "cc/quads/io_surface_draw_quad.h" |
| #include "cc/quads/largest_draw_quad.h" |
| #include "cc/quads/picture_draw_quad.h" |
| #include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/shared_quad_state.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/stream_video_draw_quad.h" |
| #include "cc/quads/surface_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/quads/tile_draw_quad.h" |
| #include "cc/quads/yuv_video_draw_quad.h" |
| |
| namespace { |
| const size_t kDefaultNumSharedQuadStatesToReserve = 32; |
| const size_t kDefaultNumQuadsToReserve = 128; |
| } |
| |
| namespace cc { |
| |
| QuadList::QuadList(size_t default_size_to_reserve) |
| : ListContainer<DrawQuad>(LargestDrawQuadSize(), default_size_to_reserve) { |
| } |
| |
| scoped_ptr<RenderPass> RenderPass::Create() { |
| return make_scoped_ptr(new RenderPass()); |
| } |
| |
| scoped_ptr<RenderPass> RenderPass::Create(size_t num_layers) { |
| return make_scoped_ptr(new RenderPass(num_layers)); |
| } |
| |
| scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size, |
| size_t quad_list_size) { |
| return make_scoped_ptr( |
| new RenderPass(shared_quad_state_list_size, quad_list_size)); |
| } |
| |
| RenderPass::RenderPass() |
| : id(RenderPassId(-1, -1)), |
| has_transparent_background(true), |
| quad_list(kDefaultNumQuadsToReserve), |
| shared_quad_state_list(sizeof(SharedQuadState), |
| kDefaultNumSharedQuadStatesToReserve) { |
| } |
| |
| // Each layer usually produces one shared quad state, so the number of layers |
| // is a good hint for what to reserve here. |
| RenderPass::RenderPass(size_t num_layers) |
| : id(RenderPassId(-1, -1)), |
| has_transparent_background(true), |
| quad_list(kDefaultNumQuadsToReserve), |
| shared_quad_state_list(sizeof(SharedQuadState), num_layers) { |
| } |
| |
| RenderPass::RenderPass(size_t shared_quad_state_list_size, |
| size_t quad_list_size) |
| : id(RenderPassId(-1, -1)), |
| has_transparent_background(true), |
| quad_list(quad_list_size), |
| shared_quad_state_list(sizeof(SharedQuadState), |
| shared_quad_state_list_size) { |
| } |
| |
| RenderPass::~RenderPass() { |
| TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), |
| "cc::RenderPass", id.AsTracingId()); |
| } |
| |
| scoped_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const { |
| scoped_ptr<RenderPass> copy_pass( |
| Create(shared_quad_state_list.size(), quad_list.size())); |
| copy_pass->SetAll(new_id, |
| output_rect, |
| damage_rect, |
| transform_to_root_target, |
| has_transparent_background); |
| return copy_pass.Pass(); |
| } |
| |
| // static |
| void RenderPass::CopyAll(const ScopedPtrVector<RenderPass>& in, |
| ScopedPtrVector<RenderPass>* out) { |
| for (size_t i = 0; i < in.size(); ++i) { |
| RenderPass* source = in[i]; |
| |
| // Since we can't copy these, it's wrong to use CopyAll in a situation where |
| // you may have copy_requests present. |
| DCHECK_EQ(source->copy_requests.size(), 0u); |
| |
| scoped_ptr<RenderPass> copy_pass(Create( |
| source->shared_quad_state_list.size(), source->quad_list.size())); |
| copy_pass->SetAll(source->id, |
| source->output_rect, |
| source->damage_rect, |
| source->transform_to_root_target, |
| source->has_transparent_background); |
| for (const auto& shared_quad_state : source->shared_quad_state_list) { |
| SharedQuadState* copy_shared_quad_state = |
| copy_pass->CreateAndAppendSharedQuadState(); |
| copy_shared_quad_state->CopyFrom(shared_quad_state); |
| } |
| SharedQuadStateList::Iterator sqs_iter = |
| source->shared_quad_state_list.begin(); |
| SharedQuadStateList::Iterator copy_sqs_iter = |
| copy_pass->shared_quad_state_list.begin(); |
| for (const auto& quad : source->quad_list) { |
| while (quad->shared_quad_state != *sqs_iter) { |
| ++sqs_iter; |
| ++copy_sqs_iter; |
| DCHECK(sqs_iter != source->shared_quad_state_list.end()); |
| } |
| DCHECK(quad->shared_quad_state == *sqs_iter); |
| |
| SharedQuadState* copy_shared_quad_state = *copy_sqs_iter; |
| |
| if (quad->material == DrawQuad::RENDER_PASS) { |
| const RenderPassDrawQuad* pass_quad = |
| RenderPassDrawQuad::MaterialCast(quad); |
| copy_pass->CopyFromAndAppendRenderPassDrawQuad( |
| pass_quad, copy_shared_quad_state, pass_quad->render_pass_id); |
| } else { |
| copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state); |
| } |
| } |
| out->push_back(copy_pass.Pass()); |
| } |
| } |
| |
