| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/widget/root_view.h" |
| |
| #include <algorithm> |
| |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/message_loop/message_loop.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/base/cursor/cursor.h" |
| #include "ui/base/dragdrop/drag_drop_types.h" |
| #include "ui/base/ui_base_switches_util.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/keycodes/keyboard_codes.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/views/drag_controller.h" |
| #include "ui/views/layout/fill_layout.h" |
| #include "ui/views/view_targeter.h" |
| #include "ui/views/widget/root_view_targeter.h" |
| #include "ui/views/widget/widget.h" |
| #include "ui/views/widget/widget_delegate.h" |
| |
| typedef ui::EventDispatchDetails DispatchDetails; |
| |
| namespace views { |
| namespace internal { |
| |
| namespace { |
| |
| enum EventType { |
| EVENT_ENTER, |
| EVENT_EXIT |
| }; |
| |
| class MouseEnterExitEvent : public ui::MouseEvent { |
| public: |
| MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type) |
| : ui::MouseEvent(event, |
| static_cast<View*>(NULL), |
| static_cast<View*>(NULL)) { |
| DCHECK(type == ui::ET_MOUSE_ENTERED || |
| type == ui::ET_MOUSE_EXITED); |
| SetType(type); |
| } |
| |
| ~MouseEnterExitEvent() override {} |
| }; |
| |
| } // namespace |
| |
| // This event handler receives events in the pre-target phase and takes care of |
| // the following: |
| // - Shows keyboard-triggered context menus. |
| class PreEventDispatchHandler : public ui::EventHandler { |
| public: |
| explicit PreEventDispatchHandler(View* owner) |
| : owner_(owner) { |
| } |
| ~PreEventDispatchHandler() override {} |
| |
| private: |
| // ui::EventHandler: |
| void OnKeyEvent(ui::KeyEvent* event) override { |
| CHECK_EQ(ui::EP_PRETARGET, event->phase()); |
| if (event->handled()) |
| return; |
| |
| View* v = NULL; |
| if (owner_->GetFocusManager()) // Can be NULL in unittests. |
| v = owner_->GetFocusManager()->GetFocusedView(); |
| |
| // Special case to handle keyboard-triggered context menus. |
| if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) || |
| (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) { |
| // Clamp the menu location within the visible bounds of each ancestor view |
| // to avoid showing the menu over a completely different view or window. |
| gfx::Point location = v->GetKeyboardContextMenuLocation(); |
| for (View* parent = v->parent(); parent; parent = parent->parent()) { |
| const gfx::Rect& parent_bounds = parent->GetBoundsInScreen(); |
| location.SetToMax(parent_bounds.origin()); |
| location.SetToMin(parent_bounds.bottom_right()); |
| } |
| v->ShowContextMenu(location, ui::MENU_SOURCE_KEYBOARD); |
| event->StopPropagation(); |
| } |
| } |
| |
| View* owner_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler); |
| }; |
| |
| // This event handler receives events in the post-target phase and takes care of |
| // the following: |
| // - Generates context menu, or initiates drag-and-drop, from gesture events. |
| class PostEventDispatchHandler : public ui::EventHandler { |
| public: |
| PostEventDispatchHandler() |
| : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) { |
| } |
| ~PostEventDispatchHandler() override {} |
| |
| private: |
| // Overridden from ui::EventHandler: |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| DCHECK_EQ(ui::EP_POSTTARGET, event->phase()); |
| if (event->handled()) |
| return; |
| |
| View* target = static_cast<View*>(event->target()); |
| gfx::Point location = event->location(); |
| if (touch_dnd_enabled_ && |
| event->type() == ui::ET_GESTURE_LONG_PRESS && |
| (!target->drag_controller() || |
| target->drag_controller()->CanStartDragForView( |
| target, location, location))) { |
| if (target->DoDrag(*event, location, |
| ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) { |
| event->StopPropagation(); |
| return; |
| } |
| } |
| |
| if (target->context_menu_controller() && |
| (event->type() == ui::ET_GESTURE_LONG_PRESS || |
| event->type() == ui::ET_GESTURE_LONG_TAP || |
| event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) { |
| gfx::Point screen_location(location); |
| View::ConvertPointToScreen(target, &screen_location); |
| target->ShowContextMenu(screen_location, ui::MENU_SOURCE_TOUCH); |
| event->StopPropagation(); |
