| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef VideoFrameResourceProvider_h |
| #define VideoFrameResourceProvider_h |
| |
| #include "cc/resources/video_resource_updater.h" |
| #include "public/platform/WebVideoFrameSubmitter.h" |
| |
| namespace viz { |
| class RenderPass; |
| } |
| |
| namespace blink { |
| |
| // Placeholder class, to be implemented in full in later CL. |
| // VideoFrameResourceProvider obtains required GPU resources for the video |
| // frame. |
| class VideoFrameResourceProvider { |
| public: |
| explicit VideoFrameResourceProvider(WebContextProviderCallback); |
| |
| void Initialize(viz::ContextProvider*); |
| void AppendQuads(viz::RenderPass&); |
| |
| private: |
| WebContextProviderCallback context_provider_callback_; |
| std::unique_ptr<cc::VideoResourceUpdater> resource_updater_; |
| base::WeakPtrFactory<VideoFrameResourceProvider> weak_ptr_factory_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // VideoFrameResourceProvider_h |