| /* |
| * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #ifndef Path2D_h |
| #define Path2D_h |
| |
| #include "core/svg/SVGMatrixTearOff.h" |
| #include "core/svg/SVGPathUtilities.h" |
| #include "modules/canvas2d/CanvasPath.h" |
| #include "platform/bindings/ScriptWrappable.h" |
| #include "platform/heap/Handle.h" |
| #include "platform/transforms/AffineTransform.h" |
| |
| namespace blink { |
| |
| class MODULES_EXPORT Path2D final : public GarbageCollectedFinalized<Path2D>, |
| public CanvasPath, |
| public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| WTF_MAKE_NONCOPYABLE(Path2D); |
| |
| public: |
| static Path2D* Create() { return new Path2D; } |
| static Path2D* Create(const String& path_data) { |
| return new Path2D(path_data); |
| } |
| static Path2D* Create(Path2D* path) { return new Path2D(path); } |
| static Path2D* Create(const Path& path) { return new Path2D(path); } |
| |
| const Path& GetPath() const { return path_; } |
| |
| void addPath(Path2D* path) { addPath(path, 0); } |
| |
| void addPath(Path2D* path, SVGMatrixTearOff* transform) { |
| Path src = path->GetPath(); |
| path_.AddPath(src, transform ? transform->Value() |
| : AffineTransform(1, 0, 0, 1, 0, 0)); |
| } |
| |
| ~Path2D() override {} |
| DEFINE_INLINE_TRACE() {} |
| |
| private: |
| Path2D() : CanvasPath() {} |
| |
| Path2D(const Path& path) : CanvasPath(path) {} |
| |
| Path2D(Path2D* path) : CanvasPath(path->GetPath()) {} |
| |
| Path2D(const String& path_data) : CanvasPath() { |
| BuildPathFromString(path_data, path_); |
| } |
| }; |
| |
| } // namespace blink |
| |
| #endif // Path2D_h |