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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#define THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_WIDGET_CLIENT_H_
#include <memory>
#include <vector>
#include "base/callback.h"
#include "base/i18n/rtl.h"
#include "base/time/time.h"
#include "build/buildflag.h"
#include "cc/trees/layer_tree_host.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "services/network/public/mojom/referrer_policy.mojom-shared.h"
#include "third_party/blink/public/common/input/web_coalesced_input_event.h"
#include "third_party/blink/public/common/input/web_gesture_event.h"
#include "third_party/blink/public/common/page/web_drag_operation.h"
#include "third_party/blink/public/common/widget/device_emulation_params.h"
#include "third_party/blink/public/common/widget/screen_info.h"
#include "third_party/blink/public/mojom/input/input_handler.mojom-shared.h"
#include "third_party/blink/public/mojom/input/pointer_lock_result.mojom-forward.h"
#include "third_party/blink/public/platform/cross_variant_mojo_util.h"
#include "third_party/blink/public/platform/web_common.h"
#include "third_party/blink/public/platform/web_rect.h"
#include "third_party/blink/public/platform/web_text_input_type.h"
#include "third_party/blink/public/platform/web_touch_action.h"
#include "third_party/blink/public/web/web_meaningful_layout.h"
#include "third_party/blink/public/web/web_navigation_policy.h"
class SkBitmap;
namespace cc {
class PaintImage;
}
namespace gfx {
class Point;
class PointF;
}
namespace ui {
class Cursor;
struct ImeTextSpan;
}
namespace blink {
struct VisualProperties;
class WebDragData;
class WebMouseEvent;
class WebGestureEvent;
struct WebFloatRect;
class WebWidget;
class WebLocalFrame;
class WebString;
class WebWidgetClient {
public:
virtual ~WebWidgetClient() = default;
// Called to request a BeginMainFrame from the compositor. For tests with
// single thread and no scheduler, the impl should schedule a task to run
// a synchronous composite.
virtual void ScheduleAnimation() {}
// Called to request a BeginMainFrame from the compositor, meant to be used
// for web tests only, where commits must be explicitly scheduled. Contrary to
// ScheduleAnimation() this will be a no-op on multi-threaded environments and
// will unconditionally ensure that the compositor is actually run.
virtual void ScheduleAnimationForWebTests() {}
// Called immediately following the first compositor-driven (frame-generating)
// layout that happened after an interesting document lifecyle change (see
// WebMeaningfulLayout for details.)
virtual void DidMeaningfulLayout(WebMeaningfulLayout) {}
// Called when some JS code has instructed the window associated to the main
// frame to close, which will result in a request to the browser to close the
// RenderWidget associated to it
virtual void CloseWidgetSoon() {}
// Called when the cursor for the widget changes.
virtual void DidChangeCursor(const ui::Cursor&) {}
// Called to show the widget according to the given policy.
virtual void Show(WebNavigationPolicy) {}
// Called to set the position of the widget's window in screen
// coordinates. Note, the window includes any decorations such as borders,
// scrollbars, URL bar, tab strip, etc. if they exist.
virtual void SetWindowRect(const gfx::Rect&) {}
// Set the size of the widget.
virtual void SetSize(const gfx::Size&) {}
// Requests to lock the mouse cursor for the |requester_frame| in the
// widget. If true is returned, the success result will be asynchronously
// returned via a single call to WebWidget::didAcquirePointerLock() or
// WebWidget::didNotAcquirePointerLock() and a single call to the callback.
// If false, the request has been denied synchronously.
using PointerLockCallback =
base::OnceCallback<void(mojom::PointerLockResult)>;
virtual bool RequestPointerLock(WebLocalFrame* requester_frame,
PointerLockCallback callback,
bool request_unadjusted_movement) {
return false;
}
virtual bool RequestPointerLockChange(WebLocalFrame* requester_frame,
PointerLockCallback callback,
bool request_unadjusted_movement) {
return false;
}
// Cause the pointer lock to be released. This may be called at any time,
// including when a lock is pending but not yet acquired.
// WebWidget::didLosePointerLock() is called when unlock is complete.
virtual void RequestPointerUnlock() {}
// Returns true iff the pointer is locked to this widget.
virtual bool IsPointerLocked() { return false; }
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebRect* rect) {}
// Converts the |rect| from Blink's Viewport coordinates to the
// coordinates in the native window used to display the content, in
// DIP. They're identical in tradional world, but will differ when
// use-zoom-for-dsf feature is eanbled, and Viewport coordinates
// becomes DSF times larger than window coordinates.
