blob: 291e7983e8c3db1faef70068230c40b3d9b69bf7 [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_H_
#define CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_H_
#include <algorithm>
#include <bitset>
#include <iosfwd>
#include <limits>
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/atomicops.h"
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/lock.h"
#include "base/time.h"
#include "chrome/browser/sync/protocol/sync.pb.h"
#include "chrome/browser/sync/syncable/blob.h"
#include "chrome/browser/sync/syncable/dir_open_result.h"
#include "chrome/browser/sync/syncable/directory_event.h"
#include "chrome/browser/sync/syncable/path_name_cmp.h"
#include "chrome/browser/sync/syncable/syncable_id.h"
#include "chrome/browser/sync/syncable/model_type.h"
#include "chrome/browser/sync/util/channel.h"
#include "chrome/browser/sync/util/dbgq.h"
#include "chrome/browser/sync/util/sync_types.h"
#include "chrome/common/deprecated/event_sys.h"
struct PurgeInfo;
namespace sync_api {
class ReadTransaction;
class WriteNode;
class ReadNode;
}
namespace syncable {
class Entry;
}
std::ostream& operator<<(std::ostream& s, const syncable::Entry& e);
namespace syncable {
class DirectoryBackingStore;
static const int64 kInvalidMetaHandle = 0;
enum {
BEGIN_FIELDS = 0,
INT64_FIELDS_BEGIN = BEGIN_FIELDS
};
enum MetahandleField {
// Primary key into the table. Keep this as a handle to the meta entry
// across transactions.
META_HANDLE = INT64_FIELDS_BEGIN
};
enum BaseVersion {
// After initial upload, the version is controlled by the server, and is
// increased whenever the data or metadata changes on the server.
BASE_VERSION = META_HANDLE + 1,
};
enum Int64Field {
SERVER_VERSION = BASE_VERSION + 1,
MTIME,
SERVER_MTIME,
CTIME,
SERVER_CTIME,
// A numeric position value that indicates the relative ordering of
// this object among its siblings.
SERVER_POSITION_IN_PARENT,
LOCAL_EXTERNAL_ID, // ID of an item in the external local storage that this
// entry is associated with. (such as bookmarks.js)
INT64_FIELDS_END
};
enum {
INT64_FIELDS_COUNT = INT64_FIELDS_END,
ID_FIELDS_BEGIN = INT64_FIELDS_END,
};
enum IdField {
// Code in InitializeTables relies on ID being the first IdField value.
ID = ID_FIELDS_BEGIN,
PARENT_ID,
SERVER_PARENT_ID,
PREV_ID,
NEXT_ID,
ID_FIELDS_END
};
enum {
ID_FIELDS_COUNT = ID_FIELDS_END - ID_FIELDS_BEGIN,
BIT_FIELDS_BEGIN = ID_FIELDS_END
};
enum IndexedBitField {
IS_UNSYNCED = BIT_FIELDS_BEGIN,
IS_UNAPPLIED_UPDATE,
INDEXED_BIT_FIELDS_END,
};
enum IsDelField {
IS_DEL = INDEXED_BIT_FIELDS_END,
};
enum BitField {
IS_DIR = IS_DEL + 1,
SERVER_IS_DIR,
SERVER_IS_DEL,
BIT_FIELDS_END
};
enum {
BIT_FIELDS_COUNT = BIT_FIELDS_END - BIT_FIELDS_BEGIN,
STRING_FIELDS_BEGIN = BIT_FIELDS_END
};
enum StringField {
// Name, will be truncated by server. Can be duplicated in a folder.
NON_UNIQUE_NAME = STRING_FIELDS_BEGIN,
// The server version of |NON_UNIQUE_NAME|.
SERVER_NON_UNIQUE_NAME,
// A tag string which identifies this node as a particular top-level
// permanent object. The tag can be thought of as a unique key that
// identifies a singleton instance.
UNIQUE_SERVER_TAG, // Tagged by the server
UNIQUE_CLIENT_TAG, // Tagged by the client
STRING_FIELDS_END,
};
enum {
STRING_FIELDS_COUNT = STRING_FIELDS_END - STRING_FIELDS_BEGIN,
PROTO_FIELDS_BEGIN = STRING_FIELDS_END
};
// From looking at the sqlite3 docs, it's not directly stated, but it
// seems the overhead for storing a NULL blob is very small.
enum ProtoField {
SPECIFICS = PROTO_FIELDS_BEGIN,
SERVER_SPECIFICS,
PROTO_FIELDS_END,
};
enum {
PROTO_FIELDS_COUNT = PROTO_FIELDS_END - PROTO_FIELDS_BEGIN
};
enum {
FIELD_COUNT = PROTO_FIELDS_END,
// Past this point we have temporaries, stored in memory only.