| } |
| } |
| |
| bool touch_dnd_enabled_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler); |
| }; |
| |
| // static |
| const char RootView::kViewClassName[] = "RootView"; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, public: |
| |
| // Creation and lifetime ------------------------------------------------------- |
| |
| RootView::RootView(Widget* widget) |
| : widget_(widget), |
| mouse_pressed_handler_(NULL), |
| mouse_move_handler_(NULL), |
| last_click_handler_(NULL), |
| explicit_mouse_handler_(false), |
| last_mouse_event_flags_(0), |
| last_mouse_event_x_(-1), |
| last_mouse_event_y_(-1), |
| gesture_handler_(NULL), |
| gesture_handler_set_before_processing_(false), |
| pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)), |
| post_dispatch_handler_(new internal::PostEventDispatchHandler), |
| focus_search_(this, false, false), |
| focus_traversable_parent_(NULL), |
| focus_traversable_parent_view_(NULL), |
| event_dispatch_target_(NULL), |
| old_dispatch_target_(NULL) { |
| AddPreTargetHandler(pre_dispatch_handler_.get()); |
| AddPostTargetHandler(post_dispatch_handler_.get()); |
| SetEventTargeter( |
| std::unique_ptr<ViewTargeter>(new RootViewTargeter(this, this))); |
| } |
| |
| RootView::~RootView() { |
| // If we have children remove them explicitly so to make sure a remove |
| // notification is sent for each one of them. |
| if (has_children()) |
| RemoveAllChildViews(true); |
| } |
| |
| // Tree operations ------------------------------------------------------------- |
| |
| void RootView::SetContentsView(View* contents_view) { |
| DCHECK(contents_view && GetWidget()->native_widget()) << |
| "Can't be called until after the native widget is created!"; |
| // The ContentsView must be set up _after_ the window is created so that its |
| // Widget pointer is valid. |
| SetLayoutManager(std::make_unique<FillLayout>()); |
| if (has_children()) |
| RemoveAllChildViews(true); |
| AddChildView(contents_view); |
| } |
| |
| View* RootView::GetContentsView() { |
| return child_count() > 0 ? child_at(0) : NULL; |
| } |
| |
| void RootView::NotifyNativeViewHierarchyChanged() { |
| PropagateNativeViewHierarchyChanged(); |
| } |
| |
| // Focus ----------------------------------------------------------------------- |
| |
| void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) { |
| DCHECK(focus_traversable != this); |
| focus_traversable_parent_ = focus_traversable; |
| } |
| |
| void RootView::SetFocusTraversableParentView(View* view) { |
| focus_traversable_parent_view_ = view; |
| } |
| |
| // System events --------------------------------------------------------------- |
| |
| void RootView::ThemeChanged() { |
| View::PropagateThemeChanged(); |
| } |
| |
| void RootView::DeviceScaleFactorChanged(float old_device_scale_factor, |
| float new_device_scale_factor) { |
| View::PropagateDeviceScaleFactorChanged(old_device_scale_factor, |
| new_device_scale_factor); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, FocusTraversable implementation: |
| |
| FocusSearch* RootView::GetFocusSearch() { |
| return &focus_search_; |
| } |
| |
| FocusTraversable* RootView::GetFocusTraversableParent() { |
| return focus_traversable_parent_; |
| } |
| |
| View* RootView::GetFocusTraversableParentView() { |
| return focus_traversable_parent_view_; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, ui::EventProcessor overrides: |
| |
| ui::EventTarget* RootView::GetInitialEventTarget(ui::Event* event) { |
| // Views has no special initial target. |
| return nullptr; |
| } |
| |
| ui::EventTarget* RootView::GetRootForEvent(ui::Event* event) { |
| return this; |
| } |
| |
| ui::EventTargeter* RootView::GetDefaultEventTargeter() { |
| return this->GetEventTargeter(); |
| } |
| |
| void RootView::OnEventProcessingStarted(ui::Event* event) { |
| if (!event->IsGestureEvent()) |
| return; |
| |
| ui::GestureEvent* gesture_event = event->AsGestureEvent(); |
| |
| // Do not process ui::ET_GESTURE_BEGIN events. |
| if (gesture_event->type() == ui::ET_GESTURE_BEGIN) { |
| event->SetHandled(); |
| return; |
| } |
| |
| // Do not process ui::ET_GESTURE_END events if they do not correspond to the |
| // removal of the final touch point or if no gesture handler has already |
| // been set. |
| if (gesture_event->type() == ui::ET_GESTURE_END && |
