blob: d616ee705dc04ce9db0ff7467e6ce1f25a9e5bbb [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010 Apple Inc. All rights
* reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "third_party/blink/renderer/core/loader/image_loader.h"
#include <memory>
#include <utility>
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/public/mojom/fetch/fetch_api_request.mojom-blink.h"
#include "third_party/blink/public/platform/web_client_hints_type.h"
#include "third_party/blink/public/platform/web_url_request.h"
#include "third_party/blink/renderer/bindings/core/v8/script_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/core/css/css_property_name.h"
#include "third_party/blink/renderer/core/css/css_property_value_set.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/dom/events/event.h"
#include "third_party/blink/renderer/core/dom/increment_load_event_delay_count.h"
#include "third_party/blink/renderer/core/frame/csp/content_security_policy.h"
#include "third_party/blink/renderer/core/frame/frame_owner.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_client.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/core/html/cross_origin_attribute.h"
#include "third_party/blink/renderer/core/html/html_image_element.h"
#include "third_party/blink/renderer/core/html/parser/html_parser_idioms.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/layout/layout_image.h"
#include "third_party/blink/renderer/core/layout/layout_video.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_image.h"
#include "third_party/blink/renderer/core/loader/importance_attribute.h"
#include "third_party/blink/renderer/core/loader/lazy_image_helper.h"
#include "third_party/blink/renderer/core/probe/async_task_id.h"
#include "third_party/blink/renderer/core/probe/core_probes.h"
#include "third_party/blink/renderer/core/svg/graphics/svg_image.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/microtask.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"
#include "third_party/blink/renderer/platform/heap/heap.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"
#include "third_party/blink/renderer/platform/loader/fetch/fetch_parameters.h"
#include "third_party/blink/renderer/platform/loader/fetch/memory_cache.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_fetcher.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_loading_log.h"
#include "third_party/blink/renderer/platform/network/network_state_notifier.h"
#include "third_party/blink/renderer/platform/weborigin/security_origin.h"
#include "third_party/blink/renderer/platform/weborigin/security_policy.h"
namespace blink {
namespace {
bool CheckForUnoptimizedImagePolicy(const Document& document,
ImageResourceContent* new_image) {
if (!new_image)
return false;
// Render the image as a placeholder image if the image is not sufficiently
// well-compressed, according to the unoptimized image feature policies on
// |document|.
if (RuntimeEnabledFeatures::UnoptimizedImagePoliciesEnabled(&document) &&
!new_image->IsAcceptableCompressionRatio(document)) {
return true;
}
return false;
}
} // namespace
static ImageLoader::BypassMainWorldBehavior ShouldBypassMainWorldCSP(
ImageLoader* loader) {
DCHECK(loader);
DCHECK(loader->GetElement());
if (ContentSecurityPolicy::ShouldBypassMainWorld(
&loader->GetElement()->GetDocument())) {
return ImageLoader::kBypassMainWorldCSP;
}
return ImageLoader::kDoNotBypassMainWorldCSP;
}
class ImageLoader::Task {
public:
Task(ImageLoader* loader,
const KURL& request_url,
UpdateFromElementBehavior update_behavior,
network::mojom::ReferrerPolicy referrer_policy)
: loader_(loader),
should_bypass_main_world_csp_(ShouldBypassMainWorldCSP(loader)),
update_behavior_(update_behavior),
referrer_policy_(referrer_policy),
request_url_(request_url) {
ExecutionContext& context = loader_->GetElement()->GetDocument();
probe::AsyncTaskScheduled(&context, "Image", &async_task_id_);
v8::Isolate* isolate = V8PerIsolateData::MainThreadIsolate();
v8::HandleScope scope(isolate);
// If we're invoked from C++ without a V8 context on the stack, we should
// run the microtask in the context of the element's document's main world.
if (!isolate->GetCurrentContext().IsEmpty()) {
script_state_ = ScriptState::Current(isolate);
} else {
script_state_ = ToScriptStateForMainWorld(
loader->GetElement()->GetDocument().GetFrame());
DCHECK(script_state_);
}
}
void Run() {
if (!loader_)
return;
ExecutionContext& context = loader_->GetElement()->GetDocument();
probe::AsyncTask async_task(&context, &async_task_id_);
if (script_state_ && script_state_->ContextIsValid()) {
ScriptState::Scope scope(script_state_);
loader_->DoUpdateFromElement(should_bypass_main_world_csp_,
update_behavior_, request_url_,
referrer_policy_);
} else {
// This call does not access v8::Context internally.