BEGIN_TEMPS = PROTO_FIELDS_END,
BIT_TEMPS_BEGIN = BEGIN_TEMPS,
};
enum BitTemp {
SYNCING = BIT_TEMPS_BEGIN,
BIT_TEMPS_END,
};
enum {
BIT_TEMPS_COUNT = BIT_TEMPS_END - BIT_TEMPS_BEGIN
};
class BaseTransaction;
class WriteTransaction;
class ReadTransaction;
class Directory;
class ScopedDirLookup;
// Instead of:
// Entry e = transaction.GetById(id);
// use:
// Entry e(transaction, GET_BY_ID, id);
//
// Why? The former would require a copy constructor, and it would be difficult
// to enforce that an entry never outlived its transaction if there were a copy
// constructor.
enum GetById {
GET_BY_ID
};
enum GetByClientTag {
GET_BY_CLIENT_TAG
};
enum GetByServerTag {
GET_BY_SERVER_TAG
};
enum GetByHandle {
GET_BY_HANDLE
};
enum Create {
CREATE
};
enum CreateNewUpdateItem {
CREATE_NEW_UPDATE_ITEM
};
typedef std::set<std::string> AttributeKeySet;
typedef std::set<int64> MetahandleSet;
// Why the singular enums? So the code compile-time dispatches instead of
// runtime dispatches as it would with a single enum and an if() statement.
// The EntryKernel class contains the actual data for an entry.
struct EntryKernel {
private:
std::string string_fields[STRING_FIELDS_COUNT];
sync_pb::EntitySpecifics specifics_fields[PROTO_FIELDS_COUNT];
int64 int64_fields[INT64_FIELDS_COUNT];
Id id_fields[ID_FIELDS_COUNT];
std::bitset<BIT_FIELDS_COUNT> bit_fields;
std::bitset<BIT_TEMPS_COUNT> bit_temps;
public:
EntryKernel() : dirty_(false) {}
// Set the dirty bit, and optionally add this entry's metahandle to
// a provided index on dirty bits in |dirty_index|. Parameter may be null,
// and will result only in setting the dirty bit of this entry.
inline void mark_dirty(syncable::MetahandleSet* dirty_index) {
if (!dirty_ && dirty_index) {
DCHECK_NE(0, ref(META_HANDLE));
dirty_index->insert(ref(META_HANDLE));
}
dirty_ = true;
}
// Clear the dirty bit, and optionally remove this entry's metahandle from
// a provided index on dirty bits in |dirty_index|. Parameter may be null,
// and will result only in clearing dirty bit of this entry.
inline void clear_dirty(syncable::MetahandleSet* dirty_index) {
if (dirty_ && dirty_index) {
DCHECK_NE(0, ref(META_HANDLE));
dirty_index->erase(ref(META_HANDLE));
}
dirty_ = false;
}
inline bool is_dirty() const {
return dirty_;
}
// Setters.
inline void put(MetahandleField field, int64 value) {
int64_fields[field - INT64_FIELDS_BEGIN] = value;
}
inline void put(Int64Field field, int64 value) {
int64_fields[field - INT64_FIELDS_BEGIN] = value;
}
inline void put(IdField field, const Id& value) {
id_fields[field - ID_FIELDS_BEGIN] = value;
}
inline void put(BaseVersion field, int64 value) {
int64_fields[field - INT64_FIELDS_BEGIN] = value;
}
inline void put(IndexedBitField field, bool value) {
bit_fields[field - BIT_FIELDS_BEGIN] = value;
}
inline void put(IsDelField field, bool value) {
bit_fields[field - BIT_FIELDS_BEGIN] = value;
}
inline void put(BitField field, bool value) {
bit_fields[field - BIT_FIELDS_BEGIN] = value;
}
inline void put(StringField field, const std::string& value) {
string_fields[field - STRING_FIELDS_BEGIN] = value;
}
inline void put(ProtoField field, const sync_pb::EntitySpecifics& value) {
specifics_fields[field - PROTO_FIELDS_BEGIN].CopyFrom(value);
}
inline void put(BitTemp field, bool value) {
bit_temps[field - BIT_TEMPS_BEGIN] = value;
}
// Const ref getters.
