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/*
* Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef Path2D_h
#define Path2D_h
#include "core/svg/SVGMatrixTearOff.h"
#include "core/svg/SVGPathUtilities.h"
#include "modules/canvas2d/CanvasPath.h"
#include "platform/bindings/ScriptWrappable.h"
#include "platform/heap/Handle.h"
#include "platform/transforms/AffineTransform.h"
namespace blink {
class MODULES_EXPORT Path2D final : public GarbageCollectedFinalized<Path2D>,
public CanvasPath,
public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
WTF_MAKE_NONCOPYABLE(Path2D);
public:
static Path2D* Create() { return new Path2D; }
static Path2D* Create(const String& path_data) {
return new Path2D(path_data);
}
static Path2D* Create(Path2D* path) { return new Path2D(path); }
static Path2D* Create(const Path& path) { return new Path2D(path); }
const Path& GetPath() const { return path_; }
void addPath(Path2D* path) { addPath(path, 0); }
void addPath(Path2D* path, SVGMatrixTearOff* transform) {
Path src = path->GetPath();
path_.AddPath(src, transform ? transform->Value()
: AffineTransform(1, 0, 0, 1, 0, 0));
}
~Path2D() override {}
DEFINE_INLINE_TRACE() {}
private:
Path2D() : CanvasPath() {}
Path2D(const Path& path) : CanvasPath(path) {}
Path2D(Path2D* path) : CanvasPath(path->GetPath()) {}
Path2D(const String& path_data) : CanvasPath() {
BuildPathFromString(path_data, path_);
}
};
} // namespace blink
#endif // Path2D_h