loader_->DoUpdateFromElement(should_bypass_main_world_csp_,
update_behavior_, request_url_,
referrer_policy_);
}
}
void ClearLoader() {
loader_ = nullptr;
script_state_ = nullptr;
}
base::WeakPtr<Task> GetWeakPtr() { return weak_factory_.GetWeakPtr(); }
private:
WeakPersistent<ImageLoader> loader_;
BypassMainWorldBehavior should_bypass_main_world_csp_;
UpdateFromElementBehavior update_behavior_;
WeakPersistent<ScriptState> script_state_;
network::mojom::ReferrerPolicy referrer_policy_;
KURL request_url_;
probe::AsyncTaskId async_task_id_;
base::WeakPtrFactory<Task> weak_factory_{this};
};
ImageLoader::ImageLoader(Element* element)
: element_(element),
image_complete_(true),
loading_image_document_(false),
suppress_error_events_(false),
was_fully_deferred_(false),
lazy_image_load_state_(LazyImageLoadState::kNone) {
RESOURCE_LOADING_DVLOG(1) << "new ImageLoader " << this;
}
ImageLoader::~ImageLoader() = default;
void ImageLoader::Dispose() {
RESOURCE_LOADING_DVLOG(1)
<< "~ImageLoader " << this
<< "; has pending load event=" << pending_load_event_.IsActive()
<< ", has pending error event=" << pending_error_event_.IsActive();
if (image_content_) {
image_content_->RemoveObserver(this);
image_content_ = nullptr;
image_resource_for_image_document_ = nullptr;
delay_until_image_notify_finished_ = nullptr;
}
}
void ImageLoader::DispatchDecodeRequestsIfComplete() {
// If the current image isn't complete, then we can't dispatch any decodes.
// This function will be called again when the current image completes.
if (!image_complete_)
return;
bool is_active = GetElement()->GetDocument().IsActive();
// If any of the following conditions hold, we either have an inactive
// document or a broken/non-existent image. In those cases, we reject any
// pending decodes.
if (!is_active || !GetContent() || GetContent()->ErrorOccurred()) {
RejectPendingDecodes();
return;
}
LocalFrame* frame = GetElement()->GetDocument().GetFrame();
for (auto& request : decode_requests_) {
// If the image already in kDispatched state or still in kPEndingMicrotask
// state, then we don't dispatch decodes for it. So, the only case to handle
// is if we're in kPendingLoad state.
if (request->state() != DecodeRequest::kPendingLoad)
continue;
Image* image = GetContent()->GetImage();
// ImageLoader should be kept alive when decode is still pending. JS may
// invoke 'decode' without capturing the Image object. If GC kicks in,
// ImageLoader will be destroyed, leading to unresolved/unrejected Promise.
frame->GetChromeClient().RequestDecode(
frame, image->PaintImageForCurrentFrame(),
WTF::Bind(&ImageLoader::DecodeRequestFinished,
WrapCrossThreadPersistent(this), request->request_id()));
request->NotifyDecodeDispatched();
}
}
void ImageLoader::DecodeRequestFinished(uint64_t request_id, bool success) {
// First we find the corresponding request id, then we either resolve or
// reject it and remove it from the list.
for (auto* it = decode_requests_.begin(); it != decode_requests_.end();
++it) {
auto& request = *it;
if (request->request_id() != request_id)
continue;
if (success)
request->Resolve();
else
request->Reject();
decode_requests_.erase(it);
break;
}
}
void ImageLoader::RejectPendingDecodes(UpdateType update_type) {
// Normally, we only reject pending decodes that have passed the
// kPendingMicrotask state, since pending mutation requests still have an
// outstanding microtask that will run and might act on a different image than
// the current one. However, as an optimization, there are cases where we
// synchronously update the image (see UpdateFromElement). In those cases, we
// have to reject even the pending mutation requests because conceptually they
// would have been scheduled before the synchronous update ran, so they
// referred to the old image.
for (auto* it = decode_requests_.begin(); it != decode_requests_.end();) {
auto& request = *it;
if (update_type == UpdateType::kAsync &&
request->state() == DecodeRequest::kPendingMicrotask) {
++it;
continue;
}
request->Reject();
it = decode_requests_.erase(it);
}
}
void ImageLoader::Trace(blink::Visitor* visitor) {
visitor->Trace(image_content_);
visitor->Trace(image_resource_for_image_document_);
visitor->Trace(element_);
visitor->Trace(decode_requests_);
}
void ImageLoader::SetImageForTest(ImageResourceContent* new_image) {
DCHECK(new_image);
SetImageWithoutConsideringPendingLoadEvent(new_image);
}
bool ImageLoader::ShouldUpdateOnInsertedInto(
ContainerNode& insertion_point,
network::mojom::ReferrerPolicy referrer_policy) const {
// If we're being inserted into a disconnected tree, we don't need to update.
if (!insertion_point.isConnected())
return false;
// If the base element URL changed, it means that we might be in the process
// of fetching a wrong image. We should update to ensure we fetch the correct
// image. This can happen when inserting content into an iframe which has a
// base element. See crbug.com/897545 for more details.