inline int64 ref(MetahandleField field) const {
return int64_fields[field - INT64_FIELDS_BEGIN];
}
inline int64 ref(Int64Field field) const {
return int64_fields[field - INT64_FIELDS_BEGIN];
}
inline const Id& ref(IdField field) const {
return id_fields[field - ID_FIELDS_BEGIN];
}
inline int64 ref(BaseVersion field) const {
return int64_fields[field - INT64_FIELDS_BEGIN];
}
inline bool ref(IndexedBitField field) const {
return bit_fields[field - BIT_FIELDS_BEGIN];
}
inline bool ref(IsDelField field) const {
return bit_fields[field - BIT_FIELDS_BEGIN];
}
inline bool ref(BitField field) const {
return bit_fields[field - BIT_FIELDS_BEGIN];
}
inline const std::string& ref(StringField field) const {
return string_fields[field - STRING_FIELDS_BEGIN];
}
inline const sync_pb::EntitySpecifics& ref(ProtoField field) const {
return specifics_fields[field - PROTO_FIELDS_BEGIN];
}
inline bool ref(BitTemp field) const {
return bit_temps[field - BIT_TEMPS_BEGIN];
}
// Non-const, mutable ref getters for object types only.
inline std::string& mutable_ref(StringField field) {
return string_fields[field - STRING_FIELDS_BEGIN];
}
inline sync_pb::EntitySpecifics& mutable_ref(ProtoField field) {
return specifics_fields[field - PROTO_FIELDS_BEGIN];
}
inline Id& mutable_ref(IdField field) {
return id_fields[field - ID_FIELDS_BEGIN];
}
private:
// Tracks whether this entry needs to be saved to the database.
bool dirty_;
};
// A read-only meta entry.
class Entry {
friend class Directory;
friend std::ostream& ::operator << (std::ostream& s, const Entry& e);
public:
// After constructing, you must check good() to test whether the Get
// succeeded.
Entry(BaseTransaction* trans, GetByHandle, int64 handle);
Entry(BaseTransaction* trans, GetById, const Id& id);
Entry(BaseTransaction* trans, GetByServerTag, const std::string& tag);
Entry(BaseTransaction* trans, GetByClientTag, const std::string& tag);
bool good() const { return 0 != kernel_; }
BaseTransaction* trans() const { return basetrans_; }
// Field accessors.
inline int64 Get(MetahandleField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline Id Get(IdField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline int64 Get(Int64Field field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline int64 Get(BaseVersion field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline bool Get(IndexedBitField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline bool Get(IsDelField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline bool Get(BitField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
const std::string& Get(StringField field) const;
inline const sync_pb::EntitySpecifics& Get(ProtoField field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
inline bool Get(BitTemp field) const {
DCHECK(kernel_);
return kernel_->ref(field);
}
ModelType GetServerModelType() const;
ModelType GetModelType() const;
// If this returns false, we shouldn't bother maintaining
// a position value (sibling ordering) for this item.
bool ShouldMaintainPosition() const {
return GetModelType() == BOOKMARKS;
}
inline bool ExistsOnClientBecauseNameIsNonEmpty() const {
DCHECK(kernel_);
return !kernel_->ref(NON_UNIQUE_NAME).empty();
}
inline bool IsRoot() const {
DCHECK(kernel_);
return kernel_->ref(ID).IsRoot();
}
Directory* dir() const;
const EntryKernel GetKernelCopy() const {
return *kernel_;
}
protected: // Don't allow creation on heap, except by sync API wrappers.
friend class sync_api::ReadNode;
void* operator new(size_t size) { return (::operator new)(size); }
inline Entry(BaseTransaction* trans) : basetrans_(trans) { }
protected:
BaseTransaction* const basetrans_;
EntryKernel* kernel_;
DISALLOW_COPY_AND_ASSIGN(Entry);
};
// A mutable meta entry. Changes get committed to the database when the
// WriteTransaction is destroyed.
class MutableEntry : public Entry {
friend class WriteTransaction;
friend class Directory;
void Init(WriteTransaction* trans, const Id& parent_id,
const std::string& name);
public:
MutableEntry(WriteTransaction* trans, Create, const Id& parent_id,
const std::string& name);
MutableEntry(WriteTransaction* trans, CreateNewUpdateItem, const Id& id);
MutableEntry(WriteTransaction* trans, GetByHandle, int64);
MutableEntry(WriteTransaction* trans, GetById, const Id&);
MutableEntry(WriteTransaction* trans, GetByClientTag, const std::string& tag);
MutableEntry(WriteTransaction* trans, GetByServerTag, const std::string& tag);
inline WriteTransaction* write_transaction() const {
return write_transaction_;
}
// Field Accessors. Some of them trigger the re-indexing of the entry.
// Return true on success, return false on failure, which means
// that putting the value would have caused a duplicate in the index.
// TODO(chron): Remove some of these unecessary return values.
bool Put(Int64Field field, const int64& value);
bool Put(IdField field, const Id& value);
// Do a simple property-only update if the PARENT_ID field. Use with caution.