| (gesture_event->details().touch_points() > 1 || |
| !gesture_handler_)) { |
| event->SetHandled(); |
| return; |
| } |
| |
| // Do not process subsequent gesture scroll events if no handler was set for |
| // a ui::ET_GESTURE_SCROLL_BEGIN event. |
| if (!gesture_handler_ && |
| (gesture_event->type() == ui::ET_GESTURE_SCROLL_UPDATE || |
| gesture_event->type() == ui::ET_GESTURE_SCROLL_END || |
| gesture_event->type() == ui::ET_SCROLL_FLING_START)) { |
| event->SetHandled(); |
| return; |
| } |
| |
| gesture_handler_set_before_processing_ = !!gesture_handler_; |
| } |
| |
| void RootView::OnEventProcessingFinished(ui::Event* event) { |
| // If |event| was not handled and |gesture_handler_| was not set by the |
| // dispatch of a previous gesture event, then no default gesture handler |
| // should be set prior to the next gesture event being received. |
| if (event->IsGestureEvent() && |
| !event->handled() && |
| !gesture_handler_set_before_processing_) { |
| gesture_handler_ = NULL; |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, View overrides: |
| |
| const Widget* RootView::GetWidget() const { |
| return widget_; |
| } |
| |
| Widget* RootView::GetWidget() { |
| return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget()); |
| } |
| |
| bool RootView::IsDrawn() const { |
| return visible(); |
| } |
| |
| const char* RootView::GetClassName() const { |
| return kViewClassName; |
| } |
| |
| void RootView::SchedulePaintInRect(const gfx::Rect& rect) { |
| if (layer()) { |
| layer()->SchedulePaint(rect); |
| } else { |
| gfx::Rect xrect = ConvertRectToParent(rect); |
| gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect); |
| if (!invalid_rect.IsEmpty()) |
| widget_->SchedulePaintInRect(invalid_rect); |
| } |
| } |
| |
| bool RootView::OnMousePressed(const ui::MouseEvent& event) { |
| UpdateCursor(event); |
| SetMouseLocationAndFlags(event); |
| |
| // If mouse_pressed_handler_ is non null, we are currently processing |
| // a pressed -> drag -> released session. In that case we send the |
| // event to mouse_pressed_handler_ |
| if (mouse_pressed_handler_) { |
| ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), |
| mouse_pressed_handler_); |
| drag_info_.Reset(); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event); |
| if (dispatch_details.dispatcher_destroyed) |
| return true; |
| return true; |
| } |
| DCHECK(!explicit_mouse_handler_); |
| |
| bool hit_disabled_view = false; |
| // Walk up the tree until we find a view that wants the mouse event. |
| for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location()); |
| mouse_pressed_handler_ && (mouse_pressed_handler_ != this); |
| mouse_pressed_handler_ = mouse_pressed_handler_->parent()) { |
| DVLOG(1) << "OnMousePressed testing " |
| << mouse_pressed_handler_->GetClassName(); |
| if (!mouse_pressed_handler_->enabled()) { |
| // Disabled views should eat events instead of propagating them upwards. |
| hit_disabled_view = true; |
| break; |
| } |
| |
| // See if this view wants to handle the mouse press. |
| ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), |
| mouse_pressed_handler_); |
| |
| // Remove the double-click flag if the handler is different than the |
| // one which got the first click part of the double-click. |
| if (mouse_pressed_handler_ != last_click_handler_) |
| mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK); |
| |
| drag_info_.Reset(); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event); |
| if (dispatch_details.dispatcher_destroyed) |
| return mouse_pressed_event.handled(); |
| |
| // The view could have removed itself from the tree when handling |
| // OnMousePressed(). In this case, the removal notification will have |
| // reset mouse_pressed_handler_ to NULL out from under us. Detect this |
| // case and stop. (See comments in view.h.) |
| // |
| // NOTE: Don't return true here, because we don't want the frame to |
| // forward future events to us when there's no handler. |
| if (!mouse_pressed_handler_) |
| break; |
| |
| // If the view handled the event, leave mouse_pressed_handler_ set and |
| // return true, which will cause subsequent drag/release events to get |
| // forwarded to that view. |
| if (mouse_pressed_event.handled()) { |
| last_click_handler_ = mouse_pressed_handler_; |
| DVLOG(1) << "OnMousePressed handled by " |