if (element_->GetDocument().ValidBaseElementURL() != last_base_element_url_)
return true;
// If we already have image content, then we don't need an update.
if (image_content_)
return false;
// Finally, try to update if we're idle. This could be an indication that we
// skipped a previous load when inserted into an inactive document. Note that
// if we're not idle, we should also update our referrer policy if it has
// changed.
return !HasPendingActivity() || referrer_policy != last_referrer_policy_;
}
bool ImageLoader::ImageIsPotentiallyAvailable() const {
bool image_has_loaded = image_content_ && !image_content_->IsLoading() &&
!image_content_->ErrorOccurred();
bool image_still_loading = !image_has_loaded && HasPendingActivity() &&
!HasPendingError() &&
!element_->ImageSourceURL().IsEmpty();
bool image_has_image = image_content_ && image_content_->HasImage();
bool image_is_document = loading_image_document_ && image_content_ &&
!image_content_->ErrorOccurred();
// Icky special case for deferred images:
// A deferred image is not loading, does have pending activity, does not
// have an error, but it does have an ImageResourceContent associated
// with it, so |image_has_loaded| will be true even though the image hasn't
// actually loaded. Fixing the definition of |image_has_loaded| isn't
// sufficient, because a deferred image does have pending activity, does not
// have a pending error, and does have a source URL, so if |image_has_loaded|
// was correct, |image_still_loading| would become wrong.
//
// Instead of dealing with that, there's a separate check that the
// ImageResourceContent has non-null image data associated with it, which
// isn't folded into |image_has_loaded| above.
return (image_has_loaded && image_has_image) || image_still_loading ||
image_is_document;
}
void ImageLoader::ClearImage() {
SetImageWithoutConsideringPendingLoadEvent(nullptr);
}
void ImageLoader::SetImageForImageDocument(ImageResource* new_image_resource) {
DCHECK(loading_image_document_);
DCHECK(new_image_resource);
DCHECK(new_image_resource->GetContent());
image_resource_for_image_document_ = new_image_resource;
SetImageWithoutConsideringPendingLoadEvent(new_image_resource->GetContent());
// |image_complete_| is always true for ImageDocument loading, while the
// loading is just started.
// TODO(hiroshige): clean up the behavior of flags. https://crbug.com/719759
image_complete_ = true;
}
void ImageLoader::SetImageWithoutConsideringPendingLoadEvent(
ImageResourceContent* new_image_content) {
DCHECK(failed_load_url_.IsEmpty());
ImageResourceContent* old_image_content = image_content_.Get();
if (new_image_content != old_image_content) {
if (pending_load_event_.IsActive())
pending_load_event_.Cancel();
if (pending_error_event_.IsActive())
pending_error_event_.Cancel();
UpdateImageState(new_image_content);
if (new_image_content) {
new_image_content->AddObserver(this);
}
if (old_image_content) {
old_image_content->RemoveObserver(this);
}
}
if (LayoutImageResource* image_resource = GetLayoutImageResource())
image_resource->ResetAnimation();
}
static void ConfigureRequest(
FetchParameters& params,
ImageLoader::BypassMainWorldBehavior bypass_behavior,
Element& element,
const ClientHintsPreferences& client_hints_preferences) {
if (bypass_behavior == ImageLoader::kBypassMainWorldCSP)
params.SetContentSecurityCheck(kDoNotCheckContentSecurityPolicy);
CrossOriginAttributeValue cross_origin = GetCrossOriginAttributeValue(
element.FastGetAttribute(html_names::kCrossoriginAttr));
if (cross_origin != kCrossOriginAttributeNotSet) {
params.SetCrossOriginAccessControl(
element.GetDocument().GetSecurityOrigin(), cross_origin);
}
if (RuntimeEnabledFeatures::PriorityHintsEnabled(&element.GetDocument())) {
mojom::FetchImportanceMode importance_mode =
GetFetchImportanceAttributeValue(
element.FastGetAttribute(html_names::kImportanceAttr));
params.SetFetchImportanceMode(importance_mode);
}
if (client_hints_preferences.ShouldSend(
mojom::WebClientHintsType::kResourceWidth) &&
IsHTMLImageElement(element))
params.SetResourceWidth(ToHTMLImageElement(element).GetResourceWidth());
}
inline void ImageLoader::DispatchErrorEvent() {
// There can be cases where DispatchErrorEvent() is called when there is
// already a scheduled error event for the previous load attempt.
// In such cases we cancel the previous event (by overwriting
// |pending_error_event_|) and then re-schedule a new error event here.