//
// The normal Put(IS_PARENT) call will move the item to the front of the
// sibling order to maintain the linked list invariants when the parent
// changes. That's usually what you want to do, but it's inappropriate
// when the caller is trying to change the parent ID of a the whole set
// of children (e.g. because the ID changed during a commit). For those
// cases, there's this function. It will corrupt the sibling ordering
// if you're not careful.
void PutParentIdPropertyOnly(const Id& parent_id);
bool Put(StringField field, const std::string& value);
bool Put(BaseVersion field, int64 value);
bool Put(ProtoField field, const sync_pb::EntitySpecifics& value);
inline bool Put(BitField field, bool value) {
return PutField(field, value);
}
inline bool Put(IsDelField field, bool value) {
return PutIsDel(value);
}
bool Put(IndexedBitField field, bool value);
// Sets the position of this item, and updates the entry kernels of the
// adjacent siblings so that list invariants are maintained. Returns false
// and fails if |predecessor_id| does not identify a sibling. Pass the root
// ID to put the node in first position.
bool PutPredecessor(const Id& predecessor_id);
inline bool Put(BitTemp field, bool value) {
return PutTemp(field, value);
}
protected:
syncable::MetahandleSet* GetDirtyIndexHelper();
template <typename FieldType, typename ValueType>
inline bool PutField(FieldType field, const ValueType& value) {
DCHECK(kernel_);
if (kernel_->ref(field) != value) {
kernel_->put(field, value);
kernel_->mark_dirty(GetDirtyIndexHelper());
}
return true;
}
template <typename TempType, typename ValueType>
inline bool PutTemp(TempType field, const ValueType& value) {
DCHECK(kernel_);
kernel_->put(field, value);
return true;
}
bool PutIsDel(bool value);
private: // Don't allow creation on heap, except by sync API wrappers.
friend class sync_api::WriteNode;
void* operator new(size_t size) { return (::operator new)(size); }
bool PutImpl(StringField field, const std::string& value);
bool PutUniqueClientTag(const std::string& value);
// Adjusts the successor and predecessor entries so that they no longer
// refer to this entry.
void UnlinkFromOrder();
// Kind of redundant. We should reduce the number of pointers
// floating around if at all possible. Could we store this in Directory?
// Scope: Set on construction, never changed after that.
WriteTransaction* const write_transaction_;
protected:
MutableEntry();
DISALLOW_COPY_AND_ASSIGN(MutableEntry);
};
template <Int64Field field_index>
class SameField;
template <Int64Field field_index>
class HashField;
class LessParentIdAndHandle;
class LessMultiIncusionTargetAndMetahandle;
template <typename FieldType, FieldType field_index>
class LessField;
class LessEntryMetaHandles {
public:
inline bool operator()(const syncable::EntryKernel& a,
const syncable::EntryKernel& b) const {
return a.ref(META_HANDLE) < b.ref(META_HANDLE);
}
};
typedef std::set<EntryKernel, LessEntryMetaHandles> OriginalEntries;
// Represents one or more model types sharing an update timestamp, as is
// the case with a GetUpdates request.
struct MultiTypeTimeStamp {
syncable::ModelTypeBitSet data_types;
int64 timestamp;
};
// a WriteTransaction has a writer tag describing which body of code is doing
// the write. This is defined up here since DirectoryChangeEvent also contains
// one.
enum WriterTag {
INVALID,
SYNCER,
AUTHWATCHER,
UNITTEST,
VACUUM_AFTER_SAVE,
PURGE_ENTRIES,
SYNCAPI
};
// A separate Event type and channel for very frequent changes, caused
// by anything, not just the user.
struct DirectoryChangeEvent {
enum {
// Means listener should go through list of original entries and
// calculate what it needs to notify. It should *not* call any
// callbacks or attempt to lock anything because a
// WriteTransaction is being held until the listener returns.
CALCULATE_CHANGES,
// Means the WriteTransaction is ending, and this is the absolute
// last chance to perform any read operations in the current transaction.
// It is not recommended that the listener perform any writes.
TRANSACTION_ENDING,
// Means the WriteTransaction has been released and the listener
// can now take action on the changes it calculated.
TRANSACTION_COMPLETE,
// Channel is closing.
SHUTDOWN
} todo;
// These members are only valid for CALCULATE_CHANGES.
const OriginalEntries* originals;
BaseTransaction* trans; // This is valid also for TRANSACTION_ENDING
WriterTag writer;
typedef DirectoryChangeEvent EventType;
static inline bool IsChannelShutdownEvent(const EventType& e) {
return SHUTDOWN == e.todo;
}
};
// A list of metahandles whose metadata should not be purged.
typedef std::multiset<int64> Pegs;
// The name Directory in this case means the entire directory
// structure within a single user account.
//
// Sqlite is a little goofy, in that each thread must access a database
// via its own handle. So, a Directory object should only be accessed
// from a single thread. Use DirectoryManager's Open() method to
// always get a directory that has been properly initialized on the
// current thread.
