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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_BASE_CLOUD_SESSION_AUTHZ_SERVICE_CLIENT_FACTORY_H_
#define REMOTING_BASE_CLOUD_SESSION_AUTHZ_SERVICE_CLIENT_FACTORY_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/sequenced_task_runner.h"
#include "remoting/base/authentication_method.h"
#include "remoting/base/session_authz_service_client_factory.h"
namespace network {
class SharedURLLoaderFactory;
} // namespace network
namespace remoting {
class OAuthTokenGetter;
class InstanceIdentityTokenGetter;
class SessionAuthzServiceClient;
// SessionAuthzServiceClientFactory implementation that creates SessionAuthz
// service clients for Cloud hosts.
class CloudSessionAuthzServiceClientFactory
: public SessionAuthzServiceClientFactory {
public:
CloudSessionAuthzServiceClientFactory(
OAuthTokenGetter* oauth_token_getter,
InstanceIdentityTokenGetter* instance_identity_token_getter,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory);
CloudSessionAuthzServiceClientFactory(
const CloudSessionAuthzServiceClientFactory&) = delete;
CloudSessionAuthzServiceClientFactory& operator=(
const CloudSessionAuthzServiceClientFactory&) = delete;
std::unique_ptr<SessionAuthzServiceClient> Create() override;
AuthenticationMethod method() override;
private:
~CloudSessionAuthzServiceClientFactory() override;
const raw_ptr<OAuthTokenGetter> oauth_token_getter_;
const raw_ptr<InstanceIdentityTokenGetter> instance_identity_token_getter_;
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory_;
};
} // namespace remoting
#endif // REMOTING_BASE_CLOUD_SESSION_AUTHZ_SERVICE_CLIENT_FACTORY_H_