// crbug.com/722500
pending_error_event_ = PostCancellableTask(
*GetElement()->GetDocument().GetTaskRunner(TaskType::kDOMManipulation),
FROM_HERE,
WTF::Bind(&ImageLoader::DispatchPendingErrorEvent, WrapPersistent(this),
WTF::Passed(std::make_unique<IncrementLoadEventDelayCount>(
GetElement()->GetDocument()))));
}
inline void ImageLoader::CrossSiteOrCSPViolationOccurred(
AtomicString image_source_url) {
failed_load_url_ = image_source_url;
}
inline void ImageLoader::ClearFailedLoadURL() {
failed_load_url_ = AtomicString();
}
inline void ImageLoader::EnqueueImageLoadingMicroTask(
const KURL& request_url,
UpdateFromElementBehavior update_behavior,
network::mojom::ReferrerPolicy referrer_policy) {
auto task = std::make_unique<Task>(this, request_url, update_behavior,
referrer_policy);
pending_task_ = task->GetWeakPtr();
Microtask::EnqueueMicrotask(
WTF::Bind(&Task::Run, WTF::Passed(std::move(task))));
delay_until_do_update_from_element_ =
std::make_unique<IncrementLoadEventDelayCount>(element_->GetDocument());
}
void ImageLoader::UpdateImageState(ImageResourceContent* new_image_content) {
image_content_ = new_image_content;
if (!new_image_content) {
image_resource_for_image_document_ = nullptr;
image_complete_ = true;
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred) {
LazyImageHelper::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
}
} else {
image_complete_ = false;
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred)
LazyImageHelper::StartMonitoring(GetElement());
}
delay_until_image_notify_finished_ = nullptr;
}
void ImageLoader::DoUpdateFromElement(
BypassMainWorldBehavior bypass_behavior,
UpdateFromElementBehavior update_behavior,
const KURL& url,
network::mojom::ReferrerPolicy referrer_policy,
UpdateType update_type) {
// FIXME: According to
// http://www.whatwg.org/specs/web-apps/current-work/multipage/embedded-content.html#the-img-element:the-img-element-55
// When "update image" is called due to environment changes and the load
// fails, onerror should not be called. That is currently not the case.
//
// We don't need to call clearLoader here: Either we were called from the
// task, or our caller updateFromElement cleared the task's loader (and set
// pending_task_ to null).
pending_task_.reset();
// Make sure to only decrement the count when we exit this function
std::unique_ptr<IncrementLoadEventDelayCount> load_delay_counter;
load_delay_counter.swap(delay_until_do_update_from_element_);
Document& document = element_->GetDocument();
if (!document.IsActive())
return;
AtomicString image_source_url = element_->ImageSourceURL();
ImageResourceContent* new_image_content = nullptr;
if (!url.IsNull() && !url.IsEmpty()) {
// Unlike raw <img>, we block mixed content inside of <picture> or
// <img srcset>.
ResourceLoaderOptions resource_loader_options;
resource_loader_options.initiator_info.name = GetElement()->localName();
ResourceRequest resource_request(url);
if (update_behavior == kUpdateForcedReload) {
resource_request.SetCacheMode(mojom::FetchCacheMode::kBypassCache);
resource_request.SetPreviewsState(WebURLRequest::kPreviewsNoTransform);
}
resource_request.SetReferrerPolicy(referrer_policy);
// Correct the RequestContext if necessary.
if (IsA<HTMLPictureElement>(GetElement()->parentNode()) ||
!GetElement()->FastGetAttribute(html_names::kSrcsetAttr).IsNull()) {
resource_request.SetRequestContext(mojom::RequestContextType::IMAGE_SET);
} else if (IsHTMLObjectElement(GetElement())) {
resource_request.SetRequestContext(mojom::RequestContextType::OBJECT);
} else if (IsHTMLEmbedElement(GetElement())) {
resource_request.SetRequestContext(mojom::RequestContextType::EMBED);
}
bool page_is_being_dismissed =
document.PageDismissalEventBeingDispatched() != Document::kNoDismissal;
if (page_is_being_dismissed) {
resource_request.SetHttpHeaderField(http_names::kCacheControl,
"max-age=0");
resource_request.SetKeepalive(true);
resource_request.SetRequestContext(mojom::RequestContextType::PING);
}
// Plug-ins should not load via service workers as plug-ins may have their
// own origin checking logic that may get confused if service workers
// respond with resources from another origin.