//
// The db is protected against concurrent modification by a reader/
// writer lock, negotiated by the ReadTransaction and WriteTransaction
// friend classes. The in-memory indices are protected against
// concurrent modification by the kernel lock.
//
// All methods which require the reader/writer lock to be held either
// are protected and only called from friends in a transaction
// or are public and take a Transaction* argument.
//
// All methods which require the kernel lock to be already held take a
// ScopeKernelLock* argument.
//
// To prevent deadlock, the reader writer transaction lock must always
// be held before acquiring the kernel lock.
class ScopedKernelLock;
class IdFilter;
class DirectoryManager;
struct PathMatcher;
class Directory {
friend class BaseTransaction;
friend class Entry;
friend class MutableEntry;
friend class ReadTransaction;
friend class ReadTransactionWithoutDB;
friend class ScopedKernelLock;
friend class ScopedKernelUnlock;
friend class WriteTransaction;
friend class SyncableDirectoryTest;
FRIEND_TEST_ALL_PREFIXES(SyncableDirectoryTest,
TakeSnapshotGetsAllDirtyHandlesTest);
FRIEND_TEST_ALL_PREFIXES(SyncableDirectoryTest,
TakeSnapshotGetsOnlyDirtyHandlesTest);
FRIEND_TEST_ALL_PREFIXES(SyncableDirectoryTest, TestPurgeEntriesWithTypeIn);
FRIEND_TEST_ALL_PREFIXES(SyncableDirectoryTest,
TakeSnapshotGetsMetahandlesToPurge);
public:
class EventListenerHookup;
// Various data that the Directory::Kernel we are backing (persisting data
// for) needs saved across runs of the application.
struct PersistedKernelInfo {
// Last sync timestamp fetched from the server.
int64 last_download_timestamp[MODEL_TYPE_COUNT];
// true iff we ever reached the end of the changelog.
ModelTypeBitSet initial_sync_ended;
// The store birthday we were given by the server. Contents are opaque to
// the client.
std::string store_birthday;
// The next local ID that has not been used with this cache-GUID.
int64 next_id;
PersistedKernelInfo() : next_id(0) {
for (int i = 0; i < MODEL_TYPE_COUNT; ++i) {
last_download_timestamp[i] = 0;
}
}
};
// What the Directory needs on initialization to create itself and its Kernel.
// Filled by DirectoryBackingStore::Load.
struct KernelLoadInfo {
PersistedKernelInfo kernel_info;
std::string cache_guid; // Created on first initialization, never changes.
int64 max_metahandle; // Computed (using sql MAX aggregate) on init.
KernelLoadInfo() : max_metahandle(0) {
}
};
// The dirty/clean state of kernel fields backed by the share_info table.
// This is public so it can be used in SaveChangesSnapshot for persistence.
enum KernelShareInfoStatus {
KERNEL_SHARE_INFO_INVALID,
KERNEL_SHARE_INFO_VALID,
KERNEL_SHARE_INFO_DIRTY
};
// When the Directory is told to SaveChanges, a SaveChangesSnapshot is
// constructed and forms a consistent snapshot of what needs to be sent to
// the backing store.
struct SaveChangesSnapshot {
KernelShareInfoStatus kernel_info_status;
PersistedKernelInfo kernel_info;
OriginalEntries dirty_metas;
MetahandleSet metahandles_to_purge;
SaveChangesSnapshot() : kernel_info_status(KERNEL_SHARE_INFO_INVALID) {
}
};
Directory();
virtual ~Directory();
DirOpenResult Open(const FilePath& file_path, const std::string& name);
void Close();
int64 NextMetahandle();
// Always returns a negative id. Positive client ids are generated
// by the server only.
Id NextId();
const FilePath& file_path() const { return kernel_->db_path; }
bool good() const { return NULL != store_; }
// The download timestamp is an index into the server's list of changes for
// an account. We keep this for each datatype. It doesn't actually map
// to any time scale; its name is an historical artifact.
int64 last_download_timestamp(ModelType type) const;
void set_last_download_timestamp(ModelType type, int64 value);
// Find the model type or model types which have the least timestamp, and
// return them along with the types having that timestamp. This is done
// with the intent of sequencing GetUpdates requests in an efficient way:
// bundling together requests that have the same timestamp, and requesting
// the oldest such bundles first in hopes that they might catch up to
// (and thus be merged with) the newer bundles.
