| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_WIN_DPI_H_ |
| #define UI_DISPLAY_WIN_DPI_H_ |
| |
| #include "ui/display/display_export.h" |
| |
| namespace display { |
| namespace win { |
| |
| // Deprecated. Use --force-device-scale-factor instead. |
| // |
| // Sets the device scale factor that will be used unless overridden on the |
| // command line by --force-device-scale-factor. |
| DISPLAY_EXPORT void SetDefaultDeviceScaleFactor(float scale); |
| |
| // Deprecated. Use win::ScreenWin::GetScaleFactorForHWND instead. |
| // |
| // Gets the system's scale factor. For example, if the system DPI is 96 then the |
| // scale factor is 1.0. This does not handle per-monitor DPI. |
| DISPLAY_EXPORT float GetDPIScale(); |
| |
| // Deprecated. Use win::ScreenWin::GetDPIForHWND instead. |
| // |
| // Returns the equivalent DPI for |device_scaling_factor|. |
| DISPLAY_EXPORT int GetDPIFromScalingFactor(float device_scaling_factor); |
| |
| // Returns a factor to adjust a system font's height by, to adjust for |
| // accessibility measures already built into the font, in order to prevent |
| // applying the same scale factor twice. Value should be in the range |
| // 0.0 (exclusive) to 1.0 (inclusive). |
| // |
| // Windows will add text scaling factor into the logical size of its default |
| // system fonts (which it does *not* do for DPI scaling). Since we're scaling |
| // the entire UI by a combination of text scale and DPI scale, this results in |
| // double scaling. Call this function to unscale the font before using it in |
| // any of our rendering code. |
| DISPLAY_EXPORT double GetAccessibilityFontScale(); |
| |
| namespace internal { |
| // Note: These methods do not take accessibility adjustments into account. |
| |
| // Equivalent to GetDPIScale() but ignores the --force-device-scale-factor flag. |
| float GetUnforcedDeviceScaleFactor(); |
| |
| // Returns the equivalent scaling factor for |dpi|. |
| float GetScalingFactorFromDPI(int dpi); |
| |
| // Gets the default DPI for the system. |
| int GetDefaultSystemDPI(); |
| |
| } // namespace internal |
| } // namespace win |
| } // namespace display |
| |
| #endif // UI_DISPLAY_WIN_DPI_H_ |