// https://w3c.github.io/ServiceWorker/#implementer-concerns
auto* html_element = DynamicTo<HTMLElement>(GetElement());
if (html_element && html_element->IsPluginElement()) {
resource_request.SetSkipServiceWorker(true);
}
DCHECK(document.GetFrame());
FetchParameters params(resource_request, resource_loader_options);
ConfigureRequest(params, bypass_behavior, *element_,
document.GetFrame()->GetClientHintsPreferences());
if (update_behavior != kUpdateForcedReload &&
lazy_image_load_state_ == LazyImageLoadState::kNone) {
const auto* frame = document.GetFrame();
if (auto* html_image = ToHTMLImageElementOrNull(GetElement())) {
switch (LazyImageHelper::DetermineEligibilityAndTrackVisibilityMetrics(
*frame, html_image, params.Url())) {
case LazyImageHelper::Eligibility::kEnabledFullyDeferred:
lazy_image_load_state_ = LazyImageLoadState::kDeferred;
was_fully_deferred_ = true;
params.SetLazyImageDeferred();
if (frame->Client()) {
frame->Client()->DidObserveLazyLoadBehavior(
WebLocalFrameClient::LazyLoadBehavior::kDeferredImage);
}
break;
case LazyImageHelper::Eligibility::kEnabledFetchPlaceholder:
lazy_image_load_state_ = LazyImageLoadState::kDeferred;
params.SetLazyImagePlaceholder();
break;
case LazyImageHelper::Eligibility::kDisabled:
break;
}
}
}
// If the image was previously set to full image and had no dimensions, it
// is a full load of a placeholder image.
if (!was_fully_deferred_ &&
lazy_image_load_state_ == LazyImageLoadState::kFullImage) {
params.SetLazyImageAutoReload();
}
// Enable subresource redirect for <img> elements created by parser when
// data saver is on. Images created from javascript, fetched via XHR/Fetch
// API should not be subresource redirected due to the additional CORB/CORS
// handling needed for them.
// TODO(rajendrant): Disable subresource redirect when CORS,
// content-security-policy does not allow cross-origin accesses.
if (auto* html_image = ToHTMLImageElementOrNull(GetElement())) {
if (base::FeatureList::IsEnabled(blink::features::kSubresourceRedirect) &&
html_image->ElementCreatedByParser() &&
GetNetworkStateNotifier().SaveDataEnabled()) {
auto& resource_request = params.MutableResourceRequest();
resource_request.SetPreviewsState(
resource_request.GetPreviewsState() |
WebURLRequest::kSubresourceRedirectOn);
}
}
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred &&
was_fully_deferred_ && !ShouldLoadImmediately(url)) {
// TODO(rajendrant): Remove this temporary workaround of creating a 1x1
// placeholder to fix an intersection observer issue not firing with
// certain styles (https://crbug.com/992765). Instead
// NoImageResourceToLoad() should be skipped when the image is deferred.
// https://crbug.com/999209
new_image_content = ImageResourceContent::CreateLazyImagePlaceholder();
} else {
new_image_content =
ImageResourceContent::Fetch(params, document.Fetcher());
}
// If this load is starting while navigating away, treat it as an auditing
// keepalive request, and don't report its results back to the element.
if (page_is_being_dismissed)
new_image_content = nullptr;
ClearFailedLoadURL();
} else {
if (!image_source_url.IsNull()) {
// Fire an error event if the url string is not empty, but the KURL is.
DispatchErrorEvent();
}
NoImageResourceToLoad();
}
ImageResourceContent* old_image_content = image_content_.Get();
if (old_image_content != new_image_content)
RejectPendingDecodes(update_type);
if (update_behavior == kUpdateSizeChanged && element_->GetLayoutObject() &&
element_->GetLayoutObject()->IsImage() &&
new_image_content == old_image_content) {
ToLayoutImage(element_->GetLayoutObject())->IntrinsicSizeChanged();
} else {
// Loading didn't start (loading of images was disabled). We show fallback
// contents here, while we don't dispatch an 'error' event etc., because
// spec-wise the image remains in the "Unavailable" state.
if (new_image_content &&
new_image_content->GetContentStatus() == ResourceStatus::kNotStarted)
NoImageResourceToLoad();
if (pending_load_event_.IsActive())
pending_load_event_.Cancel();
// Cancel error events that belong to the previous load, which is now
// cancelled by changing the src attribute. If newImage is null and
// has_pending_error_event_ is true, we know the error event has been just
// posted by this load and we should not cancel the event.
// FIXME: If both previous load and this one got blocked with an error, we
// can receive one error event instead of two.
if (pending_error_event_.IsActive() && new_image_content)
pending_error_event_.Cancel();
UpdateImageState(new_image_content);
UpdateLayoutObject();
// If newImage exists and is cached, addObserver() will result in the load
// event being queued to fire. Ensure this happens after beforeload is
// dispatched.
if (new_image_content) {
new_image_content->AddObserver(this);
}
if (old_image_content) {
old_image_content->RemoveObserver(this);
}
}
if (LayoutImageResource* image_resource = GetLayoutImageResource())
image_resource->ResetAnimation();
}
void ImageLoader::UpdateFromElement(
UpdateFromElementBehavior update_behavior,
network::mojom::ReferrerPolicy referrer_policy) {
AtomicString image_source_url = element_->ImageSourceURL();
suppress_error_events_ = (update_behavior == kUpdateSizeChanged);
last_base_element_url_ =
element_->GetDocument().ValidBaseElementURL().GetString();
last_referrer_policy_ = referrer_policy;
if (update_behavior == kUpdateIgnorePreviousError)
ClearFailedLoadURL();
if (!failed_load_url_.IsEmpty() && image_source_url == failed_load_url_)
return;
if (loading_image_document_ && update_behavior == kUpdateForcedReload) {
// Prepares for reloading ImageDocument.