MultiTypeTimeStamp GetTypesWithOldestLastDownloadTimestamp(
ModelTypeBitSet enabled_types) {
MultiTypeTimeStamp result;
result.timestamp = std::numeric_limits<int64>::max();
for (int i = 0; i < MODEL_TYPE_COUNT; ++i) {
if (!enabled_types[i])
continue;
int64 stamp = last_download_timestamp(ModelTypeFromInt(i));
if (stamp < result.timestamp) {
result.data_types.reset();
result.timestamp = stamp;
}
if (stamp == result.timestamp)
result.data_types.set(i);
}
return result;
}
bool initial_sync_ended_for_type(ModelType type) const;
void set_initial_sync_ended_for_type(ModelType type, bool value);
const std::string& name() const { return kernel_->name; }
// (Account) Store birthday is opaque to the client,
// so we keep it in the format it is in the proto buffer
// in case we switch to a binary birthday later.
std::string store_birthday() const;
void set_store_birthday(std::string store_birthday);
// Unique to each account / client pair.
std::string cache_guid() const;
browser_sync::ChannelHookup<DirectoryChangeEvent>* AddChangeObserver(
browser_sync::ChannelEventHandler<DirectoryChangeEvent>* observer);
protected: // for friends, mainly used by Entry constructors
EntryKernel* GetEntryByHandle(const int64 handle);
EntryKernel* GetEntryByHandle(const int64 metahandle, ScopedKernelLock* lock);
EntryKernel* GetEntryById(const Id& id);
EntryKernel* GetEntryByServerTag(const std::string& tag);
EntryKernel* GetEntryByClientTag(const std::string& tag);
EntryKernel* GetRootEntry();
bool ReindexId(EntryKernel* const entry, const Id& new_id);
void ReindexParentId(EntryKernel* const entry, const Id& new_parent_id);
void ClearDirtyMetahandles();
// These don't do semantic checking.
// The semantic checking is implemented higher up.
void Undelete(EntryKernel* const entry);
void Delete(EntryKernel* const entry);
void UnlinkEntryFromOrder(EntryKernel* entry,
WriteTransaction* trans,
ScopedKernelLock* lock);
// Overridden by tests.
virtual DirectoryBackingStore* CreateBackingStore(
const std::string& dir_name,
const FilePath& backing_filepath);
private:
// These private versions expect the kernel lock to already be held
// before calling.
EntryKernel* GetEntryById(const Id& id, ScopedKernelLock* const lock);
DirOpenResult OpenImpl(const FilePath& file_path, const std::string& name);
struct DirectoryEventTraits {
typedef DirectoryEvent EventType;
static inline bool IsChannelShutdownEvent(const DirectoryEvent& event) {
return DIRECTORY_DESTROYED == event;
}
};
public:
typedef EventChannel<DirectoryEventTraits, Lock> Channel;
typedef std::vector<int64> ChildHandles;
// Returns the child meta handles for given parent id.
void GetChildHandles(BaseTransaction*, const Id& parent_id,
const std::string& path_spec, ChildHandles* result);
void GetChildHandles(BaseTransaction*, const Id& parent_id,
ChildHandles* result);
void GetChildHandlesImpl(BaseTransaction* trans, const Id& parent_id,
PathMatcher* matcher, ChildHandles* result);
// Find the first or last child in the positional ordering under a parent,
// and return its id. Returns a root Id if parent has no children.
Id GetFirstChildId(BaseTransaction* trans, const Id& parent_id);
Id GetLastChildId(BaseTransaction* trans, const Id& parent_id);
// SaveChanges works by taking a consistent snapshot of the current Directory
// state and indices (by deep copy) under a ReadTransaction, passing this
// snapshot to the backing store under no transaction, and finally cleaning
// up by either purging entries no longer needed (this part done under a
// WriteTransaction) or rolling back the dirty bits. It also uses
// internal locking to enforce SaveChanges operations are mutually exclusive.
//
// WARNING: THIS METHOD PERFORMS SYNCHRONOUS I/O VIA SQLITE.
bool SaveChanges();
// Returns the number of entities with the unsynced bit set.
int64 unsynced_entity_count() const;
// Get GetUnsyncedMetaHandles should only be called after SaveChanges and
// before any new entries have been created. The intention is that the
// syncer should call it from its PerformSyncQueries member.
typedef std::vector<int64> UnsyncedMetaHandles;
void GetUnsyncedMetaHandles(BaseTransaction* trans,
UnsyncedMetaHandles* result);
// Get all the metahandles for unapplied updates
typedef std::vector<int64> UnappliedUpdateMetaHandles;
void GetUnappliedUpdateMetaHandles(BaseTransaction* trans,
UnappliedUpdateMetaHandles* result);
// Get the channel for post save notification, used by the syncer.
inline Channel* channel() const {
return kernel_->channel;
}
// Checks tree metadata consistency.
// If full_scan is false, the function will avoid pulling any entries from the
// db and scan entries currently in ram.
// If full_scan is true, all entries will be pulled from the database.