| void RenderPass::SetNew(RenderPassId id, |
| const gfx::Rect& output_rect, |
| const gfx::Rect& damage_rect, |
| const gfx::Transform& transform_to_root_target) { |
| DCHECK_GT(id.layer_id, 0); |
| DCHECK_GE(id.index, 0); |
| DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) |
| << "damage_rect: " << damage_rect.ToString() |
| << " output_rect: " << output_rect.ToString(); |
| |
| this->id = id; |
| this->output_rect = output_rect; |
| this->damage_rect = damage_rect; |
| this->transform_to_root_target = transform_to_root_target; |
| |
| DCHECK(quad_list.empty()); |
| DCHECK(shared_quad_state_list.empty()); |
| } |
| |
| void RenderPass::SetAll(RenderPassId id, |
| const gfx::Rect& output_rect, |
| const gfx::Rect& damage_rect, |
| const gfx::Transform& transform_to_root_target, |
| bool has_transparent_background) { |
| DCHECK_GT(id.layer_id, 0); |
| DCHECK_GE(id.index, 0); |
| |
| this->id = id; |
| this->output_rect = output_rect; |
| this->damage_rect = damage_rect; |
| this->transform_to_root_target = transform_to_root_target; |
| this->has_transparent_background = has_transparent_background; |
| |
| DCHECK(quad_list.empty()); |
| DCHECK(shared_quad_state_list.empty()); |
| } |
| |
| void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { |
| MathUtil::AddToTracedValue("output_rect", output_rect, value); |
| MathUtil::AddToTracedValue("damage_rect", damage_rect, value); |
| |
| value->SetBoolean("has_transparent_background", has_transparent_background); |
| value->SetInteger("copy_requests", copy_requests.size()); |
| |
| value->BeginArray("shared_quad_state_list"); |
| for (const auto& shared_quad_state : shared_quad_state_list) { |
| value->BeginDictionary(); |
| shared_quad_state->AsValueInto(value); |
| value->EndDictionary(); |
| } |
| value->EndArray(); |
| |
| value->BeginArray("quad_list"); |
| for (const auto& quad : quad_list) { |
| value->BeginDictionary(); |
| quad->AsValueInto(value); |
| value->EndDictionary(); |
| } |
| value->EndArray(); |
| |
| TracedValue::MakeDictIntoImplicitSnapshotWithCategory( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), |
| value, |
| "cc::RenderPass", |
| id.AsTracingId()); |
| } |
| |
| SharedQuadState* RenderPass::CreateAndAppendSharedQuadState() { |
| return shared_quad_state_list.AllocateAndConstruct<SharedQuadState>(); |
| } |
| |
| RenderPassDrawQuad* RenderPass::CopyFromAndAppendRenderPassDrawQuad( |
| const RenderPassDrawQuad* quad, |
| const SharedQuadState* shared_quad_state, |
| RenderPassId render_pass_id) { |
| RenderPassDrawQuad* copy_quad = |
| CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad); |
| copy_quad->shared_quad_state = shared_quad_state; |
| copy_quad->render_pass_id = render_pass_id; |
| return copy_quad; |
| } |
| |
| DrawQuad* RenderPass::CopyFromAndAppendDrawQuad( |
| const DrawQuad* quad, |
| const SharedQuadState* shared_quad_state) { |
| switch (quad->material) { |
| case DrawQuad::CHECKERBOARD: |
| CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(quad); |
| break; |
| case DrawQuad::DEBUG_BORDER: |
| CopyFromAndAppendTypedDrawQuad<DebugBorderDrawQuad>(quad); |
| break; |
| case DrawQuad::IO_SURFACE_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<IOSurfaceDrawQuad>(quad); |
| break; |
| case DrawQuad::PICTURE_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<PictureDrawQuad>(quad); |
| break; |
| case DrawQuad::TEXTURE_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<TextureDrawQuad>(quad); |
| break; |
| case DrawQuad::SOLID_COLOR: |
| CopyFromAndAppendTypedDrawQuad<SolidColorDrawQuad>(quad); |
| break; |
| case DrawQuad::TILED_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<TileDrawQuad>(quad); |
| break; |
| case DrawQuad::STREAM_VIDEO_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<StreamVideoDrawQuad>(quad); |
| break; |
| case DrawQuad::SURFACE_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<SurfaceDrawQuad>(quad); |
| break; |
| case DrawQuad::YUV_VIDEO_CONTENT: |
| CopyFromAndAppendTypedDrawQuad<YUVVideoDrawQuad>(quad); |
| break; |
| // RenderPass quads need to use specific CopyFrom function. |
| case DrawQuad::RENDER_PASS: |
| case DrawQuad::INVALID: |
| LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
| break; |
| } |
| quad_list.back()->shared_quad_state = shared_quad_state; |
| return quad_list.back(); |
| } |
| |
| } // namespace cc |