| << mouse_pressed_handler_->GetClassName(); |
| return true; |
| } |
| } |
| |
| // Reset mouse_pressed_handler_ to indicate that no processing is occurring. |
| mouse_pressed_handler_ = NULL; |
| |
| // In the event that a double-click is not handled after traversing the |
| // entire hierarchy (even as a single-click when sent to a different view), |
| // it must be marked as handled to avoid anything happening from default |
| // processing if it the first click-part was handled by us. |
| if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK)) |
| hit_disabled_view = true; |
| |
| last_click_handler_ = NULL; |
| return hit_disabled_view; |
| } |
| |
| bool RootView::OnMouseDragged(const ui::MouseEvent& event) { |
| if (mouse_pressed_handler_) { |
| SetMouseLocationAndFlags(event); |
| |
| ui::MouseEvent mouse_event(event, static_cast<View*>(this), |
| mouse_pressed_handler_); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_pressed_handler_, &mouse_event); |
| if (dispatch_details.dispatcher_destroyed) |
| return false; |
| } |
| return false; |
| } |
| |
| void RootView::OnMouseReleased(const ui::MouseEvent& event) { |
| UpdateCursor(event); |
| |
| if (mouse_pressed_handler_) { |
| ui::MouseEvent mouse_released(event, static_cast<View*>(this), |
| mouse_pressed_handler_); |
| // We allow the view to delete us from the event dispatch callback. As such, |
| // configure state such that we're done first, then call View. |
| View* mouse_pressed_handler = mouse_pressed_handler_; |
| SetMouseHandler(NULL); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_pressed_handler, &mouse_released); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| } |
| } |
| |
| void RootView::OnMouseCaptureLost() { |
| // TODO: this likely needs to reset touch handler too. |
| |
| if (mouse_pressed_handler_ || gesture_handler_) { |
| // Synthesize a release event for UpdateCursor. |
| if (mouse_pressed_handler_) { |
| gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_); |
| ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_point, |
| last_point, ui::EventTimeForNow(), |
| last_mouse_event_flags_, 0); |
| UpdateCursor(release_event); |
| } |
| // We allow the view to delete us from OnMouseCaptureLost. As such, |
| // configure state such that we're done first, then call View. |
| View* mouse_pressed_handler = mouse_pressed_handler_; |
| View* gesture_handler = gesture_handler_; |
| SetMouseHandler(NULL); |
| if (mouse_pressed_handler) |
| mouse_pressed_handler->OnMouseCaptureLost(); |
| else |
| gesture_handler->OnMouseCaptureLost(); |
| // WARNING: we may have been deleted. |
| } |
| } |
| |
| void RootView::OnMouseMoved(const ui::MouseEvent& event) { |
| View* v = GetEventHandlerForPoint(event.location()); |
| // Find the first enabled view, or the existing move handler, whichever comes |
| // first. The check for the existing handler is because if a view becomes |
| // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED |
| // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet. |
| while (v && !v->enabled() && (v != mouse_move_handler_)) |
| v = v->parent(); |
| if (v && v != this) { |
| if (v != mouse_move_handler_) { |
| if (mouse_move_handler_ != NULL && |
| (!mouse_move_handler_->notify_enter_exit_on_child() || |
| !mouse_move_handler_->Contains(v))) { |
| MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED); |
| exit.ConvertLocationToTarget(static_cast<View*>(this), |
| mouse_move_handler_); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_move_handler_, &exit); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| // The mouse_move_handler_ could have been destroyed in the context of |
| // the mouse exit event. |
| if (!dispatch_details.target_destroyed) { |
| CHECK(mouse_move_handler_); |
| dispatch_details = NotifyEnterExitOfDescendant( |
| event, ui::ET_MOUSE_EXITED, mouse_move_handler_, v); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| } |
| } |
| View* old_handler = mouse_move_handler_; |
| mouse_move_handler_ = v; |
| if (!mouse_move_handler_->notify_enter_exit_on_child() || |
| !mouse_move_handler_->Contains(old_handler)) { |
| MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED); |
| entered.ConvertLocationToTarget(static_cast<View*>(this), |
| mouse_move_handler_); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_move_handler_, &entered); |