// No return value, CHECKs will be triggered if we're given bad
// information.
void CheckTreeInvariants(syncable::BaseTransaction* trans,
bool full_scan);
void CheckTreeInvariants(syncable::BaseTransaction* trans,
const OriginalEntries* originals);
void CheckTreeInvariants(syncable::BaseTransaction* trans,
const MetahandleSet& handles,
const IdFilter& idfilter);
// Purges all data associated with any entries whose ModelType or
// ServerModelType is found in |types|, from _both_ memory and disk.
// Only valid, "real" model types are allowed in |types| (see model_type.h
// for definitions). "Purge" is just meant to distinguish from "deleting"
// entries, which means something different in the syncable namespace.
// WARNING! This can be real slow, as it iterates over all entries.
// WARNING! Performs synchronous I/O.
virtual void PurgeEntriesWithTypeIn(const std::set<ModelType>& types);
private:
// Helper to prime ids_index, parent_id_and_names_index, unsynced_metahandles
// and unapplied_metahandles from metahandles_index.
void InitializeIndices();
// Constructs a consistent snapshot of the current Directory state and
// indices (by deep copy) under a ReadTransaction for use in |snapshot|.
// See SaveChanges() for more information.
void TakeSnapshotForSaveChanges(SaveChangesSnapshot* snapshot);
// Purges from memory any unused, safe to remove entries that were
// successfully deleted on disk as a result of the SaveChanges that processed
// |snapshot|. See SaveChanges() for more information.
void VacuumAfterSaveChanges(const SaveChangesSnapshot& snapshot);
// Rolls back dirty bits in the event that the SaveChanges that
// processed |snapshot| failed, for example, due to no disk space.
void HandleSaveChangesFailure(const SaveChangesSnapshot& snapshot);
// For new entry creation only
void InsertEntry(EntryKernel* entry, ScopedKernelLock* lock);
void InsertEntry(EntryKernel* entry);
// Used by CheckTreeInvariants
void GetAllMetaHandles(BaseTransaction* trans, MetahandleSet* result);
bool SafeToPurgeFromMemory(const EntryKernel* const entry) const;
// Helper method used to implement GetFirstChildId/GetLastChildId.
Id GetChildWithNullIdField(IdField field,
BaseTransaction* trans,
const Id& parent_id);
// Internal setters that do not acquire a lock internally. These are unsafe
// on their own; caller must guarantee exclusive access manually by holding
// a ScopedKernelLock.
void set_initial_sync_ended_for_type_unsafe(ModelType type, bool x);
void set_last_download_timestamp_unsafe(ModelType model_type, int64 x);
Directory& operator = (const Directory&);
// TODO(sync): If lookups and inserts in these sets become
// the bottle-neck, then we can use hash-sets instead. But
// that will require using #ifdefs and compiler-specific code,
// so use standard sets for now.
public:
typedef std::set<EntryKernel*, LessField<MetahandleField, META_HANDLE> >
MetahandlesIndex;
typedef std::set<EntryKernel*, LessField<IdField, ID> > IdsIndex;
// All entries in memory must be in both the MetahandlesIndex and
// the IdsIndex, but only non-deleted entries will be the
// ParentIdChildIndex.
// This index contains EntryKernels ordered by parent ID and metahandle.
// It allows efficient lookup of the children of a given parent.
typedef std::set<EntryKernel*, LessParentIdAndHandle> ParentIdChildIndex;
// Contains both deleted and existing entries with tags.
// We can't store only existing tags because the client would create
// items that had a duplicated ID in the end, resulting in a DB key
// violation. ID reassociation would fail after an attempted commit.
typedef std::set<EntryKernel*,
LessField<StringField, UNIQUE_CLIENT_TAG> > ClientTagIndex;
protected:
// Used by tests.
void init_kernel(const std::string& name);
private:
struct Kernel {
Kernel(const FilePath& db_path, const std::string& name,
const KernelLoadInfo& info);
~Kernel();
void AddRef(); // For convenience.
void Release();
FilePath const db_path;
// TODO(timsteele): audit use of the member and remove if possible
volatile base::subtle::AtomicWord refcount;
// Implements ReadTransaction / WriteTransaction using a simple lock.
Lock transaction_mutex;
// The name of this directory.
std::string const name;
// Protects all members below.
// The mutex effectively protects all the indices, but not the
// entries themselves. So once a pointer to an entry is pulled
// from the index, the mutex can be unlocked and entry read or written.
//
// Never hold the mutex and do anything with the database or any
// other buffered IO. Violating this rule will result in deadlock.
Lock mutex;
MetahandlesIndex* metahandles_index; // Entries indexed by metahandle
IdsIndex* ids_index; // Entries indexed by id
ParentIdChildIndex* parent_id_child_index;
ClientTagIndex* client_tag_index;
// So we don't have to create an EntryKernel every time we want to
// look something up in an index. Needle in haystack metaphor.