// We turn the ImageLoader into non-ImageDocument here, and proceed to
// reloading just like an ordinary <img> element below.
loading_image_document_ = false;
image_resource_for_image_document_ = nullptr;
ClearImage();
}
KURL url = ImageSourceToKURL(image_source_url);
// Prevent the creation of a ResourceLoader (and therefore a network request)
// for ImageDocument loads. In this case, the image contents have already been
// requested as a main resource and ImageDocumentParser will take care of
// funneling the main resource bytes into |image_content_|, so just create an
// ImageResource to be populated later.
if (loading_image_document_) {
ResourceRequest request(url);
request.SetCredentialsMode(network::mojom::CredentialsMode::kOmit);
ImageResource* image_resource = ImageResource::Create(request);
image_resource->NotifyStartLoad();
SetImageForImageDocument(image_resource);
return;
}
// If we have a pending task, we have to clear it -- either we're now loading
// immediately, or we need to reset the task's state.
if (pending_task_) {
pending_task_->ClearLoader();
pending_task_.reset();
// Here we need to clear delay_until_do_update_from_element to avoid causing
// a memory leak in case it's already created.
delay_until_do_update_from_element_ = nullptr;
}
if (ShouldLoadImmediately(url)) {
DoUpdateFromElement(kDoNotBypassMainWorldCSP, update_behavior, url,
referrer_policy, UpdateType::kSync);
return;
}
// Allow the idiom "img.src=''; img.src='.." to clear down the image before an
// asynchronous load completes.
if (image_source_url.IsEmpty()) {
ImageResourceContent* image = image_content_.Get();
if (image) {
image->RemoveObserver(this);
}
image_content_ = nullptr;
image_resource_for_image_document_ = nullptr;
delay_until_image_notify_finished_ = nullptr;
if (lazy_image_load_state_ != LazyImageLoadState::kNone) {
LazyImageHelper::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kNone;
}
}
// Don't load images for inactive documents or active documents without V8
// context. We don't want to slow down the raw HTML parsing case by loading
// images we don't intend to display.
Document& document = element_->GetDocument();
if (!document.IsContextDestroyed() && document.IsActive())
EnqueueImageLoadingMicroTask(url, update_behavior, referrer_policy);
}
KURL ImageLoader::ImageSourceToKURL(AtomicString image_source_url) const {
KURL url;
// Don't load images for inactive documents. We don't want to slow down the
// raw HTML parsing case by loading images we don't intend to display.
Document& document = element_->GetDocument();
if (!document.IsActive())
return url;
// Do not load any image if the 'src' attribute is missing or if it is
// an empty string.
if (!image_source_url.IsNull()) {
String stripped_image_source_url =
StripLeadingAndTrailingHTMLSpaces(image_source_url);
if (!stripped_image_source_url.IsEmpty())
url = document.CompleteURL(stripped_image_source_url);
}
return url;
}
bool ImageLoader::ShouldLoadImmediately(const KURL& url) const {
// We force any image loads which might require alt content through the
// asynchronous path so that we can add the shadow DOM for the alt-text
// content when style recalc is over and DOM mutation is allowed again.
if (!url.IsNull()) {
Resource* resource = GetMemoryCache()->ResourceForURL(
url, element_->GetDocument().Fetcher()->GetCacheIdentifier());
if (resource && !resource->ErrorOccurred())
return true;
}
return (IsHTMLObjectElement(element_) || IsHTMLEmbedElement(element_));
}
void ImageLoader::ImageChanged(ImageResourceContent* content,
CanDeferInvalidation) {
DCHECK_EQ(content, image_content_.Get());
if (image_complete_ || !content->IsLoading() ||
delay_until_image_notify_finished_)
return;
Document& document = element_->GetDocument();
if (!document.IsActive())
return;
delay_until_image_notify_finished_ =
std::make_unique<IncrementLoadEventDelayCount>(document);
}
void ImageLoader::ImageNotifyFinished(ImageResourceContent* resource) {
RESOURCE_LOADING_DVLOG(1)
<< "ImageLoader::imageNotifyFinished " << this
<< "; has pending load event=" << pending_load_event_.IsActive();
DCHECK(failed_load_url_.IsEmpty());
DCHECK_EQ(resource, image_content_.Get());
// |image_complete_| is always true for entire ImageDocument loading for
// historical reason.
