blob: 2ac286d0db8fc213eab50c96b455520b14c4cbb8 [file] [log] [blame]
# Copyright (c) 2009 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
{
'variables': {
'chromium_code': 1,
},
'includes': [
'../build/common.gypi',
],
'target_defaults': {
'include_dirs': [
'..',
'../..',
'../../<(gtestdir)',
'../<(txcdir)',
],
},
'targets': [
{
'target_name': 'o3dConverter',
'type': 'executable',
'dependencies': [
'../../<(antlrdir)/antlr.gyp:antlr3c',
'../../<(fcolladadir)/fcollada.gyp:fcollada',
'../../<(jpegdir)/libjpeg.gyp:libjpeg',
'../../<(pngdir)/libpng.gyp:libpng',
'../../<(zlibdir)/zlib.gyp:zlib',
'../../base/base.gyp:base',
'../../skia/skia.gyp:skia',
'../compiler/technique/technique.gyp:o3dTechnique',
'../core/core.gyp:o3dCore',
'../core/core.gyp:o3dCorePlatform',
'../import/archive.gyp:o3dArchive',
'../import/import.gyp:o3dImport',
'../serializer/serializer.gyp:o3dSerializer',
'../utils/utils.gyp:o3dUtils',
'cgToGLSLConverterScript',
],
'sources': [
'cross/buffer_stub.cc',
'cross/buffer_stub.h',
'cross/converter.cc',
'cross/converter.h',
'cross/converter_main.cc',
'cross/draw_element_stub.h',
'cross/effect_stub.h',
'cross/param_cache_stub.h',
'cross/primitive_stub.h',
'cross/render_surface_stub.h',
'cross/renderer_stub.cc',
'cross/renderer_stub.h',
'cross/sampler_stub.h',
'cross/stream_bank_stub.h',
'cross/texture_stub.cc',
'cross/texture_stub.h',
'../<(txcdir)/txc_fetch_dxtn.cc',
],
'conditions' : [
['renderer == "gl"',
{
'dependencies': [
'../build/libs.gyp:cg_libs',
],
},
],
['OS == "mac"',
{
'postbuilds': [
{
'variables': {
# Define install_name in a variable ending in _path
# so that gyp understands it's a path and performs proper
# relativization during dict merging.
'install_name_path': 'mac/converter_install_name.sh',
},
'postbuild_name': 'Fix Framework Paths',
'action': ['<(install_name_path)'],
},
],
'sources': [
'mac/converter_main.mm',
],
'link_settings': {
'libraries': [
'$(SDKROOT)/System/Library/Frameworks/Foundation.framework',
'$(SDKROOT)/System/Library/Frameworks/ApplicationServices.framework',
'$(SDKROOT)/System/Library/Frameworks/OpenGL.framework',
],
},
},
],
['OS == "linux"',
{
'link_settings': {
'libraries': [
'-lGL',
],
},
},
],
['OS == "win"',
{
'dependencies': [
'../build/libs.gyp:dx_dll',
'../build/libs.gyp:cg_libs',
],
'link_settings': {
'libraries': [
'-lrpcrt4.lib',
],
},
'msvs_settings': {
'VCLinkerTool': {
# Set /SUBSYSTEM:CONSOLE for converter.exe, since
# it is a console app.
'SubSystem': '1',
},
},
},
],
],
},
{
'target_name': 'cgToGLSLConverterScript',
'type': 'none',
'copies': [
{
'destination': '<(PRODUCT_DIR)',
'files': [
'../cg_to_glsl/convert.py',
]
},
]
},
],
}
# Local Variables:
# tab-width:2
# indent-tabs-mode:nil
# End:
# vim: set expandtab tabstop=2 shiftwidth=2: