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/*
* Copyright (C) 2013 Google, Inc.
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_CACHED_UA_STYLE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_CACHED_UA_STYLE_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/css/style_color.h"
#include "third_party/blink/renderer/core/style/fill_layer.h"
#include "third_party/blink/renderer/core/style/nine_piece_image.h"
#include "third_party/blink/renderer/platform/geometry/length_size.h"
#include "third_party/blink/renderer/platform/graphics/color.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class ComputedStyle;
// LayoutTheme::AdjustStyle wants the background and borders
// as specified by the UA sheets, excluding any author rules.
// We use this class to cache those values during
// ApplyMatchedProperties for later use during AdjustComputedStyle.
class CachedUAStyle {
USING_FAST_MALLOC(CachedUAStyle);
friend class ComputedStyle;
public:
explicit CachedUAStyle(const ComputedStyle*);
bool BorderColorEquals(const ComputedStyle& other) const;
bool BorderWidthEquals(const ComputedStyle& other) const;
bool BorderRadiiEquals(const ComputedStyle& other) const;
bool BorderStyleEquals(const ComputedStyle& other) const;
LengthSize top_left_;
LengthSize top_right_;
LengthSize bottom_left_;
LengthSize bottom_right_;
Color border_left_color;
Color border_right_color;
Color border_top_color;
Color border_bottom_color;
bool border_left_color_is_current_color;
bool border_right_color_is_current_color;
bool border_top_color_is_current_color;
bool border_bottom_color_is_current_color;
unsigned border_left_style : 4; // EBorderStyle
unsigned border_right_style : 4; // EBorderStyle
unsigned border_top_style : 4; // EBorderStyle
unsigned border_bottom_style : 4; // EBorderStyle
float border_left_width;
float border_right_width;
float border_top_width;
float border_bottom_width;
NinePieceImage border_image;
FillLayer background_layers;
StyleColor background_color;
private:
DISALLOW_COPY_AND_ASSIGN(CachedUAStyle);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_CACHED_UA_STYLE_H_