// DoUpdateFromElement() is not called and SetImageForImageDocument()
// is called instead for ImageDocument loading.
// TODO(hiroshige): Turn the CHECK()s to DCHECK()s before going to beta.
if (loading_image_document_)
CHECK(image_complete_);
else
CHECK(!image_complete_);
if (lazy_image_load_state_ == LazyImageLoadState::kDeferred) {
// LazyImages: if a placeholder is loaded, suppress load events and do not
// consider the image as loaded, except for unblocking document load events.
// The final image load (including load events) occurs when the
// non-placeholder image loading (triggered by LoadDeferredImage()) is
// finished.
if (image_content_ && image_content_->GetImage()->IsPlaceholderImage()) {
delay_until_image_notify_finished_ = nullptr;
return;
}
// A placeholder was requested, but the result was an error or a full image.
// In these cases, consider this as the final image and suppress further
// reloading and proceed to the image load completion process below.
LazyImageHelper::StopMonitoring(GetElement());
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
}
image_complete_ = true;
delay_until_image_notify_finished_ = nullptr;
UpdateLayoutObject();
if (image_content_ && image_content_->HasImage()) {
Image& image = *image_content_->GetImage();
if (image.IsSVGImage()) {
SVGImage& svg_image = ToSVGImage(image);
// SVG's document should be completely loaded before access control
// checks, which can occur anytime after ImageNotifyFinished()
// (See SVGImage::CurrentFrameHasSingleSecurityOrigin()).
// We check the document is loaded here to catch violation of the
// assumption reliably.
svg_image.CheckLoaded();
svg_image.UpdateUseCounters(GetElement()->GetDocument());
}
}
// TODO(loonybear): support image policies on other images in addition to
// HTMLImageElement.
// crbug.com/930281
if (CheckForUnoptimizedImagePolicy(element_->GetDocument(), image_content_) &&
IsHTMLImageElement(element_))
ToHTMLImageElement(element_.Get())->SetImagePolicyViolated();
DispatchDecodeRequestsIfComplete();
if (auto* html_image = ToHTMLImageElementOrNull(GetElement()))
LazyImageHelper::RecordMetricsOnLoadFinished(html_image);
if (loading_image_document_) {
CHECK(!pending_load_event_.IsActive());
return;
}
if (resource->ErrorOccurred()) {
pending_load_event_.Cancel();
base::Optional<ResourceError> error = resource->GetResourceError();
if (error && error->IsAccessCheck())
CrossSiteOrCSPViolationOccurred(AtomicString(error->FailingURL()));
// The error event should not fire if the image data update is a result of
// environment change.
// https://html.spec.whatwg.org/C/#the-img-element:the-img-element-55
if (!suppress_error_events_)
DispatchErrorEvent();
return;
}
CHECK(!pending_load_event_.IsActive());
pending_load_event_ = PostCancellableTask(
*GetElement()->GetDocument().GetTaskRunner(TaskType::kDOMManipulation),
FROM_HERE,
WTF::Bind(&ImageLoader::DispatchPendingLoadEvent, WrapPersistent(this),
WTF::Passed(std::make_unique<IncrementLoadEventDelayCount>(
GetElement()->GetDocument()))));
}
LayoutImageResource* ImageLoader::GetLayoutImageResource() {
LayoutObject* layout_object = element_->GetLayoutObject();
if (!layout_object)
return nullptr;
// We don't return style generated image because it doesn't belong to the
// ImageLoader. See <https://bugs.webkit.org/show_bug.cgi?id=42840>
if (layout_object->IsImage() &&
!ToLayoutImage(layout_object)->IsGeneratedContent())
return ToLayoutImage(layout_object)->ImageResource();
if (layout_object->IsSVGImage())
return ToLayoutSVGImage(layout_object)->ImageResource();
if (layout_object->IsVideo())
return ToLayoutVideo(layout_object)->ImageResource();
return nullptr;
}
void ImageLoader::UpdateLayoutObject() {
LayoutImageResource* image_resource = GetLayoutImageResource();
if (!image_resource)
return;
// Only update the layoutObject if it doesn't have an image or if what we have
// is a complete image. This prevents flickering in the case where a dynamic
// change is happening between two images.
