blob: 4f02ab0f1c5783cde571364ddfdda45f5e2bbc6a [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/display/manager/display_manager.h"
namespace ash {
class ScreenAshTest : public test::AshTestBase {
public:
ScreenAshTest() {}
~ScreenAshTest() override {}
private:
DISALLOW_COPY_AND_ASSIGN(ScreenAshTest);
};
// Tests that ScreenAsh::GetWindowAtScreenPoint() returns the correct window on
// the correct display.
TEST_F(ScreenAshTest, TestGetWindowAtScreenPoint) {
UpdateDisplay("200x200,400x400");
aura::test::TestWindowDelegate delegate;
std::unique_ptr<aura::Window> win1(CreateTestWindowInShellWithDelegate(
&delegate, 0, gfx::Rect(0, 0, 200, 200)));
std::unique_ptr<aura::Window> win2(CreateTestWindowInShellWithDelegate(
&delegate, 1, gfx::Rect(200, 200, 100, 100)));
ASSERT_NE(win1->GetRootWindow(), win2->GetRootWindow());
EXPECT_EQ(win1.get(), display::Screen::GetScreen()->GetWindowAtScreenPoint(
gfx::Point(50, 60)));
EXPECT_EQ(win2.get(), display::Screen::GetScreen()->GetWindowAtScreenPoint(
gfx::Point(250, 260)));
}
} // namespace ash