| // Copyright 2011 The Chromium Authors | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GFX_GEOMETRY_POINT3_F_H_ | 
 | #define UI_GFX_GEOMETRY_POINT3_F_H_ | 
 |  | 
 | #include <iosfwd> | 
 | #include <string> | 
 |  | 
 | #include "ui/gfx/geometry/geometry_export.h" | 
 | #include "ui/gfx/geometry/point_f.h" | 
 | #include "ui/gfx/geometry/vector3d_f.h" | 
 |  | 
 | namespace gfx { | 
 |  | 
 | // A point has an x, y and z coordinate. | 
 | class GEOMETRY_EXPORT Point3F { | 
 |  public: | 
 |   constexpr Point3F() : x_(0), y_(0), z_(0) {} | 
 |   constexpr Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {} | 
 |  | 
 |   constexpr explicit Point3F(const PointF& point) | 
 |       : x_(point.x()), y_(point.y()), z_(0) {} | 
 |  | 
 |   void Scale(float scale) { | 
 |     Scale(scale, scale, scale); | 
 |   } | 
 |  | 
 |   void Scale(float x_scale, float y_scale, float z_scale) { | 
 |     SetPoint(x() * x_scale, y() * y_scale, z() * z_scale); | 
 |   } | 
 |  | 
 |   constexpr float x() const { return x_; } | 
 |   constexpr float y() const { return y_; } | 
 |   constexpr float z() const { return z_; } | 
 |  | 
 |   void set_x(float x) { x_ = x; } | 
 |   void set_y(float y) { y_ = y; } | 
 |   void set_z(float z) { z_ = z; } | 
 |  | 
 |   void SetPoint(float x, float y, float z) { | 
 |     x_ = x; | 
 |     y_ = y; | 
 |     z_ = z; | 
 |   } | 
 |  | 
 |   bool IsOrigin() const { return x_ == 0 && y_ == 0 && z_ == 0; } | 
 |  | 
 |   // Offset the point by the given vector. | 
 |   void operator+=(const Vector3dF& v) { | 
 |     x_ += v.x(); | 
 |     y_ += v.y(); | 
 |     z_ += v.z(); | 
 |   } | 
 |  | 
 |   // Offset the point by the given vector's inverse. | 
 |   void operator-=(const Vector3dF& v) { | 
 |     x_ -= v.x(); | 
 |     y_ -= v.y(); | 
 |     z_ -= v.z(); | 
 |   } | 
 |  | 
 |   // Returns the squared euclidean distance between two points. | 
 |   float SquaredDistanceTo(const Point3F& other) const { | 
 |     float dx = x_ - other.x_; | 
 |     float dy = y_ - other.y_; | 
 |     float dz = z_ - other.z_; | 
 |     return dx * dx + dy * dy + dz * dz; | 
 |   } | 
 |  | 
 |   PointF AsPointF() const { return PointF(x_, y_); } | 
 |  | 
 |   Vector3dF OffsetFromOrigin() const { return Vector3dF(x_, y_, z_); } | 
 |  | 
 |   // Returns a string representation of 3d point. | 
 |   std::string ToString() const; | 
 |  | 
 |  private: | 
 |   float x_; | 
 |   float y_; | 
 |   float z_; | 
 |  | 
 |   // copy/assign are allowed. | 
 | }; | 
 |  | 
 | inline bool operator==(const Point3F& lhs, const Point3F& rhs) { | 
 |   return lhs.x() == rhs.x() && lhs.y() == rhs.y() && lhs.z() == rhs.z(); | 
 | } | 
 |  | 
 | inline bool operator!=(const Point3F& lhs, const Point3F& rhs) { | 
 |   return !(lhs == rhs); | 
 | } | 
 |  | 
 | // Add a vector to a point, producing a new point offset by the vector. | 
 | GEOMETRY_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs); | 
 |  | 
 | // Subtract a vector from a point, producing a new point offset by the vector's | 
 | // inverse. | 
 | GEOMETRY_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs); | 
 |  | 
 | // Subtract one point from another, producing a vector that represents the | 
 | // distances between the two points along each axis. | 
 | GEOMETRY_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs); | 
 |  | 
 | inline Point3F PointAtOffsetFromOrigin(const Vector3dF& offset) { | 
 |   return Point3F(offset.x(), offset.y(), offset.z()); | 
 | } | 
 |  | 
 | inline Point3F ScalePoint(const Point3F& p, | 
 |                           float x_scale, | 
 |                           float y_scale, | 
 |                           float z_scale) { | 
 |   return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale); | 
 | } | 
 |  | 
 | inline Point3F ScalePoint(const Point3F& p, const Vector3dF& v) { | 
 |   return Point3F(p.x() * v.x(), p.y() * v.y(), p.z() * v.z()); | 
 | } | 
 |  | 
 | inline Point3F ScalePoint(const Point3F& p, float scale) { | 
 |   return ScalePoint(p, scale, scale, scale); | 
 | } | 
 |  | 
 | // This is declared here for use in gtest-based unit tests but is defined in | 
 | // the //ui/gfx:test_support target. Depend on that to use this in your unit | 
 | // test. This should not be used in production code - call ToString() instead. | 
 | void PrintTo(const Point3F& point, ::std::ostream* os); | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GFX_GEOMETRY_POINT3_F_H_ |