ImageResourceContent* cached_image_content = image_resource->CachedImage();
if (image_content_ != cached_image_content &&
(image_complete_ || !cached_image_content))
image_resource->SetImageResource(image_content_.Get());
}
bool ImageLoader::HasPendingEvent() const {
// Regular image loading is in progress.
if (image_content_ && !image_complete_ && !loading_image_document_)
return true;
if (pending_load_event_.IsActive() || pending_error_event_.IsActive())
return true;
return false;
}
void ImageLoader::DispatchPendingLoadEvent(
std::unique_ptr<IncrementLoadEventDelayCount> count) {
if (!image_content_)
return;
CHECK(image_complete_);
if (GetElement()->GetDocument().GetFrame())
DispatchLoadEvent();
// Checks Document's load event synchronously here for performance.
// This is safe because DispatchPendingLoadEvent() is called asynchronously.
count->ClearAndCheckLoadEvent();
}
void ImageLoader::DispatchPendingErrorEvent(
std::unique_ptr<IncrementLoadEventDelayCount> count) {
if (GetElement()->GetDocument().GetFrame())
GetElement()->DispatchEvent(*Event::Create(event_type_names::kError));
// Checks Document's load event synchronously here for performance.
// This is safe because DispatchPendingErrorEvent() is called asynchronously.
count->ClearAndCheckLoadEvent();
}
bool ImageLoader::GetImageAnimationPolicy(ImageAnimationPolicy& policy) {
if (!GetElement()->GetDocument().GetSettings())
return false;
policy = GetElement()->GetDocument().GetSettings()->GetImageAnimationPolicy();
return true;
}
ScriptPromise ImageLoader::Decode(ScriptState* script_state,
ExceptionState& exception_state) {
// It's possible that |script_state|'s context isn't valid, which means we
// should immediately reject the request. This is possible in situations like
// the document that created this image was already destroyed (like an img
// that comes from iframe.contentDocument.createElement("img") and the iframe
// is destroyed).
if (!script_state->ContextIsValid()) {
exception_state.ThrowDOMException(DOMExceptionCode::kEncodingError,
"The source image cannot be decoded.");
return ScriptPromise();
}
UseCounter::Count(GetElement()->GetDocument(), WebFeature::kImageDecodeAPI);
auto* request = MakeGarbageCollected<DecodeRequest>(
this, MakeGarbageCollected<ScriptPromiseResolver>(script_state));
Microtask::EnqueueMicrotask(
WTF::Bind(&DecodeRequest::ProcessForTask, WrapWeakPersistent(request)));
decode_requests_.push_back(request);
return request->promise();
}
void ImageLoader::LoadDeferredImage(
network::mojom::ReferrerPolicy referrer_policy) {
if (lazy_image_load_state_ != LazyImageLoadState::kDeferred)
return;
DCHECK(!image_complete_);
lazy_image_load_state_ = LazyImageLoadState::kFullImage;
// If the image has been fully deferred (no placeholder fetch), report it as
// fully loaded now.
LocalFrame* frame = element_->GetDocument().GetFrame();
if (was_fully_deferred_ && frame && frame->Client()) {
frame->Client()->DidObserveLazyLoadBehavior(
WebLocalFrameClient::LazyLoadBehavior::kLazyLoadedImage);
}
UpdateFromElement(kUpdateNormal, referrer_policy);
}
void ImageLoader::ElementDidMoveToNewDocument() {
if (delay_until_do_update_from_element_) {
delay_until_do_update_from_element_->DocumentChanged(
element_->GetDocument());
}
if (delay_until_image_notify_finished_) {
delay_until_image_notify_finished_->DocumentChanged(
element_->GetDocument());
}
ClearFailedLoadURL();
ClearImage();
}
// Indicates the next available id that we can use to uniquely identify a decode
// request.
uint64_t ImageLoader::DecodeRequest::s_next_request_id_ = 0;
ImageLoader::DecodeRequest::DecodeRequest(ImageLoader* loader,
ScriptPromiseResolver* resolver)
: request_id_(s_next_request_id_++), resolver_(resolver), loader_(loader) {}
void ImageLoader::DecodeRequest::Resolve() {
resolver_->Resolve();
loader_ = nullptr;
}
void ImageLoader::DecodeRequest::Reject() {
resolver_->Reject(MakeGarbageCollected<DOMException>(
DOMExceptionCode::kEncodingError, "The source image cannot be decoded."));
loader_ = nullptr;
}
void ImageLoader::DecodeRequest::ProcessForTask() {
// We could have already processed (ie rejected) this task due to a sync
// update in UpdateFromElement. In that case, there's nothing to do here.
if (!loader_)
return;
DCHECK_EQ(state_, kPendingMicrotask);
state_ = kPendingLoad;
loader_->DispatchDecodeRequestsIfComplete();
}
void ImageLoader::DecodeRequest::NotifyDecodeDispatched() {
DCHECK_EQ(state_, kPendingLoad);
state_ = kDispatched;
}
void ImageLoader::DecodeRequest::Trace(blink::Visitor* visitor) {
visitor->Trace(resolver_);
visitor->Trace(loader_);
}
} // namespace blink