EntryKernel needle;
// 3 in-memory indices on bits used extremely frequently by the syncer.
MetahandleSet* const unapplied_update_metahandles;
MetahandleSet* const unsynced_metahandles;
// Contains metahandles that are most likely dirty (though not
// necessarily). Dirtyness is confirmed in TakeSnapshotForSaveChanges().
MetahandleSet* const dirty_metahandles;
// When a purge takes place, we remove items from all our indices and stash
// them in here so that SaveChanges can persist their permanent deletion.
MetahandleSet* const metahandles_to_purge;
// TODO(ncarter): Figure out what the hell this is, and comment it.
Channel* const channel;
// The changes channel mutex is explicit because it must be locked
// while holding the transaction mutex and released after
// releasing the transaction mutex.
browser_sync::Channel<DirectoryChangeEvent> changes_channel;
Lock changes_channel_mutex;
KernelShareInfoStatus info_status;
// These 3 members are backed in the share_info table, and
// their state is marked by the flag above.
// A structure containing the Directory state that is written back into the
// database on SaveChanges.
PersistedKernelInfo persisted_info;
// A unique identifier for this account's cache db, used to generate
// unique server IDs. No need to lock, only written at init time.
std::string cache_guid;
// It doesn't make sense for two threads to run SaveChanges at the same
// time; this mutex protects that activity.
Lock save_changes_mutex;
// The next metahandle is protected by kernel mutex.
int64 next_metahandle;
// Keep a history of recently flushed metahandles for debugging
// purposes. Protected by the save_changes_mutex.
DebugQueue<int64, 1000> flushed_metahandles;
};
Kernel* kernel_;
DirectoryBackingStore* store_;
};
class ScopedKernelLock {
public:
explicit ScopedKernelLock(const Directory*);
~ScopedKernelLock() {}
AutoLock scoped_lock_;
Directory* const dir_;
DISALLOW_COPY_AND_ASSIGN(ScopedKernelLock);
};
// Transactions are now processed FIFO with a straight lock
class BaseTransaction {
friend class Entry;
public:
inline Directory* directory() const { return directory_; }
inline Id root_id() const { return Id(); }
virtual ~BaseTransaction();
protected:
BaseTransaction(Directory* directory, const char* name,
const char* source_file, int line, WriterTag writer);
void UnlockAndLog(OriginalEntries* entries);
Directory* const directory_;
Directory::Kernel* const dirkernel_; // for brevity
const char* const name_;
base::TimeTicks time_acquired_;
const char* const source_file_;
const int line_;
WriterTag writer_;
private:
void Lock();
DISALLOW_COPY_AND_ASSIGN(BaseTransaction);
};
// Locks db in constructor, unlocks in destructor.
class ReadTransaction : public BaseTransaction {
public:
ReadTransaction(Directory* directory, const char* source_file,
int line);
ReadTransaction(const ScopedDirLookup& scoped_dir,
const char* source_file, int line);
virtual ~ReadTransaction();
protected: // Don't allow creation on heap, except by sync API wrapper.
friend class sync_api::ReadTransaction;
void* operator new(size_t size) { return (::operator new)(size); }
DISALLOW_COPY_AND_ASSIGN(ReadTransaction);
};
// Locks db in constructor, unlocks in destructor.
class WriteTransaction : public BaseTransaction {
friend class MutableEntry;
public:
explicit WriteTransaction(Directory* directory, WriterTag writer,
const char* source_file, int line);
explicit WriteTransaction(const ScopedDirLookup& directory,
WriterTag writer, const char* source_file,
int line);
virtual ~WriteTransaction();
void SaveOriginal(EntryKernel* entry);
protected:
// Before an entry gets modified, we copy the original into a list
// so that we can issue change notifications when the transaction
// is done.
OriginalEntries* const originals_;
DISALLOW_COPY_AND_ASSIGN(WriteTransaction);
};
bool IsLegalNewParent(BaseTransaction* trans, const Id& id, const Id& parentid);
int ComparePathNames(const std::string& a, const std::string& b);
// Exposed in header as this is used as a sqlite3 callback.
int ComparePathNames16(void*, int a_bytes, const void* a, int b_bytes,
const void* b);
int64 Now();
// This function sets only the flags needed to get this entry to sync.
void MarkForSyncing(syncable::MutableEntry* e);
// This is not a reset. It just sets the numeric fields which are not
// initialized by the constructor to zero.
void ZeroFields(EntryKernel* entry, int first_field);
} // namespace syncable
std::ostream& operator <<(std::ostream&, const syncable::Blob&);
browser_sync::FastDump& operator <<
(browser_sync::FastDump&, const syncable::Blob&);
#endif // CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_H_