| if (dispatch_details.dispatcher_destroyed || |
| dispatch_details.target_destroyed) { |
| return; |
| } |
| CHECK(mouse_move_handler_); |
| dispatch_details = NotifyEnterExitOfDescendant( |
| event, ui::ET_MOUSE_ENTERED, mouse_move_handler_, old_handler); |
| if (dispatch_details.dispatcher_destroyed || |
| dispatch_details.target_destroyed) { |
| return; |
| } |
| } |
| } |
| ui::MouseEvent moved_event(event, static_cast<View*>(this), |
| mouse_move_handler_); |
| mouse_move_handler_->OnMouseMoved(moved_event); |
| // TODO(tdanderson): It may be possible to avoid setting the cursor twice |
| // (once here and once from CompoundEventFilter) on a |
| // mousemove. See crbug.com/351469. |
| if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT)) |
| widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event)); |
| } else if (mouse_move_handler_ != NULL) { |
| MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_move_handler_, &exited); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| // The mouse_move_handler_ could have been destroyed in the context of the |
| // mouse exit event. |
| if (!dispatch_details.target_destroyed) { |
| CHECK(mouse_move_handler_); |
| dispatch_details = NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, |
| mouse_move_handler_, v); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| } |
| // On Aura the non-client area extends slightly outside the root view for |
| // some windows. Let the non-client cursor handling code set the cursor |
| // as we do above. |
| if (!(event.flags() & ui::EF_IS_NON_CLIENT)) |
| widget_->SetCursor(gfx::kNullCursor); |
| mouse_move_handler_ = NULL; |
| } |
| } |
| |
| void RootView::OnMouseExited(const ui::MouseEvent& event) { |
| if (mouse_move_handler_ != NULL) { |
| MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(mouse_move_handler_, &exited); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| // The mouse_move_handler_ could have been destroyed in the context of the |
| // mouse exit event. |
| if (!dispatch_details.target_destroyed) { |
| CHECK(mouse_move_handler_); |
| dispatch_details = NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, |
| mouse_move_handler_, NULL); |
| if (dispatch_details.dispatcher_destroyed) |
| return; |
| } |
| mouse_move_handler_ = NULL; |
| } |
| } |
| |
| bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) { |
| for (View* v = GetEventHandlerForPoint(event.location()); |
| v && v != this && !event.handled(); v = v->parent()) { |
| ui::EventDispatchDetails dispatch_details = |
| DispatchEvent(v, const_cast<ui::MouseWheelEvent*>(&event)); |
| if (dispatch_details.dispatcher_destroyed || |
| dispatch_details.target_destroyed) { |
| return event.handled(); |
| } |
| } |
| return event.handled(); |
| } |
| |
| void RootView::SetMouseHandler(View* new_mh) { |
| // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. |
| explicit_mouse_handler_ = (new_mh != NULL); |
| mouse_pressed_handler_ = new_mh; |
| gesture_handler_ = new_mh; |
| drag_info_.Reset(); |
| } |
| |
| void RootView::GetAccessibleNodeData(ui::AXNodeData* node_data) { |
| node_data->SetName(widget_->widget_delegate()->GetAccessibleWindowTitle()); |
| node_data->role = widget_->widget_delegate()->GetAccessibleWindowRole(); |
| } |
| |
| void RootView::UpdateParentLayer() { |
| if (layer()) |
| ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer()); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, protected: |
| |
| void RootView::ViewHierarchyChanged( |
| const ViewHierarchyChangedDetails& details) { |
| widget_->ViewHierarchyChanged(details); |
| |
| if (!details.is_add) { |
| if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child) |
| mouse_pressed_handler_ = NULL; |
| if (mouse_move_handler_ == details.child) |
| mouse_move_handler_ = NULL; |
| if (gesture_handler_ == details.child) |
| gesture_handler_ = NULL; |
| if (event_dispatch_target_ == details.child) |
| event_dispatch_target_ = NULL; |
| if (old_dispatch_target_ == details.child) |
| old_dispatch_target_ = NULL; |
| } |
| } |
| |
| void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) { |
| if (!is_visible) { |
| // When the root view is being hidden (e.g. when widget is minimized) |
| // handlers are reset, so that after it is reshown, events are not captured |
