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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INVALIDATION_IMPL_FAKE_INVALIDATION_HANDLER_H_
#define COMPONENTS_INVALIDATION_IMPL_FAKE_INVALIDATION_HANDLER_H_
#include <map>
#include <string>
#include "components/invalidation/public/invalidation.h"
#include "components/invalidation/public/invalidation_handler.h"
namespace invalidation {
class FakeInvalidationHandler : public InvalidationHandler {
public:
explicit FakeInvalidationHandler(const std::string& owner);
FakeInvalidationHandler(const FakeInvalidationHandler& other) = delete;
FakeInvalidationHandler& operator=(const FakeInvalidationHandler& other) =
delete;
~FakeInvalidationHandler() override;
InvalidatorState GetInvalidatorState() const;
const std::map<Topic, Invalidation>& GetReceivedInvalidations() const;
void ClearReceivedInvalidations();
int GetInvalidationCount() const;
// InvalidationHandler implementation.
void OnInvalidatorStateChange(InvalidatorState state) override;
void OnIncomingInvalidation(const Invalidation& invalidation_map) override;
std::string GetOwnerName() const override;
bool IsPublicTopic(const Topic& topic) const override;
private:
InvalidatorState state_ = DEFAULT_INVALIDATION_ERROR;
std::map<Topic, Invalidation> received_invalidations_;
int invalidation_count_ = 0;
std::string owner_name_;
};
} // namespace invalidation
#endif // COMPONENTS_INVALIDATION_IMPL_FAKE_INVALIDATION_HANDLER_H_