blob: 4816b8b56f8851b02243f9e57dddc94531e9ab09 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SOCKS_CLIENT_SOCKET_POOL_H_
#define NET_SOCKET_SOCKS_CLIENT_SOCKET_POOL_H_
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "net/base/completion_once_callback.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_export.h"
#include "net/dns/host_resolver.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/socks_connect_job.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace net {
class ConnectJobFactory;
class NetLog;
class SocketPerformanceWatcherFactory;
class TransportClientSocketPool;
class NET_EXPORT_PRIVATE SOCKSClientSocketPool
: public ClientSocketPool, public HigherLayeredPool {
public:
typedef SOCKSSocketParams SocketParams;
SOCKSClientSocketPool(int max_sockets,
int max_sockets_per_group,
HostResolver* host_resolver,
TransportClientSocketPool* transport_pool,
SocketPerformanceWatcherFactory*,
NetLog* net_log);
~SOCKSClientSocketPool() override;
// ClientSocketPool implementation.
int RequestSocket(const std::string& group_name,
const void* connect_params,
RequestPriority priority,
const SocketTag& socket_tag,
RespectLimits respect_limits,
ClientSocketHandle* handle,
CompletionOnceCallback callback,
const NetLogWithSource& net_log) override;
void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const NetLogWithSource& net_log) override;
void SetPriority(const std::string& group_name,
ClientSocketHandle* handle,
RequestPriority priority) override;
void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle) override;
void ReleaseSocket(const std::string& group_name,
std::unique_ptr<StreamSocket> socket,
int id) override;
void FlushWithError(int error) override;
void CloseIdleSockets() override;
void CloseIdleSocketsInGroup(const std::string& group_name) override;
int IdleSocketCount() const override;
int IdleSocketCountInGroup(const std::string& group_name) const override;
LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const override;
std::unique_ptr<base::DictionaryValue> GetInfoAsValue(
const std::string& name,
const std::string& type,
bool include_nested_pools) const override;
// LowerLayeredPool implementation.
bool IsStalled() const override;
void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override;
void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override;
// HigherLayeredPool implementation.
bool CloseOneIdleConnection() override;
private:
typedef ClientSocketPoolBase<SOCKSSocketParams> PoolBase;
class SOCKSConnectJobFactory : public PoolBase::ConnectJobFactory {
public:
SOCKSConnectJobFactory(TransportClientSocketPool* transport_pool,
HostResolver* host_resolver,
NetLog* net_log)
: transport_pool_(transport_pool),
host_resolver_(host_resolver),
net_log_(net_log) {}
~SOCKSConnectJobFactory() override {}
// ClientSocketPoolBase::ConnectJobFactory methods.
std::unique_ptr<ConnectJob> NewConnectJob(
const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const override;
private:
TransportClientSocketPool* const transport_pool_;
HostResolver* const host_resolver_;
NetLog* net_log_;
DISALLOW_COPY_AND_ASSIGN(SOCKSConnectJobFactory);
};
TransportClientSocketPool* const transport_pool_;
PoolBase base_;
DISALLOW_COPY_AND_ASSIGN(SOCKSClientSocketPool);
};
} // namespace net
#endif // NET_SOCKET_SOCKS_CLIENT_SOCKET_POOL_H_