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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_LOGIN_PROMPT_H_
#define CHROME_BROWSER_LOGIN_PROMPT_H_
#include <string>
#include "base/basictypes.h"
#include "base/lock.h"
#include "base/ref_counted.h"
#include "chrome/browser/password_manager/password_manager.h"
#include "chrome/common/notification_observer.h"
#include "chrome/common/notification_registrar.h"
namespace net {
class AuthChallengeInfo;
}
class ConstrainedWindow;
class GURL;
class TabContents;
class URLRequest;
// This is the base implementation for the OS-specific classes that route
// authentication info to the URLRequest that needs it. These functions must
// be implemented in a thread safe manner.
class LoginHandler : public base::RefCountedThreadSafe<LoginHandler>,
public LoginModelObserver,
public NotificationObserver {
public:
LoginHandler(net::AuthChallengeInfo* auth_info, URLRequest* request);
virtual ~LoginHandler();
// Builds the platform specific LoginHandler. Used from within
// CreateLoginPrompt() which creates tasks.
static LoginHandler* Create(net::AuthChallengeInfo* auth_info,
URLRequest* request);
// Initializes the underlying platform specific view.
virtual void BuildViewForPasswordManager(PasswordManager* manager,
std::wstring explanation) = 0;
// Sets information about the authentication type (|form|) and the
// |password_manager| for this profile.
void SetPasswordForm(const webkit_glue::PasswordForm& form);
void SetPasswordManager(PasswordManager* password_manager);
// Returns the TabContents that needs authentication.
TabContents* GetTabContentsForLogin() const;
// Resend the request with authentication credentials.
// This function can be called from either thread.
void SetAuth(const std::wstring& username, const std::wstring& password);
// Display the error page without asking for credentials again.
// This function can be called from either thread.
void CancelAuth();
// Notify the handler that the request was cancelled.
// This function can only be called from the IO thread.
void OnRequestCancelled();
// Implements the NotificationObserver interface.
// Listens for AUTH_SUPPLIED and AUTH_CANCELLED notifications from other
// LoginHandlers so that this LoginHandler has the chance to dismiss itself
// if it was waiting for the same authentication.
virtual void Observe(NotificationType type,
const NotificationSource& source,
const NotificationDetails& details);
protected:
void SetModel(LoginModel* model);
void SetDialog(ConstrainedWindow* dialog);
// Notify observers that authentication is needed.
void NotifyAuthNeeded();
// Performs necessary cleanup before deletion.
void ReleaseSoon();
// Who/where/what asked for the authentication.
net::AuthChallengeInfo* auth_info() const { return auth_info_.get(); }
private:
// Starts observing notifications from other LoginHandlers.
void AddObservers();
// Stops observing notifications from other LoginHandlers.
void RemoveObservers();
// Notify observers that authentication is supplied.
void NotifyAuthSupplied(const std::wstring& username,
const std::wstring& password);
// Notify observers that authentication is cancelled.
void NotifyAuthCancelled();
// Returns whether authentication had been handled (SetAuth or CancelAuth).
// If |set_handled| is true, it will mark authentication as handled.
bool WasAuthHandled(bool set_handled);
// Calls SetAuth from the IO loop.
void SetAuthDeferred(const std::wstring& username,
const std::wstring& password);
// Calls CancelAuth from the IO loop.
void CancelAuthDeferred();
// Closes the view_contents from the UI loop.
void CloseContentsDeferred();
// True if we've handled auth (SetAuth or CancelAuth has been called).
bool handled_auth_;
Lock handled_auth_lock_;
// The ConstrainedWindow that is hosting our LoginView.
// This should only be accessed on the UI loop.
ConstrainedWindow* dialog_;
// Who/where/what asked for the authentication.
scoped_refptr<net::AuthChallengeInfo> auth_info_;
// The request that wants login data.
// This should only be accessed on the IO loop.
URLRequest* request_;
// The PasswordForm sent to the PasswordManager. This is so we can refer to it
// when later notifying the password manager if the credentials were accepted
// or rejected.
// This should only be accessed on the UI loop.
webkit_glue::PasswordForm password_form_;
// Points to the password manager owned by the TabContents requesting auth.
// Can be null if the TabContents is not a TabContents.
// This should only be accessed on the UI loop.
PasswordManager* password_manager_;
// Cached from the URLRequest, in case it goes NULL on us.
int render_process_host_id_;
int tab_contents_id_;
// If not null, points to a model we need to notify of our own destruction
// so it doesn't try and access this when its too late.
LoginModel* login_model_;
// Observes other login handlers so this login handler can respond.
NotificationRegistrar registrar_;
};
// Details to provide the NotificationObserver. Used by the automation proxy
// for testing.
class LoginNotificationDetails {
public:
explicit LoginNotificationDetails(LoginHandler* handler)
: handler_(handler) {}
LoginHandler* handler() const { return handler_; }
private:
LoginNotificationDetails() {}
LoginHandler* handler_; // Where to send the response.
DISALLOW_COPY_AND_ASSIGN(LoginNotificationDetails);
};
// Details to provide the NotificationObserver. Used by the automation proxy
// for testing and by other LoginHandlers to dismiss themselves when an
// identical auth is supplied.
class AuthSuppliedLoginNotificationDetails : public LoginNotificationDetails {
public:
AuthSuppliedLoginNotificationDetails(LoginHandler* handler,
const std::wstring& username,
const std::wstring& password)
: LoginNotificationDetails(handler),
username_(username),
password_(password) {}
const std::wstring& username() const { return username_; }
const std::wstring& password() const { return password_; }
private:
// The username that was used for the authentication.
const std::wstring username_;
// The password that was used for the authentication.
const std::wstring password_;
DISALLOW_COPY_AND_ASSIGN(AuthSuppliedLoginNotificationDetails);
};
// Prompts the user for their username and password. This is designed to
// be called on the background (I/O) thread, in response to
// URLRequest::Delegate::OnAuthRequired. The prompt will be created
// on the main UI thread via a call to UI loop's InvokeLater, and will send the
// credentials back to the URLRequest on the calling thread.
// A LoginHandler object (which lives on the calling thread) is returned,
// which can be used to set or cancel authentication programmatically. The
// caller must invoke OnRequestCancelled() on this LoginHandler before
// destroying the URLRequest.
LoginHandler* CreateLoginPrompt(net::AuthChallengeInfo* auth_info,
URLRequest* request);
// Helper to remove the ref from an URLRequest to the LoginHandler.
// Should only be called from the IO thread, since it accesses an URLRequest.
void ResetLoginHandlerForRequest(URLRequest* request);
// Get the signon_realm under which the identity should be saved.
std::string GetSignonRealm(const GURL& url,
const net::AuthChallengeInfo& auth_info);
#endif // CHROME_BROWSER_LOGIN_PROMPT_H_