// TODO(oshima): Update the comment when the migration is completed.
virtual void ConvertViewportToWindow(WebFloatRect* rect) {}
// Converts the |rect| from the coordinates in native window in
// DIP to Blink's Viewport coordinates. They're identical in
// tradional world, but will differ when use-zoom-for-dsf feature
// is eanbled. TODO(oshima): Update the comment when the
// migration is completed.
virtual void ConvertWindowToViewport(WebFloatRect* rect) {}
virtual gfx::Point ConvertWindowPointToViewport(const gfx::Point& point) {
return point;
}
virtual gfx::PointF ConvertWindowPointToViewport(const gfx::PointF& point) {
return point;
}
// Called when a drag-and-drop operation should begin.
virtual void StartDragging(const WebDragData&,
WebDragOperationsMask,
const SkBitmap& drag_image,
const gfx::Point& drag_image_offset) {}
// Requests an image decode and will have the |callback| run asynchronously
// when it completes. Forces a new main frame to occur that will trigger
// pushing the decode through the compositor.
virtual void RequestDecode(const cc::PaintImage& image,
base::OnceCallback<void(bool)> callback) {}
using LayerTreeFrameSinkCallback = base::OnceCallback<void(
std::unique_ptr<cc::LayerTreeFrameSink>,
std::unique_ptr<cc::RenderFrameMetadataObserver>)>;
// Requests a LayerTreeFrameSink to submit CompositorFrames to.
virtual void RequestNewLayerTreeFrameSink(
LayerTreeFrameSinkCallback callback) {}
virtual viz::FrameSinkId GetFrameSinkId() {
NOTREACHED();
return viz::FrameSinkId();
}
// For more information on the sequence of when these callbacks are made
// consult cc/trees/layer_tree_host_client.h.
// Indicates that the compositor is about to begin a frame. This is primarily
// to signal to flow control mechanisms that a frame is beginning, not to
// perform actual painting work.
virtual void WillBeginMainFrame() {}
// Notification that the BeginMainFrame completed, was committed into the
// compositor (thread) and submitted to the display compositor.
virtual void DidCommitAndDrawCompositorFrame() {}
// Notification that page scale animation was changed.
virtual void DidCompletePageScaleAnimation() {}
// Notification that the output of a BeginMainFrame was committed to the
// compositor (thread), though would not be submitted to the display
// compositor yet (see DidCommitAndDrawCompositorFrame()).
virtual void DidCommitCompositorFrame(base::TimeTicks commit_start_time) {}
// Notifies that the layer tree host has completed a call to
// RequestMainFrameUpdate in response to a BeginMainFrame.
virtual void DidBeginMainFrame() {}
// Record the time it took for the first paint after the widget transitioned
// from background inactive to active.
virtual void RecordTimeToFirstActivePaint(base::TimeDelta duration) {}
// Returns whether we handled a GestureScrollEvent.
virtual void DidHandleGestureScrollEvent(
const WebGestureEvent& gesture_event,
const gfx::Vector2dF& unused_delta,
const cc::OverscrollBehavior& overscroll_behavior,
bool event_processed) {}
// Called before gesture events are processed and allows the
// client to handle the event itself. Return true if event was handled
// and further processing should stop.
virtual bool WillHandleGestureEvent(const WebGestureEvent& event) {
return false;
}
// Called before mouse events are processed and allows the
// client to handle the event itself. Return true if event was handled
// and further processing should stop.
virtual bool WillHandleMouseEvent(const WebMouseEvent& event) {
return false;
}
// Determines whether composition can happen inline.
virtual bool CanComposeInline() { return false; }
// Determines if IME events should be sent to Pepper instead of processed to
// the currently focused frame.
virtual bool ShouldDispatchImeEventsToPepper() { return false; }
// Returns the current pepper text input type.
virtual WebTextInputType GetPepperTextInputType() {
return WebTextInputType::kWebTextInputTypeNone;
}
// Returns the current pepper caret bounds in window coordinates.
virtual gfx::Rect GetPepperCaretBounds() { return gfx::Rect(); }
// The state of the focus has changed for the WebWidget. |enabled|
// is the new state.
virtual void FocusChanged(bool enabled) {}
// Set the composition in pepper.
virtual void ImeSetCompositionForPepper(
const WebString& text,
const std::vector<ui::ImeTextSpan>& ime_text_spans,
const gfx::Range& replacement_range,
int selection_start,
int selection_end) {}
// Commit the text to pepper.
virtual void ImeCommitTextForPepper(
const WebString& text,
const std::vector<ui::ImeTextSpan>& ime_text_spans,
const gfx::Range& replacement_range,
int relative_cursor_pos) {}
// Indicate composition is complete to pepper.
virtual void ImeFinishComposingTextForPepper(bool keep_selection) {}
// Called to indicate a syntehtic event was queued.
virtual void WillQueueSyntheticEvent(const WebCoalescedInputEvent& event) {}
// Apply the visual properties to the widget.
virtual void UpdateVisualProperties(
bool emulator_enabled,
const VisualProperties& visual_properties) {}
// Whether compositing to LCD text should be auto determined. This can be
// overridden by tests to disable this.
virtual bool ShouldAutoDetermineCompositingToLCDTextSetting() { return true; }
};
} // namespace blink
#endif