| // by old handlers. |
| explicit_mouse_handler_ = false; |
| mouse_pressed_handler_ = NULL; |
| mouse_move_handler_ = NULL; |
| gesture_handler_ = NULL; |
| event_dispatch_target_ = NULL; |
| old_dispatch_target_ = NULL; |
| } |
| } |
| |
| void RootView::OnPaint(gfx::Canvas* canvas) { |
| if (!layer() || !layer()->fills_bounds_opaquely()) |
| canvas->DrawColor(SK_ColorBLACK, SkBlendMode::kClear); |
| |
| View::OnPaint(canvas); |
| } |
| |
| View::LayerOffsetData RootView::CalculateOffsetToAncestorWithLayer( |
| ui::Layer** layer_parent) { |
| if (layer() || !widget_->GetLayer()) |
| return View::CalculateOffsetToAncestorWithLayer(layer_parent); |
| if (layer_parent) |
| *layer_parent = widget_->GetLayer(); |
| return LayerOffsetData(widget_->GetLayer()->device_scale_factor()); |
| } |
| |
| View::DragInfo* RootView::GetDragInfo() { |
| return &drag_info_; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // RootView, private: |
| |
| // Input ----------------------------------------------------------------------- |
| |
| void RootView::UpdateCursor(const ui::MouseEvent& event) { |
| if (!(event.flags() & ui::EF_IS_NON_CLIENT)) { |
| View* v = GetEventHandlerForPoint(event.location()); |
| ui::MouseEvent me(event, static_cast<View*>(this), v); |
| widget_->SetCursor(v->GetCursor(me)); |
| } |
| } |
| |
| void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) { |
| last_mouse_event_flags_ = event.flags(); |
| last_mouse_event_x_ = event.x(); |
| last_mouse_event_y_ = event.y(); |
| } |
| |
| ui::EventDispatchDetails RootView::NotifyEnterExitOfDescendant( |
| const ui::MouseEvent& event, |
| ui::EventType type, |
| View* view, |
| View* sibling) { |
| for (View* p = view->parent(); p; p = p->parent()) { |
| if (!p->notify_enter_exit_on_child()) |
| continue; |
| if (sibling && p->Contains(sibling)) |
| break; |
| // It is necessary to recreate the notify-event for each dispatch, since one |
| // of the callbacks can mark the event as handled, and that would cause |
| // incorrect event dispatch. |
| MouseEnterExitEvent notify_event(event, type); |
| ui::EventDispatchDetails dispatch_details = DispatchEvent(p, ¬ify_event); |
| if (dispatch_details.dispatcher_destroyed || |
| dispatch_details.target_destroyed) { |
| return dispatch_details; |
| } |
| } |
| return ui::EventDispatchDetails(); |
| } |
| |
| bool RootView::CanDispatchToTarget(ui::EventTarget* target) { |
| return event_dispatch_target_ == target; |
| } |
| |
| ui::EventDispatchDetails RootView::PreDispatchEvent(ui::EventTarget* target, |
| ui::Event* event) { |
| View* view = static_cast<View*>(target); |
| if (event->IsGestureEvent()) { |
| // Update |gesture_handler_| to indicate which View is currently handling |
| // gesture events. |
| // TODO(tdanderson): Look into moving this to PostDispatchEvent() and |
| // using |event_dispatch_target_| instead of |
| // |gesture_handler_| to detect if the view has been |
| // removed from the tree. |
| gesture_handler_ = view; |
| |
| // Disabled views are permitted to be targets of gesture events, but |
| // gesture events should never actually be dispatched to them. Prevent |
| // dispatch by marking the event as handled. |
| if (!view->enabled()) |
| event->SetHandled(); |
| } |
| |
| old_dispatch_target_ = event_dispatch_target_; |
| event_dispatch_target_ = view; |
| return DispatchDetails(); |
| } |
| |
| ui::EventDispatchDetails RootView::PostDispatchEvent(ui::EventTarget* target, |
| const ui::Event& event) { |
| // The GESTURE_END event corresponding to the removal of the final touch |
| // point marks the end of a gesture sequence, so reset |gesture_handler_| |
| // to NULL. |
| if (event.type() == ui::ET_GESTURE_END) { |
| // In case a drag was in progress, reset all the handlers. Otherwise, just |
| // reset the gesture handler. |
| if (gesture_handler_ && gesture_handler_ == mouse_pressed_handler_) |
| SetMouseHandler(NULL); |
| else |
| gesture_handler_ = NULL; |
| } |
| |
| DispatchDetails details; |
| if (target != event_dispatch_target_) |
| details.target_destroyed = true; |
| |
| event_dispatch_target_ = old_dispatch_target_; |
| old_dispatch_target_ = NULL; |
| |
| #ifndef NDEBUG |
| DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_)); |
| #endif |
| |
| return details; |
| } |
| |
| } // namespace internal |
| } // namespace views |